/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2013 - Hans-Kristian Arntzen * Copyright (C) 2011-2013 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include "../boolean.h" #include #include #include "../config.def.h" #include "frontend_console.h" #include "menu/rmenu.h" #if defined(__CELLOS_LV2__) #include "platform/platform_ps3_exec.c" #include "platform/platform_ps3.c" #elif defined(GEKKO) #ifdef HW_RVL #include "platform/platform_gx_exec.c" #endif #include "platform/platform_gx.c" #elif defined(_XBOX) #include "platform/platform_xdk_exec.c" #include "platform/platform_xdk.c" #elif defined(PSP) #include "platform/platform_psp.c" #endif #undef main default_paths_t default_paths; // Rename core filename executable to a more sane name. #ifdef HAVE_LIBRETRO_MANAGEMENT static bool libretro_install_core(const char *path_prefix, const char *core_exe_path) { char old_path[PATH_MAX], new_path[PATH_MAX]; libretro_get_current_core_pathname(old_path, sizeof(old_path)); strlcat(old_path, DEFAULT_EXE_EXT, sizeof(old_path)); snprintf(new_path, sizeof(new_path), "%s%s", path_prefix, old_path); /* If core already exists, we are upgrading the core - * delete existing file first. */ if (path_file_exists(new_path)) { RARCH_LOG("Removing temporary ROM file: %s.\n", new_path); if (remove(new_path) < 0) RARCH_ERR("Failed to remove file: %s.\n", new_path); } /* Now attempt the renaming of the core. */ RARCH_LOG("Renaming core to: %s.\n", new_path); if (rename(core_exe_path, new_path) < 0) { RARCH_ERR("Failed to rename core.\n"); return false; } strlcpy(g_settings.libretro, new_path, sizeof(g_settings.libretro)); return true; } #endif #define MAKE_DIR(x, name) { \ RARCH_LOG("Checking directory name %s [%s]\n", name, x); \ if (strlen(x) > 0) \ { \ if (!path_is_directory((x)) )\ { \ RARCH_WARN("Directory \"%s\" does not exists, creating\n", (x)); \ if (mkdir((x), 0777) != 0) \ { \ RARCH_ERR("Could not create directory \"%s\"\n", (x)); \ } \ } \ } \ } int rarch_main(int argc, char *argv[]) { system_init(); #if defined(HAVE_LOGGER) g_extern.verbose = true; logger_init(); #elif defined(HAVE_FILE_LOGGER) g_extern.verbose = true; g_extern.log_file = fopen("/retroarch-log.txt", "w"); #endif rarch_main_clear_state(); g_extern.verbose = true; get_environment_settings(argc, argv); MAKE_DIR(default_paths.port_dir, "port_dir"); MAKE_DIR(default_paths.system_dir, "system_dir"); MAKE_DIR(default_paths.savestate_dir, "savestate_dir"); MAKE_DIR(default_paths.sram_dir, "sram_dir"); MAKE_DIR(default_paths.input_presets_dir, "input_presets_dir"); config_load(); /* FIXME - when dummy loading becomes possible perhaps change this param */ init_libretro_sym(false); rarch_init_system_info(); global_init_drivers(); #ifdef HAVE_LIBRETRO_MANAGEMENT char path_prefix[PATH_MAX]; #if defined(_WIN32) char slash = '\\'; #else char slash = '/'; #endif snprintf(path_prefix, sizeof(path_prefix), "%s%c", default_paths.core_dir, slash); char core_exe_path[256]; snprintf(core_exe_path, sizeof(core_exe_path), "%sCORE%s", path_prefix, DEFAULT_EXE_EXT); // Save new libretro core path to config file and exit if (path_file_exists(core_exe_path)) if (libretro_install_core(path_prefix, core_exe_path)) #ifdef _XBOX g_extern.system.shutdown = g_extern.system.shutdown; #else g_extern.system.shutdown = true; #endif #endif #ifdef GEKKO /* Per-core input config loading */ char core_name[64]; libretro_get_current_core_pathname(core_name, sizeof(core_name)); snprintf(g_extern.input_config_path, sizeof(g_extern.input_config_path), "%s/%s.cfg", default_paths.input_presets_dir, core_name); config_read_keybinds(g_extern.input_config_path); #endif menu_init(); system_process_args(argc, argv); g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME); for (;;) { if (g_extern.system.shutdown) break; else if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME)) { load_menu_game_prepare(); // If ROM load fails, we exit RetroArch. On console it might make more sense to go back to menu though ... if (load_menu_game()) g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME); else { #ifdef RARCH_CONSOLE g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU); #else return 1; #endif } g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME); } else if (g_extern.lifecycle_mode_state & (1ULL << MODE_GAME)) { driver.input->poll(NULL); if (driver.video_poke->set_aspect_ratio) driver.video_poke->set_aspect_ratio(driver.video_data, g_settings.video.aspect_ratio_idx); while(rarch_main_iterate()); g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME); } else if (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU)) { g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU_PREINIT); // Menu should always run with vsync on video_set_nonblock_state_func(false); if (driver.audio_data) audio_stop_func(); while (!g_extern.system.shutdown && menu_iterate()); driver_set_nonblock_state(driver.nonblock_state); if (driver.audio_data && !audio_start_func()) { RARCH_ERR("Failed to resume audio driver. Will continue without audio.\n"); g_extern.audio_active = false; } g_extern.lifecycle_mode_state &= ~(1ULL << MODE_MENU); } else break; } g_extern.system.shutdown = false; menu_free(); if (g_extern.config_save_on_exit && *g_extern.config_path) config_save_file(g_extern.config_path); #ifdef GEKKO /* Per-core input config saving */ config_save_keybinds(g_extern.input_config_path); #endif if (g_extern.main_is_init) rarch_main_deinit(); global_uninit_drivers(); #ifdef PERF_TEST rarch_perf_log(); #endif #if defined(HAVE_LOGGER) logger_shutdown(); #elif defined(HAVE_FILE_LOGGER) if (g_extern.log_file) fclose(g_extern.log_file); g_extern.log_file = NULL; #endif system_deinit(); if (g_extern.lifecycle_mode_state & (1ULL << MODE_EXITSPAWN)) system_exitspawn(); return 1; }