/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * Copyright (C) 2014-2017 - Jean-André Santoni * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #ifdef HAVE_CONFIG_H #include "../config.h" #endif #include #include "widgets/menu_input_dialog.h" #include "widgets/menu_osk.h" #include "menu_driver.h" #include "menu_animation.h" #include "../configuration.h" #include "../retroarch.h" #include "../tasks/tasks_internal.h" static unsigned char menu_keyboard_key_state[RETROK_LAST] = {0}; /* This function gets called for handling pointer events. * * Pointer events are touchscreen events that are spawned * by touchpad/touchscreen. */ static int menu_event_pointer(unsigned *action) { rarch_joypad_info_t joypad_info; int pointer_x, pointer_y; size_t fb_pitch; unsigned fb_width, fb_height; const struct retro_keybind *binds[MAX_USERS] = {NULL}; const input_driver_t *input_ptr = input_get_ptr(); void *input_data = input_get_data(); menu_input_t *menu_input = menu_input_get_ptr(); int pointer_device = menu_driver_is_texture_set() ? RETRO_DEVICE_POINTER : RARCH_DEVICE_POINTER_SCREEN; menu_display_get_fb_size(&fb_width, &fb_height, &fb_pitch); joypad_info.joy_idx = 0; joypad_info.auto_binds = NULL; joypad_info.axis_threshold = 0.0f; pointer_x = input_ptr->input_state(input_data, joypad_info, binds, 0, pointer_device, 0, RETRO_DEVICE_ID_POINTER_X); pointer_y = input_ptr->input_state(input_data, joypad_info, binds, 0, pointer_device, 0, RETRO_DEVICE_ID_POINTER_Y); menu_input->pointer.pressed[0] = input_ptr->input_state(input_data, joypad_info, binds, 0, pointer_device, 0, RETRO_DEVICE_ID_POINTER_PRESSED); menu_input->pointer.pressed[1] = input_ptr->input_state(input_data, joypad_info, binds, 0, pointer_device, 1, RETRO_DEVICE_ID_POINTER_PRESSED); menu_input->pointer.back = input_ptr->input_state(input_data, joypad_info, binds, 0, pointer_device, 0, RARCH_DEVICE_ID_POINTER_BACK); menu_input->pointer.x = ((pointer_x + 0x7fff) * (int)fb_width) / 0xFFFF; menu_input->pointer.y = ((pointer_y + 0x7fff) * (int)fb_height) / 0xFFFF; return 0; } /* Check if a specific keyboard key has been pressed. */ unsigned char menu_event_kb_is_set(enum retro_key key) { return menu_keyboard_key_state[key]; } /* Set a specific keyboard key latch. */ static void menu_event_kb_set_internal(unsigned idx, unsigned char key) { menu_keyboard_key_state[idx] = key; } /* Set a specific keyboard key. * * 'down' sets the latch (true would * mean the key is being pressed down, while 'false' would mean that * the key has been released). **/ void menu_event_kb_set(bool down, enum retro_key key) { if (key == RETROK_UNKNOWN) { unsigned i; for (i = 0; i < RETROK_LAST; i++) menu_event_kb_set_internal(i, (menu_event_kb_is_set((enum retro_key)i) & 1) << 1); } else menu_event_kb_set_internal(key, ((menu_event_kb_is_set(key) & 1) << 1) | down); } /* * This function gets called in order to process all input events * for the current frame. * * Sends input code to menu for one frame. * * It uses as input the local variables' input' and 'trigger_input'. * * Mouse and touch input events get processed inside this function. * * NOTE: 'input' and 'trigger_input' is sourced from the keyboard and/or * the gamepad. It does not contain input state derived from the mouse * and/or touch - this gets dealt with separately within this function. * * TODO/FIXME - maybe needs to be overhauled so we can send multiple * events per frame if we want to, and we shouldn't send the * entire button state either but do a separate event per button * state. */ unsigned menu_event(retro_bits_t* p_input, retro_bits_t* p_trigger_input) { menu_animation_ctx_delta_t delta; float delta_time; /* Used for key repeat */ static float delay_timer = 0.0f; static float delay_count = 0.0f; unsigned ret = MENU_ACTION_NOOP; static bool initial_held = true; static bool first_held = false; bool set_scroll = false; bool mouse_enabled = false; size_t new_scroll_accel = 0; menu_input_t *menu_input = NULL; settings_t *settings = config_get_ptr(); static unsigned ok_old = 0; bool input_swap_override = input_autoconfigure_get_swap_override(); unsigned menu_ok_btn = (!input_swap_override && settings->bools.input_menu_swap_ok_cancel_buttons) ? RETRO_DEVICE_ID_JOYPAD_B : RETRO_DEVICE_ID_JOYPAD_A; unsigned menu_cancel_btn = (!input_swap_override && settings->bools.input_menu_swap_ok_cancel_buttons) ? RETRO_DEVICE_ID_JOYPAD_A : RETRO_DEVICE_ID_JOYPAD_B; unsigned ok_current = BIT256_GET_PTR(p_input, menu_ok_btn ); unsigned ok_trigger = ok_current & ~ok_old; ok_old = ok_current; if (bits_any_set(p_input->data, ARRAY_SIZE(p_input->data))) { if (!first_held) { /* don't run anything first frame, only capture held inputs * for old_input_state. */ first_held = true; delay_timer = initial_held ? 12 : 6; delay_count = 0; } if (delay_count >= delay_timer) { uint32_t input_repeat = 0; BIT32_SET(input_repeat, RETRO_DEVICE_ID_JOYPAD_UP); BIT32_SET(input_repeat, RETRO_DEVICE_ID_JOYPAD_DOWN); BIT32_SET(input_repeat, RETRO_DEVICE_ID_JOYPAD_LEFT); BIT32_SET(input_repeat, RETRO_DEVICE_ID_JOYPAD_RIGHT); BIT32_SET(input_repeat, RETRO_DEVICE_ID_JOYPAD_L); BIT32_SET(input_repeat, RETRO_DEVICE_ID_JOYPAD_R); set_scroll = true; first_held = false; p_trigger_input->data[0] |= p_input->data[0] & input_repeat; menu_driver_ctl(MENU_NAVIGATION_CTL_GET_SCROLL_ACCEL, &new_scroll_accel); new_scroll_accel = MIN(new_scroll_accel + 1, 64); } initial_held = false; } else { set_scroll = true; first_held = false; initial_held = true; } if (set_scroll) menu_driver_ctl(MENU_NAVIGATION_CTL_SET_SCROLL_ACCEL, &new_scroll_accel); menu_animation_ctl(MENU_ANIMATION_CTL_DELTA_TIME, &delta_time); delta.current = delta_time; if (menu_animation_get_ideal_delta_time(&delta)) delay_count += delta.ideal; if (menu_input_dialog_get_display_kb()) { menu_event_osk_iterate(); if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_DOWN)) { if (menu_event_get_osk_ptr() < 33) menu_event_set_osk_ptr(menu_event_get_osk_ptr() + OSK_CHARS_PER_LINE); } if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_UP)) { if (menu_event_get_osk_ptr() >= OSK_CHARS_PER_LINE) menu_event_set_osk_ptr(menu_event_get_osk_ptr() - OSK_CHARS_PER_LINE); } if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_RIGHT)) { if (menu_event_get_osk_ptr() < 43) menu_event_set_osk_ptr(menu_event_get_osk_ptr() + 1); } if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_LEFT)) { if (menu_event_get_osk_ptr() >= 1) menu_event_set_osk_ptr(menu_event_get_osk_ptr() - 1); } if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_L)) { if (menu_event_get_osk_idx() > OSK_TYPE_UNKNOWN + 1) menu_event_set_osk_idx((enum osk_type)(menu_event_get_osk_idx() - 1)); else menu_event_set_osk_idx((enum osk_type)(OSK_TYPE_LAST - 1)); } if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_R)) { if (menu_event_get_osk_idx() < OSK_TYPE_LAST - 1) menu_event_set_osk_idx((enum osk_type)(menu_event_get_osk_idx() + 1)); else menu_event_set_osk_idx((enum osk_type)(OSK_TYPE_UNKNOWN + 1)); } if (BIT256_GET_PTR(p_trigger_input, menu_ok_btn)) { if (menu_event_get_osk_ptr() >= 0) menu_event_osk_append(menu_event_get_osk_ptr()); } if (BIT256_GET_PTR(p_trigger_input, menu_cancel_btn)) { input_keyboard_event(true, '\x7f', '\x7f', 0, RETRO_DEVICE_KEYBOARD); } /* send return key to close keyboard input window */ if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_START)) input_keyboard_event(true, '\n', '\n', 0, RETRO_DEVICE_KEYBOARD); BIT256_CLEAR_ALL_PTR(p_trigger_input); } else { if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_UP)) ret = MENU_ACTION_UP; else if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_DOWN)) ret = MENU_ACTION_DOWN; else if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_LEFT)) ret = MENU_ACTION_LEFT; else if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_RIGHT)) ret = MENU_ACTION_RIGHT; else if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_L)) ret = MENU_ACTION_SCROLL_UP; else if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_R)) ret = MENU_ACTION_SCROLL_DOWN; else if (ok_trigger) ret = MENU_ACTION_OK; else if (BIT256_GET_PTR(p_trigger_input, menu_cancel_btn)) ret = MENU_ACTION_CANCEL; else if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_X)) ret = MENU_ACTION_SEARCH; else if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_Y)) ret = MENU_ACTION_SCAN; else if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_START)) ret = MENU_ACTION_START; else if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_SELECT)) ret = MENU_ACTION_INFO; else if (BIT256_GET_PTR(p_trigger_input, RARCH_MENU_TOGGLE)) ret = MENU_ACTION_TOGGLE; } if (menu_event_kb_is_set(RETROK_F11)) { command_event(CMD_EVENT_GRAB_MOUSE_TOGGLE, NULL); menu_event_kb_set_internal(RETROK_F11, 0); } if (BIT256_GET_PTR(p_trigger_input, RARCH_QUIT_KEY)) return MENU_ACTION_QUIT; mouse_enabled = settings->bools.menu_mouse_enable; #ifdef HAVE_OVERLAY if (!mouse_enabled) mouse_enabled = !(settings->bools.input_overlay_enable && input_overlay_is_alive(overlay_ptr)); #endif if (!(menu_input = menu_input_get_ptr())) return 0; if (!mouse_enabled) menu_input->mouse.ptr = 0; if (settings->bools.menu_pointer_enable) menu_event_pointer(&ret); else { menu_input->pointer.x = 0; menu_input->pointer.y = 0; menu_input->pointer.dx = 0; menu_input->pointer.dy = 0; menu_input->pointer.accel = 0; menu_input->pointer.pressed[0] = false; menu_input->pointer.pressed[1] = false; menu_input->pointer.back = false; menu_input->pointer.ptr = 0; } return ret; }