/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2015 - Daniel De Matteis * Copyright (C) 2012-2015 - Michael Lelli * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "platform_android.h" static void free_saved_state(struct android_app* android_app) { pthread_mutex_lock(&android_app->mutex); if (android_app->savedState != NULL) { free(android_app->savedState); android_app->savedState = NULL; android_app->savedStateSize = 0; } pthread_mutex_unlock(&android_app->mutex); } int8_t android_app_read_cmd(struct android_app *android_app) { int8_t cmd; if (read(android_app->msgread, &cmd, sizeof(cmd)) == sizeof(cmd)) { switch (cmd) { case APP_CMD_SAVE_STATE: free_saved_state(android_app); break; } return cmd; } else { RARCH_ERR("No data on command pipe.\n"); } return 1; } static void print_cur_config(struct android_app* android_app) { char lang[2], country[2]; AConfiguration_getLanguage(android_app->config, lang); AConfiguration_getCountry(android_app->config, country); RARCH_LOG("Config: mcc=%d mnc=%d lang=%c%c cnt=%c%c orien=%d touch=%d dens=%d " "keys=%d nav=%d keysHid=%d navHid=%d sdk=%d size=%d long=%d " "modetype=%d modenight=%d\n", AConfiguration_getMcc(android_app->config), AConfiguration_getMnc(android_app->config), lang[0], lang[1], country[0], country[1], AConfiguration_getOrientation(android_app->config), AConfiguration_getTouchscreen(android_app->config), AConfiguration_getDensity(android_app->config), AConfiguration_getKeyboard(android_app->config), AConfiguration_getNavigation(android_app->config), AConfiguration_getKeysHidden(android_app->config), AConfiguration_getNavHidden(android_app->config), AConfiguration_getSdkVersion(android_app->config), AConfiguration_getScreenSize(android_app->config), AConfiguration_getScreenLong(android_app->config), AConfiguration_getUiModeType(android_app->config), AConfiguration_getUiModeNight(android_app->config)); } void android_app_pre_exec_cmd(struct android_app* android_app, int8_t cmd) { switch (cmd) { case APP_CMD_INPUT_CHANGED: RARCH_LOG("APP_CMD_INPUT_CHANGED\n"); pthread_mutex_lock(&android_app->mutex); if (android_app->inputQueue != NULL) AInputQueue_detachLooper(android_app->inputQueue); android_app->inputQueue = android_app->pendingInputQueue; if (android_app->inputQueue != NULL) { RARCH_LOG("Attaching input queue to looper"); AInputQueue_attachLooper(android_app->inputQueue, android_app->looper, LOOPER_ID_INPUT, NULL, &android_app->inputPollSource); } pthread_cond_broadcast(&android_app->cond); pthread_mutex_unlock(&android_app->mutex); break; case APP_CMD_INIT_WINDOW: RARCH_LOG("APP_CMD_INIT_WINDOW\n"); pthread_mutex_lock(&android_app->mutex); android_app->window = android_app->pendingWindow; pthread_cond_broadcast(&android_app->cond); pthread_mutex_unlock(&android_app->mutex); break; case APP_CMD_TERM_WINDOW: RARCH_LOG("APP_CMD_TERM_WINDOW\n"); pthread_cond_broadcast(&android_app->cond); break; case APP_CMD_RESUME: case APP_CMD_START: case APP_CMD_PAUSE: case APP_CMD_STOP: RARCH_LOG("activityState=%d\n", cmd); pthread_mutex_lock(&android_app->mutex); android_app->activityState = cmd; pthread_cond_broadcast(&android_app->cond); pthread_mutex_unlock(&android_app->mutex); break; case APP_CMD_CONFIG_CHANGED: RARCH_LOG("APP_CMD_CONFIG_CHANGED\n"); AConfiguration_fromAssetManager(android_app->config, android_app->activity->assetManager); print_cur_config(android_app); break; case APP_CMD_DESTROY: RARCH_LOG("APP_CMD_DESTROY\n"); android_app->destroyRequested = 1; break; } } void android_app_post_exec_cmd(struct android_app* android_app, int8_t cmd) { switch (cmd) { case APP_CMD_TERM_WINDOW: RARCH_LOG("APP_CMD_TERM_WINDOW\n"); pthread_mutex_lock(&android_app->mutex); android_app->window = NULL; pthread_cond_broadcast(&android_app->cond); pthread_mutex_unlock(&android_app->mutex); break; case APP_CMD_SAVE_STATE: RARCH_LOG("APP_CMD_SAVE_STATE\n"); pthread_mutex_lock(&android_app->mutex); android_app->stateSaved = 1; pthread_cond_broadcast(&android_app->cond); pthread_mutex_unlock(&android_app->mutex); break; case APP_CMD_RESUME: free_saved_state(android_app); break; } } void app_dummy(void) { } static void android_app_destroy(struct android_app* android_app) { RARCH_LOG("android_app_destroy!"); free_saved_state(android_app); pthread_mutex_lock(&android_app->mutex); if (android_app->inputQueue != NULL) AInputQueue_detachLooper(android_app->inputQueue); AConfiguration_delete(android_app->config); android_app->destroyed = 1; pthread_cond_broadcast(&android_app->cond); pthread_mutex_unlock(&android_app->mutex); /* Can't touch android_app object after this. */ } static void process_input(struct android_app* app, struct android_poll_source* source) { AInputEvent* event = NULL; int processed = 0; while (AInputQueue_getEvent(app->inputQueue, &event) >= 0) { int32_t handled = 0; RARCH_LOG("New input event: type=%d\n", AInputEvent_getType(event)); if (AInputQueue_preDispatchEvent(app->inputQueue, event)) continue; if (app->onInputEvent != NULL) handled = app->onInputEvent(app, event); AInputQueue_finishEvent(app->inputQueue, event, handled); processed = 1; } if (processed == 0) RARCH_ERR("Failure reading next input event: %s\n", strerror(errno)); } static void process_cmd(struct android_app* app, struct android_poll_source* source) { int8_t cmd = android_app_read_cmd(app); android_app_pre_exec_cmd(app, cmd); if (app->onAppCmd != NULL) app->onAppCmd(app, cmd); android_app_post_exec_cmd(app, cmd); } static void *android_app_entry(void *param) { ALooper *looper; struct android_app* android_app = (struct android_app*)param; android_app->config = AConfiguration_new(); AConfiguration_fromAssetManager(android_app->config, android_app->activity->assetManager); print_cur_config(android_app); android_app->cmdPollSource.id = LOOPER_ID_MAIN; android_app->cmdPollSource.app = android_app; android_app->cmdPollSource.process = process_cmd; android_app->inputPollSource.id = LOOPER_ID_INPUT; android_app->inputPollSource.app = android_app; android_app->inputPollSource.process = process_input; looper = (ALooper*)ALooper_prepare(ALOOPER_PREPARE_ALLOW_NON_CALLBACKS); ALooper_addFd(looper, android_app->msgread, LOOPER_ID_MAIN, ALOOPER_EVENT_INPUT, NULL, &android_app->cmdPollSource); android_app->looper = looper; pthread_mutex_lock(&android_app->mutex); android_app->running = 1; pthread_cond_broadcast(&android_app->cond); pthread_mutex_unlock(&android_app->mutex); android_main(android_app); android_app_destroy(android_app); return NULL; } /* -------------------------------------------------------------------- * Native activity interaction (called from main thread) * -------------------------------------------------------------------- */ static struct android_app* android_app_create(ANativeActivity* activity, void* savedState, size_t savedStateSize) { int msgpipe[2]; struct android_app* android_app = (struct android_app*) calloc(1, sizeof(*android_app)); android_app->activity = activity; pthread_mutex_init(&android_app->mutex, NULL); pthread_cond_init(&android_app->cond, NULL); if (savedState != NULL) { android_app->savedState = malloc(savedStateSize); android_app->savedStateSize = savedStateSize; memcpy(android_app->savedState, savedState, savedStateSize); } if (pipe(msgpipe)) { RARCH_ERR("could not create pipe: %s.\n", strerror(errno)); activity->instance = NULL; } android_app->msgread = msgpipe[0]; android_app->msgwrite = msgpipe[1]; pthread_attr_t attr; pthread_attr_init(&attr); pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED); pthread_create(&android_app->thread, &attr, android_app_entry, android_app); /* Wait for thread to start. */ pthread_mutex_lock(&android_app->mutex); while (!android_app->running) pthread_cond_wait(&android_app->cond, &android_app->mutex); pthread_mutex_unlock(&android_app->mutex); return android_app; } void android_app_write_cmd(struct android_app *android_app, int8_t cmd) { if (write(android_app->msgwrite, &cmd, sizeof(cmd)) != sizeof(cmd)) RARCH_ERR("Failure writing android_app cmd: %s\n", strerror(errno)); } static void android_app_set_input(void *data, AInputQueue* inputQueue) { struct android_app *android_app = (struct android_app*)data; if (!android_app) return; pthread_mutex_lock(&android_app->mutex); android_app->pendingInputQueue = inputQueue; android_app_write_cmd(android_app, APP_CMD_INPUT_CHANGED); while (android_app->inputQueue != android_app->pendingInputQueue) pthread_cond_wait(&android_app->cond, &android_app->mutex); pthread_mutex_unlock(&android_app->mutex); } static void android_app_set_window(void *data, ANativeWindow* window) { struct android_app *android_app = (struct android_app*)data; if (!android_app) return; pthread_mutex_lock(&android_app->mutex); if (android_app->pendingWindow) android_app_write_cmd(android_app, APP_CMD_TERM_WINDOW); android_app->pendingWindow = window; if (window) android_app_write_cmd(android_app, APP_CMD_INIT_WINDOW); while (android_app->window != android_app->pendingWindow) pthread_cond_wait(&android_app->cond, &android_app->mutex); pthread_mutex_unlock(&android_app->mutex); } static void android_app_set_activity_state(struct android_app *android_app, int8_t cmd) { pthread_mutex_lock(&android_app->mutex); android_app_write_cmd(android_app, cmd); while (android_app->activityState != cmd) pthread_cond_wait(&android_app->cond, &android_app->mutex); pthread_mutex_unlock(&android_app->mutex); } static void android_app_free(struct android_app* android_app) { pthread_mutex_lock(&android_app->mutex); android_app_write_cmd(android_app, APP_CMD_DESTROY); while (!android_app->destroyed) pthread_cond_wait(&android_app->cond, &android_app->mutex); pthread_mutex_unlock(&android_app->mutex); close(android_app->msgread); close(android_app->msgwrite); pthread_cond_destroy(&android_app->cond); pthread_mutex_destroy(&android_app->mutex); free(android_app); } static void onDestroy(ANativeActivity* activity) { RARCH_LOG("Destroy: %p\n", activity); android_app_free((struct android_app*)activity->instance); } static void onStart(ANativeActivity* activity) { RARCH_LOG("Start: %p\n", activity); android_app_set_activity_state((struct android_app*) activity->instance, APP_CMD_START); } static void onResume(ANativeActivity* activity) { RARCH_LOG("Resume: %p\n", activity); android_app_set_activity_state((struct android_app*) activity->instance, APP_CMD_RESUME); } static void* onSaveInstanceState(ANativeActivity* activity, size_t* outLen) { struct android_app* android_app = (struct android_app*)activity->instance; void* savedState = NULL; pthread_mutex_lock(&android_app->mutex); android_app->stateSaved = 0; android_app_write_cmd(android_app, APP_CMD_SAVE_STATE); while (!android_app->stateSaved) pthread_cond_wait(&android_app->cond, &android_app->mutex); if (android_app->savedState != NULL) { savedState = android_app->savedState; *outLen = android_app->savedStateSize; android_app->savedState = NULL; android_app->savedStateSize = 0; } pthread_mutex_unlock(&android_app->mutex); return savedState; } static void onPause(ANativeActivity* activity) { RARCH_LOG("Pause: %p\n", activity); android_app_set_activity_state((struct android_app*) activity->instance, APP_CMD_PAUSE); } static void onStop(ANativeActivity* activity) { RARCH_LOG("Stop: %p\n", activity); android_app_set_activity_state((struct android_app*) activity->instance, APP_CMD_STOP); } static void onConfigurationChanged(ANativeActivity *activity) { struct android_app* android_app = (struct android_app*) activity->instance; if (!android_app) return; RARCH_LOG("ConfigurationChanged: %p\n", activity); android_app_write_cmd(android_app, APP_CMD_CONFIG_CHANGED); } static void onLowMemory(ANativeActivity* activity) { struct android_app* android_app = (struct android_app*)activity->instance; android_app_write_cmd(android_app, APP_CMD_LOW_MEMORY); } static void onWindowFocusChanged(ANativeActivity* activity, int focused) { RARCH_LOG("WindowFocusChanged: %p -- %d\n", activity, focused); android_app_write_cmd((struct android_app*)activity->instance, focused ? APP_CMD_GAINED_FOCUS : APP_CMD_LOST_FOCUS); } static void onNativeWindowCreated(ANativeActivity* activity, ANativeWindow* window) { RARCH_LOG("NativeWindowCreated: %p -- %p\n", activity, window); android_app_set_window((struct android_app*)activity->instance, window); } static void onNativeWindowDestroyed(ANativeActivity* activity, ANativeWindow* window) { RARCH_LOG("NativeWindowDestroyed: %p -- %p\n", activity, window); android_app_set_window((struct android_app*)activity->instance, NULL); } static void onInputQueueCreated(ANativeActivity* activity, AInputQueue* queue) { RARCH_LOG("InputQueueCreated: %p -- %p\n", activity, queue); android_app_set_input((struct android_app*)activity->instance, queue); } static void onInputQueueDestroyed(ANativeActivity* activity, AInputQueue* queue) { RARCH_LOG("InputQueueDestroyed: %p -- %p\n", activity, queue); android_app_set_input((struct android_app*)activity->instance, NULL); } void ANativeActivity_onCreate(ANativeActivity* activity, void* savedState, size_t savedStateSize) { RARCH_LOG("Creating Native Activity: %p\n", activity); activity->callbacks->onDestroy = onDestroy; activity->callbacks->onStart = onStart; activity->callbacks->onResume = onResume; activity->callbacks->onSaveInstanceState = onSaveInstanceState; activity->callbacks->onPause = onPause; activity->callbacks->onStop = onStop; activity->callbacks->onConfigurationChanged = onConfigurationChanged; activity->callbacks->onLowMemory = onLowMemory; activity->callbacks->onWindowFocusChanged = onWindowFocusChanged; activity->callbacks->onNativeWindowCreated = onNativeWindowCreated; activity->callbacks->onNativeWindowDestroyed = onNativeWindowDestroyed; activity->callbacks->onInputQueueCreated = onInputQueueCreated; activity->callbacks->onInputQueueDestroyed = onInputQueueDestroyed; activity->instance = android_app_create(activity, savedState, savedStateSize); }