/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2013 - Hans-Kristian Arntzen * Copyright (C) 2011-2013 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "../../driver.h" #include "../gfx_common.h" #include "../gl_common.h" #include "../image.h" #include "../fonts/gl_font.h" #include #ifdef HAVE_GLSL #include "../shader_glsl.h" #endif // C interface static void gfx_ctx_set_swap_interval(unsigned interval) { extern void ios_set_game_view_sync(bool on); ios_set_game_view_sync(interval ? true : false); } static void gfx_ctx_destroy(void) { extern void ios_destroy_game_view(); ios_destroy_game_view(); } static void gfx_ctx_get_video_size(unsigned *width, unsigned *height) { extern void ios_get_game_view_size(unsigned *, unsigned *); ios_get_game_view_size(width, height); } static bool gfx_ctx_init(void) { extern bool ios_init_game_view(); return ios_init_game_view(); } static void gfx_ctx_swap_buffers(void) { extern void ios_flip_game_view(); ios_flip_game_view(); } static void gfx_ctx_check_window(bool *quit, bool *resize, unsigned *width, unsigned *height, unsigned frame_count) { (void)frame_count; *quit = false; unsigned new_width, new_height; gfx_ctx_get_video_size(&new_width, &new_height); if (new_width != *width || new_height != *height) { *width = new_width; *height = new_height; *resize = true; } } static void gfx_ctx_set_resize(unsigned width, unsigned height) { (void)width; (void)height; } static void gfx_ctx_update_window_title(bool reset) { } static bool gfx_ctx_set_video_mode( unsigned width, unsigned height, bool fullscreen) { (void)width; (void)height; (void)fullscreen; return true; } static void gfx_ctx_input_driver(const input_driver_t **input, void **input_data) { *input = NULL; *input_data = NULL; } static bool gfx_ctx_bind_api(enum gfx_ctx_api api) { return api == GFX_CTX_OPENGL_ES_API; } static bool gfx_ctx_has_focus(void) { return true; } static bool gfx_ctx_init_egl_image_buffer(const video_info_t *video) { return false; } static bool gfx_ctx_write_egl_image(const void *frame, unsigned width, unsigned height, unsigned pitch, bool rgb32, unsigned index, void **image_handle) { return false; } const gfx_ctx_driver_t gfx_ctx_ios = { gfx_ctx_init, gfx_ctx_destroy, gfx_ctx_bind_api, gfx_ctx_set_swap_interval, gfx_ctx_set_video_mode, gfx_ctx_get_video_size, NULL, gfx_ctx_update_window_title, gfx_ctx_check_window, gfx_ctx_set_resize, gfx_ctx_has_focus, gfx_ctx_swap_buffers, gfx_ctx_input_driver, NULL, gfx_ctx_init_egl_image_buffer, gfx_ctx_write_egl_image, NULL, "ios", };