/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes. * Copyright (C) 2010-2011 - Hans-Kristian Arntzen * * Some code herein may be based on code found in BSNES. * * SSNES is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with SSNES. * If not, see . */ #include "file.h" #include "general.h" #include #include #include #include #include "dynamic.h" #include "movie.h" #ifdef _WIN32 #include #include #endif // Load SNES rom only. Applies a hack for headered ROMs. static ssize_t read_rom_file(FILE* file, void** buf) { ssize_t ret; if (file == NULL) // stdin { #ifdef _WIN32 setmode(0, O_BINARY); #endif SSNES_LOG("Reading ROM from stdin ...\n"); size_t buf_size = 0xFFFFF; // Some initial guesstimate. size_t buf_ptr = 0; char *rom_buf = malloc(buf_size); if (rom_buf == NULL) { SSNES_ERR("Couldn't allocate memory!\n"); return -1; } for(;;) { size_t ret = fread(rom_buf + buf_ptr, 1, buf_size - buf_ptr, stdin); buf_ptr += ret; // We've reached the end if (buf_ptr < buf_size) break; rom_buf = realloc(rom_buf, buf_size * 2); if (rom_buf == NULL) { SSNES_ERR("Couldn't allocate memory!\n"); return -1; } buf_size *= 2; } if ((buf_ptr & 0x7fff) == 512) { memmove(rom_buf, rom_buf + 512, buf_ptr - 512); buf_ptr -= 512; } *buf = rom_buf; ret = buf_ptr; } else { fseek(file, 0, SEEK_END); long length = ftell(file); rewind(file); if ((length & 0x7fff) == 512) { length -= 512; fseek(file, 512, SEEK_SET); } void *rom_buf = malloc(length); if ( rom_buf == NULL ) { SSNES_ERR("Couldn't allocate memory!\n"); return -1; } if ( fread(rom_buf, 1, length, file) < length ) { SSNES_ERR("Didn't read whole file.\n"); free(rom_buf); return -1; } *buf = rom_buf; ret = length; } g_extern.cart_crc = crc32_calculate(*buf, ret); return ret; } // Generic file loader. static ssize_t read_file(const char *path, void **buf) { void *rom_buf = NULL; FILE *file = fopen(path, "rb"); if (!file) goto error; fseek(file, 0, SEEK_END); long len = ftell(file); ssize_t rc = 0; rewind(file); rom_buf = malloc(len); if (!rom_buf) { SSNES_ERR("Couldn't allocate memory!\n"); goto error; } if ((rc = fread(rom_buf, 1, len, file)) < len) SSNES_WARN("Didn't read whole file.\n"); *buf = rom_buf; fclose(file); return rc; error: if (file) fclose(file); free(rom_buf); *buf = NULL; return -1; } // Dump stuff to file. static bool dump_to_file(const char *path, const void *data, size_t size) { FILE *file = fopen(path, "wb"); if (!file) return false; else { fwrite(data, 1, size, file); fclose(file); return true; } } bool save_state(const char* path) { SSNES_LOG("Saving state: \"%s\".\n", path); size_t size = psnes_serialize_size(); if (size == 0) return false; void *data = malloc(size); if (!data) { SSNES_ERR("Failed to allocate memory for save state buffer.\n"); return false; } SSNES_LOG("State size: %d bytes.\n", (int)size); psnes_serialize(data, size); bool ret = dump_to_file(path, data, size); free(data); if (!ret) SSNES_ERR("Failed to save state to \"%s\".\n", path); return ret; } bool load_state(const char* path) { SSNES_LOG("Loading state: \"%s\".\n", path); void *buf = NULL; ssize_t size = read_file(path, &buf); if (size < 0) { SSNES_ERR("Failed to load state from \"%s\".\n", path); return false; } else { SSNES_LOG("State size: %d bytes.\n", (int)size); psnes_unserialize(buf, size); } free(buf); return true; } void load_ram_file(const char* path, int type) { size_t size = psnes_get_memory_size(type); uint8_t *data = psnes_get_memory_data(type); if (size == 0 || !data) return; void *buf = NULL; ssize_t rc = read_file(path, &buf); if (rc <= size) memcpy(data, buf, size); free(buf); } void save_ram_file(const char* path, int type) { size_t size = psnes_get_memory_size(type); uint8_t *data = psnes_get_memory_data(type); if ( data && size > 0 ) dump_to_file(path, data, size); } static bool load_sgb_rom(void) { void *rom_buf = NULL; ssize_t rom_len = 0; FILE *extra_rom = NULL; void *extra_rom_buf = NULL; ssize_t extra_rom_len = 0; if ((rom_len = read_rom_file(g_extern.rom_file, &rom_buf)) == -1) { SSNES_ERR("Could not read ROM file.\n"); goto error; } extra_rom = fopen(g_extern.gb_rom_path, "rb"); if (!extra_rom) { SSNES_ERR("Couldn't open GameBoy ROM!\n"); goto error; } if ((extra_rom_len = read_rom_file(extra_rom, &extra_rom_buf)) == -1) { SSNES_ERR("Cannot read GameBoy rom.\n"); goto error; } if (!psnes_load_cartridge_super_game_boy( NULL, rom_buf, rom_len, NULL, extra_rom_buf, extra_rom_len)) { SSNES_ERR("Cannot load SGB/GameBoy rom.\n"); goto error; } if (g_extern.rom_file) fclose(g_extern.rom_file); if (extra_rom) fclose(extra_rom); free(rom_buf); free(extra_rom_buf); return true; error: if (g_extern.rom_file) fclose(g_extern.rom_file); if (extra_rom) fclose(extra_rom); free(rom_buf); free(extra_rom_buf); return false; } static bool load_bsx_rom(bool slotted) { void *rom_buf = NULL; ssize_t rom_len = 0; FILE *extra_rom = NULL; void *extra_rom_buf = NULL; ssize_t extra_rom_len = 0; if ((rom_len = read_rom_file(g_extern.rom_file, &rom_buf)) == -1) { SSNES_ERR("Could not read ROM file.\n"); goto error; } extra_rom = fopen(g_extern.bsx_rom_path, "rb"); if (!extra_rom) { SSNES_ERR("Couldn't open BSX game rom!\n"); goto error; } if ((extra_rom_len = read_rom_file(extra_rom, &extra_rom_buf)) == -1) { SSNES_ERR("Cannot read BSX game rom.\n"); goto error; } if (slotted) { if (!psnes_load_cartridge_bsx_slotted( NULL, rom_buf, rom_len, NULL, extra_rom_buf, extra_rom_len)) { SSNES_ERR("Cannot load BSX slotted rom.\n"); goto error; } } else { if (!psnes_load_cartridge_bsx( NULL, rom_buf, rom_len, NULL, extra_rom_buf, extra_rom_len)) { SSNES_ERR("Cannot load BSX rom.\n"); goto error; } } if (g_extern.rom_file) fclose(g_extern.rom_file); if (extra_rom) fclose(extra_rom); free(rom_buf); free(extra_rom_buf); return true; error: if (g_extern.rom_file) fclose(g_extern.rom_file); if (extra_rom) fclose(extra_rom); free(rom_buf); free(extra_rom_buf); return false; } static bool load_sufami_rom(void) { void *rom_buf = NULL; ssize_t rom_len = 0; FILE *extra_rom[2] = {NULL}; void *extra_rom_buf[2] = {NULL}; ssize_t extra_rom_len[2] = {0}; if ((rom_len = read_rom_file(g_extern.rom_file, &rom_buf)) == -1) { SSNES_ERR("Could not read ROM file.\n"); goto error; } const char *roms[2] = { g_extern.sufami_rom_path[0], g_extern.sufami_rom_path[1] }; for (int i = 0; i < 2; i++) { if (strlen(roms[i]) > 0) { extra_rom[i] = fopen(roms[i], "rb"); if (!extra_rom[i]) { SSNES_ERR("Couldn't open BSX game rom!\n"); goto error; } if ((extra_rom_len[i] = read_rom_file(extra_rom[i], &extra_rom_buf[i])) == -1) { SSNES_ERR("Cannot read BSX game rom.\n"); goto error; } } } if (!psnes_load_cartridge_sufami_turbo( NULL, rom_buf, rom_len, NULL, extra_rom_buf[0], extra_rom_len[0], NULL, extra_rom_buf[1], extra_rom_len[1])) { SSNES_ERR("Cannot load Sufami Turbo rom.\n"); goto error; } if (g_extern.rom_file) fclose(g_extern.rom_file); for (int i = 0; i < 2; i++) { if (extra_rom[i]) fclose(extra_rom[i]); free(extra_rom_buf[i]); } free(rom_buf); return true; error: if (g_extern.rom_file) fclose(g_extern.rom_file); for (int i = 0; i < 2; i++) { if (extra_rom[i]) fclose(extra_rom[i]); free(extra_rom_buf[i]); } free(rom_buf); return false; } static bool load_normal_rom(void) { void *rom_buf = NULL; ssize_t rom_len = 0; if ((rom_len = read_rom_file(g_extern.rom_file, &rom_buf)) == -1) { SSNES_ERR("Could not read ROM file.\n"); return false; } if (g_extern.rom_file != NULL) fclose(g_extern.rom_file); SSNES_LOG("ROM size: %d bytes\n", (int)rom_len); if (!psnes_load_cartridge_normal(NULL, rom_buf, rom_len)) { SSNES_ERR("ROM file is not valid!\n"); free(rom_buf); return false; } free(rom_buf); return true; } bool init_rom_file(enum ssnes_game_type type) { switch (type) { case SSNES_CART_SGB: if (!load_sgb_rom()) return false; break; case SSNES_CART_NORMAL: if (!load_normal_rom()) return false; break; case SSNES_CART_BSX: if (!load_bsx_rom(false)) return false; break; case SSNES_CART_BSX_SLOTTED: if (!load_bsx_rom(true)) return false; break; case SSNES_CART_SUFAMI: if (!load_sufami_rom()) return false; break; default: SSNES_ERR("Invalid ROM type!\n"); return false; } return true; }