/* xaudio.h (2010-08-14) / (2012-12-04) authors: OV2, Themaister */ // Kinda stripped down. Only contains the bare essentials used in RetroArch. #ifndef XAUDIO2_XDK360_H #define XAUDIO2_XDK360_H #include // For DEFINE_CLSID and DEFINE_IID DEFINE_CLSID(XAudio2, 3eda9b49, 2085, 498b, 9b, b2, 39, a6, 77, 84, 93, de); DEFINE_CLSID(XAudio2_Debug, 47199894, 7cc2, 444d, 98, 73, ce, d2, 56, 2c, c6, 0e); DEFINE_IID(IXAudio2, 8bcf1f58, 9fe7, 4583, 8a, c6, e2, ad, c4, 65, c8, bb); // Ignore the rest of this header if only the GUID definitions were requested #ifndef GUID_DEFS_ONLY #include "objbase.h" // Xbox COM declarations (IUnknown, etc) #include // Basic audio data types and constants #include // Data types and constants for XMA2 audio // All structures defined in this file use tight field packing #pragma pack(push, 1) // Numeric boundary values #define XAUDIO2_MAX_BUFFER_BYTES 0x80000000 // Maximum bytes allowed in a source buffer #define XAUDIO2_MAX_QUEUED_BUFFERS 64 // Maximum buffers allowed in a voice queue #define XAUDIO2_MAX_BUFFERS_SYSTEM 2 // Maximum buffers allowed for system threads (Xbox 360 only) #define XAUDIO2_MAX_AUDIO_CHANNELS 64 // Maximum channels in an audio stream #define XAUDIO2_MIN_SAMPLE_RATE 1000 // Minimum audio sample rate supported #define XAUDIO2_MAX_SAMPLE_RATE 200000 // Maximum audio sample rate supported #define XAUDIO2_MAX_VOLUME_LEVEL 16777216.0f // Maximum acceptable volume level (2^24) #define XAUDIO2_MIN_FREQ_RATIO (1/1024.0f) // Minimum SetFrequencyRatio argument #define XAUDIO2_MAX_FREQ_RATIO 1024.0f // Maximum MaxFrequencyRatio argument #define XAUDIO2_DEFAULT_FREQ_RATIO 2.0f // Default MaxFrequencyRatio argument #define XAUDIO2_MAX_FILTER_ONEOVERQ 1.5f // Maximum XAUDIO2_FILTER_PARAMETERS.OneOverQ #define XAUDIO2_MAX_FILTER_FREQUENCY 1.0f // Maximum XAUDIO2_FILTER_PARAMETERS.Frequency #define XAUDIO2_MAX_LOOP_COUNT 254 // Maximum non-infinite XAUDIO2_BUFFER.LoopCount #define XAUDIO2_MAX_INSTANCES 8 // Maximum simultaneous XAudio2 objects on Xbox 360 #define XAUDIO2_MAX_RATIO_TIMES_RATE_XMA_MONO 600000 #define XAUDIO2_MAX_RATIO_TIMES_RATE_XMA_MULTICHANNEL 300000 // Numeric values with special meanings #define XAUDIO2_COMMIT_NOW 0 // Used as an OperationSet argument #define XAUDIO2_COMMIT_ALL 0 // Used in IXAudio2::CommitChanges #define XAUDIO2_INVALID_OPSET (UINT32)(-1) // Not allowed for OperationSet arguments #define XAUDIO2_NO_LOOP_REGION 0 // Used in XAUDIO2_BUFFER.LoopCount #define XAUDIO2_LOOP_INFINITE 255 // Used in XAUDIO2_BUFFER.LoopCount #define XAUDIO2_DEFAULT_CHANNELS 0 // Used in CreateMasteringVoice #define XAUDIO2_DEFAULT_SAMPLERATE 0 // Used in CreateMasteringVoice // Flags #define XAUDIO2_DEBUG_ENGINE 0x0001 // Used in XAudio2Create on Windows only #define XAUDIO2_VOICE_NOPITCH 0x0002 // Used in IXAudio2::CreateSourceVoice #define XAUDIO2_VOICE_NOSRC 0x0004 // Used in IXAudio2::CreateSourceVoice #define XAUDIO2_VOICE_USEFILTER 0x0008 // Used in IXAudio2::CreateSource/SubmixVoice #define XAUDIO2_VOICE_MUSIC 0x0010 // Used in IXAudio2::CreateSourceVoice #define XAUDIO2_PLAY_TAILS 0x0020 // Used in IXAudio2SourceVoice::Stop #define XAUDIO2_END_OF_STREAM 0x0040 // Used in XAUDIO2_BUFFER.Flags #define XAUDIO2_SEND_USEFILTER 0x0080 // Used in XAUDIO2_SEND_DESCRIPTOR.Flags // Default parameters for the built-in filter #define XAUDIO2_DEFAULT_FILTER_TYPE LowPassFilter #define XAUDIO2_DEFAULT_FILTER_FREQUENCY XAUDIO2_MAX_FILTER_FREQUENCY #define XAUDIO2_DEFAULT_FILTER_ONEOVERQ 1.0f // Internal XAudio2 constants #define XAUDIO2_QUANTUM_NUMERATOR 2 // On Xbox 360, XAudio2 processes audio #define XAUDIO2_QUANTUM_DENOMINATOR 375 // in 5.333ms chunks (= 2/375 seconds) #define XAUDIO2_QUANTUM_MS (1000.0f * XAUDIO2_QUANTUM_NUMERATOR / XAUDIO2_QUANTUM_DENOMINATOR) // XAudio2 error codes #define FACILITY_XAUDIO2 0x896 #define XAUDIO2_E_INVALID_CALL 0x88960001 // An API call or one of its arguments was illegal #define XAUDIO2_E_XMA_DECODER_ERROR 0x88960002 // The XMA hardware suffered an unrecoverable error #define XAUDIO2_E_XAPO_CREATION_FAILED 0x88960003 // XAudio2 failed to initialize an XAPO effect #define XAUDIO2_E_DEVICE_INVALIDATED 0x88960004 // An audio device became unusable (unplugged, etc) #define FWD_DECLARE(x) typedef interface x x FWD_DECLARE(IXAudio2); FWD_DECLARE(IXAudio2Voice); FWD_DECLARE(IXAudio2SourceVoice); FWD_DECLARE(IXAudio2SubmixVoice); FWD_DECLARE(IXAudio2MasteringVoice); FWD_DECLARE(IXAudio2EngineCallback); FWD_DECLARE(IXAudio2VoiceCallback); typedef enum XAUDIO2_XBOX_HWTHREAD_SPECIFIER { XboxThread0 = 0x01, XboxThread1 = 0x02, XboxThread2 = 0x04, XboxThread3 = 0x08, XboxThread4 = 0x10, XboxThread5 = 0x20, XAUDIO2_ANY_PROCESSOR = XboxThread4, XAUDIO2_DEFAULT_PROCESSOR = XAUDIO2_ANY_PROCESSOR } XAUDIO2_XBOX_HWTHREAD_SPECIFIER, XAUDIO2_PROCESSOR; typedef enum XAUDIO2_DEVICE_ROLE { NotDefaultDevice = 0x0, DefaultConsoleDevice = 0x1, DefaultMultimediaDevice = 0x2, DefaultCommunicationsDevice = 0x4, DefaultGameDevice = 0x8, GlobalDefaultDevice = 0xf, InvalidDeviceRole = ~GlobalDefaultDevice } XAUDIO2_DEVICE_ROLE; typedef struct XAUDIO2_DEVICE_DETAILS { WCHAR DeviceID[256]; // String identifier for the audio device. WCHAR DisplayName[256]; // Friendly name suitable for display to a human. XAUDIO2_DEVICE_ROLE Role; // Roles that the device should be used for. WAVEFORMATEXTENSIBLE OutputFormat; // The device's native PCM audio output format. } XAUDIO2_DEVICE_DETAILS; typedef struct XAUDIO2_VOICE_DETAILS { UINT32 CreationFlags; // Flags the voice was created with. UINT32 InputChannels; // Channels in the voice's input audio. UINT32 InputSampleRate; // Sample rate of the voice's input audio. } XAUDIO2_VOICE_DETAILS; // Used in XAUDIO2_VOICE_SENDS below typedef struct XAUDIO2_SEND_DESCRIPTOR { UINT32 Flags; // Either 0 or XAUDIO2_SEND_USEFILTER. IXAudio2Voice* pOutputVoice; // This send's destination voice. } XAUDIO2_SEND_DESCRIPTOR; // Used in the voice creation functions and in IXAudio2Voice::SetOutputVoices typedef struct XAUDIO2_VOICE_SENDS { UINT32 SendCount; // Number of sends from this voice. XAUDIO2_SEND_DESCRIPTOR* pSends; // Array of SendCount send descriptors. } XAUDIO2_VOICE_SENDS; // Used in XAUDIO2_EFFECT_CHAIN below typedef struct XAUDIO2_EFFECT_DESCRIPTOR { IUnknown* pEffect; // Pointer to the effect object's IUnknown interface. BOOL InitialState; // TRUE if the effect should begin in the enabled state. UINT32 OutputChannels; // How many output channels the effect should produce. } XAUDIO2_EFFECT_DESCRIPTOR; // Used in the voice creation functions and in IXAudio2Voice::SetEffectChain typedef struct XAUDIO2_EFFECT_CHAIN { UINT32 EffectCount; // Number of effects in this voice's effect chain. XAUDIO2_EFFECT_DESCRIPTOR* pEffectDescriptors; // Array of effect descriptors. } XAUDIO2_EFFECT_CHAIN; // Used in XAUDIO2_FILTER_PARAMETERS below typedef enum XAUDIO2_FILTER_TYPE { LowPassFilter, // Attenuates frequencies above the cutoff frequency. BandPassFilter, // Attenuates frequencies outside a given range. HighPassFilter, // Attenuates frequencies below the cutoff frequency. NotchFilter // Attenuates frequencies inside a given range. } XAUDIO2_FILTER_TYPE; // Used in IXAudio2Voice::Set/GetFilterParameters and Set/GetOutputFilterParameters typedef struct XAUDIO2_FILTER_PARAMETERS { XAUDIO2_FILTER_TYPE Type; // Low-pass, band-pass or high-pass. float Frequency; // Radian frequency (2 * sin(pi*CutoffFrequency/SampleRate)); // must be >= 0 and <= XAUDIO2_MAX_FILTER_FREQUENCY // (giving a maximum CutoffFrequency of SampleRate/6). float OneOverQ; // Reciprocal of the filter's quality factor Q; // must be > 0 and <= XAUDIO2_MAX_FILTER_ONEOVERQ. } XAUDIO2_FILTER_PARAMETERS; // Used in IXAudio2SourceVoice::SubmitSourceBuffer typedef struct XAUDIO2_BUFFER { UINT32 Flags; // Either 0 or XAUDIO2_END_OF_STREAM. UINT32 AudioBytes; // Size of the audio data buffer in bytes. const BYTE* pAudioData; // Pointer to the audio data buffer. UINT32 PlayBegin; // First sample in this buffer to be played. UINT32 PlayLength; // Length of the region to be played in samples, // or 0 to play the whole buffer. UINT32 LoopBegin; // First sample of the region to be looped. UINT32 LoopLength; // Length of the desired loop region in samples, // or 0 to loop the entire buffer. UINT32 LoopCount; // Number of times to repeat the loop region, // or XAUDIO2_LOOP_INFINITE to loop forever. void* pContext; // Context value to be passed back in callbacks. } XAUDIO2_BUFFER; typedef struct XAUDIO2_BUFFER_WMA { const UINT32* pDecodedPacketCumulativeBytes; // Decoded packet's cumulative size array. // Each element is the number of bytes accumulated // when the corresponding XWMA packet is decoded in // order. The array must have PacketCount elements. UINT32 PacketCount; // Number of XWMA packets submitted. Must be >= 1 and // divide evenly into XAUDIO2_BUFFER.AudioBytes. } XAUDIO2_BUFFER_WMA; // Returned by IXAudio2SourceVoice::GetState typedef struct XAUDIO2_VOICE_STATE { void* pCurrentBufferContext; // The pContext value provided in the XAUDIO2_BUFFER // that is currently being processed, or NULL if // there are no buffers in the queue. UINT32 BuffersQueued; // Number of buffers currently queued on the voice // (including the one that is being processed). UINT64 SamplesPlayed; // Total number of samples produced by the voice since // it began processing the current audio stream. } XAUDIO2_VOICE_STATE; #define XAUDIO2_LOG_ERRORS 0x0001 // For handled errors with serious effects. #define XAUDIO2_LOG_WARNINGS 0x0002 // For handled errors that may be recoverable. #define XAUDIO2_LOG_INFO 0x0004 // Informational chit-chat (e.g. state changes). #define XAUDIO2_LOG_DETAIL 0x0008 // More detailed chit-chat. #define XAUDIO2_LOG_API_CALLS 0x0010 // Public API function entries and exits. #define XAUDIO2_LOG_FUNC_CALLS 0x0020 // Internal function entries and exits. #define XAUDIO2_LOG_TIMING 0x0040 // Delays detected and other timing data. #define XAUDIO2_LOG_LOCKS 0x0080 // Usage of critical sections and mutexes. #define XAUDIO2_LOG_MEMORY 0x0100 // Memory heap usage information. #define XAUDIO2_LOG_STREAMING 0x1000 // Audio streaming information. #define X2DEFAULT(x) #undef INTERFACE #define INTERFACE IXAudio2 DECLARE_INTERFACE_(IXAudio2, IUnknown) { STDMETHOD(QueryInterface) (THIS_ REFIID riid, __deref_out void** ppvInterface) PURE; STDMETHOD_(ULONG, AddRef) (THIS) PURE; STDMETHOD_(ULONG, Release) (THIS) PURE; STDMETHOD(GetDeviceCount) (THIS_ __out UINT32* pCount) PURE; STDMETHOD(GetDeviceDetails) (THIS_ UINT32 Index, __out XAUDIO2_DEVICE_DETAILS* pDeviceDetails) PURE; STDMETHOD(Initialize) (THIS_ UINT32 Flags X2DEFAULT(0), XAUDIO2_PROCESSOR XAudio2Processor X2DEFAULT(XAUDIO2_DEFAULT_PROCESSOR)) PURE; STDMETHOD(RegisterForCallbacks) (__in IXAudio2EngineCallback* pCallback) PURE; STDMETHOD_(void, UnregisterForCallbacks) (__in IXAudio2EngineCallback* pCallback) PURE; STDMETHOD(CreateSourceVoice) (THIS_ __deref_out IXAudio2SourceVoice** ppSourceVoice, __in const WAVEFORMATEX* pSourceFormat, UINT32 Flags X2DEFAULT(0), float MaxFrequencyRatio X2DEFAULT(XAUDIO2_DEFAULT_FREQ_RATIO), __in_opt IXAudio2VoiceCallback* pCallback X2DEFAULT(NULL), __in_opt const XAUDIO2_VOICE_SENDS* pSendList X2DEFAULT(NULL), __in_opt const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL)) PURE; STDMETHOD(CreateSubmixVoice) (THIS_ __deref_out IXAudio2SubmixVoice** ppSubmixVoice, UINT32 InputChannels, UINT32 InputSampleRate, UINT32 Flags X2DEFAULT(0), UINT32 ProcessingStage X2DEFAULT(0), __in_opt const XAUDIO2_VOICE_SENDS* pSendList X2DEFAULT(NULL), __in_opt const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL)) PURE; STDMETHOD(CreateMasteringVoice) (THIS_ __deref_out IXAudio2MasteringVoice** ppMasteringVoice, UINT32 InputChannels X2DEFAULT(XAUDIO2_DEFAULT_CHANNELS), UINT32 InputSampleRate X2DEFAULT(XAUDIO2_DEFAULT_SAMPLERATE), UINT32 Flags X2DEFAULT(0), UINT32 DeviceIndex X2DEFAULT(0), __in_opt const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL)) PURE; STDMETHOD(StartEngine) (THIS) PURE; STDMETHOD_(void, StopEngine) (THIS) PURE; STDMETHOD(CommitChanges) (THIS_ UINT32 OperationSet) PURE; }; #undef INTERFACE #define INTERFACE IXAudio2Voice DECLARE_INTERFACE(IXAudio2Voice) { #define Declare_IXAudio2Voice_Methods() \ STDMETHOD_(void, GetVoiceDetails) (THIS_ __out XAUDIO2_VOICE_DETAILS* pVoiceDetails) PURE; \ \ STDMETHOD(SetOutputVoices) (THIS_ __in_opt const XAUDIO2_VOICE_SENDS* pSendList) PURE; \ \ STDMETHOD(SetEffectChain) (THIS_ __in_opt const XAUDIO2_EFFECT_CHAIN* pEffectChain) PURE; \ \ STDMETHOD(EnableEffect) (THIS_ UINT32 EffectIndex, \ UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \ \ STDMETHOD(DisableEffect) (THIS_ UINT32 EffectIndex, \ UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \ \ STDMETHOD_(void, GetEffectState) (THIS_ UINT32 EffectIndex, __out BOOL* pEnabled) PURE; \ \ STDMETHOD(SetEffectParameters) (THIS_ UINT32 EffectIndex, \ __in_bcount(ParametersByteSize) const void* pParameters, \ UINT32 ParametersByteSize, \ UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \ \ STDMETHOD(GetEffectParameters) (THIS_ UINT32 EffectIndex, \ __out_bcount(ParametersByteSize) void* pParameters, \ UINT32 ParametersByteSize) PURE; \ \ STDMETHOD(SetFilterParameters) (THIS_ __in const XAUDIO2_FILTER_PARAMETERS* pParameters, \ UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \ \ STDMETHOD_(void, GetFilterParameters) (THIS_ __out XAUDIO2_FILTER_PARAMETERS* pParameters) PURE; \ \ STDMETHOD(SetOutputFilterParameters) (THIS_ __in_opt IXAudio2Voice* pDestinationVoice, \ __in const XAUDIO2_FILTER_PARAMETERS* pParameters, \ UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \ \ STDMETHOD_(void, GetOutputFilterParameters) (THIS_ __in_opt IXAudio2Voice* pDestinationVoice, \ __out XAUDIO2_FILTER_PARAMETERS* pParameters) PURE; \ \ STDMETHOD(SetVolume) (THIS_ float Volume, \ UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \ \ STDMETHOD_(void, GetVolume) (THIS_ __out float* pVolume) PURE; \ \ STDMETHOD(SetChannelVolumes) (THIS_ UINT32 Channels, __in_ecount(Channels) const float* pVolumes, \ UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \ \ STDMETHOD_(void, GetChannelVolumes) (THIS_ UINT32 Channels, __out_ecount(Channels) float* pVolumes) PURE; \ \ STDMETHOD(SetOutputMatrix) (THIS_ __in_opt IXAudio2Voice* pDestinationVoice, \ UINT32 SourceChannels, UINT32 DestinationChannels, \ __in_ecount(SourceChannels * DestinationChannels) const float* pLevelMatrix, \ UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \ \ STDMETHOD_(void, GetOutputMatrix) (THIS_ __in_opt IXAudio2Voice* pDestinationVoice, \ UINT32 SourceChannels, UINT32 DestinationChannels, \ __out_ecount(SourceChannels * DestinationChannels) float* pLevelMatrix) PURE; \ \ STDMETHOD_(void, DestroyVoice) (THIS) PURE Declare_IXAudio2Voice_Methods(); }; #undef INTERFACE #define INTERFACE IXAudio2SourceVoice DECLARE_INTERFACE_(IXAudio2SourceVoice, IXAudio2Voice) { Declare_IXAudio2Voice_Methods(); STDMETHOD(Start) (THIS_ UINT32 Flags X2DEFAULT(0), UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; STDMETHOD(Stop) (THIS_ UINT32 Flags X2DEFAULT(0), UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; STDMETHOD(SubmitSourceBuffer) (THIS_ __in const XAUDIO2_BUFFER* pBuffer, __in_opt const XAUDIO2_BUFFER_WMA* pBufferWMA X2DEFAULT(NULL)) PURE; STDMETHOD(FlushSourceBuffers) (THIS) PURE; STDMETHOD(Discontinuity) (THIS) PURE; STDMETHOD(ExitLoop) (THIS_ UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; STDMETHOD_(void, GetState) (THIS_ __out XAUDIO2_VOICE_STATE* pVoiceState) PURE; STDMETHOD(SetFrequencyRatio) (THIS_ float Ratio, UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; STDMETHOD_(void, GetFrequencyRatio) (THIS_ __out float* pRatio) PURE; STDMETHOD(SetSourceSampleRate) (THIS_ UINT32 NewSourceSampleRate) PURE; }; #undef INTERFACE #define INTERFACE IXAudio2SubmixVoice DECLARE_INTERFACE_(IXAudio2SubmixVoice, IXAudio2Voice) { Declare_IXAudio2Voice_Methods(); }; #undef INTERFACE #define INTERFACE IXAudio2MasteringVoice DECLARE_INTERFACE_(IXAudio2MasteringVoice, IXAudio2Voice) { Declare_IXAudio2Voice_Methods(); }; #undef INTERFACE #define INTERFACE IXAudio2EngineCallback DECLARE_INTERFACE(IXAudio2EngineCallback) { STDMETHOD_(void, OnProcessingPassStart) (THIS) PURE; STDMETHOD_(void, OnProcessingPassEnd) (THIS) PURE; STDMETHOD_(void, OnCriticalError) (THIS_ HRESULT Error) PURE; }; #undef INTERFACE #define INTERFACE IXAudio2VoiceCallback DECLARE_INTERFACE(IXAudio2VoiceCallback) { STDMETHOD_(void, OnVoiceProcessingPassStart) (THIS_ UINT32 BytesRequired) PURE; STDMETHOD_(void, OnVoiceProcessingPassEnd) (THIS) PURE; STDMETHOD_(void, OnStreamEnd) (THIS) PURE; STDMETHOD_(void, OnBufferStart) (THIS_ void* pBufferContext) PURE; STDMETHOD_(void, OnBufferEnd) (THIS_ void* pBufferContext) PURE; STDMETHOD_(void, OnLoopEnd) (THIS_ void* pBufferContext) PURE; STDMETHOD_(void, OnVoiceError) (THIS_ void* pBufferContext, HRESULT Error) PURE; }; // IXAudio2 #define IXAudio2_QueryInterface(This,riid,ppvInterface) ((This)->lpVtbl->QueryInterface(This,riid,ppvInterface)) #define IXAudio2_AddRef(This) ((This)->lpVtbl->AddRef(This)) #define IXAudio2_Release(This) ((This)->lpVtbl->Release(This)) #define IXAudio2_GetDeviceCount(This,puCount) ((This)->lpVtbl->GetDeviceCount(This,puCount)) #define IXAudio2_GetDeviceDetails(This,Index,pDeviceDetails) ((This)->lpVtbl->GetDeviceDetails(This,Index,pDeviceDetails)) #define IXAudio2_Initialize(This,Flags,XAudio2Processor) ((This)->lpVtbl->Initialize(This,Flags,XAudio2Processor)) #define IXAudio2_CreateSourceVoice(This,ppSourceVoice,pSourceFormat,Flags,MaxFrequencyRatio,pCallback,pSendList,pEffectChain) ((This)->lpVtbl->CreateSourceVoice(This,ppSourceVoice,pSourceFormat,Flags,MaxFrequencyRatio,pCallback,pSendList,pEffectChain)) #define IXAudio2_CreateSubmixVoice(This,ppSubmixVoice,InputChannels,InputSampleRate,Flags,ProcessingStage,pSendList,pEffectChain) ((This)->lpVtbl->CreateSubmixVoice(This,ppSubmixVoice,InputChannels,InputSampleRate,Flags,ProcessingStage,pSendList,pEffectChain)) #define IXAudio2_CreateMasteringVoice(This,ppMasteringVoice,InputChannels,InputSampleRate,Flags,DeviceIndex,pEffectChain) ((This)->lpVtbl->CreateMasteringVoice(This,ppMasteringVoice,InputChannels,InputSampleRate,Flags,DeviceIndex,pEffectChain)) #define IXAudio2_StartEngine(This) ((This)->lpVtbl->StartEngine(This)) #define IXAudio2_StopEngine(This) ((This)->lpVtbl->StopEngine(This)) #define IXAudio2_CommitChanges(This,OperationSet) ((This)->lpVtbl->CommitChanges(This,OperationSet)) // IXAudio2Voice #define IXAudio2Voice_GetVoiceDetails(This,pVoiceDetails) ((This)->lpVtbl->GetVoiceDetails(This,pVoiceDetails)) #define IXAudio2Voice_SetOutputVoices(This,pSendList) ((This)->lpVtbl->SetOutputVoices(This,pSendList)) #define IXAudio2Voice_SetEffectChain(This,pEffectChain) ((This)->lpVtbl->SetEffectChain(This,pEffectChain)) #define IXAudio2Voice_EnableEffect(This,EffectIndex,OperationSet) ((This)->lpVtbl->EnableEffect(This,EffectIndex,OperationSet)) #define IXAudio2Voice_DisableEffect(This,EffectIndex,OperationSet) ((This)->lpVtbl->DisableEffect(This,EffectIndex,OperationSet)) #define IXAudio2Voice_GetEffectState(This,EffectIndex,pEnabled) ((This)->lpVtbl->GetEffectState(This,EffectIndex,pEnabled)) #define IXAudio2Voice_SetEffectParameters(This,EffectIndex,pParameters,ParametersByteSize, OperationSet) ((This)->lpVtbl->SetEffectParameters(This,EffectIndex,pParameters,ParametersByteSize,OperationSet)) #define IXAudio2Voice_GetEffectParameters(This,EffectIndex,pParameters,ParametersByteSize) ((This)->lpVtbl->GetEffectParameters(This,EffectIndex,pParameters,ParametersByteSize)) #define IXAudio2Voice_SetFilterParameters(This,pParameters,OperationSet) ((This)->lpVtbl->SetFilterParameters(This,pParameters,OperationSet)) #define IXAudio2Voice_GetFilterParameters(This,pParameters) ((This)->lpVtbl->GetFilterParameters(This,pParameters)) #define IXAudio2Voice_SetOutputFilterParameters(This,pDestinationVoice,pParameters,OperationSet) ((This)->lpVtbl->SetOutputFilterParameters(This,pDestinationVoice,pParameters,OperationSet)) #define IXAudio2Voice_GetOutputFilterParameters(This,pDestinationVoice,pParameters) ((This)->lpVtbl->GetOutputFilterParameters(This,pDestinationVoice,pParameters)) #define IXAudio2Voice_SetVolume(This,Volume,OperationSet) ((This)->lpVtbl->SetVolume(This,Volume,OperationSet)) #define IXAudio2Voice_GetVolume(This,pVolume) ((This)->lpVtbl->GetVolume(This,pVolume)) #define IXAudio2Voice_SetChannelVolumes(This,Channels,pVolumes,OperationSet) ((This)->lpVtbl->SetChannelVolumes(This,Channels,pVolumes,OperationSet)) #define IXAudio2Voice_GetChannelVolumes(This,Channels,pVolumes) ((This)->lpVtbl->GetChannelVolumes(This,Channels,pVolumes)) #define IXAudio2Voice_SetOutputMatrix(This,pDestinationVoice,SourceChannels,DestinationChannels,pLevelMatrix,OperationSet) ((This)->lpVtbl->SetOutputMatrix(This,pDestinationVoice,SourceChannels,DestinationChannels,pLevelMatrix,OperationSet)) #define IXAudio2Voice_GetOutputMatrix(This,pDestinationVoice,SourceChannels,DestinationChannels,pLevelMatrix) ((This)->lpVtbl->GetOutputMatrix(This,pDestinationVoice,SourceChannels,DestinationChannels,pLevelMatrix)) #define IXAudio2Voice_DestroyVoice(This) ((This)->lpVtbl->DestroyVoice(This)) // IXAudio2SourceVoice #define IXAudio2SourceVoice_GetVoiceDetails IXAudio2Voice_GetVoiceDetails #define IXAudio2SourceVoice_SetOutputVoices IXAudio2Voice_SetOutputVoices #define IXAudio2SourceVoice_SetEffectChain IXAudio2Voice_SetEffectChain #define IXAudio2SourceVoice_EnableEffect IXAudio2Voice_EnableEffect #define IXAudio2SourceVoice_DisableEffect IXAudio2Voice_DisableEffect #define IXAudio2SourceVoice_GetEffectState IXAudio2Voice_GetEffectState #define IXAudio2SourceVoice_SetEffectParameters IXAudio2Voice_SetEffectParameters #define IXAudio2SourceVoice_GetEffectParameters IXAudio2Voice_GetEffectParameters #define IXAudio2SourceVoice_SetFilterParameters IXAudio2Voice_SetFilterParameters #define IXAudio2SourceVoice_GetFilterParameters IXAudio2Voice_GetFilterParameters #define IXAudio2SourceVoice_SetOutputFilterParameters IXAudio2Voice_SetOutputFilterParameters #define IXAudio2SourceVoice_GetOutputFilterParameters IXAudio2Voice_GetOutputFilterParameters #define IXAudio2SourceVoice_SetVolume IXAudio2Voice_SetVolume #define IXAudio2SourceVoice_GetVolume IXAudio2Voice_GetVolume #define IXAudio2SourceVoice_SetChannelVolumes IXAudio2Voice_SetChannelVolumes #define IXAudio2SourceVoice_GetChannelVolumes IXAudio2Voice_GetChannelVolumes #define IXAudio2SourceVoice_SetOutputMatrix IXAudio2Voice_SetOutputMatrix #define IXAudio2SourceVoice_GetOutputMatrix IXAudio2Voice_GetOutputMatrix #define IXAudio2SourceVoice_DestroyVoice IXAudio2Voice_DestroyVoice #define IXAudio2SourceVoice_Start(This,Flags,OperationSet) ((This)->lpVtbl->Start(This,Flags,OperationSet)) #define IXAudio2SourceVoice_Stop(This,Flags,OperationSet) ((This)->lpVtbl->Stop(This,Flags,OperationSet)) #define IXAudio2SourceVoice_SubmitSourceBuffer(This,pBuffer,pBufferWMA) ((This)->lpVtbl->SubmitSourceBuffer(This,pBuffer,pBufferWMA)) #define IXAudio2SourceVoice_FlushSourceBuffers(This) ((This)->lpVtbl->FlushSourceBuffers(This)) #define IXAudio2SourceVoice_Discontinuity(This) ((This)->lpVtbl->Discontinuity(This)) #define IXAudio2SourceVoice_ExitLoop(This,OperationSet) ((This)->lpVtbl->ExitLoop(This,OperationSet)) #define IXAudio2SourceVoice_GetState(This,pVoiceState) ((This)->lpVtbl->GetState(This,pVoiceState)) #define IXAudio2SourceVoice_SetFrequencyRatio(This,Ratio,OperationSet) ((This)->lpVtbl->SetFrequencyRatio(This,Ratio,OperationSet)) #define IXAudio2SourceVoice_GetFrequencyRatio(This,pRatio) ((This)->lpVtbl->GetFrequencyRatio(This,pRatio)) #define IXAudio2SourceVoice_SetSourceSampleRate(This,NewSourceSampleRate) ((This)->lpVtbl->SetSourceSampleRate(This,NewSourceSampleRate)) // IXAudio2SubmixVoice #define IXAudio2SubmixVoice_GetVoiceDetails IXAudio2Voice_GetVoiceDetails #define IXAudio2SubmixVoice_SetOutputVoices IXAudio2Voice_SetOutputVoices #define IXAudio2SubmixVoice_SetEffectChain IXAudio2Voice_SetEffectChain #define IXAudio2SubmixVoice_EnableEffect IXAudio2Voice_EnableEffect #define IXAudio2SubmixVoice_DisableEffect IXAudio2Voice_DisableEffect #define IXAudio2SubmixVoice_GetEffectState IXAudio2Voice_GetEffectState #define IXAudio2SubmixVoice_SetEffectParameters IXAudio2Voice_SetEffectParameters #define IXAudio2SubmixVoice_GetEffectParameters IXAudio2Voice_GetEffectParameters #define IXAudio2SubmixVoice_SetFilterParameters IXAudio2Voice_SetFilterParameters #define IXAudio2SubmixVoice_GetFilterParameters IXAudio2Voice_GetFilterParameters #define IXAudio2SubmixVoice_SetOutputFilterParameters IXAudio2Voice_SetOutputFilterParameters #define IXAudio2SubmixVoice_GetOutputFilterParameters IXAudio2Voice_GetOutputFilterParameters #define IXAudio2SubmixVoice_SetVolume IXAudio2Voice_SetVolume #define IXAudio2SubmixVoice_GetVolume IXAudio2Voice_GetVolume #define IXAudio2SubmixVoice_SetChannelVolumes IXAudio2Voice_SetChannelVolumes #define IXAudio2SubmixVoice_GetChannelVolumes IXAudio2Voice_GetChannelVolumes #define IXAudio2SubmixVoice_SetOutputMatrix IXAudio2Voice_SetOutputMatrix #define IXAudio2SubmixVoice_GetOutputMatrix IXAudio2Voice_GetOutputMatrix #define IXAudio2SubmixVoice_DestroyVoice IXAudio2Voice_DestroyVoice // IXAudio2MasteringVoice #define IXAudio2MasteringVoice_GetVoiceDetails IXAudio2Voice_GetVoiceDetails #define IXAudio2MasteringVoice_SetOutputVoices IXAudio2Voice_SetOutputVoices #define IXAudio2MasteringVoice_SetEffectChain IXAudio2Voice_SetEffectChain #define IXAudio2MasteringVoice_EnableEffect IXAudio2Voice_EnableEffect #define IXAudio2MasteringVoice_DisableEffect IXAudio2Voice_DisableEffect #define IXAudio2MasteringVoice_GetEffectState IXAudio2Voice_GetEffectState #define IXAudio2MasteringVoice_SetEffectParameters IXAudio2Voice_SetEffectParameters #define IXAudio2MasteringVoice_GetEffectParameters IXAudio2Voice_GetEffectParameters #define IXAudio2MasteringVoice_SetFilterParameters IXAudio2Voice_SetFilterParameters #define IXAudio2MasteringVoice_GetFilterParameters IXAudio2Voice_GetFilterParameters #define IXAudio2MasteringVoice_SetOutputFilterParameters IXAudio2Voice_SetOutputFilterParameters #define IXAudio2MasteringVoice_GetOutputFilterParameters IXAudio2Voice_GetOutputFilterParameters #define IXAudio2MasteringVoice_SetVolume IXAudio2Voice_SetVolume #define IXAudio2MasteringVoice_GetVolume IXAudio2Voice_GetVolume #define IXAudio2MasteringVoice_SetChannelVolumes IXAudio2Voice_SetChannelVolumes #define IXAudio2MasteringVoice_GetChannelVolumes IXAudio2Voice_GetChannelVolumes #define IXAudio2MasteringVoice_SetOutputMatrix IXAudio2Voice_SetOutputMatrix #define IXAudio2MasteringVoice_GetOutputMatrix IXAudio2Voice_GetOutputMatrix #define IXAudio2MasteringVoice_DestroyVoice IXAudio2Voice_DestroyVoice STDAPI XAudio2Create(__deref_out IXAudio2** ppXAudio2, UINT32 Flags X2DEFAULT(0), XAUDIO2_PROCESSOR XAudio2Processor X2DEFAULT(XAUDIO2_DEFAULT_PROCESSOR)); // Undo the #pragma pack(push, 1) directive at the top of this file #pragma pack(pop) #endif // #ifndef GUID_DEFS_ONLY #endif