/* Copyright (C) 2010-2016 The RetroArch team * * --------------------------------------------------------------------------------------- * The following license statement only applies to this file (net_socket.c). * --------------------------------------------------------------------------------------- * * Permission is hereby granted, free of charge, * to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include #include #include bool socket_init(void *address, int *fd, uint16_t port, const char *server, enum socket_type type) { char port_buf[16] = {0}; struct addrinfo hints = {0}; struct addrinfo *addr = (struct addrinfo*)address; if (!fd) goto error; if (!network_init()) goto error; #if defined(_WIN32) || defined(HAVE_SOCKET_LEGACY) hints.ai_family = AF_INET; #else hints.ai_family = AF_UNSPEC; #endif switch (type) { case SOCKET_TYPE_DATAGRAM: hints.ai_socktype = SOCK_DGRAM; break; case SOCKET_TYPE_STREAM: hints.ai_socktype = SOCK_STREAM; break; } if (!server) hints.ai_flags = AI_PASSIVE; snprintf(port_buf, sizeof(port_buf), "%hu", (unsigned short)port); if (getaddrinfo_retro(server, port_buf, &hints, &addr) < 0) goto error; if (!addr) goto error; *fd = socket(addr->ai_family, addr->ai_socktype, addr->ai_protocol); return true; error: return false; } int socket_receive_all_blocking(int fd, void *data_, size_t size) { const uint8_t *data = (const uint8_t*)data_; while (size) { ssize_t ret = recv(fd, (char*)data, size, 0); if (ret <= 0) return false; data += ret; size -= ret; } return true; } bool socket_nonblock(int fd) { #if defined(__CELLOS_LV2__) || defined(VITA) int i = 1; setsockopt(fd, SOL_SOCKET, SO_NBIO, &i, sizeof(int)); return true; #elif defined(_WIN32) u_long mode = 1; return ioctlsocket(fd, FIONBIO, &mode) == 0; #else return fcntl(fd, F_SETFL, fcntl(fd, F_GETFL) | O_NONBLOCK) == 0; #endif } int socket_close(int fd) { #if defined(_WIN32) && !defined(_XBOX360) /* WinSock has headers from the stone age. */ return closesocket(fd); #elif defined(__CELLOS_LV2__) return socketclose(fd); #elif defined(VITA) return sceNetSocketClose(fd); #else return close(fd); #endif } int socket_select(int nfds, fd_set *readfs, fd_set *writefds, fd_set *errorfds, struct timeval *timeout) { #if defined(__CELLOS_LV2__) return socketselect(nfds, readfs, writefds, errorfds, timeout); #elif defined(VITA) SceNetEpollEvent ev = {0}; ev.events = PSP2_NET_EPOLLIN | PSP2_NET_EPOLLHUP; ev.data.fd = nfds; if((sceNetEpollControl(retro_epoll_fd, PSP2_NET_EPOLL_CTL_ADD, nfds, &ev))) { int ret = sceNetEpollWait(retro_epoll_fd, &ev, 1, 0); sceNetEpollControl(retro_epoll_fd, PSP2_NET_EPOLL_CTL_DEL, nfds, NULL); return ret; } return 0; #else return select(nfds, readfs, writefds, errorfds, timeout); #endif } int socket_send_all_blocking(int fd, const void *data_, size_t size) { const uint8_t *data = (const uint8_t*)data_; while (size) { ssize_t ret = send(fd, (const char*)data, size, 0); if (ret <= 0) return false; data += ret; size -= ret; } return true; }