/*  RetroArch - A frontend for libretro.
 *  Copyright (C) 2010-2014 - Hans-Kristian Arntzen
 *  Copyright (C) 2011-2017 - Daniel De Matteis
 *
 *  RetroArch is free software: you can redistribute it and/or modify it under the terms
 *  of the GNU General Public License as published by the Free Software Found-
 *  ation, either version 3 of the License, or (at your option) any later version.
 *
 *  RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
 *  without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
 *  PURPOSE.  See the GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License along with RetroArch.
 *  If not, see <http://www.gnu.org/licenses/>.
 */

#include <string.h>

#include <retro_assert.h>

#include <lists/string_list.h>
#include <audio/conversion/float_to_s16.h>
#include <audio/conversion/s16_to_float.h>
#include <audio/audio_resampler.h>
#include <audio/dsp_filter.h>
#include <file/file_path.h>
#include <lists/dir_list.h>
#include <string/stdstring.h>
#include <streams/file_stream.h>

#ifdef HAVE_CONFIG_H
#include "../config.h"
#endif

#include "audio_driver.h"
#include "audio_thread_wrapper.h"
#include "../gfx/video_driver.h"
#include "../record/record_driver.h"
#include "../frontend/frontend_driver.h"
#include "../tasks/task_audio_mixer.h"
#include "../tasks/tasks_internal.h"

#include "../command.h"
#include "../driver.h"
#include "../configuration.h"
#include "../retroarch.h"
#include "../verbosity.h"
#include "../list_special.h"
#include "../file_path_special.h"
#include "../content.h"

#define AUDIO_BUFFER_FREE_SAMPLES_COUNT (8 * 1024)

#define MENU_SOUND_FORMATS "ogg|mod|xm|s3m|mp3|flac"

/**
 * db_to_gain:
 * @db          : Decibels.
 *
 * Converts decibels to voltage gain.
 *
 * Returns: voltage gain value.
 **/
#define db_to_gain(db) (powf(10.0f, (db) / 20.0f))

static const audio_driver_t *audio_drivers[] = {
#ifdef HAVE_ALSA
   &audio_alsa,
#if !defined(__QNX__) && defined(HAVE_THREADS)
   &audio_alsathread,
#endif
#endif
#ifdef HAVE_TINYALSA
	&audio_tinyalsa,
#endif
#if defined(HAVE_AUDIOIO)
   &audio_audioio,
#endif
#if defined(HAVE_OSS) || defined(HAVE_OSS_BSD)
   &audio_oss,
#endif
#ifdef HAVE_RSOUND
   &audio_rsound,
#endif
#ifdef HAVE_COREAUDIO
   &audio_coreaudio,
#endif
#ifdef HAVE_COREAUDIO3
   &audio_coreaudio3,
#endif
#ifdef HAVE_AL
   &audio_openal,
#endif
#ifdef HAVE_SL
   &audio_opensl,
#endif
#ifdef HAVE_ROAR
   &audio_roar,
#endif
#ifdef HAVE_JACK
   &audio_jack,
#endif
#if defined(HAVE_SDL) || defined(HAVE_SDL2)
   &audio_sdl,
#endif
#ifdef HAVE_XAUDIO
   &audio_xa,
#endif
#ifdef HAVE_DSOUND
   &audio_dsound,
#endif
#ifdef HAVE_WASAPI
   &audio_wasapi,
#endif
#ifdef HAVE_PULSE
   &audio_pulse,
#endif
#ifdef __CELLOS_LV2__
   &audio_ps3,
#endif
#ifdef XENON
   &audio_xenon360,
#endif
#ifdef GEKKO
   &audio_gx,
#endif
#ifdef WIIU
   &audio_ax,
#endif
#ifdef EMSCRIPTEN
   &audio_rwebaudio,
#endif
#if defined(PSP) || defined(VITA) || defined(ORBIS)
  &audio_psp,
#endif
#if defined(PS2)
  &audio_ps2,
#endif
#ifdef _3DS
   &audio_ctr_csnd,
   &audio_ctr_dsp,
#endif
#ifdef SWITCH
   &audio_switch_thread,
   &audio_switch,
#endif
   &audio_null,
   NULL,
};

static struct audio_mixer_stream audio_mixer_streams[AUDIO_MIXER_MAX_SYSTEM_STREAMS] = {{0}};

static size_t audio_driver_chunk_size                    = 0;
static size_t audio_driver_chunk_nonblock_size           = 0;
static size_t audio_driver_chunk_block_size              = 0;

static size_t audio_driver_rewind_ptr                    = 0;
static size_t audio_driver_rewind_size                   = 0;

static int16_t *audio_driver_rewind_buf                  = NULL;
static int16_t *audio_driver_output_samples_conv_buf     = NULL;

static unsigned audio_driver_free_samples_buf[AUDIO_BUFFER_FREE_SAMPLES_COUNT];
static uint64_t audio_driver_free_samples_count          = 0;

static size_t audio_driver_buffer_size                   = 0;
static size_t audio_driver_data_ptr                      = 0;

static bool audio_driver_control                         = false;
static bool audio_driver_mixer_mute_enable               = false;
static bool audio_driver_mute_enable                     = false;
static bool audio_driver_use_float                       = false;
static bool audio_driver_active                          = false;
static bool audio_mixer_active                           = false;

static float audio_driver_rate_control_delta             = 0.0f;
static float audio_driver_input                          = 0.0f;
static float audio_driver_volume_gain                    = 0.0f;
static float audio_driver_mixer_volume_gain              = 0.0f;

static float *audio_driver_input_data                    = NULL;
static float *audio_driver_output_samples_buf            = NULL;

static double audio_source_ratio_original                = 0.0f;
static double audio_source_ratio_current                 = 0.0f;

static struct retro_audio_callback audio_callback        = {0};

static retro_dsp_filter_t *audio_driver_dsp              = NULL;
static struct string_list *audio_driver_devices_list     = NULL;
static const retro_resampler_t *audio_driver_resampler   = NULL;

static void *audio_driver_resampler_data                 = NULL;
static const audio_driver_t *current_audio               = NULL;
static void *audio_driver_context_audio_data             = NULL;

static bool audio_suspended                              = false;
static bool audio_is_threaded                            = false;

static void audio_mixer_play_stop_sequential_cb(
      audio_mixer_sound_t *sound, unsigned reason);
static void audio_mixer_play_stop_cb(
      audio_mixer_sound_t *sound, unsigned reason);
static void audio_mixer_menu_stop_cb(
      audio_mixer_sound_t *sound, unsigned reason);

static enum resampler_quality audio_driver_get_resampler_quality(void)
{
   settings_t *settings = config_get_ptr();

   if (!settings)
      return RESAMPLER_QUALITY_DONTCARE;

   return (enum resampler_quality)settings->uints.audio_resampler_quality;
}

audio_mixer_stream_t *audio_driver_mixer_get_stream(unsigned i)
{
   if (i > (AUDIO_MIXER_MAX_SYSTEM_STREAMS-1))
      return NULL;
   return &audio_mixer_streams[i];
}

const char *audio_driver_mixer_get_stream_name(unsigned i)
{
   if (i > (AUDIO_MIXER_MAX_SYSTEM_STREAMS-1))
      return "N/A";
   if (!string_is_empty(audio_mixer_streams[i].name))
      return audio_mixer_streams[i].name;
   return "N/A";
}

/**
 * compute_audio_buffer_statistics:
 *
 * Computes audio buffer statistics.
 *
 **/
bool compute_audio_buffer_statistics(audio_statistics_t *stats)
{
   unsigned i, low_water_size, high_water_size, avg, stddev;
   uint64_t accum                = 0;
   uint64_t accum_var            = 0;
   unsigned low_water_count      = 0;
   unsigned high_water_count     = 0;
   unsigned samples              = MIN(
         (unsigned)audio_driver_free_samples_count,
         AUDIO_BUFFER_FREE_SAMPLES_COUNT);

   if (!stats || samples < 3)
      return false;

   stats->samples                = (unsigned)audio_driver_free_samples_count;

#ifdef WARPUP
   /* uint64 to double not implemented, fair chance
    * signed int64 to double doesn't exist either */
   /* https://forums.libretro.com/t/unsupported-platform-help/13903/ */
   (void)stddev;
#elif defined(_MSC_VER) && _MSC_VER <= 1200
   /* FIXME: error C2520: conversion from unsigned __int64
    * to double not implemented, use signed __int64 */
   (void)stddev;
#else
   for (i = 1; i < samples; i++)
      accum += audio_driver_free_samples_buf[i];

   avg = (unsigned)accum / (samples - 1);

   for (i = 1; i < samples; i++)
   {
      int diff     = avg - audio_driver_free_samples_buf[i];
      accum_var   += diff * diff;
   }

   stddev                                = (unsigned)
      sqrt((double)accum_var / (samples - 2));

   stats->average_buffer_saturation      = (1.0f - (float)avg
         / audio_driver_buffer_size) * 100.0;
   stats->std_deviation_percentage       = ((float)stddev
         / audio_driver_buffer_size)  * 100.0;
#endif

   low_water_size  = (unsigned)(audio_driver_buffer_size * 3 / 4);
   high_water_size = (unsigned)(audio_driver_buffer_size     / 4);

   for (i = 1; i < samples; i++)
   {
      if (audio_driver_free_samples_buf[i] >= low_water_size)
         low_water_count++;
      else if (audio_driver_free_samples_buf[i] <= high_water_size)
         high_water_count++;
   }

   stats->close_to_underrun      = (100.0 * low_water_count)  / (samples - 1);
   stats->close_to_blocking      = (100.0 * high_water_count) / (samples - 1);

   return true;
}

static void report_audio_buffer_statistics(void)
{
   audio_statistics_t audio_stats = {0.0f};
   if (!compute_audio_buffer_statistics(&audio_stats))
      return;

#ifdef DEBUG
   RARCH_LOG("[Audio]: Average audio buffer saturation: %.2f %%,"
         " standard deviation (percentage points): %.2f %%.\n"
         "[Audio]: Amount of time spent close to underrun: %.2f %%."
         " Close to blocking: %.2f %%.\n",
         audio_stats.average_buffer_saturation,
         audio_stats.std_deviation_percentage,
         audio_stats.close_to_underrun,
         audio_stats.close_to_blocking);
#endif
}

/**
 * audio_driver_find_handle:
 * @idx                : index of driver to get handle to.
 *
 * Returns: handle to audio driver at index. Can be NULL
 * if nothing found.
 **/
const void *audio_driver_find_handle(int idx)
{
   const void *drv = audio_drivers[idx];
   if (!drv)
      return NULL;
   return drv;
}

/**
 * audio_driver_find_ident:
 * @idx                : index of driver to get handle to.
 *
 * Returns: Human-readable identifier of audio driver at index. Can be NULL
 * if nothing found.
 **/
const char *audio_driver_find_ident(int idx)
{
   const audio_driver_t *drv = audio_drivers[idx];
   if (!drv)
      return NULL;
   return drv->ident;
}

/**
 * config_get_audio_driver_options:
 *
 * Get an enumerated list of all audio driver names, separated by '|'.
 *
 * Returns: string listing of all audio driver names, separated by '|'.
 **/
const char *config_get_audio_driver_options(void)
{
   return char_list_new_special(STRING_LIST_AUDIO_DRIVERS, NULL);
}

static bool audio_driver_deinit_internal(void)
{
   settings_t *settings = config_get_ptr();

   if (current_audio && current_audio->free)
   {
      if (audio_driver_context_audio_data)
         current_audio->free(audio_driver_context_audio_data);
      audio_driver_context_audio_data = NULL;
   }

   if (audio_driver_output_samples_conv_buf)
      free(audio_driver_output_samples_conv_buf);
   audio_driver_output_samples_conv_buf = NULL;

   audio_driver_data_ptr                = 0;

   if (audio_driver_rewind_buf)
      free(audio_driver_rewind_buf);
   audio_driver_rewind_buf   = NULL;

   audio_driver_rewind_size  = 0;

   if (settings && !settings->bools.audio_enable)
   {
      audio_driver_active = false;
      return false;
   }

   audio_driver_deinit_resampler();

   if (audio_driver_input_data)
      free(audio_driver_input_data);
   audio_driver_input_data = NULL;

   if (audio_driver_output_samples_buf)
      free(audio_driver_output_samples_buf);
   audio_driver_output_samples_buf = NULL;

   command_event(CMD_EVENT_DSP_FILTER_DEINIT, NULL);

   report_audio_buffer_statistics();

   return true;
}

static void audio_driver_mixer_init(unsigned audio_out_rate)
{
   audio_mixer_init(audio_out_rate);
}

static bool audio_driver_init_internal(bool audio_cb_inited)
{
   unsigned new_rate     = 0;
   float   *aud_inp_data = NULL;
   float *samples_buf    = NULL;
   int16_t *conv_buf     = NULL;
   int16_t *rewind_buf   = NULL;
   size_t max_bufsamples = AUDIO_CHUNK_SIZE_NONBLOCKING * 2;
   settings_t *settings  = config_get_ptr();
   /* Accomodate rewind since at some point we might have two full buffers. */
   size_t outsamples_max = AUDIO_CHUNK_SIZE_NONBLOCKING * 2 * AUDIO_MAX_RATIO *
      settings->floats.slowmotion_ratio;

   convert_s16_to_float_init_simd();
   convert_float_to_s16_init_simd();

   conv_buf = (int16_t*)malloc(outsamples_max
         * sizeof(int16_t));
   /* Used for recording even if audio isn't enabled. */
   retro_assert(conv_buf != NULL);

   if (!conv_buf)
      goto error;

   audio_driver_output_samples_conv_buf = conv_buf;
   audio_driver_chunk_block_size        = AUDIO_CHUNK_SIZE_BLOCKING;
   audio_driver_chunk_nonblock_size     = AUDIO_CHUNK_SIZE_NONBLOCKING;
   audio_driver_chunk_size              = audio_driver_chunk_block_size;

   /* Needs to be able to hold full content of a full max_bufsamples
    * in addition to its own. */
   rewind_buf = (int16_t*)malloc(max_bufsamples * sizeof(int16_t));
   retro_assert(rewind_buf != NULL);

   if (!rewind_buf)
      goto error;

   audio_driver_rewind_buf              = rewind_buf;
   audio_driver_rewind_size             = max_bufsamples;

   if (!settings->bools.audio_enable)
   {
      audio_driver_active = false;
      return false;
   }

   audio_driver_find_driver();
#ifdef HAVE_THREADS
   if (audio_cb_inited)
   {
      audio_is_threaded = true;
      RARCH_LOG("[Audio]: Starting threaded audio driver ...\n");
      if (!audio_init_thread(
               &current_audio,
               &audio_driver_context_audio_data,
               *settings->arrays.audio_device
               ? settings->arrays.audio_device : NULL,
               settings->uints.audio_out_rate, &new_rate,
               settings->uints.audio_latency,
               settings->uints.audio_block_frames,
               current_audio))
      {
         RARCH_ERR("Cannot open threaded audio driver ... Exiting ...\n");
         retroarch_fail(1, "audio_driver_init_internal()");
      }
   }
   else
#endif
   {
      audio_is_threaded = false;
      audio_driver_context_audio_data =
         current_audio->init(*settings->arrays.audio_device ?
               settings->arrays.audio_device : NULL,
               settings->uints.audio_out_rate,
               settings->uints.audio_latency,
               settings->uints.audio_block_frames,
               &new_rate);
   }

   if (new_rate != 0)
   {
      configuration_set_int(settings, settings->uints.audio_out_rate, new_rate);
   }

   if (!audio_driver_context_audio_data)
   {
      RARCH_ERR("Failed to initialize audio driver. Will continue without audio.\n");
      audio_driver_active = false;
   }

   audio_driver_use_float = false;
   if (     audio_driver_active
         && current_audio->use_float(audio_driver_context_audio_data))
      audio_driver_use_float = true;

   if (!settings->bools.audio_sync && audio_driver_active)
   {
      command_event(CMD_EVENT_AUDIO_SET_NONBLOCKING_STATE, NULL);
      audio_driver_chunk_size = audio_driver_chunk_nonblock_size;
   }

   if (audio_driver_input <= 0.0f)
   {
      /* Should never happen. */
      RARCH_WARN("Input rate is invalid (%.3f Hz). Using output rate (%u Hz).\n",
            audio_driver_input, settings->uints.audio_out_rate);
      audio_driver_input = settings->uints.audio_out_rate;
   }

   audio_source_ratio_original   = audio_source_ratio_current =
      (double)settings->uints.audio_out_rate / audio_driver_input;

   if (!retro_resampler_realloc(
            &audio_driver_resampler_data,
            &audio_driver_resampler,
            settings->arrays.audio_resampler,
            audio_driver_get_resampler_quality(),
            audio_source_ratio_original))
   {
      RARCH_ERR("Failed to initialize resampler \"%s\".\n",
            settings->arrays.audio_resampler);
      audio_driver_active = false;
   }

   aud_inp_data = (float*)malloc(max_bufsamples * sizeof(float));
   retro_assert(aud_inp_data != NULL);

   if (!aud_inp_data)
      goto error;

   audio_driver_input_data = aud_inp_data;
   audio_driver_data_ptr   = 0;

   retro_assert(settings->uints.audio_out_rate <
         audio_driver_input * AUDIO_MAX_RATIO);

   samples_buf = (float*)malloc(outsamples_max * sizeof(float));

   retro_assert(samples_buf != NULL);

   if (!samples_buf)
      goto error;

   audio_driver_output_samples_buf = samples_buf;
   audio_driver_control            = false;

   if (
         !audio_cb_inited
         && audio_driver_active
         && settings->bools.audio_rate_control
         )
   {
      /* Audio rate control requires write_avail
       * and buffer_size to be implemented. */
      if (current_audio->buffer_size)
      {
         audio_driver_buffer_size =
            current_audio->buffer_size(audio_driver_context_audio_data);
         audio_driver_control     = true;
      }
      else
         RARCH_WARN("Audio rate control was desired, but driver does not support needed features.\n");
   }

   command_event(CMD_EVENT_DSP_FILTER_INIT, NULL);

   audio_driver_free_samples_count = 0;

   audio_driver_mixer_init(settings->uints.audio_out_rate);

   /* Threaded driver is initially stopped. */
   if (
         audio_driver_active
         && audio_cb_inited
         )
      audio_driver_start(false);

   return true;

error:
   return audio_driver_deinit();
}

void audio_driver_set_nonblocking_state(bool enable)
{
   settings_t *settings = config_get_ptr();
   if (
         audio_driver_active
         && audio_driver_context_audio_data
      )
      current_audio->set_nonblock_state(
            audio_driver_context_audio_data,
            settings->bools.audio_sync ? enable : true);

   audio_driver_chunk_size = enable ?
      audio_driver_chunk_nonblock_size :
      audio_driver_chunk_block_size;
}

/**
 * audio_driver_flush:
 * @data                 : pointer to audio buffer.
 * @right                : amount of samples to write.
 *
 * Writes audio samples to audio driver. Will first
 * perform DSP processing (if enabled) and resampling.
 **/
static void audio_driver_flush(const int16_t *data, size_t samples)
{
   struct resampler_data src_data;
   bool is_perfcnt_enable            = false;
   bool is_paused                    = false;
   bool is_idle                      = false;
   bool is_slowmotion                = false;
   bool is_active                    = false;
   const void *output_data           = NULL;
   unsigned output_frames            = 0;
   float audio_volume_gain           = !audio_driver_mute_enable ?
      audio_driver_volume_gain : 0.0f;

   src_data.data_out                 = NULL;
   src_data.output_frames            = 0;

   if (recording_data)
      recording_push_audio(data, samples);

   runloop_get_status(&is_paused, &is_idle, &is_slowmotion,
         &is_perfcnt_enable);

   if (            is_paused                ||
		   !audio_driver_active     ||
		   !audio_driver_input_data ||
		   !audio_driver_output_samples_buf)
      return;

   convert_s16_to_float(audio_driver_input_data, data, samples,
         audio_volume_gain);

   src_data.data_in                  = audio_driver_input_data;
   src_data.input_frames             = samples >> 1;

   if (audio_driver_dsp)
   {
      struct retro_dsp_data dsp_data;

      dsp_data.input                 = NULL;
      dsp_data.input_frames          = 0;
      dsp_data.output                = NULL;
      dsp_data.output_frames         = 0;

      dsp_data.input                 = audio_driver_input_data;
      dsp_data.input_frames          = (unsigned)(samples >> 1);

      retro_dsp_filter_process(audio_driver_dsp, &dsp_data);

      if (dsp_data.output)
      {
         src_data.data_in            = dsp_data.output;
         src_data.input_frames       = dsp_data.output_frames;
      }
   }

   src_data.data_out = audio_driver_output_samples_buf;

   if (audio_driver_control)
   {
      /* Readjust the audio input rate. */
      int      half_size   = (int)(audio_driver_buffer_size / 2);
      int      avail       =
         (int)current_audio->write_avail(audio_driver_context_audio_data);
      int      delta_mid   = avail - half_size;
      double   direction   = (double)delta_mid / half_size;
      double   adjust      = 1.0 + audio_driver_rate_control_delta * direction;
      unsigned write_idx   = audio_driver_free_samples_count++ &
         (AUDIO_BUFFER_FREE_SAMPLES_COUNT - 1);

      audio_driver_free_samples_buf
         [write_idx]               = avail;
      audio_source_ratio_current   =
         audio_source_ratio_original * adjust;

#if 0
      if (verbosity_is_enabled())
      {
         RARCH_LOG_OUTPUT("[Audio]: Audio buffer is %u%% full\n",
               (unsigned)(100 - (avail * 100) / audio_driver_buffer_size));
         RARCH_LOG_OUTPUT("[Audio]: New rate: %lf, Orig rate: %lf\n",
               audio_source_ratio_current,
               audio_source_ratio_original);
      }
#endif
   }

   src_data.ratio           = audio_source_ratio_current;

   if (is_slowmotion)
   {
      settings_t *settings  = config_get_ptr();
      src_data.ratio       *= settings->floats.slowmotion_ratio;
   }

   audio_driver_resampler->process(audio_driver_resampler_data, &src_data);

   is_active = audio_mixer_active;

   if (is_active)
   {
      bool override     = audio_driver_mixer_mute_enable ? true :
         (audio_driver_mixer_volume_gain != 1.0f) ? true : false;
      float mixer_gain  = !audio_driver_mixer_mute_enable ?
         audio_driver_mixer_volume_gain : 0.0f;
      audio_mixer_mix(audio_driver_output_samples_buf,
            src_data.output_frames, mixer_gain, override);
   }

   output_data        = audio_driver_output_samples_buf;
   output_frames      = (unsigned)src_data.output_frames;

   if (audio_driver_use_float)
      output_frames  *= sizeof(float);
   else
   {
      convert_float_to_s16(audio_driver_output_samples_conv_buf,
            (const float*)output_data, output_frames * 2);

      output_data     = audio_driver_output_samples_conv_buf;
      output_frames  *= sizeof(int16_t);
   }

   if (current_audio->write(audio_driver_context_audio_data,
            output_data, output_frames * 2) < 0)
      audio_driver_active = false;
}

/**
 * audio_driver_sample:
 * @left                 : value of the left audio channel.
 * @right                : value of the right audio channel.
 *
 * Audio sample render callback function.
 **/
void audio_driver_sample(int16_t left, int16_t right)
{
   if (audio_suspended)
      return;

   audio_driver_output_samples_conv_buf[audio_driver_data_ptr++] = left;
   audio_driver_output_samples_conv_buf[audio_driver_data_ptr++] = right;

   if (audio_driver_data_ptr < audio_driver_chunk_size)
      return;

   audio_driver_flush(audio_driver_output_samples_conv_buf,
         audio_driver_data_ptr);

   audio_driver_data_ptr = 0;
}

void audio_driver_menu_sample(void)
{
   static int16_t samples_buf[1024]       = {0};
   struct retro_system_av_info *av_info   = video_viewport_get_system_av_info();
   const struct retro_system_timing *info =
      (const struct retro_system_timing*)&av_info->timing;
   unsigned sample_count                  = (info->sample_rate / info->fps) * 2;
   while (sample_count > 1024)
   {
      audio_driver_flush(samples_buf, 1024);
      sample_count -= 1024;
   }
   audio_driver_flush(samples_buf, sample_count);
}

/**
 * audio_driver_sample_batch:
 * @data                 : pointer to audio buffer.
 * @frames               : amount of audio frames to push.
 *
 * Batched audio sample render callback function.
 *
 * Returns: amount of frames sampled. Will be equal to @frames
 * unless @frames exceeds (AUDIO_CHUNK_SIZE_NONBLOCKING / 2).
 **/
size_t audio_driver_sample_batch(const int16_t *data, size_t frames)
{
   if (frames > (AUDIO_CHUNK_SIZE_NONBLOCKING >> 1))
      frames = AUDIO_CHUNK_SIZE_NONBLOCKING >> 1;

   if (audio_suspended)
      return frames;

   audio_driver_flush(data, frames << 1);

   return frames;
}

/**
 * audio_driver_sample_rewind:
 * @left                 : value of the left audio channel.
 * @right                : value of the right audio channel.
 *
 * Audio sample render callback function (rewind version).
 * This callback function will be used instead of
 * audio_driver_sample when rewinding is activated.
 **/
void audio_driver_sample_rewind(int16_t left, int16_t right)
{
   if (audio_driver_rewind_ptr == 0)
      return;

   audio_driver_rewind_buf[--audio_driver_rewind_ptr] = right;
   audio_driver_rewind_buf[--audio_driver_rewind_ptr] = left;
}

/**
 * audio_driver_sample_batch_rewind:
 * @data                 : pointer to audio buffer.
 * @frames               : amount of audio frames to push.
 *
 * Batched audio sample render callback function (rewind version).
 *
 * This callback function will be used instead of
 * audio_driver_sample_batch when rewinding is activated.
 *
 * Returns: amount of frames sampled. Will be equal to @frames
 * unless @frames exceeds (AUDIO_CHUNK_SIZE_NONBLOCKING / 2).
 **/
size_t audio_driver_sample_batch_rewind(const int16_t *data, size_t frames)
{
   size_t i;
   size_t samples   = frames << 1;

   for (i = 0; i < samples; i++)
   {
      if (audio_driver_rewind_ptr > 0)
         audio_driver_rewind_buf[--audio_driver_rewind_ptr] = data[i];
   }

   return frames;
}

void audio_driver_dsp_filter_free(void)
{
   if (audio_driver_dsp)
      retro_dsp_filter_free(audio_driver_dsp);
   audio_driver_dsp = NULL;
}

void audio_driver_dsp_filter_init(const char *device)
{
   struct string_list *plugs     = NULL;
#if defined(HAVE_DYLIB) && !defined(HAVE_FILTERS_BUILTIN)
   char *basedir   = (char*)calloc(PATH_MAX_LENGTH, sizeof(*basedir));
   char *ext_name  = (char*)calloc(PATH_MAX_LENGTH, sizeof(*ext_name));
   size_t str_size = PATH_MAX_LENGTH * sizeof(char);
   fill_pathname_basedir(basedir, device, str_size);

   if (!frontend_driver_get_core_extension(ext_name, str_size))
      goto error;

   plugs = dir_list_new(basedir, ext_name, false, true, false, false);
   if (!plugs)
      goto error;
#endif
   audio_driver_dsp = retro_dsp_filter_new(
         device, plugs, audio_driver_input);
   if (!audio_driver_dsp)
      goto error;

#if defined(HAVE_DYLIB) && !defined(HAVE_FILTERS_BUILTIN)
   free(basedir);
   free(ext_name);
#endif

   return;

error:
#if defined(HAVE_DYLIB) && !defined(HAVE_FILTERS_BUILTIN)
   free(basedir);
   free(ext_name);
#endif
   if (!audio_driver_dsp)
      RARCH_ERR("[DSP]: Failed to initialize DSP filter \"%s\".\n", device);
}

void audio_driver_set_buffer_size(size_t bufsize)
{
   audio_driver_buffer_size = bufsize;
}

void audio_driver_monitor_adjust_system_rates(void)
{
   float timing_skew;
   settings_t                   *settings = config_get_ptr();
   float video_refresh_rate               = settings->floats.video_refresh_rate;
   float max_timing_skew                  = settings->floats.audio_max_timing_skew;
   struct retro_system_av_info   *av_info = video_viewport_get_system_av_info();
   const struct retro_system_timing *info =
      (const struct retro_system_timing*)&av_info->timing;

   if (info->sample_rate <= 0.0)
      return;

   timing_skew             = fabs(1.0f - info->fps / video_refresh_rate);
   audio_driver_input      = info->sample_rate;

   if (timing_skew <= max_timing_skew && !settings->bools.vrr_runloop_enable)
      audio_driver_input *= (video_refresh_rate / info->fps);

   RARCH_LOG("[Audio]: Set audio input rate to: %.2f Hz.\n",
         audio_driver_input);
}

void audio_driver_setup_rewind(void)
{
   unsigned i;

   /* Push audio ready to be played. */
   audio_driver_rewind_ptr = audio_driver_rewind_size;

   for (i = 0; i < audio_driver_data_ptr; i += 2)
   {
      if (audio_driver_rewind_ptr > 0)
         audio_driver_rewind_buf[--audio_driver_rewind_ptr] =
            audio_driver_output_samples_conv_buf[i + 1];

      if (audio_driver_rewind_ptr > 0)
         audio_driver_rewind_buf[--audio_driver_rewind_ptr] =
            audio_driver_output_samples_conv_buf[i + 0];
   }

   audio_driver_data_ptr = 0;
}

bool audio_driver_find_driver(void)
{
   int i;
   driver_ctx_info_t drv;
   settings_t *settings = config_get_ptr();

   drv.label = "audio_driver";
   drv.s     = settings->arrays.audio_driver;

   driver_ctl(RARCH_DRIVER_CTL_FIND_INDEX, &drv);

   i = (int)drv.len;

   if (i >= 0)
      current_audio = (const audio_driver_t*)audio_driver_find_handle(i);
   else
   {
      if (verbosity_is_enabled())
      {
         unsigned d;
         RARCH_ERR("Couldn't find any audio driver named \"%s\"\n",
               settings->arrays.audio_driver);
         RARCH_LOG_OUTPUT("Available audio drivers are:\n");
         for (d = 0; audio_driver_find_handle(d); d++)
            RARCH_LOG_OUTPUT("\t%s\n", audio_driver_find_ident(d));
         RARCH_WARN("Going to default to first audio driver...\n");
      }

      current_audio = (const audio_driver_t*)audio_driver_find_handle(0);

      if (!current_audio)
         retroarch_fail(1, "audio_driver_find()");
   }

   return true;
}

void audio_driver_deinit_resampler(void)
{
   if (audio_driver_resampler && audio_driver_resampler_data)
      audio_driver_resampler->free(audio_driver_resampler_data);
   audio_driver_resampler      = NULL;
   audio_driver_resampler_data = NULL;
}

bool audio_driver_free_devices_list(void)
{
   if (!current_audio || !current_audio->device_list_free
         || !audio_driver_context_audio_data)
      return false;
   current_audio->device_list_free(audio_driver_context_audio_data,
         audio_driver_devices_list);
   audio_driver_devices_list = NULL;
   return true;
}

bool audio_driver_new_devices_list(void)
{
   if (!current_audio || !current_audio->device_list_new
         || !audio_driver_context_audio_data)
      return false;
   audio_driver_devices_list = (struct string_list*)
      current_audio->device_list_new(audio_driver_context_audio_data);
   if (!audio_driver_devices_list)
      return false;
   return true;
}

bool audio_driver_init(void)
{
   return audio_driver_init_internal(audio_callback.callback != NULL);
}

bool audio_driver_get_devices_list(void **data)
{
   struct string_list**ptr = (struct string_list**)data;
   if (!ptr)
      return false;
   *ptr = audio_driver_devices_list;
   return true;
}

bool audio_driver_mixer_extension_supported(const char *ext)
{
   union string_list_elem_attr attr;
   unsigned i;
   bool ret                      = false;
   struct string_list *str_list  = string_list_new();

   attr.i = 0;

#ifdef HAVE_STB_VORBIS
   string_list_append(str_list, "ogg", attr);
#endif
#ifdef HAVE_IBXM
   string_list_append(str_list, "mod", attr);
   string_list_append(str_list, "s3m", attr);
   string_list_append(str_list, "xm", attr);
#endif
#ifdef HAVE_DR_FLAC
   string_list_append(str_list, "flac", attr);
#endif
#ifdef HAVE_DR_MP3
   string_list_append(str_list, "mp3", attr);
#endif
   string_list_append(str_list, "wav", attr);

   for (i = 0; i < str_list->size; i++)
   {
      const char *str_ext = str_list->elems[i].data;
      if (string_is_equal_noncase(str_ext, ext))
      {
         ret = true;
         break;
      }
   }

   string_list_free(str_list);

   return ret;
}

static int audio_mixer_find_index(audio_mixer_sound_t *sound)
{
   unsigned i;

   for (i = 0; i < AUDIO_MIXER_MAX_SYSTEM_STREAMS; i++)
   {
      audio_mixer_sound_t *handle = audio_mixer_streams[i].handle;
      if (handle == sound)
         return i;
   }
   return -1;
}

static void audio_mixer_play_stop_cb(
      audio_mixer_sound_t *sound, unsigned reason)
{
   int idx = audio_mixer_find_index(sound);

   switch (reason)
   {
      case AUDIO_MIXER_SOUND_FINISHED:
         audio_mixer_destroy(sound);

         if (idx >= 0)
         {
            unsigned i = (unsigned)idx;

            if (!string_is_empty(audio_mixer_streams[i].name))
               free(audio_mixer_streams[i].name);

            audio_mixer_streams[i].name    = NULL;
            audio_mixer_streams[i].state   = AUDIO_STREAM_STATE_NONE;
            audio_mixer_streams[i].volume  = 0.0f;
            audio_mixer_streams[i].buf     = NULL;
            audio_mixer_streams[i].stop_cb = NULL;
            audio_mixer_streams[i].handle  = NULL;
            audio_mixer_streams[i].voice   = NULL;
         }
         break;
      case AUDIO_MIXER_SOUND_STOPPED:
         break;
      case AUDIO_MIXER_SOUND_REPEATED:
         break;
   }
}

static void audio_mixer_menu_stop_cb(
      audio_mixer_sound_t *sound, unsigned reason)
{
   int idx = audio_mixer_find_index(sound);

   switch (reason)
   {
      case AUDIO_MIXER_SOUND_FINISHED:
         if (idx >= 0)
         {
            unsigned i = (unsigned)idx;
            audio_mixer_streams[i].state   = AUDIO_STREAM_STATE_STOPPED;
            audio_mixer_streams[i].volume  = 0.0f;
         }
         break;
      case AUDIO_MIXER_SOUND_STOPPED:
         break;
      case AUDIO_MIXER_SOUND_REPEATED:
         break;
   }
}

static void audio_mixer_play_stop_sequential_cb(
      audio_mixer_sound_t *sound, unsigned reason)
{
   int idx = audio_mixer_find_index(sound);

   switch (reason)
   {
      case AUDIO_MIXER_SOUND_FINISHED:
         audio_mixer_destroy(sound);

         if (idx >= 0)
         {
            unsigned i = (unsigned)idx;

            if (!string_is_empty(audio_mixer_streams[i].name))
               free(audio_mixer_streams[i].name);

            if (i < AUDIO_MIXER_MAX_STREAMS)
               audio_mixer_streams[i].stream_type = AUDIO_STREAM_TYPE_USER;
            else
               audio_mixer_streams[i].stream_type = AUDIO_STREAM_TYPE_SYSTEM;

            audio_mixer_streams[i].name    = NULL;
            audio_mixer_streams[i].state   = AUDIO_STREAM_STATE_NONE;
            audio_mixer_streams[i].volume  = 0.0f;
            audio_mixer_streams[i].buf     = NULL;
            audio_mixer_streams[i].stop_cb = NULL;
            audio_mixer_streams[i].handle  = NULL;
            audio_mixer_streams[i].voice   = NULL;

            i++;

            for (; i < AUDIO_MIXER_MAX_SYSTEM_STREAMS; i++)
            {
               if (audio_mixer_streams[i].state == AUDIO_STREAM_STATE_STOPPED)
               {
                  audio_driver_mixer_play_stream_sequential(i);
                  break;
               }
            }
         }
         break;
      case AUDIO_MIXER_SOUND_STOPPED:
         break;
      case AUDIO_MIXER_SOUND_REPEATED:
         break;
   }
}

static bool audio_driver_mixer_get_free_stream_slot(unsigned *id, enum audio_mixer_stream_type type)
{
   unsigned i     = (type == AUDIO_STREAM_TYPE_USER) ? 0                       : AUDIO_MIXER_MAX_STREAMS;
   unsigned count = (type == AUDIO_STREAM_TYPE_USER) ? AUDIO_MIXER_MAX_STREAMS : AUDIO_MIXER_MAX_SYSTEM_STREAMS;
   for (; i < count; i++)
   {
      if (audio_mixer_streams[i].state == AUDIO_STREAM_STATE_NONE)
      {
         *id = i;
         return true;
      }
   }

   return false;
}

bool audio_driver_mixer_add_stream(audio_mixer_stream_params_t *params)
{
   unsigned free_slot            = 0;
   audio_mixer_voice_t *voice    = NULL;
   audio_mixer_sound_t *handle   = NULL;
   audio_mixer_stop_cb_t stop_cb = audio_mixer_play_stop_cb;
   bool looped                   = false;
   void *buf                     = NULL;

   if (params->stream_type == AUDIO_STREAM_TYPE_NONE)
      return false;

   switch (params->slot_selection_type)
   {
      case AUDIO_MIXER_SLOT_SELECTION_MANUAL:
         free_slot = params->slot_selection_idx;
         break;
      case AUDIO_MIXER_SLOT_SELECTION_AUTOMATIC:
      default:
         if (!audio_driver_mixer_get_free_stream_slot(
                  &free_slot, params->stream_type))
            return false;
         break;
   }

   if (params->state == AUDIO_STREAM_STATE_NONE)
      return false;

   buf = malloc(params->bufsize);

   if (!buf)
      return false;

   memcpy(buf, params->buf, params->bufsize);

   switch (params->type)
   {
      case AUDIO_MIXER_TYPE_WAV:
         handle = audio_mixer_load_wav(buf, (int32_t)params->bufsize);
         break;
      case AUDIO_MIXER_TYPE_OGG:
         handle = audio_mixer_load_ogg(buf, (int32_t)params->bufsize);
         break;
      case AUDIO_MIXER_TYPE_MOD:
         handle = audio_mixer_load_mod(buf, (int32_t)params->bufsize);
         break;
      case AUDIO_MIXER_TYPE_FLAC:
#ifdef HAVE_DR_FLAC
         handle = audio_mixer_load_flac(buf, (int32_t)params->bufsize);
#endif
         break;
      case AUDIO_MIXER_TYPE_MP3:
#ifdef HAVE_DR_MP3
         handle = audio_mixer_load_mp3(buf, (int32_t)params->bufsize);
#endif
         break;
      case AUDIO_MIXER_TYPE_NONE:
         break;
   }

   if (!handle)
   {
      free(buf);
      return false;
   }

   switch (params->state)
   {
      case AUDIO_STREAM_STATE_PLAYING_LOOPED:
         looped = true;
         voice = audio_mixer_play(handle, looped, params->volume, stop_cb);
         break;
      case AUDIO_STREAM_STATE_PLAYING:
         voice = audio_mixer_play(handle, looped, params->volume, stop_cb);
         break;
      case AUDIO_STREAM_STATE_PLAYING_SEQUENTIAL:
         stop_cb = audio_mixer_play_stop_sequential_cb;
         voice = audio_mixer_play(handle, looped, params->volume, stop_cb);
         break;
      default:
         break;
   }

   audio_mixer_active                     = true;

   audio_mixer_streams[free_slot].name    = !string_is_empty(params->basename) ? strdup(params->basename) : NULL;
   audio_mixer_streams[free_slot].buf     = buf;
   audio_mixer_streams[free_slot].handle  = handle;
   audio_mixer_streams[free_slot].voice   = voice;
   audio_mixer_streams[free_slot].stream_type = params->stream_type;
   audio_mixer_streams[free_slot].type    = params->type;
   audio_mixer_streams[free_slot].state   = params->state;
   audio_mixer_streams[free_slot].volume  = params->volume;
   audio_mixer_streams[free_slot].stop_cb = stop_cb;

   return true;
}

enum audio_mixer_state audio_driver_mixer_get_stream_state(unsigned i)
{
   if (i >= AUDIO_MIXER_MAX_SYSTEM_STREAMS)
      return AUDIO_STREAM_STATE_NONE;

   return audio_mixer_streams[i].state;
}

static void audio_driver_mixer_play_stream_internal(unsigned i, unsigned type)
{
   bool set_state              = false;

   if (i >= AUDIO_MIXER_MAX_SYSTEM_STREAMS)
      return;

   switch (audio_mixer_streams[i].state)
   {
      case AUDIO_STREAM_STATE_STOPPED:
         audio_mixer_streams[i].voice = audio_mixer_play(audio_mixer_streams[i].handle,
               (type == AUDIO_STREAM_STATE_PLAYING_LOOPED) ? true : false,
               1.0f, audio_mixer_streams[i].stop_cb);
         set_state = true;
         break;
      case AUDIO_STREAM_STATE_PLAYING:
      case AUDIO_STREAM_STATE_PLAYING_LOOPED:
      case AUDIO_STREAM_STATE_PLAYING_SEQUENTIAL:
      case AUDIO_STREAM_STATE_NONE:
         break;
   }

   if (set_state)
      audio_mixer_streams[i].state   = (enum audio_mixer_state)type;
}

static void audio_driver_load_menu_bgm_callback(retro_task_t *task,
      void *task_data, void *user_data, const char *error)
{
   bool contentless = false;
   bool is_inited = false;

   content_get_status(&contentless, &is_inited);

   if (!is_inited)
      audio_driver_mixer_play_menu_sound_looped(AUDIO_MIXER_SYSTEM_SLOT_BGM);
}

void audio_driver_load_menu_sounds(void)
{
   settings_t *settings = config_get_ptr();
   char *sounds_path = NULL;
   char *sounds_fallback_path = NULL;
   const char *path_ok = NULL;
   const char *path_cancel = NULL;
   const char *path_notice = NULL;
   const char *path_bgm = NULL;
   struct string_list *list = NULL;
   struct string_list *list_fallback = NULL;
   unsigned i = 0;

   sounds_path = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
   sounds_fallback_path = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
   sounds_path[0] = sounds_fallback_path[0] = '\0';

   fill_pathname_join(
         sounds_fallback_path,
         settings->paths.directory_assets,
         "sounds",
         PATH_MAX_LENGTH * sizeof(char)
   );

   fill_pathname_application_special(sounds_path, PATH_MAX_LENGTH * sizeof(char), APPLICATION_SPECIAL_DIRECTORY_ASSETS_SOUNDS);

   list = dir_list_new(sounds_path, MENU_SOUND_FORMATS, false, false, false, false);
   list_fallback = dir_list_new(sounds_fallback_path, MENU_SOUND_FORMATS, false, false, false, false);

   if (!list)
   {
      list = list_fallback;
      list_fallback = NULL;
   }

   if (!list || list->size == 0)
      goto end;

   if (list_fallback && list_fallback->size > 0)
   {
      for (i = 0; i < list_fallback->size; i++)
      {
         if (list->size == 0 || !string_list_find_elem(list, list_fallback->elems[i].data))
         {
            union string_list_elem_attr attr = {0};
            string_list_append(list, list_fallback->elems[i].data, attr);
         }
      }
   }

   for (i = 0; i < list->size; i++)
   {
      const char *path = list->elems[i].data;
      const char *ext = path_get_extension(path);
      char basename_noext[PATH_MAX_LENGTH];

      basename_noext[0] = '\0';

      fill_pathname_base_noext(basename_noext, path, sizeof(basename_noext));

      if (audio_driver_mixer_extension_supported(ext))
      {
         if (string_is_equal_noncase(basename_noext, "ok"))
            path_ok = path;
         if (string_is_equal_noncase(basename_noext, "cancel"))
            path_cancel = path;
         if (string_is_equal_noncase(basename_noext, "notice"))
            path_notice = path;
         if (string_is_equal_noncase(basename_noext, "bgm"))
            path_bgm = path;
      }
   }

   if (path_ok && settings->bools.audio_enable_menu_ok)
      task_push_audio_mixer_load(path_ok, NULL, NULL, true, AUDIO_MIXER_SLOT_SELECTION_MANUAL, AUDIO_MIXER_SYSTEM_SLOT_OK);
   if (path_cancel && settings->bools.audio_enable_menu_cancel)
      task_push_audio_mixer_load(path_cancel, NULL, NULL, true, AUDIO_MIXER_SLOT_SELECTION_MANUAL, AUDIO_MIXER_SYSTEM_SLOT_CANCEL);
   if (path_notice && settings->bools.audio_enable_menu_notice)
      task_push_audio_mixer_load(path_notice, NULL, NULL, true, AUDIO_MIXER_SLOT_SELECTION_MANUAL, AUDIO_MIXER_SYSTEM_SLOT_NOTICE);
   if (path_bgm && settings->bools.audio_enable_menu_bgm)
      task_push_audio_mixer_load(path_bgm, audio_driver_load_menu_bgm_callback, NULL, true, AUDIO_MIXER_SLOT_SELECTION_MANUAL, AUDIO_MIXER_SYSTEM_SLOT_BGM);

end:
   if (list)
      string_list_free(list);
   if (list_fallback)
      string_list_free(list_fallback);
   if (sounds_path)
      free(sounds_path);
   if (sounds_fallback_path)
      free(sounds_fallback_path);
}

void audio_driver_mixer_play_stream(unsigned i)
{
   audio_mixer_streams[i].stop_cb = audio_mixer_play_stop_cb;
   audio_driver_mixer_play_stream_internal(i, AUDIO_STREAM_STATE_PLAYING);
}

void audio_driver_mixer_play_menu_sound_looped(unsigned i)
{
   audio_mixer_streams[i].stop_cb = audio_mixer_menu_stop_cb;
   audio_driver_mixer_play_stream_internal(i, AUDIO_STREAM_STATE_PLAYING_LOOPED);
}

void audio_driver_mixer_play_menu_sound(unsigned i)
{
   audio_mixer_streams[i].stop_cb = audio_mixer_menu_stop_cb;
   audio_driver_mixer_play_stream_internal(i, AUDIO_STREAM_STATE_PLAYING);
}

void audio_driver_mixer_play_stream_looped(unsigned i)
{
   audio_mixer_streams[i].stop_cb = audio_mixer_play_stop_cb;
   audio_driver_mixer_play_stream_internal(i, AUDIO_STREAM_STATE_PLAYING_LOOPED);
}

void audio_driver_mixer_play_stream_sequential(unsigned i)
{
   audio_mixer_streams[i].stop_cb = audio_mixer_play_stop_sequential_cb;
   audio_driver_mixer_play_stream_internal(i, AUDIO_STREAM_STATE_PLAYING_SEQUENTIAL);
}

float audio_driver_mixer_get_stream_volume(unsigned i)
{
   if (i >= AUDIO_MIXER_MAX_SYSTEM_STREAMS)
      return 0.0f;

   return audio_mixer_streams[i].volume;
}

void audio_driver_mixer_set_stream_volume(unsigned i, float vol)
{
   audio_mixer_voice_t *voice     = NULL;

   if (i >= AUDIO_MIXER_MAX_SYSTEM_STREAMS)
      return;

   audio_mixer_streams[i].volume  = vol;

   voice                          = audio_mixer_streams[i].voice;

   if (voice)
      audio_mixer_voice_set_volume(voice, db_to_gain(vol));
}

void audio_driver_mixer_stop_stream(unsigned i)
{
   bool set_state              = false;

   if (i >= AUDIO_MIXER_MAX_SYSTEM_STREAMS)
      return;

   switch (audio_mixer_streams[i].state)
   {
      case AUDIO_STREAM_STATE_PLAYING:
      case AUDIO_STREAM_STATE_PLAYING_LOOPED:
      case AUDIO_STREAM_STATE_PLAYING_SEQUENTIAL:
         set_state = true;
         break;
      case AUDIO_STREAM_STATE_STOPPED:
      case AUDIO_STREAM_STATE_NONE:
         break;
   }

   if (set_state)
   {
      audio_mixer_voice_t *voice     = audio_mixer_streams[i].voice;

      if (voice)
         audio_mixer_stop(voice);
      audio_mixer_streams[i].state   = AUDIO_STREAM_STATE_STOPPED;
      audio_mixer_streams[i].volume  = 1.0f;
   }
}

void audio_driver_mixer_remove_stream(unsigned i)
{
   bool destroy                = false;

   if (i >= AUDIO_MIXER_MAX_SYSTEM_STREAMS)
      return;

   switch (audio_mixer_streams[i].state)
   {
      case AUDIO_STREAM_STATE_PLAYING:
      case AUDIO_STREAM_STATE_PLAYING_LOOPED:
      case AUDIO_STREAM_STATE_PLAYING_SEQUENTIAL:
         audio_driver_mixer_stop_stream(i);
         destroy = true;
         break;
      case AUDIO_STREAM_STATE_STOPPED:
         destroy = true;
         break;
      case AUDIO_STREAM_STATE_NONE:
         break;
   }

   if (destroy)
   {
      audio_mixer_sound_t *handle = audio_mixer_streams[i].handle;
      if (handle)
         audio_mixer_destroy(handle);

      if (!string_is_empty(audio_mixer_streams[i].name))
         free(audio_mixer_streams[i].name);

      audio_mixer_streams[i].state   = AUDIO_STREAM_STATE_NONE;
      audio_mixer_streams[i].stop_cb = NULL;
      audio_mixer_streams[i].volume  = 0.0f;
      audio_mixer_streams[i].handle  = NULL;
      audio_mixer_streams[i].voice   = NULL;
      audio_mixer_streams[i].name    = NULL;
   }
}

static void audio_driver_mixer_deinit(void)
{
   unsigned i;

   audio_mixer_active = false;

   for (i = 0; i < AUDIO_MIXER_MAX_SYSTEM_STREAMS; i++)
   {
      audio_driver_mixer_stop_stream(i);
      audio_driver_mixer_remove_stream(i);
   }

   audio_mixer_done();
}

bool audio_driver_deinit(void)
{
   audio_driver_mixer_deinit();
   audio_driver_free_devices_list();

   if (!audio_driver_deinit_internal())
      return false;
   return true;
}

bool audio_driver_set_callback(const void *data)
{
   const struct retro_audio_callback *cb = (const struct retro_audio_callback*)data;

   if (cb)
      audio_callback = *cb;

   return true;
}

bool audio_driver_enable_callback(void)
{
   if (!audio_callback.callback)
      return false;
   if (audio_callback.set_state)
      audio_callback.set_state(true);
   return true;
}

bool audio_driver_disable_callback(void)
{
   if (!audio_callback.callback)
      return false;

   if (audio_callback.set_state)
      audio_callback.set_state(false);
   return true;
}

/* Sets audio monitor rate to new value. */
void audio_driver_monitor_set_rate(void)
{
   settings_t *settings = config_get_ptr();
   double new_src_ratio = (double)settings->uints.audio_out_rate /
      audio_driver_input;

   audio_source_ratio_original = new_src_ratio;
   audio_source_ratio_current  = new_src_ratio;
}

bool audio_driver_callback(void)
{
   if (!audio_callback.callback)
      return false;

   if (audio_callback.callback)
      audio_callback.callback();

   return true;
}

bool audio_driver_has_callback(void)
{
   if (audio_callback.callback)
	   return true;
   return false;
}

bool audio_driver_toggle_mute(void)
{
   audio_driver_mute_enable  = !audio_driver_mute_enable;
   return true;
}

bool audio_driver_mixer_toggle_mute(void)
{
   audio_driver_mixer_mute_enable  = !audio_driver_mixer_mute_enable;
   return true;
}

static INLINE bool audio_driver_alive(void)
{
   if (     current_audio
         && current_audio->alive
         && audio_driver_context_audio_data)
      return current_audio->alive(audio_driver_context_audio_data);
   return false;
}

bool audio_driver_start(bool is_shutdown)
{
   if (!current_audio || !current_audio->start
         || !audio_driver_context_audio_data)
      goto error;
   if (!current_audio->start(audio_driver_context_audio_data, is_shutdown))
      goto error;

   return true;

error:
   RARCH_ERR("%s\n",
         msg_hash_to_str(MSG_FAILED_TO_START_AUDIO_DRIVER));
   audio_driver_active = false;
   return false;
}

bool audio_driver_stop(void)
{
   if (!current_audio || !current_audio->stop
         || !audio_driver_context_audio_data)
      return false;
   if (!audio_driver_alive())
      return false;
   return current_audio->stop(audio_driver_context_audio_data);
}

void audio_driver_unset_callback(void)
{
   audio_callback.callback  = NULL;
   audio_callback.set_state = NULL;
}

void audio_driver_frame_is_reverse(void)
{
   /* We just rewound. Flush rewind audio buffer. */
   audio_driver_flush(
         audio_driver_rewind_buf + audio_driver_rewind_ptr,
         audio_driver_rewind_size - audio_driver_rewind_ptr);
}

void audio_driver_destroy_data(void)
{
   audio_driver_context_audio_data = NULL;
}

void audio_driver_suspend(void)
{
   audio_suspended = true;
}

bool audio_driver_is_suspended(void)
{
   return audio_suspended;
}

void audio_driver_resume(void)
{
   audio_suspended = false;
}

void audio_driver_set_active(void)
{
   audio_driver_active = true;
}

bool audio_driver_is_active(void)
{
   return audio_driver_active;
}

void audio_driver_destroy(void)
{
   audio_driver_active   = false;
   current_audio         = NULL;
}

void audio_set_bool(enum audio_action action, bool val)
{
   switch (action)
   {
      case AUDIO_ACTION_MIXER:
         audio_mixer_active = val;
         break;
      case AUDIO_ACTION_NONE:
      default:
         break;
   }
}

void audio_set_float(enum audio_action action, float val)
{
   switch (action)
   {
      case AUDIO_ACTION_VOLUME_GAIN:
         audio_driver_volume_gain        = db_to_gain(val);
         break;
      case AUDIO_ACTION_MIXER_VOLUME_GAIN:
         audio_driver_mixer_volume_gain  = db_to_gain(val);
         break;
      case AUDIO_ACTION_RATE_CONTROL_DELTA:
         audio_driver_rate_control_delta = val;
         break;
      case AUDIO_ACTION_NONE:
      default:
         break;
   }
}

float *audio_get_float_ptr(enum audio_action action)
{
   switch (action)
   {
      case AUDIO_ACTION_RATE_CONTROL_DELTA:
         return &audio_driver_rate_control_delta;
      case AUDIO_ACTION_NONE:
      default:
         break;
   }

   return NULL;
}

bool *audio_get_bool_ptr(enum audio_action action)
{
   switch (action)
   {
      case AUDIO_ACTION_MIXER_MUTE_ENABLE:
         return &audio_driver_mixer_mute_enable;
      case AUDIO_ACTION_MUTE_ENABLE:
         return &audio_driver_mute_enable;
      case AUDIO_ACTION_NONE:
      default:
         break;
   }

   return NULL;
}

const char* audio_driver_get_ident(void)
{
   if (!current_audio)
      return NULL;

   return current_audio->ident;
}