= 1.00000000E+00 && _ax0023 < 2.00000000E+00) { _TMP13 = _x0023*_x0023; _TMP22 = (_TMP13*(-3.09999990E+00*_ax0023 + 1.56000004E+01) + -2.52000008E+01*_ax0023 + 1.28000002E+01)/6.00000000E+00; } else { _TMP22 = 0.00000000E+00; } } _x0027 = _x0021 - 1.00000000E+00; _ax0027 = abs(_x0027); if (_ax0027 < 1.00000000E+00) { _TMP12 = _x0027*_x0027; _TMP26 = (_TMP12*(8.10000038E+00*_ax0027 + -1.37999992E+01) + 5.80000019E+00)/6.00000000E+00; } else { if (_ax0027 >= 1.00000000E+00 && _ax0027 < 2.00000000E+00) { _TMP13 = _x0027*_x0027; _TMP26 = (_TMP13*(-3.09999990E+00*_ax0027 + 1.56000004E+01) + -2.52000008E+01*_ax0027 + 1.28000002E+01)/6.00000000E+00; } else { _TMP26 = 0.00000000E+00; } } _ax0031 = abs(_x0021); if (_ax0031 < 1.00000000E+00) { _TMP12 = _x0021*_x0021; _TMP30 = (_TMP12*(8.10000038E+00*_ax0031 + -1.37999992E+01) + 5.80000019E+00)/6.00000000E+00; } else { if (_ax0031 >= 1.00000000E+00 && _ax0031 < 2.00000000E+00) { _TMP13 = _x0021*_x0021; _TMP30 = (_TMP13*(-3.09999990E+00*_ax0031 + 1.56000004E+01) + -2.52000008E+01*_ax0031 + 1.28000002E+01)/6.00000000E+00; } else { _TMP30 = 0.00000000E+00; } } _x0035 = _x0021 + 1.00000000E+00; _ax0035 = abs(_x0035); if (_ax0035 < 1.00000000E+00) { _TMP12 = _x0035*_x0035; _TMP34 = (_TMP12*(8.10000038E+00*_ax0035 + -1.37999992E+01) + 5.80000019E+00)/6.00000000E+00; } else { if (_ax0035 >= 1.00000000E+00 && _ax0035 < 2.00000000E+00) { _TMP13 = _x0035*_x0035; _TMP34 = (_TMP13*(-3.09999990E+00*_ax0035 + 1.56000004E+01) + -2.52000008E+01*_ax0035 + 1.28000002E+01)/6.00000000E+00; } else { _TMP34 = 0.00000000E+00; } } _linetaps1 = vec4(_TMP22, _TMP26, _TMP30, _TMP34); _x0039 = 1.00000000E+00 - _f.y; _x0041 = _x0039 - 2.00000000E+00; _ax0041 = abs(_x0041); if (_ax0041 < 1.00000000E+00) { _TMP12 = _x0041*_x0041; _TMP40 = (_TMP12*(8.10000038E+00*_ax0041 + -1.37999992E+01) + 5.80000019E+00)/6.00000000E+00; } else { if (_ax0041 >= 1.00000000E+00 && _ax0041 < 2.00000000E+00) { _TMP13 = _x0041*_x0041; _TMP40 = (_TMP13*(-3.09999990E+00*_ax0041 + 1.56000004E+01) + -2.52000008E+01*_ax0041 + 1.28000002E+01)/6.00000000E+00; } else { _TMP40 = 0.00000000E+00; } } _x0045 = _x0039 - 1.00000000E+00; _ax0045 = abs(_x0045); if (_ax0045 < 1.00000000E+00) { _TMP12 = _x0045*_x0045; _TMP44 = (_TMP12*(8.10000038E+00*_ax0045 + -1.37999992E+01) + 5.80000019E+00)/6.00000000E+00; } else { if (_ax0045 >= 1.00000000E+00 && _ax0045 < 2.00000000E+00) { _TMP13 = _x0045*_x0045; _TMP44 = (_TMP13*(-3.09999990E+00*_ax0045 + 1.56000004E+01) + -2.52000008E+01*_ax0045 + 1.28000002E+01)/6.00000000E+00; } else { _TMP44 = 0.00000000E+00; } } _ax0049 = abs(_x0039); if (_ax0049 < 1.00000000E+00) { _TMP12 = _x0039*_x0039; _TMP48 = (_TMP12*(8.10000038E+00*_ax0049 + -1.37999992E+01) + 5.80000019E+00)/6.00000000E+00; } else { if (_ax0049 >= 1.00000000E+00 && _ax0049 < 2.00000000E+00) { _TMP13 = _x0039*_x0039; _TMP48 = (_TMP13*(-3.09999990E+00*_ax0049 + 1.56000004E+01) + -2.52000008E+01*_ax0049 + 1.28000002E+01)/6.00000000E+00; } else { _TMP48 = 0.00000000E+00; } } _x0053 = _x0039 + 1.00000000E+00; _ax0053 = abs(_x0053); if (_ax0053 < 1.00000000E+00) { _TMP12 = _x0053*_x0053; _TMP52 = (_TMP12*(8.10000038E+00*_ax0053 + -1.37999992E+01) + 5.80000019E+00)/6.00000000E+00; } else { if (_ax0053 >= 1.00000000E+00 && _ax0053 < 2.00000000E+00) { _TMP13 = _x0053*_x0053; _TMP52 = (_TMP13*(-3.09999990E+00*_ax0053 + 1.56000004E+01) + -2.52000008E+01*_ax0053 + 1.28000002E+01)/6.00000000E+00; } else { _TMP52 = 0.00000000E+00; } } _columntaps = vec4(_TMP40, _TMP44, _TMP48, _TMP52); _linetaps1 = _linetaps1/(_linetaps1.x + _linetaps1.y + _linetaps1.z + _linetaps1.w); _columntaps = _columntaps/(_columntaps.x + _columntaps.y + _columntaps.z + _columntaps.w); _xystart = (-1.50000000E+00 - _f)*_stepxy + _pos; _xpos2 = vec4(_xystart.x, _xystart.x + _stepxy.x, _xystart.x + _stepxy.x*2.00000000E+00, _xystart.x + _stepxy.x*3.00000000E+00); _c0061 = vec2(_xpos2.x, _xystart.y); _TMP14 = texture2D(rubyTexture, _c0061); _TMP8 = _TMP14.xyz; _c0065 = vec2(_xpos2.y, _xystart.y); _TMP14 = texture2D(rubyTexture, _c0065); _TMP9 = _TMP14.xyz; _c0069 = vec2(_xpos2.z, _xystart.y); _TMP14 = texture2D(rubyTexture, _c0069); _TMP10 = _TMP14.xyz; _c0073 = vec2(_xpos2.w, _xystart.y); _TMP14 = texture2D(rubyTexture, _c0073); _TMP0 = _TMP8*_linetaps1.x + _TMP9*_linetaps1.y + _TMP10*_linetaps1.z + _TMP14.xyz*_linetaps1.w; _ypos0075 = _xystart.y + _stepxy.y; _c0079 = vec2(_xpos2.x, _ypos0075); _TMP14 = texture2D(rubyTexture, _c0079); _TMP8 = _TMP14.xyz; _c0083 = vec2(_xpos2.y, _ypos0075); _TMP14 = texture2D(rubyTexture, _c0083); _TMP9 = _TMP14.xyz; _c0087 = vec2(_xpos2.z, _ypos0075); _TMP14 = texture2D(rubyTexture, _c0087); _TMP10 = _TMP14.xyz; _c0091 = vec2(_xpos2.w, _ypos0075); _TMP14 = texture2D(rubyTexture, _c0091); _TMP1 = _TMP8*_linetaps1.x + _TMP9*_linetaps1.y + _TMP10*_linetaps1.z + _TMP14.xyz*_linetaps1.w; _ypos0093 = _xystart.y + _stepxy.y*2.00000000E+00; _c0097 = vec2(_xpos2.x, _ypos0093); _TMP14 = texture2D(rubyTexture, _c0097); _TMP8 = _TMP14.xyz; _c0101 = vec2(_xpos2.y, _ypos0093); _TMP14 = texture2D(rubyTexture, _c0101); _TMP9 = _TMP14.xyz; _c0105 = vec2(_xpos2.z, _ypos0093); _TMP14 = texture2D(rubyTexture, _c0105); _TMP10 = _TMP14.xyz; _c0109 = vec2(_xpos2.w, _ypos0093); _TMP14 = texture2D(rubyTexture, _c0109); _TMP2 = _TMP8*_linetaps1.x + _TMP9*_linetaps1.y + _TMP10*_linetaps1.z + _TMP14.xyz*_linetaps1.w; _ypos0111 = _xystart.y + _stepxy.y*3.00000000E+00; _c0115 = vec2(_xpos2.x, _ypos0111); _TMP14 = texture2D(rubyTexture, _c0115); _TMP8 = _TMP14.xyz; _c0119 = vec2(_xpos2.y, _ypos0111); _TMP14 = texture2D(rubyTexture, _c0119); _TMP9 = _TMP14.xyz; _c0123 = vec2(_xpos2.z, _ypos0111); _TMP14 = texture2D(rubyTexture, _c0123); _TMP10 = _TMP14.xyz; _c0127 = vec2(_xpos2.w, _ypos0111); _TMP14 = texture2D(rubyTexture, _c0127); _TMP3 = _TMP8*_linetaps1.x + _TMP9*_linetaps1.y + _TMP10*_linetaps1.z + _TMP14.xyz*_linetaps1.w; _TMP17 = _TMP0*_columntaps.x + _TMP1*_columntaps.y + _TMP2*_columntaps.z + _TMP3*_columntaps.w; _OUT._color = vec4(float(_TMP17.x), float(_TMP17.y), float(_TMP17.z), 1.00000000E+00); gl_FragColor = vec4(float(_OUT._color.x), float(_OUT._color.y), float(_OUT._color.z), float(_OUT._color.w)); return; } ]]>