/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2013 - Hans-Kristian Arntzen * Copyright (C) 2011-2013 - Daniel De Matteis * Copyright (C) 2012-2013 - Michael Lelli * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include "../../file.h" #include "menu_common.h" #include "../../gfx/gfx_common.h" #include "../../input/input_common.h" #ifdef HAVE_CONFIG_H #include "../../config.h" #endif #ifdef GEKKO #define MAX_GAMMA_SETTING 2 static unsigned rgui_gx_resolutions[GX_RESOLUTIONS_LAST][2] = { { 512, 192 }, { 598, 200 }, { 640, 200 }, { 384, 224 }, { 448, 224 }, { 480, 224 }, { 512, 224 }, { 340, 232 }, { 512, 232 }, { 512, 236 }, { 336, 240 }, { 384, 240 }, { 512, 240 }, { 576, 224 }, { 608, 224 }, { 640, 224 }, { 530, 240 }, { 640, 240 }, { 512, 448 }, { 640, 448 }, { 640, 480 }, }; static unsigned rgui_current_gx_resolution = GX_RESOLUTIONS_640_480; #else #define MAX_GAMMA_SETTING 1 #endif #ifdef HAVE_SHADER_MANAGER static enum rarch_shader_type shader_manager_get_type(const struct gfx_shader *shader) { unsigned i; // All shader types must be the same, or we cannot use it. enum rarch_shader_type type = RARCH_SHADER_NONE; for (i = 0; i < shader->passes; i++) { enum rarch_shader_type pass_type = gfx_shader_parse_type(shader->pass[i].source.cg, RARCH_SHADER_NONE); switch (pass_type) { case RARCH_SHADER_CG: case RARCH_SHADER_GLSL: if (type == RARCH_SHADER_NONE) type = pass_type; else if (type != pass_type) return RARCH_SHADER_NONE; break; default: return RARCH_SHADER_NONE; } } return type; } #endif int menu_set_settings(unsigned setting, unsigned action) { unsigned port = rgui->current_pad; switch (setting) { case RGUI_START_SCREEN: if (action == RGUI_ACTION_OK) rgui_list_push(rgui->menu_stack, "", RGUI_START_SCREEN, 0); break; case RGUI_SETTINGS_REWIND_ENABLE: if (action == RGUI_ACTION_OK || action == RGUI_ACTION_LEFT || action == RGUI_ACTION_RIGHT) { settings_set(1ULL << S_REWIND); if (g_settings.rewind_enable) rarch_init_rewind(); else rarch_deinit_rewind(); } else if (action == RGUI_ACTION_START) { g_settings.rewind_enable = false; rarch_deinit_rewind(); } break; #ifdef HAVE_SCREENSHOTS case RGUI_SETTINGS_GPU_SCREENSHOT: if (action == RGUI_ACTION_OK || action == RGUI_ACTION_LEFT || action == RGUI_ACTION_RIGHT) g_settings.video.gpu_screenshot = !g_settings.video.gpu_screenshot; else if (action == RGUI_ACTION_START) g_settings.video.gpu_screenshot = true; break; #endif case RGUI_SETTINGS_REWIND_GRANULARITY: if (action == RGUI_ACTION_OK || action == RGUI_ACTION_RIGHT) settings_set(1ULL << S_REWIND_GRANULARITY_INCREMENT); else if (action == RGUI_ACTION_LEFT) settings_set(1ULL << S_REWIND_GRANULARITY_DECREMENT); else if (action == RGUI_ACTION_START) settings_set(1ULL << S_DEF_REWIND_GRANULARITY); break; case RGUI_SETTINGS_CONFIG_SAVE_ON_EXIT: if (action == RGUI_ACTION_OK || action == RGUI_ACTION_RIGHT || action == RGUI_ACTION_LEFT) { g_extern.config_save_on_exit = !g_extern.config_save_on_exit; } else if (action == RGUI_ACTION_START) g_extern.config_save_on_exit = true; break; #if defined(HAVE_THREADS) && !defined(RARCH_CONSOLE) case RGUI_SETTINGS_SRAM_AUTOSAVE: if (action == RGUI_ACTION_OK || action == RGUI_ACTION_RIGHT || action == RGUI_ACTION_LEFT) { rarch_deinit_autosave(); g_settings.autosave_interval = (!g_settings.autosave_interval) * 10; if (g_settings.autosave_interval) rarch_init_autosave(); } else if (action == RGUI_ACTION_START) { rarch_deinit_autosave(); g_settings.autosave_interval = 0; } break; #endif case RGUI_SETTINGS_SAVESTATE_SAVE: case RGUI_SETTINGS_SAVESTATE_LOAD: if (action == RGUI_ACTION_OK) { if (setting == RGUI_SETTINGS_SAVESTATE_SAVE) rarch_save_state(); else rarch_load_state(); g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME); return -1; } else if (action == RGUI_ACTION_START) settings_set(1ULL << S_DEF_SAVE_STATE); else if (action == RGUI_ACTION_LEFT) settings_set(1ULL << S_SAVESTATE_DECREMENT); else if (action == RGUI_ACTION_RIGHT) settings_set(1ULL << S_SAVESTATE_INCREMENT); break; #ifdef HAVE_SCREENSHOTS case RGUI_SETTINGS_SCREENSHOT: if (action == RGUI_ACTION_OK) rarch_take_screenshot(); break; #endif case RGUI_SETTINGS_RESTART_GAME: if (action == RGUI_ACTION_OK) { rarch_game_reset(); g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME); return -1; } break; case RGUI_SETTINGS_AUDIO_MUTE: if (action == RGUI_ACTION_START) settings_set(1ULL << S_DEF_AUDIO_MUTE); else settings_set(1ULL << S_AUDIO_MUTE); break; case RGUI_SETTINGS_AUDIO_CONTROL_RATE_DELTA: if (action == RGUI_ACTION_START) settings_set(1ULL << S_DEF_AUDIO_CONTROL_RATE); else if (action == RGUI_ACTION_LEFT) settings_set(1ULL << S_AUDIO_CONTROL_RATE_DECREMENT); else if (action == RGUI_ACTION_RIGHT) settings_set(1ULL << S_AUDIO_CONTROL_RATE_INCREMENT); break; case RGUI_SETTINGS_DEBUG_TEXT: if (action == RGUI_ACTION_START) g_settings.fps_show = false; else if (action == RGUI_ACTION_LEFT || action == RGUI_ACTION_RIGHT) g_settings.fps_show = !g_settings.fps_show; break; case RGUI_SETTINGS_DISK_INDEX: { const struct retro_disk_control_callback *control = &g_extern.system.disk_control; unsigned num_disks = control->get_num_images(); unsigned current = control->get_image_index(); int step = 0; if (action == RGUI_ACTION_RIGHT || action == RGUI_ACTION_OK) step = 1; else if (action == RGUI_ACTION_LEFT) step = -1; if (step) { unsigned next_index = (current + num_disks + 1 + step) % (num_disks + 1); rarch_disk_control_set_eject(true, false); rarch_disk_control_set_index(next_index); rarch_disk_control_set_eject(false, false); } break; } case RGUI_SETTINGS_RESTART_EMULATOR: if (action == RGUI_ACTION_OK) { #if defined(GEKKO) && defined(HW_RVL) fill_pathname_join(g_extern.fullpath, default_paths.core_dir, SALAMANDER_FILE, sizeof(g_extern.fullpath)); #endif g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME); g_extern.lifecycle_mode_state |= (1ULL << MODE_EXITSPAWN); return -1; } break; case RGUI_SETTINGS_RESUME_GAME: if (action == RGUI_ACTION_OK) { g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME); return -1; } break; case RGUI_SETTINGS_QUIT_RARCH: if (action == RGUI_ACTION_OK) { g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME); return -1; } break; case RGUI_SETTINGS_SAVE_CONFIG: if (action == RGUI_ACTION_OK) menu_save_new_config(); break; #ifdef HAVE_OVERLAY case RGUI_SETTINGS_OVERLAY_PRESET: switch (action) { case RGUI_ACTION_OK: rgui_list_push(rgui->menu_stack, g_extern.overlay_dir, setting, rgui->selection_ptr); rgui->selection_ptr = 0; rgui->need_refresh = true; break; #ifndef __QNX__ // FIXME: Why ifndef QNX? case RGUI_ACTION_START: if (driver.overlay) input_overlay_free(driver.overlay); driver.overlay = NULL; *g_settings.input.overlay = '\0'; break; #endif default: break; } break; case RGUI_SETTINGS_OVERLAY_OPACITY: { bool changed = true; switch (action) { case RGUI_ACTION_LEFT: settings_set(1ULL << S_INPUT_OVERLAY_OPACITY_DECREMENT); break; case RGUI_ACTION_RIGHT: case RGUI_ACTION_OK: settings_set(1ULL << S_INPUT_OVERLAY_OPACITY_INCREMENT); break; case RGUI_ACTION_START: settings_set(1ULL << S_DEF_INPUT_OVERLAY_OPACITY); break; default: changed = false; break; } if (changed && driver.overlay) input_overlay_set_alpha_mod(driver.overlay, g_settings.input.overlay_opacity); break; } case RGUI_SETTINGS_OVERLAY_SCALE: { bool changed = true; switch (action) { case RGUI_ACTION_LEFT: settings_set(1ULL << S_INPUT_OVERLAY_SCALE_DECREMENT); break; case RGUI_ACTION_RIGHT: case RGUI_ACTION_OK: settings_set(1ULL << S_INPUT_OVERLAY_SCALE_INCREMENT); break; case RGUI_ACTION_START: settings_set(1ULL << S_DEF_INPUT_OVERLAY_SCALE); break; default: changed = false; break; } if (changed && driver.overlay) input_overlay_set_scale_factor(driver.overlay, g_settings.input.overlay_scale); break; } #endif // controllers case RGUI_SETTINGS_BIND_PLAYER: if (action == RGUI_ACTION_START) rgui->current_pad = 0; else if (action == RGUI_ACTION_LEFT) { if (rgui->current_pad != 0) rgui->current_pad--; } else if (action == RGUI_ACTION_RIGHT) { if (rgui->current_pad < MAX_PLAYERS - 1) rgui->current_pad++; } #ifdef HAVE_RGUI if (port != rgui->current_pad) rgui->need_refresh = true; #endif port = rgui->current_pad; break; case RGUI_SETTINGS_BIND_DEVICE: // If set_keybinds is supported, we do it more fancy, and scroll through // a list of supported devices directly. if (driver.input->set_keybinds) { g_settings.input.device[port] += DEVICE_LAST; if (action == RGUI_ACTION_START) g_settings.input.device[port] = 0; else if (action == RGUI_ACTION_LEFT) g_settings.input.device[port]--; else if (action == RGUI_ACTION_RIGHT) g_settings.input.device[port]++; // DEVICE_LAST can be 0, avoid modulo. if (g_settings.input.device[port] >= DEVICE_LAST) g_settings.input.device[port] -= DEVICE_LAST; unsigned keybind_action = (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BINDS); driver.input->set_keybinds(driver.input_data, g_settings.input.device[port], port, 0, keybind_action); } else { // When only straight g_settings.input.joypad_map[] style // mapping is supported. int *p = &g_settings.input.joypad_map[port]; if (action == RGUI_ACTION_START) *p = port; else if (action == RGUI_ACTION_LEFT) (*p)--; else if (action == RGUI_ACTION_RIGHT) (*p)++; if (*p < -1) *p = -1; else if (*p >= MAX_PLAYERS) *p = MAX_PLAYERS - 1; } break; case RGUI_SETTINGS_BIND_DEVICE_TYPE: { static const unsigned device_types[] = { RETRO_DEVICE_NONE, RETRO_DEVICE_JOYPAD, RETRO_DEVICE_ANALOG, RETRO_DEVICE_MOUSE, RETRO_DEVICE_JOYPAD_MULTITAP, RETRO_DEVICE_LIGHTGUN_SUPER_SCOPE, RETRO_DEVICE_LIGHTGUN_JUSTIFIER, RETRO_DEVICE_LIGHTGUN_JUSTIFIERS, }; unsigned current_device, current_index, i; current_device = g_settings.input.libretro_device[port]; current_index = 0; for (i = 0; i < ARRAY_SIZE(device_types); i++) { if (current_device == device_types[i]) { current_index = i; break; } } bool updated = true; switch (action) { case RGUI_ACTION_START: current_device = RETRO_DEVICE_JOYPAD; break; case RGUI_ACTION_LEFT: current_device = device_types[(current_index + ARRAY_SIZE(device_types) - 1) % ARRAY_SIZE(device_types)]; break; case RGUI_ACTION_RIGHT: case RGUI_ACTION_OK: current_device = device_types[(current_index + 1) % ARRAY_SIZE(device_types)]; break; default: updated = false; } if (updated) { g_settings.input.libretro_device[port] = current_device; pretro_set_controller_port_device(port, current_device); } break; } case RGUI_SETTINGS_CUSTOM_BIND_ALL: if (action == RGUI_ACTION_OK) { rgui->binds.target = &g_settings.input.binds[port][0]; rgui->binds.begin = RGUI_SETTINGS_BIND_BEGIN; rgui->binds.last = RGUI_SETTINGS_BIND_LAST; rgui_list_push(rgui->menu_stack, "", RGUI_SETTINGS_CUSTOM_BIND, rgui->selection_ptr); menu_poll_bind_get_rested_axes(&rgui->binds); menu_poll_bind_state(&rgui->binds); } break; case RGUI_SETTINGS_CUSTOM_BIND_DEFAULT_ALL: if (action == RGUI_ACTION_OK) { unsigned i; struct retro_keybind *target = &g_settings.input.binds[port][0]; rgui->binds.begin = RGUI_SETTINGS_BIND_BEGIN; rgui->binds.last = RGUI_SETTINGS_BIND_LAST; for (i = RGUI_SETTINGS_BIND_BEGIN; i <= RGUI_SETTINGS_BIND_LAST; i++, target++) { target->joykey = NO_BTN; target->joyaxis = AXIS_NONE; } } break; case RGUI_SETTINGS_BIND_UP: case RGUI_SETTINGS_BIND_DOWN: case RGUI_SETTINGS_BIND_LEFT: case RGUI_SETTINGS_BIND_RIGHT: case RGUI_SETTINGS_BIND_A: case RGUI_SETTINGS_BIND_B: case RGUI_SETTINGS_BIND_X: case RGUI_SETTINGS_BIND_Y: case RGUI_SETTINGS_BIND_START: case RGUI_SETTINGS_BIND_SELECT: case RGUI_SETTINGS_BIND_L: case RGUI_SETTINGS_BIND_R: case RGUI_SETTINGS_BIND_L2: case RGUI_SETTINGS_BIND_R2: case RGUI_SETTINGS_BIND_L3: case RGUI_SETTINGS_BIND_R3: case RGUI_SETTINGS_BIND_ANALOG_LEFT_X_PLUS: case RGUI_SETTINGS_BIND_ANALOG_LEFT_X_MINUS: case RGUI_SETTINGS_BIND_ANALOG_LEFT_Y_PLUS: case RGUI_SETTINGS_BIND_ANALOG_LEFT_Y_MINUS: case RGUI_SETTINGS_BIND_ANALOG_RIGHT_X_PLUS: case RGUI_SETTINGS_BIND_ANALOG_RIGHT_X_MINUS: case RGUI_SETTINGS_BIND_ANALOG_RIGHT_Y_PLUS: case RGUI_SETTINGS_BIND_ANALOG_RIGHT_Y_MINUS: case RGUI_SETTINGS_BIND_MENU_TOGGLE: if (driver.input->set_keybinds) { unsigned keybind_action = KEYBINDS_ACTION_NONE; if (action == RGUI_ACTION_START) keybind_action = (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BIND); // FIXME: The array indices here look totally wrong ... Fixed it so it looks kind of sane for now. if (keybind_action != KEYBINDS_ACTION_NONE) driver.input->set_keybinds(driver.input_data, g_settings.input.device[port], port, setting - RGUI_SETTINGS_BIND_BEGIN, keybind_action); } else { struct retro_keybind *bind = &g_settings.input.binds[port][setting - RGUI_SETTINGS_BIND_BEGIN]; if (action == RGUI_ACTION_OK) { rgui->binds.begin = setting; rgui->binds.last = setting; rgui->binds.target = bind; rgui->binds.player = port; rgui_list_push(rgui->menu_stack, "", RGUI_SETTINGS_CUSTOM_BIND, rgui->selection_ptr); menu_poll_bind_get_rested_axes(&rgui->binds); menu_poll_bind_state(&rgui->binds); } else if (action == RGUI_ACTION_START) { bind->joykey = NO_BTN; bind->joyaxis = AXIS_NONE; } } break; case RGUI_BROWSER_DIR_PATH: if (action == RGUI_ACTION_START) { *g_settings.rgui_browser_directory = '\0'; *rgui->base_path = '\0'; } break; #ifdef HAVE_SCREENSHOTS case RGUI_SCREENSHOT_DIR_PATH: if (action == RGUI_ACTION_START) *g_settings.screenshot_directory = '\0'; break; #endif case RGUI_SAVEFILE_DIR_PATH: if (action == RGUI_ACTION_START) *g_extern.savefile_dir = '\0'; break; #ifdef HAVE_OVERLAY case RGUI_OVERLAY_DIR_PATH: if (action == RGUI_ACTION_START) *g_extern.overlay_dir = '\0'; break; #endif case RGUI_SAVESTATE_DIR_PATH: if (action == RGUI_ACTION_START) *g_extern.savestate_dir = '\0'; break; #ifdef HAVE_DYNAMIC case RGUI_LIBRETRO_DIR_PATH: if (action == RGUI_ACTION_START) { *rgui->libretro_dir = '\0'; menu_init_core_info(rgui); } break; #endif case RGUI_LIBRETRO_INFO_DIR_PATH: if (action == RGUI_ACTION_START) { *g_settings.libretro_info_path = '\0'; menu_init_core_info(rgui); } break; case RGUI_CONFIG_DIR_PATH: if (action == RGUI_ACTION_START) *g_settings.rgui_config_directory = '\0'; break; case RGUI_SHADER_DIR_PATH: if (action == RGUI_ACTION_START) *g_settings.video.shader_dir = '\0'; break; case RGUI_SYSTEM_DIR_PATH: if (action == RGUI_ACTION_START) *g_settings.system_directory = '\0'; break; case RGUI_SETTINGS_VIDEO_ROTATION: if (action == RGUI_ACTION_START) { settings_set(1ULL << S_DEF_ROTATION); video_set_rotation_func((g_settings.video.rotation + g_extern.system.rotation) % 4); } else if (action == RGUI_ACTION_LEFT) { settings_set(1ULL << S_ROTATION_DECREMENT); video_set_rotation_func((g_settings.video.rotation + g_extern.system.rotation) % 4); } else if (action == RGUI_ACTION_RIGHT) { settings_set(1ULL << S_ROTATION_INCREMENT); video_set_rotation_func((g_settings.video.rotation + g_extern.system.rotation) % 4); } break; case RGUI_SETTINGS_VIDEO_FILTER: if (action == RGUI_ACTION_START) settings_set(1ULL << S_DEF_HW_TEXTURE_FILTER); else settings_set(1ULL << S_HW_TEXTURE_FILTER); if (driver.video_poke->set_filtering) driver.video_poke->set_filtering(driver.video_data, 1, g_settings.video.smooth); break; case RGUI_SETTINGS_DRIVER_VIDEO: if (action == RGUI_ACTION_LEFT) find_prev_video_driver(); else if (action == RGUI_ACTION_RIGHT) find_next_video_driver(); break; case RGUI_SETTINGS_DRIVER_AUDIO: if (action == RGUI_ACTION_LEFT) find_prev_audio_driver(); else if (action == RGUI_ACTION_RIGHT) find_next_audio_driver(); break; case RGUI_SETTINGS_DRIVER_INPUT: if (action == RGUI_ACTION_LEFT) find_prev_input_driver(); else if (action == RGUI_ACTION_RIGHT) find_next_input_driver(); break; case RGUI_SETTINGS_VIDEO_GAMMA: if (action == RGUI_ACTION_START) { g_extern.console.screen.gamma_correction = 0; if (driver.video_poke->apply_state_changes) driver.video_poke->apply_state_changes(driver.video_data); } else if (action == RGUI_ACTION_LEFT) { if(g_extern.console.screen.gamma_correction > 0) { g_extern.console.screen.gamma_correction--; if (driver.video_poke->apply_state_changes) driver.video_poke->apply_state_changes(driver.video_data); } } else if (action == RGUI_ACTION_RIGHT) { if(g_extern.console.screen.gamma_correction < MAX_GAMMA_SETTING) { g_extern.console.screen.gamma_correction++; if (driver.video_poke->apply_state_changes) driver.video_poke->apply_state_changes(driver.video_data); } } break; case RGUI_SETTINGS_VIDEO_INTEGER_SCALE: if (action == RGUI_ACTION_START) settings_set(1ULL << S_DEF_SCALE_INTEGER); else if (action == RGUI_ACTION_LEFT || action == RGUI_ACTION_RIGHT || action == RGUI_ACTION_OK) settings_set(1ULL << S_SCALE_INTEGER_TOGGLE); if (driver.video_poke->apply_state_changes) driver.video_poke->apply_state_changes(driver.video_data); break; case RGUI_SETTINGS_VIDEO_ASPECT_RATIO: if (action == RGUI_ACTION_START) settings_set(1ULL << S_DEF_ASPECT_RATIO); else if (action == RGUI_ACTION_LEFT) settings_set(1ULL << S_ASPECT_RATIO_DECREMENT); else if (action == RGUI_ACTION_RIGHT) settings_set(1ULL << S_ASPECT_RATIO_INCREMENT); if (driver.video_poke->set_aspect_ratio) driver.video_poke->set_aspect_ratio(driver.video_data, g_settings.video.aspect_ratio_idx); break; case RGUI_SETTINGS_TOGGLE_FULLSCREEN: if (action == RGUI_ACTION_OK) rarch_set_fullscreen(!g_settings.video.fullscreen); break; #if defined(GEKKO) case RGUI_SETTINGS_VIDEO_RESOLUTION: if (action == RGUI_ACTION_LEFT) { if(rgui_current_gx_resolution > 0) { rgui_current_gx_resolution--; gx_set_video_mode(driver.video_data, rgui_gx_resolutions[rgui_current_gx_resolution][0], rgui_gx_resolutions[rgui_current_gx_resolution][1]); } } else if (action == RGUI_ACTION_RIGHT) { if (rgui_current_gx_resolution < GX_RESOLUTIONS_LAST - 1) { #ifdef HW_RVL if ((rgui_current_gx_resolution + 1) > GX_RESOLUTIONS_640_480) if (CONF_GetVideo() != CONF_VIDEO_PAL) return 0; #endif rgui_current_gx_resolution++; gx_set_video_mode(driver.video_data, rgui_gx_resolutions[rgui_current_gx_resolution][0], rgui_gx_resolutions[rgui_current_gx_resolution][1]); } } break; #elif defined(__CELLOS_LV2__) case RGUI_SETTINGS_VIDEO_RESOLUTION: if (action == RGUI_ACTION_LEFT) settings_set(1ULL << S_RESOLUTION_PREVIOUS); else if (action == RGUI_ACTION_RIGHT) settings_set(1ULL << S_RESOLUTION_NEXT); else if (action == RGUI_ACTION_OK) { if (g_extern.console.screen.resolutions.list[g_extern.console.screen.resolutions.current.idx] == CELL_VIDEO_OUT_RESOLUTION_576) { if (g_extern.console.screen.pal_enable) g_extern.lifecycle_mode_state |= (1ULL<< MODE_VIDEO_PAL_ENABLE); } else { g_extern.lifecycle_mode_state &= ~(1ULL << MODE_VIDEO_PAL_ENABLE); g_extern.lifecycle_mode_state &= ~(1ULL << MODE_VIDEO_PAL_TEMPORAL_ENABLE); } driver.video->restart(); rgui_init_textures(); } break; #endif #ifdef HW_RVL case RGUI_SETTINGS_VIDEO_SOFT_FILTER: if (g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_SOFT_FILTER_ENABLE)) g_extern.lifecycle_mode_state &= ~(1ULL << MODE_VIDEO_SOFT_FILTER_ENABLE); else g_extern.lifecycle_mode_state |= (1ULL << MODE_VIDEO_SOFT_FILTER_ENABLE); if (driver.video_poke->apply_state_changes) driver.video_poke->apply_state_changes(driver.video_data); break; #endif case RGUI_SETTINGS_VIDEO_VSYNC: switch (action) { case RGUI_ACTION_START: settings_set(1ULL << S_DEF_VIDEO_VSYNC); break; case RGUI_ACTION_LEFT: case RGUI_ACTION_RIGHT: case RGUI_ACTION_OK: settings_set(1ULL << S_VIDEO_VSYNC_TOGGLE); break; default: break; } break; case RGUI_SETTINGS_VIDEO_HARD_SYNC: switch (action) { case RGUI_ACTION_START: g_settings.video.hard_sync = false; break; case RGUI_ACTION_LEFT: case RGUI_ACTION_RIGHT: case RGUI_ACTION_OK: g_settings.video.hard_sync = !g_settings.video.hard_sync; break; default: break; } break; case RGUI_SETTINGS_VIDEO_BLACK_FRAME_INSERTION: switch (action) { case RGUI_ACTION_START: g_settings.video.black_frame_insertion = false; break; case RGUI_ACTION_LEFT: case RGUI_ACTION_RIGHT: case RGUI_ACTION_OK: g_settings.video.black_frame_insertion = !g_settings.video.black_frame_insertion; break; default: break; } break; case RGUI_SETTINGS_VIDEO_CROP_OVERSCAN: switch (action) { case RGUI_ACTION_START: g_settings.video.crop_overscan = true; break; case RGUI_ACTION_LEFT: case RGUI_ACTION_RIGHT: case RGUI_ACTION_OK: g_settings.video.crop_overscan = !g_settings.video.crop_overscan; break; default: break; } break; case RGUI_SETTINGS_VIDEO_WINDOW_SCALE_X: case RGUI_SETTINGS_VIDEO_WINDOW_SCALE_Y: { float *scale = setting == RGUI_SETTINGS_VIDEO_WINDOW_SCALE_X ? &g_settings.video.xscale : &g_settings.video.yscale; float old_scale = *scale; switch (action) { case RGUI_ACTION_START: *scale = 3.0f; break; case RGUI_ACTION_LEFT: *scale -= 1.0f; break; case RGUI_ACTION_RIGHT: *scale += 1.0f; break; default: break; } *scale = roundf(*scale); *scale = max(*scale, 1.0f); if (old_scale != *scale && !g_settings.video.fullscreen) rarch_set_fullscreen(g_settings.video.fullscreen); // Reinit video driver. break; } #ifdef HAVE_THREADS case RGUI_SETTINGS_VIDEO_THREADED: { bool old = g_settings.video.threaded; if (action == RGUI_ACTION_OK || action == RGUI_ACTION_LEFT || action == RGUI_ACTION_RIGHT) g_settings.video.threaded = !g_settings.video.threaded; else if (action == RGUI_ACTION_START) g_settings.video.threaded = false; if (g_settings.video.threaded != old) rarch_set_fullscreen(g_settings.video.fullscreen); // Reinit video driver. break; } #endif case RGUI_SETTINGS_VIDEO_SWAP_INTERVAL: { unsigned old = g_settings.video.swap_interval; switch (action) { case RGUI_ACTION_START: g_settings.video.swap_interval = 1; break; case RGUI_ACTION_LEFT: g_settings.video.swap_interval--; break; case RGUI_ACTION_RIGHT: case RGUI_ACTION_OK: g_settings.video.swap_interval++; break; default: break; } g_settings.video.swap_interval = min(g_settings.video.swap_interval, 4); g_settings.video.swap_interval = max(g_settings.video.swap_interval, 1); if (old != g_settings.video.swap_interval && driver.video && driver.video_data) video_set_nonblock_state_func(false); // This will update the current swap interval. Since we're in RGUI now, always apply VSync. break; } case RGUI_SETTINGS_VIDEO_HARD_SYNC_FRAMES: switch (action) { case RGUI_ACTION_START: g_settings.video.hard_sync_frames = 0; break; case RGUI_ACTION_LEFT: if (g_settings.video.hard_sync_frames > 0) g_settings.video.hard_sync_frames--; break; case RGUI_ACTION_RIGHT: case RGUI_ACTION_OK: if (g_settings.video.hard_sync_frames < 3) g_settings.video.hard_sync_frames++; break; default: break; } break; case RGUI_SETTINGS_VIDEO_REFRESH_RATE_AUTO: switch (action) { case RGUI_ACTION_START: g_extern.measure_data.frame_time_samples_count = 0; break; case RGUI_ACTION_OK: { double refresh_rate = 0.0; double deviation = 0.0; unsigned sample_points = 0; if (driver_monitor_fps_statistics(&refresh_rate, &deviation, &sample_points)) { driver_set_monitor_refresh_rate(refresh_rate); // Incase refresh rate update forced non-block video. video_set_nonblock_state_func(false); } break; } default: break; } break; #ifdef HAVE_SHADER_MANAGER case RGUI_SETTINGS_SHADER_PASSES: switch (action) { case RGUI_ACTION_START: rgui->shader.passes = 0; break; case RGUI_ACTION_LEFT: if (rgui->shader.passes) rgui->shader.passes--; break; case RGUI_ACTION_RIGHT: case RGUI_ACTION_OK: if (rgui->shader.passes < RGUI_MAX_SHADERS) rgui->shader.passes++; break; default: break; } #ifndef HAVE_RMENU rgui->need_refresh = true; #endif break; case RGUI_SETTINGS_SHADER_APPLY: { if (!driver.video->set_shader || action != RGUI_ACTION_OK) return 0; RARCH_LOG("Applying shader ...\n"); enum rarch_shader_type type = shader_manager_get_type(&rgui->shader); if (rgui->shader.passes && type != RARCH_SHADER_NONE) { const char *conf_path = type == RARCH_SHADER_GLSL ? rgui->default_glslp : rgui->default_cgp; char config_directory[PATH_MAX]; if (*g_extern.config_path) fill_pathname_basedir(config_directory, g_extern.config_path, sizeof(config_directory)); else *config_directory = '\0'; char cgp_path[PATH_MAX]; const char *dirs[] = { g_settings.video.shader_dir, g_settings.rgui_config_directory, config_directory, }; config_file_t *conf = config_file_new(NULL); if (!conf) return 0; gfx_shader_write_conf_cgp(conf, &rgui->shader); bool ret = false; unsigned d; for (d = 0; d < ARRAY_SIZE(dirs); d++) { if (!*dirs[d]) continue; fill_pathname_join(cgp_path, dirs[d], conf_path, sizeof(cgp_path)); if (config_file_write(conf, cgp_path)) { RARCH_LOG("Saved shader preset to %s.\n", cgp_path); shader_manager_set_preset(NULL, type, cgp_path); ret = true; break; } else RARCH_LOG("Failed writing shader preset to %s.\n", cgp_path); } config_file_free(conf); if (!ret) RARCH_ERR("Failed to save shader preset. Make sure config directory and/or shader dir are writable.\n"); } else { type = gfx_shader_parse_type("", DEFAULT_SHADER_TYPE); if (type == RARCH_SHADER_NONE) { #if defined(HAVE_GLSL) type = RARCH_SHADER_GLSL; #elif defined(HAVE_CG) || defined(HAVE_HLSL) type = RARCH_SHADER_CG; #endif } shader_manager_set_preset(NULL, type, NULL); } } break; #endif default: break; } return 0; } void menu_set_settings_label(char *type_str, size_t type_str_size, unsigned *w, unsigned type) { switch (type) { case RGUI_SETTINGS_VIDEO_ROTATION: strlcpy(type_str, rotation_lut[g_settings.video.rotation], type_str_size); break; case RGUI_SETTINGS_VIDEO_SOFT_FILTER: snprintf(type_str, type_str_size, (g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_SOFT_FILTER_ENABLE)) ? "ON" : "OFF"); break; case RGUI_SETTINGS_VIDEO_FILTER: if (g_settings.video.smooth) strlcpy(type_str, "Bilinear filtering", type_str_size); else strlcpy(type_str, "Point filtering", type_str_size); break; case RGUI_SETTINGS_VIDEO_GAMMA: snprintf(type_str, type_str_size, "%d", g_extern.console.screen.gamma_correction); break; case RGUI_SETTINGS_VIDEO_VSYNC: strlcpy(type_str, g_settings.video.vsync ? "ON" : "OFF", type_str_size); break; case RGUI_SETTINGS_VIDEO_HARD_SYNC: strlcpy(type_str, g_settings.video.hard_sync ? "ON" : "OFF", type_str_size); break; case RGUI_SETTINGS_VIDEO_BLACK_FRAME_INSERTION: strlcpy(type_str, g_settings.video.black_frame_insertion ? "ON" : "OFF", type_str_size); break; case RGUI_SETTINGS_VIDEO_SWAP_INTERVAL: snprintf(type_str, type_str_size, "%u", g_settings.video.swap_interval); break; case RGUI_SETTINGS_VIDEO_THREADED: strlcpy(type_str, g_settings.video.threaded ? "ON" : "OFF", type_str_size); break; case RGUI_SETTINGS_VIDEO_WINDOW_SCALE_X: snprintf(type_str, type_str_size, "%.1fx", g_settings.video.xscale); break; case RGUI_SETTINGS_VIDEO_WINDOW_SCALE_Y: snprintf(type_str, type_str_size, "%.1fx", g_settings.video.yscale); break; case RGUI_SETTINGS_VIDEO_CROP_OVERSCAN: strlcpy(type_str, g_settings.video.crop_overscan ? "ON" : "OFF", type_str_size); break; case RGUI_SETTINGS_VIDEO_HARD_SYNC_FRAMES: snprintf(type_str, type_str_size, "%u", g_settings.video.hard_sync_frames); break; case RGUI_SETTINGS_DRIVER_VIDEO: strlcpy(type_str, g_settings.video.driver, type_str_size); break; case RGUI_SETTINGS_DRIVER_AUDIO: strlcpy(type_str, g_settings.audio.driver, type_str_size); break; case RGUI_SETTINGS_DRIVER_INPUT: strlcpy(type_str, g_settings.input.driver, type_str_size); break; case RGUI_SETTINGS_VIDEO_REFRESH_RATE_AUTO: { double refresh_rate = 0.0; double deviation = 0.0; unsigned sample_points = 0; if (driver_monitor_fps_statistics(&refresh_rate, &deviation, &sample_points)) snprintf(type_str, type_str_size, "%.3f Hz (%.1f%% dev, %u samples)", refresh_rate, 100.0 * deviation, sample_points); else strlcpy(type_str, "N/A", type_str_size); break; } case RGUI_SETTINGS_VIDEO_INTEGER_SCALE: strlcpy(type_str, g_settings.video.scale_integer ? "ON" : "OFF", type_str_size); break; case RGUI_SETTINGS_VIDEO_ASPECT_RATIO: strlcpy(type_str, aspectratio_lut[g_settings.video.aspect_ratio_idx].name, type_str_size); break; #if defined(GEKKO) case RGUI_SETTINGS_VIDEO_RESOLUTION: strlcpy(type_str, gx_get_video_mode(), type_str_size); break; #elif defined(__CELLOS_LV2__) case RGUI_SETTINGS_VIDEO_RESOLUTION: { unsigned width = gfx_ctx_get_resolution_width(g_extern.console.screen.resolutions.list[g_extern.console.screen.resolutions.current.idx]); unsigned height = gfx_ctx_get_resolution_height(g_extern.console.screen.resolutions.list[g_extern.console.screen.resolutions.current.idx]); snprintf(type_str, type_str_size, "%dx%d", width, height); } break; #endif case RGUI_FILE_PLAIN: strlcpy(type_str, "(FILE)", type_str_size); *w = 6; break; case RGUI_FILE_DIRECTORY: strlcpy(type_str, "(DIR)", type_str_size); *w = 5; break; case RGUI_SETTINGS_REWIND_ENABLE: strlcpy(type_str, g_settings.rewind_enable ? "ON" : "OFF", type_str_size); break; #ifdef HAVE_SCREENSHOTS case RGUI_SETTINGS_GPU_SCREENSHOT: strlcpy(type_str, g_settings.video.gpu_screenshot ? "ON" : "OFF", type_str_size); break; #endif case RGUI_SETTINGS_REWIND_GRANULARITY: snprintf(type_str, type_str_size, "%u", g_settings.rewind_granularity); break; case RGUI_SETTINGS_CONFIG_SAVE_ON_EXIT: strlcpy(type_str, g_extern.config_save_on_exit ? "ON" : "OFF", type_str_size); break; case RGUI_SETTINGS_SRAM_AUTOSAVE: strlcpy(type_str, g_settings.autosave_interval ? "ON" : "OFF", type_str_size); break; case RGUI_SETTINGS_SAVESTATE_SAVE: case RGUI_SETTINGS_SAVESTATE_LOAD: snprintf(type_str, type_str_size, "%d", g_extern.state_slot); break; case RGUI_SETTINGS_AUDIO_MUTE: strlcpy(type_str, g_extern.audio_data.mute ? "ON" : "OFF", type_str_size); break; case RGUI_SETTINGS_AUDIO_CONTROL_RATE_DELTA: snprintf(type_str, type_str_size, "%.3f", g_settings.audio.rate_control_delta); break; case RGUI_SETTINGS_DEBUG_TEXT: snprintf(type_str, type_str_size, (g_settings.fps_show) ? "ON" : "OFF"); break; case RGUI_BROWSER_DIR_PATH: strlcpy(type_str, *g_settings.rgui_browser_directory ? g_settings.rgui_browser_directory : "", type_str_size); break; #ifdef HAVE_SCREENSHOTS case RGUI_SCREENSHOT_DIR_PATH: strlcpy(type_str, *g_settings.screenshot_directory ? g_settings.screenshot_directory : "", type_str_size); break; #endif case RGUI_SAVEFILE_DIR_PATH: strlcpy(type_str, *g_extern.savefile_dir ? g_extern.savefile_dir : "", type_str_size); break; #ifdef HAVE_OVERLAY case RGUI_OVERLAY_DIR_PATH: strlcpy(type_str, *g_extern.overlay_dir ? g_extern.overlay_dir : "", type_str_size); break; #endif case RGUI_SAVESTATE_DIR_PATH: strlcpy(type_str, *g_extern.savestate_dir ? g_extern.savestate_dir : "", type_str_size); break; #ifdef HAVE_DYNAMIC case RGUI_LIBRETRO_DIR_PATH: strlcpy(type_str, *rgui->libretro_dir ? rgui->libretro_dir : "", type_str_size); break; #endif case RGUI_LIBRETRO_INFO_DIR_PATH: strlcpy(type_str, *g_settings.libretro_info_path ? g_settings.libretro_info_path : "", type_str_size); break; case RGUI_CONFIG_DIR_PATH: strlcpy(type_str, *g_settings.rgui_config_directory ? g_settings.rgui_config_directory : "", type_str_size); break; case RGUI_SHADER_DIR_PATH: strlcpy(type_str, *g_settings.video.shader_dir ? g_settings.video.shader_dir : "", type_str_size); break; case RGUI_SYSTEM_DIR_PATH: strlcpy(type_str, *g_settings.system_directory ? g_settings.system_directory : "", type_str_size); break; case RGUI_SETTINGS_DISK_INDEX: { const struct retro_disk_control_callback *control = &g_extern.system.disk_control; unsigned images = control->get_num_images(); unsigned current = control->get_image_index(); if (current >= images) strlcpy(type_str, "No Disk", type_str_size); else snprintf(type_str, type_str_size, "%u", current + 1); break; } case RGUI_SETTINGS_CONFIG: if (*g_extern.config_path) fill_pathname_base(type_str, g_extern.config_path, type_str_size); else strlcpy(type_str, "", type_str_size); break; case RGUI_SETTINGS_OPEN_FILEBROWSER: case RGUI_SETTINGS_OPEN_FILEBROWSER_DEFERRED_CORE: case RGUI_SETTINGS_OPEN_HISTORY: case RGUI_SETTINGS_CORE_OPTIONS: case RGUI_SETTINGS_CUSTOM_VIEWPORT: case RGUI_SETTINGS_TOGGLE_FULLSCREEN: case RGUI_SETTINGS_VIDEO_OPTIONS: case RGUI_SETTINGS_AUDIO_OPTIONS: case RGUI_SETTINGS_DISK_OPTIONS: case RGUI_SETTINGS_SAVE_CONFIG: #ifdef HAVE_SHADER_MANAGER case RGUI_SETTINGS_SHADER_OPTIONS: case RGUI_SETTINGS_SHADER_PRESET: #endif case RGUI_SETTINGS_CORE: case RGUI_SETTINGS_DISK_APPEND: case RGUI_SETTINGS_INPUT_OPTIONS: case RGUI_SETTINGS_PATH_OPTIONS: case RGUI_SETTINGS_OPTIONS: case RGUI_SETTINGS_DRIVERS: case RGUI_SETTINGS_CUSTOM_BIND_ALL: case RGUI_SETTINGS_CUSTOM_BIND_DEFAULT_ALL: case RGUI_START_SCREEN: strlcpy(type_str, "...", type_str_size); break; #ifdef HAVE_OVERLAY case RGUI_SETTINGS_OVERLAY_PRESET: strlcpy(type_str, path_basename(g_settings.input.overlay), type_str_size); break; case RGUI_SETTINGS_OVERLAY_OPACITY: { snprintf(type_str, type_str_size, "%.2f", g_settings.input.overlay_opacity); break; } case RGUI_SETTINGS_OVERLAY_SCALE: { snprintf(type_str, type_str_size, "%.2f", g_settings.input.overlay_scale); break; } #endif case RGUI_SETTINGS_BIND_PLAYER: { snprintf(type_str, type_str_size, "#%d", rgui->current_pad + 1); break; } case RGUI_SETTINGS_BIND_DEVICE: { int map = g_settings.input.joypad_map[rgui->current_pad]; if (map >= 0 && map < MAX_PLAYERS) { const char *device_name = g_settings.input.device_names[map]; if (*device_name) strlcpy(type_str, device_name, type_str_size); else snprintf(type_str, type_str_size, "N/A (port #%u)", map); } else strlcpy(type_str, "Disabled", type_str_size); break; } case RGUI_SETTINGS_BIND_DEVICE_TYPE: { const char *name; switch (g_settings.input.libretro_device[rgui->current_pad]) { case RETRO_DEVICE_NONE: name = "None"; break; case RETRO_DEVICE_JOYPAD: name = "Joypad"; break; case RETRO_DEVICE_ANALOG: name = "Joypad w/ Analog"; break; case RETRO_DEVICE_JOYPAD_MULTITAP: name = "Multitap"; break; case RETRO_DEVICE_MOUSE: name = "Mouse"; break; case RETRO_DEVICE_LIGHTGUN_JUSTIFIER: name = "Justifier"; break; case RETRO_DEVICE_LIGHTGUN_JUSTIFIERS: name = "Justifiers"; break; case RETRO_DEVICE_LIGHTGUN_SUPER_SCOPE: name = "SuperScope"; break; default: name = "Unknown"; break; } strlcpy(type_str, name, type_str_size); break; } case RGUI_SETTINGS_BIND_UP: case RGUI_SETTINGS_BIND_DOWN: case RGUI_SETTINGS_BIND_LEFT: case RGUI_SETTINGS_BIND_RIGHT: case RGUI_SETTINGS_BIND_A: case RGUI_SETTINGS_BIND_B: case RGUI_SETTINGS_BIND_X: case RGUI_SETTINGS_BIND_Y: case RGUI_SETTINGS_BIND_START: case RGUI_SETTINGS_BIND_SELECT: case RGUI_SETTINGS_BIND_L: case RGUI_SETTINGS_BIND_R: case RGUI_SETTINGS_BIND_L2: case RGUI_SETTINGS_BIND_R2: case RGUI_SETTINGS_BIND_L3: case RGUI_SETTINGS_BIND_R3: case RGUI_SETTINGS_BIND_ANALOG_LEFT_X_PLUS: case RGUI_SETTINGS_BIND_ANALOG_LEFT_X_MINUS: case RGUI_SETTINGS_BIND_ANALOG_LEFT_Y_PLUS: case RGUI_SETTINGS_BIND_ANALOG_LEFT_Y_MINUS: case RGUI_SETTINGS_BIND_ANALOG_RIGHT_X_PLUS: case RGUI_SETTINGS_BIND_ANALOG_RIGHT_X_MINUS: case RGUI_SETTINGS_BIND_ANALOG_RIGHT_Y_PLUS: case RGUI_SETTINGS_BIND_ANALOG_RIGHT_Y_MINUS: case RGUI_SETTINGS_BIND_MENU_TOGGLE: { unsigned id = type - RGUI_SETTINGS_BIND_B; struct platform_bind key_label; strlcpy(key_label.desc, "Unknown", sizeof(key_label.desc)); key_label.joykey = g_settings.input.binds[rgui->current_pad][id].joykey; if (driver.input->set_keybinds) { driver.input->set_keybinds(&key_label, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL)); strlcpy(type_str, key_label.desc, type_str_size); } else { const struct retro_keybind *bind = &g_settings.input.binds[rgui->current_pad][type - RGUI_SETTINGS_BIND_BEGIN]; input_get_bind_string(type_str, bind, type_str_size); } break; } default: type_str[0] = 0; w = 0; break; } }