/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include "../../config.def.h" #include "../input_driver.h" #include "../../tasks/tasks_internal.h" #include "../../configuration.h" #include "../../defines/psp_defines.h" #ifdef HAVE_MENU #include "../../menu/menu_driver.h" #endif #if defined(VITA) #include #include #include static int psp2_model; static SceCtrlPortInfo old_ctrl_info, curr_ctrl_info; static SceCtrlActuator actuators[DEFAULT_MAX_PADS] = {0}; #define LERP(p, f, t) ((((p * 10) * (t * 10)) / (f * 10)) / 10) #define AREA(lx, ly, rx, ry, x, y) (lx <= x && x < rx && ly <= y && y < ry) #define TOUCH_MAX_WIDTH 1919 #define TOUCH_MAX_HEIGHT 1087 #define SCREEN_WIDTH PSP_FB_WIDTH #define SCREEN_HEIGHT PSP_FB_HEIGHT #define SCREEN_HALF_WIDTH SCREEN_WIDTH / 2 #define SCREEN_HALF_HEIGHT SCREEN_HEIGHT / 2 #define NW_AREA(x, y) AREA(0, 0, SCREEN_HALF_WIDTH, SCREEN_HALF_HEIGHT, (x), (y)) #define NE_AREA(x, y) AREA(SCREEN_HALF_WIDTH, 0, SCREEN_WIDTH, SCREEN_HALF_HEIGHT, (x), (y)) #define SW_AREA(x, y) AREA(0, SCREEN_HALF_HEIGHT, SCREEN_HALF_WIDTH, SCREEN_HEIGHT, (x), (y)) #define SE_AREA(x, y) AREA(SCREEN_HALF_WIDTH, SCREEN_HALF_HEIGHT, SCREEN_WIDTH, SCREEN_HEIGHT, (x), (y)) #endif static uint64_t pad_state[DEFAULT_MAX_PADS]; static int16_t analog_state[DEFAULT_MAX_PADS][2][2]; extern uint64_t lifecycle_state; static const char *psp_joypad_name(unsigned pad) { #ifdef VITA if (psp2_model != SCE_KERNEL_MODEL_VITATV) return "Vita Controller"; switch (curr_ctrl_info.port[pad + 1]) { case SCE_CTRL_TYPE_DS3: return "DS3 Controller"; case SCE_CTRL_TYPE_DS4: return "DS4 Controller"; default: return "Unpaired"; } #else return "PSP Controller"; #endif } static bool psp_joypad_init(void *data) { unsigned i; unsigned players_count = DEFAULT_MAX_PADS; (void)data; #if defined(VITA) if (!sceCtrlIsMultiControllerSupported()) { psp2_model = SCE_KERNEL_MODEL_VITA; } else if(sceCtrlIsMultiControllerSupported() > 0) { psp2_model = SCE_KERNEL_MODEL_VITATV; } if (psp2_model != SCE_KERNEL_MODEL_VITATV) { players_count = 1; } if (sceKernelGetModelForCDialog() != SCE_KERNEL_MODEL_VITATV) { sceTouchSetSamplingState(SCE_TOUCH_PORT_BACK, SCE_TOUCH_SAMPLING_STATE_START); sceTouchSetSamplingState(SCE_TOUCH_PORT_FRONT, SCE_TOUCH_SAMPLING_STATE_START); } sceCtrlGetControllerPortInfo(&curr_ctrl_info); memcpy(&old_ctrl_info, &curr_ctrl_info, sizeof(SceCtrlPortInfo)); #endif for (i = 0; i < players_count; i++) input_autoconfigure_connect( psp_joypad_name(i), NULL, psp_joypad.ident, i, 0, 0 ); return true; } static bool psp_joypad_button(unsigned port_num, uint16_t key) { if (port_num >= DEFAULT_MAX_PADS) return false; return (pad_state[port_num] & (UINT64_C(1) << key)); } static void psp_joypad_get_buttons(unsigned port_num, input_bits_t *state) { if (port_num < DEFAULT_MAX_PADS) { BITS_COPY16_PTR( state, pad_state[port_num] ); } else BIT256_CLEAR_ALL_PTR(state); } static int16_t psp_joypad_axis(unsigned port_num, uint32_t joyaxis) { int val = 0; int axis = -1; bool is_neg = false; bool is_pos = false; if (joyaxis == AXIS_NONE || port_num >= DEFAULT_MAX_PADS) return 0; if (AXIS_NEG_GET(joyaxis) < 4) { axis = AXIS_NEG_GET(joyaxis); is_neg = true; } else if (AXIS_POS_GET(joyaxis) < 4) { axis = AXIS_POS_GET(joyaxis); is_pos = true; } switch (axis) { case 0: val = analog_state[port_num][0][0]; break; case 1: val = analog_state[port_num][0][1]; break; case 2: val = analog_state[port_num][1][0]; break; case 3: val = analog_state[port_num][1][1]; break; } if (is_neg && val > 0) val = 0; else if (is_pos && val < 0) val = 0; return val; } static void psp_joypad_poll(void) { unsigned player; unsigned players_count = DEFAULT_MAX_PADS; #if defined(VITA) settings_t *settings = config_get_ptr(); bool input_backtouch_enable = settings->bools.input_backtouch_enable; bool input_backtouch_toggle = settings->bools.input_backtouch_toggle; #endif #ifdef PSP sceCtrlSetSamplingCycle(0); #endif #ifdef VITA if (psp2_model != SCE_KERNEL_MODEL_VITATV) players_count = 1; else { sceCtrlGetControllerPortInfo(&curr_ctrl_info); for (player = 0; player < players_count; player++) { if (old_ctrl_info.port[player + 1] == curr_ctrl_info.port[player + 1]) continue; if (old_ctrl_info.port[player + 1] != SCE_CTRL_TYPE_UNPAIRED && curr_ctrl_info.port[player + 1] == SCE_CTRL_TYPE_UNPAIRED) { memset(&actuators[player], 0, sizeof(SceCtrlActuator)); input_autoconfigure_disconnect(player, psp_joypad.ident); } if (old_ctrl_info.port[player + 1] == SCE_CTRL_TYPE_UNPAIRED && curr_ctrl_info.port[player + 1] != SCE_CTRL_TYPE_UNPAIRED) input_autoconfigure_connect( psp_joypad_name(player), NULL, psp_joypad.ident, player, 0, 0 ); } memcpy(&old_ctrl_info, &curr_ctrl_info, sizeof(SceCtrlPortInfo)); } #endif CtrlSetSamplingMode(DEFAULT_SAMPLING_MODE); BIT64_CLEAR(lifecycle_state, RARCH_MENU_TOGGLE); for (player = 0; player < players_count; player++) { unsigned j, k; SceCtrlData state_tmp; unsigned i = player; #if defined(VITA) unsigned p = (psp2_model == SCE_KERNEL_MODEL_VITATV) ? player + 1 : player; if (curr_ctrl_info.port[p] == SCE_CTRL_TYPE_UNPAIRED) continue; #elif defined(SN_TARGET_PSP2) /* Dumb hack, but here's the explanation - * sceCtrlPeekBufferPositive's port parameter * can be 0 or 1 to read the first controller on * a PSTV, but HAS to be 0 for a real VITA and 2 * for the 2nd controller on a PSTV */ unsigned p = (player > 0) ? player+1 : player; #else unsigned p = player; #endif int32_t ret = CtrlPeekBufferPositive(p, &state_tmp, 1); pad_state[i] = 0; analog_state[i][0][0] = analog_state[i][0][1] = analog_state[i][1][0] = analog_state[i][1][1] = 0; #if defined(SN_TARGET_PSP2) || defined(VITA) if (ret < 0) continue; #endif #if defined(VITA) if (sceKernelGetModelForCDialog() == SCE_KERNEL_MODEL_VITA && input_backtouch_enable) { unsigned i; SceTouchData touch_surface = {0}; sceTouchPeek(input_backtouch_toggle ? SCE_TOUCH_PORT_FRONT : SCE_TOUCH_PORT_BACK, &touch_surface, 1); for (i = 0; i < touch_surface.reportNum; i++) { int x = LERP(touch_surface.report[i].x, TOUCH_MAX_WIDTH, SCREEN_WIDTH); int y = LERP(touch_surface.report[i].y, TOUCH_MAX_HEIGHT, SCREEN_HEIGHT); if (NW_AREA(x, y)) state_tmp.buttons |= PSP_CTRL_L2; if (NE_AREA(x, y)) state_tmp.buttons |= PSP_CTRL_R2; if (SW_AREA(x, y)) state_tmp.buttons |= PSP_CTRL_L3; if (SE_AREA(x, y)) state_tmp.buttons |= PSP_CTRL_R3; } } #endif #ifdef HAVE_KERNEL_PRX state_tmp.Buttons = (state_tmp.Buttons & 0x0000FFFF) | (read_system_buttons() & 0xFFFF0000); #endif pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_LEFT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_DOWN) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_RIGHT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_UP) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_UP) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_START) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_START) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_SELECT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_TRIANGLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_X) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_SQUARE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_Y) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_CROSS) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_B) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_CIRCLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_A) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_R) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_L) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L) : 0; #if defined(VITA) pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_R2) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R2) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_L2) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L2) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_R3) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R3) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_L3) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L3) : 0; #endif analog_state[i][RETRO_DEVICE_INDEX_ANALOG_LEFT] [RETRO_DEVICE_ID_ANALOG_X] = (int16_t)(STATE_ANALOGLX(state_tmp)-128) * 256; analog_state[i][RETRO_DEVICE_INDEX_ANALOG_LEFT] [RETRO_DEVICE_ID_ANALOG_Y] = (int16_t)(STATE_ANALOGLY(state_tmp)-128) * 256; #if defined(SN_TARGET_PSP2) || defined(VITA) analog_state[i][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = (int16_t)(STATE_ANALOGRX(state_tmp)-128) * 256; analog_state[i][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = (int16_t)(STATE_ANALOGRY(state_tmp)-128) * 256; #endif #ifdef HAVE_KERNEL_PRX if (STATE_BUTTON(state_tmp) & PSP_CTRL_NOTE) BIT64_SET(lifecycle_state, RARCH_MENU_TOGGLE); #endif for (j = 0; j < 2; j++) for (k = 0; k < 2; k++) if (analog_state[i][j][k] == -0x8000) analog_state[i][j][k] = -0x7fff; } } static bool psp_joypad_query_pad(unsigned pad) { return pad < DEFAULT_MAX_PADS && pad_state[pad]; } static bool psp_joypad_rumble(unsigned pad, enum retro_rumble_effect effect, uint16_t strength) { #ifdef VITA if (psp2_model != SCE_KERNEL_MODEL_VITATV) return false; switch (effect) { case RETRO_RUMBLE_WEAK: switch (curr_ctrl_info.port[pad + 1]) { case SCE_CTRL_TYPE_DS3: actuators[pad].small = strength > 1 ? 1 : 0; break; case SCE_CTRL_TYPE_DS4: actuators[pad].small = LERP(strength, 0xffff, 0xff); break; default: actuators[pad].small = 0; } break; case RETRO_RUMBLE_STRONG: switch (curr_ctrl_info.port[pad + 1]) { case SCE_CTRL_TYPE_DS3: actuators[pad].large = strength > 1 ? LERP(strength, 0xffff, 0xbf) + 0x40 : 0; break; case SCE_CTRL_TYPE_DS4: actuators[pad].large = LERP(strength, 0xffff, 0xff); break; default: actuators[pad].large = 0; } break; case RETRO_RUMBLE_DUMMY: default: break; } sceCtrlSetActuator(pad + 1, &actuators[pad]); return true; #else return false; #endif } static void psp_joypad_destroy(void) { } input_device_driver_t psp_joypad = { psp_joypad_init, psp_joypad_query_pad, psp_joypad_destroy, psp_joypad_button, psp_joypad_get_buttons, psp_joypad_axis, psp_joypad_poll, psp_joypad_rumble, psp_joypad_name, #ifdef VITA "vita", #else "psp", #endif };