/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2019 - Francisco Javier Trujillo Mata * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include "../font_driver.h" #define FONTM_VRAM_SIZE 4096 #define FONTM_TEXTURE_COLOR GS_SETREG_RGBAQ(0x80,0x80,0x80,0x80,0x00) #define FONTM_TEXTURE_WIDTH 52 #define FONTM_TEXTURE_HEIGHT 832 #define FONTM_TEXTURE_SPACING 1.0f #define FONTM_TEXTURE_SCALED 0.5f #define FONTM_TEXTURE_LEFT_MARGIN 0 #define FONTM_TEXTURE_BOTTOM_MARGIN 15 #define FONTM_TEXTURE_ZPOSITION 3 typedef struct ps2_font_info { ps2_video_t *ps2_video; GSFONTM *gsFontM; } ps2_font_info_t; /* Copied from GSKIT FONTM CLUT FONTM Textures are GS_PSM_T4, and need a 16x16 CLUT This is a greyscale ramp CLUT, with linear alpha. */ static u32 gsKit_fontm_clut[16] = { 0x00000000, 0x11111111, 0x22222222, 0x33333333, \ 0x44444444, 0x55555555, 0x66666666, 0x77777777, \ 0x80888888, 0x80999999, 0x80AAAAAA, 0x80BBBBBB, \ 0x80CCCCCC, 0x80DDDDDD, 0x80EEEEEE, 0x80FFFFFF }; static void deinit_texture(GSTEXTURE *texture) { free(texture->Mem); free(texture->Clut); texture->Mem = NULL; texture->Clut = NULL; } static void deinit_gsfont(GSFONTM *gsFontM) { deinit_texture(gsFontM->Texture); free(gsFontM->TexBase); gsFontM->TexBase = NULL; free(gsFontM); } static void ps2_prepare_font(GSGLOBAL *gsGlobal, GSFONTM *gsFontM) { if(gsKit_fontm_unpack(gsFontM) == 0) { gsFontM->Texture->Width = FONTM_TEXTURE_WIDTH; gsFontM->Texture->Height = FONTM_TEXTURE_HEIGHT; gsFontM->Texture->PSM = GS_PSM_T4; gsFontM->Texture->ClutPSM = GS_PSM_CT32; gsFontM->Texture->Filter = GS_FILTER_LINEAR; gsKit_setup_tbw(gsFontM->Texture); } } static void ps2_upload_font(GSGLOBAL *gsGlobal, GSFONTM *gsFontM) { int pgindx; int TexSize = gsKit_texture_size(gsFontM->Texture->Width, gsFontM->Texture->Height, gsFontM->Texture->PSM); gsFontM->Texture->VramClut = gsKit_vram_alloc(gsGlobal, FONTM_VRAM_SIZE, GSKIT_ALLOC_USERBUFFER); for (pgindx = 0; pgindx < GS_FONTM_PAGE_COUNT; ++pgindx) { gsFontM->Vram[pgindx] = gsKit_vram_alloc(gsGlobal, TexSize, GSKIT_ALLOC_USERBUFFER); gsFontM->LastPage[pgindx] = (u32) -1; } gsFontM->Texture->Vram = gsFontM->Vram[0]; gsFontM->VramIdx = 0; gsFontM->Spacing = FONTM_TEXTURE_SPACING; gsFontM->Align = GSKIT_FALIGN_LEFT; gsFontM->Texture->Clut = memalign(GS_VRAM_TBWALIGN_CLUT, GS_VRAM_TBWALIGN); memcpy(gsFontM->Texture->Clut, gsKit_fontm_clut, GS_VRAM_TBWALIGN); gsKit_texture_send(gsFontM->Texture->Clut, 8, 2, gsFontM->Texture->VramClut, gsFontM->Texture->ClutPSM, 1, GS_CLUT_PALLETE); free(gsFontM->Texture->Clut); } static void *ps2_font_init_font(void *gl_data, const char *font_path, float font_size, bool is_threaded) { ps2_font_info_t *ps2 = (ps2_font_info_t*)calloc(1, sizeof(ps2_font_info_t)); ps2->ps2_video = (ps2_video_t *)gl_data; ps2->gsFontM = gsKit_init_fontm(); ps2_prepare_font(ps2->ps2_video->gsGlobal, ps2->gsFontM); ps2_upload_font(ps2->ps2_video->gsGlobal, ps2->gsFontM); return ps2; } static void ps2_font_free_font(void *data, bool is_threaded) { ps2_font_info_t *ps2 = (ps2_font_info_t *)data; deinit_gsfont(ps2->gsFontM); ps2->ps2_video = NULL; ps2 = NULL; } static void ps2_font_render_msg( video_frame_info_t *video_info, void *data, const char *msg, const struct font_params *params) { ps2_font_info_t *ps2 = (ps2_font_info_t *)data; if (ps2) { int x = FONTM_TEXTURE_LEFT_MARGIN; int y = ps2->ps2_video->gsGlobal->Height - FONTM_TEXTURE_BOTTOM_MARGIN; if (ps2->ps2_video->clearVRAM_font) { ps2_upload_font(ps2->ps2_video->gsGlobal, ps2->gsFontM); ps2->ps2_video->clearVRAM_font = false; } gsKit_fontm_print_scaled(ps2->ps2_video->gsGlobal, ps2->gsFontM, x, y, FONTM_TEXTURE_ZPOSITION, FONTM_TEXTURE_SCALED , FONTM_TEXTURE_COLOR, msg); } } font_renderer_t ps2_font = { ps2_font_init_font, ps2_font_free_font, ps2_font_render_msg, "PS2 font", NULL, /* get_glyph */ NULL, /* bind_block */ NULL, /* flush */ NULL, /* get_message_width */ };