/* xaudio.h (2010-08-14) / (2012-12-04) authors: OV2, Themaister */ // Kinda stripped down. Only contains the bare essentials used in SSNES. #ifndef XAUDIO2_MINGW_H #define XAUDIO2_MINGW_H #ifdef __cplusplus #define CINTERFACE #endif #define WIN32_LEAN_AND_MEAN #include #include #include #include #define DEFINE_GUID_X(n, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ static const GUID n = { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } } #define DEFINE_CLSID_X(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ DEFINE_GUID_X(CLSID_##className, 0x##l, 0x##w1, 0x##w2, 0x##b1, 0x##b2, 0x##b3, 0x##b4, 0x##b5, 0x##b6, 0x##b7, 0x##b8) #define DEFINE_IID_X(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ DEFINE_GUID_X(IID_##interfaceName, 0x##l, 0x##w1, 0x##w2, 0x##b1, 0x##b2, 0x##b3, 0x##b4, 0x##b5, 0x##b6, 0x##b7, 0x##b8) #define X2DEFAULT(x) DEFINE_CLSID_X(XAudio2, e21a7345, eb21, 468e, be, 50, 80, 4d, b9, 7c, f7, 08); DEFINE_IID_X(IXAudio2, 8bcf1f58, 9fe7, 4583, 8a, c6, e2, ad, c4, 65, c8, bb); #ifndef INTERFACE #define INTERFACE void #endif #define XAUDIO2_COMMIT_NOW 0 #define XAUDIO2_DEFAULT_CHANNELS 0 #define XAUDIO2_DEFAULT_SAMPLERATE 0 #define XAUDIO2_DEFAULT_FREQ_RATIO 4.0f #define XAUDIO2_DEBUG_ENGINE 0x0001 #define XAUDIO2_VOICE_NOSRC 0x0004 typedef enum XAUDIO2_DEVICE_ROLE { NotDefaultDevice = 0x0, DefaultConsoleDevice = 0x1, DefaultMultimediaDevice = 0x2, DefaultCommunicationsDevice = 0x4, DefaultGameDevice = 0x8, GlobalDefaultDevice = 0xf, InvalidDeviceRole = ~GlobalDefaultDevice } XAUDIO2_DEVICE_ROLE; typedef enum XAUDIO2_WINDOWS_PROCESSOR_SPECIFIER { XAUDIO2_ANY_PROCESSOR = 0xffffffff, XAUDIO2_DEFAULT_PROCESSOR = XAUDIO2_ANY_PROCESSOR } XAUDIO2_WINDOWS_PROCESSOR_SPECIFIER, XAUDIO2_PROCESSOR; typedef enum XAUDIO2_FILTER_TYPE { LowPassFilter, BandPassFilter, HighPassFilter } XAUDIO2_FILTER_TYPE; typedef struct XAUDIO2_DEVICE_DETAILS { WCHAR DeviceID[256]; WCHAR DisplayName[256]; XAUDIO2_DEVICE_ROLE Role; WAVEFORMATEXTENSIBLE OutputFormat; } XAUDIO2_DEVICE_DETAILS; typedef struct XAUDIO2_VOICE_DETAILS XAUDIO2_VOICE_DETAILS; typedef struct XAUDIO2_VOICE_SENDS XAUDIO2_VOICE_SENDS; typedef struct XAUDIO2_EFFECT_DESCRIPTOR XAUDIO2_EFFECT_DESCRIPTOR; typedef struct XAUDIO2_EFFECT_CHAIN XAUDIO2_EFFECT_CHAIN; typedef struct XAUDIO2_FILTER_PARAMETERS XAUDIO2_FILTER_PARAMETERS; typedef struct XAUDIO2_BUFFER_WMA XAUDIO2_BUFFER_WMA; typedef struct XAUDIO2_VOICE_STATE XAUDIO2_VOICE_STATE; typedef struct XAUDIO2_PERFORMANCE_DATA XAUDIO2_PERFORMANCE_DATA; typedef struct XAUDIO2_DEBUG_CONFIGURATION XAUDIO2_DEBUG_CONFIGURATION; typedef struct IXAudio2EngineCallback IXAudio2EngineCallback; typedef struct IXAudio2SubmixVoice IXAudio2SubmixVoice; typedef struct XAUDIO2_BUFFER { UINT32 Flags; UINT32 AudioBytes; const BYTE* pAudioData; UINT32 PlayBegin; UINT32 PlayLength; UINT32 LoopBegin; UINT32 LoopLength; UINT32 LoopCount; void *pContext; } XAUDIO2_BUFFER; DECLARE_INTERFACE(IXAudio2VoiceCallback) { STDMETHOD_(void, OnVoiceProcessingPassStart) (THIS_ UINT32 BytesRequired) PURE; STDMETHOD_(void, OnVoiceProcessingPassEnd) (THIS) PURE; STDMETHOD_(void, OnStreamEnd) (THIS) PURE; STDMETHOD_(void, OnBufferStart) (THIS_ void *pBufferContext) PURE; STDMETHOD_(void, OnBufferEnd) (THIS_ void *pBufferContext) PURE; STDMETHOD_(void, OnLoopEnd) (THIS_ void *pBufferContext) PURE; STDMETHOD_(void, OnVoiceError) (THIS_ void *pBufferContext, HRESULT Error) PURE; }; DECLARE_INTERFACE(IXAudio2Voice) { #define Declare_IXAudio2Voice_Methods() \ STDMETHOD_(void, GetVoiceDetails) (THIS_ XAUDIO2_VOICE_DETAILS* pVoiceDetails) PURE; \ STDMETHOD(SetOutputVoices) (THIS_ const XAUDIO2_VOICE_SENDS* pSendList) PURE; \ STDMETHOD(SetEffectChain) (THIS_ const XAUDIO2_EFFECT_CHAIN* pEffectChain) PURE; \ STDMETHOD(EnableEffect) (THIS_ UINT32 EffectIndex, \ UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \ STDMETHOD(DisableEffect) (THIS_ UINT32 EffectIndex, \ UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \ STDMETHOD_(void, GetEffectState) (THIS_ UINT32 EffectIndex, BOOL* pEnabled) PURE; \ STDMETHOD(SetEffectParameters) (THIS_ UINT32 EffectIndex, \ const void *pParameters, \ UINT32 ParametersByteSize, \ UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \ STDMETHOD(GetEffectParameters) (THIS_ UINT32 EffectIndex, void *pParameters, \ UINT32 ParametersByteSize) PURE; \ STDMETHOD(SetFilterParameters) (THIS_ const XAUDIO2_FILTER_PARAMETERS* pParameters, \ UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \ STDMETHOD_(void, GetFilterParameters) (THIS_ XAUDIO2_FILTER_PARAMETERS* pParameters) PURE; \ STDMETHOD(SetVolume) (THIS_ float Volume, \ UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \ STDMETHOD_(void, GetVolume) (THIS_ float* pVolume) PURE; \ STDMETHOD(SetChannelVolumes) (THIS_ UINT32 Channels, const float* pVolumes, \ UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \ STDMETHOD_(void, GetChannelVolumes) (THIS_ UINT32 Channels, float* pVolumes) PURE; \ STDMETHOD(SetOutputMatrix) (THIS_ IXAudio2Voice* pDestinationVoice, \ UINT32 SourceChannels, UINT32 DestinationChannels, \ const float* pLevelMatrix, \ UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \ STDMETHOD_(void, GetOutputMatrix) (THIS_ IXAudio2Voice* pDestinationVoice, \ UINT32 SourceChannels, UINT32 DestinationChannels, \ float* pLevelMatrix) PURE; \ STDMETHOD_(void, DestroyVoice) (THIS) PURE Declare_IXAudio2Voice_Methods(); }; DECLARE_INTERFACE_(IXAudio2MasteringVoice, IXAudio2Voice) { Declare_IXAudio2Voice_Methods(); }; DECLARE_INTERFACE_(IXAudio2SourceVoice, IXAudio2Voice) { Declare_IXAudio2Voice_Methods(); STDMETHOD(Start) (THIS_ UINT32 Flags, UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; STDMETHOD(Stop) (THIS_ UINT32 Flags, UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; STDMETHOD(SubmitSourceBuffer) (THIS_ const XAUDIO2_BUFFER* pBuffer, const XAUDIO2_BUFFER_WMA* pBufferWMA X2DEFAULT(NULL)) PURE; STDMETHOD(FlushSourceBuffers) (THIS) PURE; STDMETHOD(Discontinuity) (THIS) PURE; STDMETHOD(ExitLoop) (THIS_ UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; STDMETHOD_(void, GetState) (THIS_ XAUDIO2_VOICE_STATE* pVoiceState) PURE; STDMETHOD(SetFrequencyRatio) (THIS_ float Ratio, UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; STDMETHOD_(void, GetFrequencyRatio) (THIS_ float* pRatio) PURE; }; DECLARE_INTERFACE_(IXAudio2, IUnknown) { STDMETHOD(QueryInterface) (THIS_ REFIID riid, void** ppvInterface) PURE; STDMETHOD_(ULONG, AddRef) (THIS) PURE; STDMETHOD_(ULONG, Release) (THIS) PURE; STDMETHOD(GetDeviceCount) (THIS_ UINT32* pCount) PURE; STDMETHOD(GetDeviceDetails) (THIS_ UINT32 Index, XAUDIO2_DEVICE_DETAILS* pDeviceDetails) PURE; STDMETHOD(Initialize) (THIS_ UINT32 Flags X2DEFAULT(0), XAUDIO2_PROCESSOR XAudio2Processor X2DEFAULT(XAUDIO2_DEFAULT_PROCESSOR)) PURE; STDMETHOD(RegisterForCallbacks) (IXAudio2EngineCallback* pCallback) PURE; STDMETHOD_(void, UnregisterForCallbacks) (IXAudio2EngineCallback* pCallback) PURE; STDMETHOD(CreateSourceVoice) (THIS_ IXAudio2SourceVoice** ppSourceVoice, const WAVEFORMATEX* pSourceFormat, UINT32 Flags X2DEFAULT(0), float MaxFrequencyRatio X2DEFAULT(XAUDIO2_DEFAULT_FREQ_RATIO), IXAudio2VoiceCallback* pCallback X2DEFAULT(NULL), const XAUDIO2_VOICE_SENDS* pSendList X2DEFAULT(NULL), const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL)) PURE; STDMETHOD(CreateSubmixVoice) (THIS_ IXAudio2SubmixVoice** ppSubmixVoice, UINT32 InputChannels, UINT32 InputSampleRate, UINT32 Flags X2DEFAULT(0), UINT32 ProcessingStage X2DEFAULT(0), const XAUDIO2_VOICE_SENDS* pSendList X2DEFAULT(NULL), const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL)) PURE; STDMETHOD(CreateMasteringVoice) (THIS_ IXAudio2MasteringVoice** ppMasteringVoice, UINT32 InputChannels X2DEFAULT(XAUDIO2_DEFAULT_CHANNELS), UINT32 InputSampleRate X2DEFAULT(XAUDIO2_DEFAULT_SAMPLERATE), UINT32 Flags X2DEFAULT(0), UINT32 DeviceIndex X2DEFAULT(0), const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL)) PURE; STDMETHOD(StartEngine) (THIS) PURE; STDMETHOD_(void, StopEngine) (THIS) PURE; STDMETHOD(CommitChanges) (THIS_ UINT32 OperationSet) PURE; STDMETHOD_(void, GetPerformanceData) (THIS_ XAUDIO2_PERFORMANCE_DATA* pPerfData) PURE; STDMETHOD_(void, SetDebugConfiguration) (THIS_ const XAUDIO2_DEBUG_CONFIGURATION* pDebugConfiguration, void *pReserved X2DEFAULT(NULL)) PURE; }; // C hooks. #define IXAudio2_Initialize(THIS, ...) (THIS)->lpVtbl->Initialize(THIS, __VA_ARGS__) #define IXAudio2_Release(THIS) (THIS)->lpVtbl->Release(THIS) #define IXAudio2_CreateSourceVoice(THIS, ...) (THIS)->lpVtbl->CreateSourceVoice(THIS, __VA_ARGS__) #define IXAudio2_CreateMasteringVoice(THIS, ...) (THIS)->lpVtbl->CreateMasteringVoice(THIS, __VA_ARGS__) #define IXAudio2_GetDeviceCount(THIS, ...) (THIS)->lpVtbl->GetDeviceCount(THIS, __VA_ARGS__) #define IXAudio2_GetDeviceDetails(THIS, ...) (THIS)->lpVtbl->GetDeviceDetails(THIS, __VA_ARGS__) #define IXAudio2SourceVoice_Start(THIS, ...) (THIS)->lpVtbl->Start(THIS, __VA_ARGS__) #define IXAudio2SourceVoice_Stop(THIS, ...) (THIS)->lpVtbl->Stop(THIS, __VA_ARGS__) #define IXAudio2SourceVoice_SubmitSourceBuffer(THIS, ...) (THIS)->lpVtbl->SubmitSourceBuffer(THIS, __VA_ARGS__) #define IXAudio2SourceVoice_DestroyVoice(THIS) (THIS)->lpVtbl->DestroyVoice(THIS) #define IXAudio2MasteringVoice_DestroyVoice(THIS) (THIS)->lpVtbl->DestroyVoice(THIS) static inline HRESULT XAudio2Create(IXAudio2 **ppXAudio2) { IXAudio2 *pXAudio2; #ifdef __cplusplus HRESULT hr = CoCreateInstance(CLSID_XAudio2, NULL, CLSCTX_INPROC_SERVER, IID_IXAudio2, (void**)&pXAudio2); #else HRESULT hr = CoCreateInstance(&CLSID_XAudio2, NULL, CLSCTX_INPROC_SERVER, &IID_IXAudio2, (void**)&pXAudio2); #endif if (SUCCEEDED(hr)) { hr = IXAudio2_Initialize(pXAudio2, 0, XAUDIO2_DEFAULT_PROCESSOR); if (SUCCEEDED(hr)) *ppXAudio2 = pXAudio2; else IXAudio2_Release(pXAudio2); } return hr; } #endif