/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * Copyright (C) 2016-2017 - Brad Parker * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include "../video_display_server.h" #include "../common/win32_common.h" typedef struct { unsigned opacity; } dispserv_win32_t; static void* win32_display_server_init(void) { dispserv_win32_t *dispserv = (dispserv_win32_t*)calloc(1, sizeof(*dispserv)); return dispserv; } static void win32_display_server_destroy(void) { } static bool win32_set_window_opacity(void *data, unsigned opacity) { HWND hwnd = win32_get_window(); dispserv_win32_t *serv = (dispserv_win32_t*)data; serv->opacity = opacity; #if defined(_WIN32_WINNT) && _WIN32_WINNT >= 0x0500 /* Set window transparency on Windows 2000 and above */ return SetLayeredWindowAttributes(hwnd, 0, (255 * opacity) / 100, LWA_ALPHA); #else return false; #endif } const video_display_server_t dispserv_win32 = { win32_display_server_init, win32_display_server_destroy, win32_set_window_opacity, "win32" };