/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2013 - Hans-Kristian Arntzen * Copyright (C) 2011-2013 - Daniel De Matteis * Copyright (C) 2012-2013 - Michael Lelli * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include "../driver.h" #include "../android/native/jni/jni_macros.h" /* FIXME - we need to seriously profile JNI overhead here - whether we can cache certain * objects/variables */ /* FIXME - check whether or not it is safe to attach the thread once at android_init and * only detach it when calling android_free - might have to be done per-function but would * introduce significant overhead */ typedef struct android_camera { JNIEnv *env; JavaVM *java_vm; GLuint tex; } androidcamera_t; static void *android_camera_init(const char *device, uint64_t caps, unsigned width, unsigned height) { (void)device; (void)width; (void)height; if ((caps & (1ULL << RETRO_CAMERA_BUFFER_OPENGL_TEXTURE)) == 0) { RARCH_ERR("androidcamera returns OpenGL texture.\n"); return NULL; } struct android_app *android_app = (struct android_app*)g_android; androidcamera_t *androidcamera = (androidcamera_t*)calloc(1, sizeof(androidcamera_t)); if (!androidcamera) return NULL; androidcamera->java_vm = (JavaVM*)android_app->activity->vm; (*androidcamera->java_vm)->AttachCurrentThread(androidcamera->java_vm, &androidcamera->env, 0); jmethodID onCameraInit = NULL; GET_METHOD_ID(androidcamera->env, onCameraInit, globalMyNativeActivityClass, "onCameraInit", "()V"); if (!onCameraInit) return NULL; CALL_VOID_METHOD(androidcamera->env, globalMyNativeActivityClass, onCameraInit); return androidcamera; } static void android_camera_free(void *data) { struct android_app *android_app = (struct android_app*)g_android; androidcamera_t *androidcamera = (androidcamera_t*)data; (void)android_app; jmethodID onCameraFree = NULL; GET_METHOD_ID(androidcamera->env, onCameraFree, globalMyNativeActivityClass, "onCameraFree", "()V"); if (!onCameraFree) goto end; CALL_VOID_METHOD(androidcamera->env, globalMyNativeActivityClass, onCameraFree); end: (*androidcamera->java_vm)->DetachCurrentThread(androidcamera->java_vm); free(androidcamera); } static bool android_camera_start(void *data) { struct android_app *android_app = (struct android_app*)g_android; androidcamera_t *androidcamera = (androidcamera_t*)data; (void)android_app; (void)androidcamera; glGenTextures(1, &androidcamera->tex); jmethodID onCameraSetTexture = NULL; GET_METHOD_ID(androidcamera->env, onCameraSetTexture, globalMyNativeActivityClass, "onCameraSetTexture", "(I)V"); if (!onCameraSetTexture) goto end; CALL_VOID_METHOD_PARAM(androidcamera->env, globalMyNativeActivityClass, onCameraSetTexture, (int) androidcamera->tex); jmethodID onCameraStart = NULL; GET_METHOD_ID(androidcamera->env, onCameraSetTexture, globalMyNativeActivityClass, "onCameraStart", "()V"); if (!onCameraStart) goto end; CALL_VOID_METHOD(androidcamera->env, globalMyNativeActivityClass, onCameraStart); return true; end: return false; } static void android_camera_stop(void *data) { struct android_app *android_app = (struct android_app*)g_android; androidcamera_t *androidcamera = (androidcamera_t*)data; (void)android_app; (void)androidcamera; jmethodID onCameraStop = NULL; GET_METHOD_ID(androidcamera->env, onCameraStop, globalMyNativeActivityClass, "onCameraStop", "()V"); if (!onCameraStop) return; CALL_VOID_METHOD(androidcamera->env, globalMyNativeActivityClass, onCameraStop); if (androidcamera->tex) glDeleteTextures(1, &androidcamera->tex); } static bool android_camera_poll(void *data, retro_camera_frame_raw_framebuffer_t frame_raw_cb, retro_camera_frame_opengl_texture_t frame_gl_cb) { struct android_app *android_app = (struct android_app*)g_android; androidcamera_t *androidcamera = (androidcamera_t*)data; (void)android_app; (void)androidcamera; (void)frame_raw_cb; jmethodID onCameraPoll = NULL; GET_METHOD_ID(androidcamera->env, onCameraPoll, globalMyNativeActivityClass, "onCameraPoll", "()Z"); if (!onCameraPoll) goto end; jboolean newFrame; CALL_BOOLEAN_METHOD(androidcamera->env, newFrame, globalMyNativeActivityClass, onCameraPoll); if (newFrame) { // FIXME: Identity for now. Use proper texture matrix as returned by Android Camera. static const float affine[] = { 1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 1.0f }; if (frame_gl_cb) frame_gl_cb(androidcamera->tex, GL_TEXTURE_2D, // TODO: This is likely GL_TEXTURE_EXTERNAL_OES. affine); return true; } end: return false; } const camera_driver_t camera_android = { android_camera_init, android_camera_free, android_camera_start, android_camera_stop, android_camera_poll, "android", };