/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2013 - Hans-Kristian Arntzen * Copyright (C) 2011-2013 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include "platform_inl.h" #if defined(_XBOX360) #include #include "../../360/frontend-xdk/menu.h" #include "../../xdk/menu_shared.h" #elif defined(_XBOX1) #include "../../xbox1/frontend/RetroLaunch/IoSupport.h" #include "../../console/rmenu/rmenu.h" #endif #include #ifdef _XBOX #include "../../xdk/xdk_d3d.h" #endif #include "../../console/rarch_console.h" #include "../../console/rarch_console_exec.h" #include "../../console/rarch_console_libretro_mgmt.h" #include "../../console/rarch_console_config.h" #include "../../conf/config_file.h" #include "../../conf/config_file_macros.h" #include "../../file.h" #include "../../general.h" static void get_environment_settings(int argc, char *argv[]) { HRESULT ret; (void)argc; (void)argv; (void)ret; #ifdef HAVE_HDD_CACHE_PARTITION ret = XSetFileCacheSize(0x100000); if(ret != TRUE) { RARCH_ERR("Couldn't change number of bytes reserved for file system cache.\n"); } ret = XFileCacheInit(XFILECACHE_CLEAR_ALL, 0x100000, XFILECACHE_DEFAULT_THREAD, 0, 1); if(ret != ERROR_SUCCESS) { RARCH_ERR("File cache could not be initialized.\n"); } XFlushUtilityDrive(); #endif #ifdef _XBOX360 // detect install environment unsigned long license_mask; if (XContentGetLicenseMask(&license_mask, NULL) != ERROR_SUCCESS) { RARCH_LOG("RetroArch was launched as a standalone DVD, or using DVD emulation, or from the development area of the HDD.\n"); } else { XContentQueryVolumeDeviceType("GAME",&g_extern.file_state.volume_device_type, NULL); switch(g_extern.file_state.volume_device_type) { case XCONTENTDEVICETYPE_HDD: RARCH_LOG("RetroArch was launched from a content package on HDD.\n"); break; case XCONTENTDEVICETYPE_MU: RARCH_LOG("RetroArch was launched from a content package on USB or Memory Unit.\n"); break; case XCONTENTDEVICETYPE_ODD: RARCH_LOG("RetroArch was launched from a content package on Optical Disc Drive.\n"); break; default: RARCH_LOG("RetroArch was launched from a content package on an unknown device type.\n"); break; } } #endif #if defined(_XBOX1) strlcpy(default_paths.core_dir, "D:", sizeof(default_paths.core_dir)); strlcpy(g_extern.config_path, "D:\\retroarch.cfg", sizeof(g_extern.config_path)); strlcpy(default_paths.system_dir, "D:\\system", sizeof(default_paths.system_dir)); strlcpy(default_paths.filesystem_root_dir, "D:", sizeof(default_paths.filesystem_root_dir)); strlcpy(default_paths.executable_extension, ".xbe", sizeof(default_paths.executable_extension)); strlcpy(default_paths.filebrowser_startup_dir, "D:", sizeof(default_paths.filebrowser_startup_dir)); strlcpy(default_paths.screenshots_dir, "D:\\screenshots", sizeof(default_paths.screenshots_dir)); snprintf(default_paths.salamander_file, sizeof(default_paths.salamander_file), "default.xbe"); #elif defined(_XBOX360) #ifdef HAVE_HDD_CACHE_PARTITION strlcpy(default_paths.cache_dir, "cache:\\", sizeof(default_paths.cache_dir)); #endif strlcpy(default_paths.filesystem_root_dir, "game:\\", sizeof(default_paths.filesystem_root_dir)); strlcpy(default_paths.screenshots_dir, "game:", sizeof(default_paths.screenshots_dir)); strlcpy(default_paths.shader_file, "game:\\media\\shaders\\stock.cg", sizeof(default_paths.shader_file)); strlcpy(g_extern.config_path, "game:\\retroarch.cfg", sizeof(g_extern.config_path)); strlcpy(default_paths.system_dir, "game:\\system", sizeof(default_paths.system_dir)); strlcpy(default_paths.executable_extension, ".xex", sizeof(default_paths.executable_extension)); strlcpy(default_paths.filebrowser_startup_dir, "game:", sizeof(default_paths.filebrowser_startup_dir)); snprintf(default_paths.salamander_file, sizeof(default_paths.salamander_file), "default.xex"); #endif } static void system_post_init(void) { } static void system_init(void) { #if defined (HAVE_LOGGER) || defined(HAVE_FILE_LOGGER) inl_logger_init(); #endif #ifdef _XBOX1 // Mount drives xbox_io_mount("A:", "cdrom0"); xbox_io_mount("C:", "Harddisk0\\Partition0"); xbox_io_mount("E:", "Harddisk0\\Partition1"); xbox_io_mount("Z:", "Harddisk0\\Partition2"); xbox_io_mount("F:", "Harddisk0\\Partition6"); xbox_io_mount("G:", "Harddisk0\\Partition7"); #endif } static void system_process_args(int argc, char *argv[]) { (void)argc; (void)argv; } static void system_deinit(void) { #if defined (HAVE_LOGGER) || defined(HAVE_FILE_LOGGER) logger_deinit(); #endif } static void system_deinit_save(void) { } static void system_exitspawn(void) { if(g_extern.console.external_launch.enable) rarch_console_exec(g_extern.console.external_launch.launch_app); }