/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2018 - Francisco Javier Trujillo Mata - fjtrujy * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "../frontend_driver.h" #include "../../defaults.h" #include "../../file_path_special.h" #include "../../verbosity.h" #include static enum frontend_fork ps2_fork_mode = FRONTEND_FORK_NONE; static int bootDeviceID; char cwd[FILENAME_MAX]; static void create_path_names(void) { char user_path[FILENAME_MAX]; /* TODO/FIXME - third parameter here needs to be size of * rootDevicePath(bootDeviceID) */ strlcpy(user_path, rootDevicePath(bootDeviceID), rootDevicePath(bootDeviceID)); strlcat(user_path, "RETROARCH", sizeof(user_path)); /* Content in the same folder */ fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE], cwd, "cores", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_INFO], cwd, "info", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_INFO])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CHEATS], user_path, "CHEATS", sizeof(g_defaults.dirs[DEFAULT_DIR_CHEATS])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG], user_path, "CONFIG", sizeof(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS], user_path, "DOWNLOADS", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_PLAYLIST], user_path, "PLAYLISTS", sizeof(g_defaults.dirs[DEFAULT_DIR_PLAYLIST])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_REMAP], g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG], "REMAPS", sizeof(g_defaults.dirs[DEFAULT_DIR_REMAP])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SRAM], user_path, "SAVEFILES", sizeof(g_defaults.dirs[DEFAULT_DIR_SRAM])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SAVESTATE], user_path, "SAVESTATES", sizeof(g_defaults.dirs[DEFAULT_DIR_SAVESTATE])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SCREENSHOT], user_path, "SCREENSHOTS", sizeof(g_defaults.dirs[DEFAULT_DIR_SCREENSHOT])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SYSTEM], user_path, "SYSTEM", sizeof(g_defaults.dirs[DEFAULT_DIR_SYSTEM])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_LOGS], user_path, "LOGS", sizeof(g_defaults.dirs[DEFAULT_DIR_LOGS])); /* cache dir */ fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CACHE], user_path, "TEMP", sizeof(g_defaults.dirs[DEFAULT_DIR_CACHE])); /* history and main config */ strlcpy(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY], user_path, sizeof(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY])); fill_pathname_join(g_defaults.path_config, user_path, file_path_str(FILE_PATH_MAIN_CONFIG), sizeof(g_defaults.path_config)); } static void poweroffCallback(void *arg) { printf("Shutdown!"); poweroffShutdown(); } static void reset_IOP() { SifInitRpc(0); #if !defined(DEBUG) || defined(BUILD_FOR_PCSX2) /* Comment this line if you don't wanna debug the output */ while(!SifIopReset(NULL, 0)){}; #endif while(!SifIopSync()){}; SifInitRpc(0); sbv_patch_enable_lmb(); sbv_patch_disable_prefix_check(); } static void frontend_ps2_get_environment_settings(int *argc, char *argv[], void *args, void *params_data) { create_path_names(); #ifndef IS_SALAMANDER if (!string_is_empty(argv[1])) { static char path[FILENAME_MAX] = {0}; struct rarch_main_wrap *args = (struct rarch_main_wrap*)params_data; if (args) { strlcpy(path, argv[1], sizeof(path)); args->touched = true; args->no_content = false; args->verbose = false; args->config_path = NULL; args->sram_path = NULL; args->state_path = NULL; args->content_path = path; args->libretro_path = NULL; RARCH_LOG("argv[0]: %s\n", argv[0]); RARCH_LOG("argv[1]: %s\n", argv[1]); RARCH_LOG("Auto-start game %s.\n", argv[1]); } } #endif int i; for (i = 0; i < DEFAULT_DIR_LAST; i++) { const char *dir_path = g_defaults.dirs[i]; if (!string_is_empty(dir_path)) path_mkdir(dir_path); } } static void frontend_ps2_init(void *data) { reset_IOP(); /* I/O Files */ SifExecModuleBuffer(&iomanX_irx, size_iomanX_irx, 0, NULL, NULL); SifExecModuleBuffer(&fileXio_irx, size_fileXio_irx, 0, NULL, NULL); SifExecModuleBuffer(&freesio2_irx, size_freesio2_irx, 0, NULL, NULL); /* Memory Card */ SifExecModuleBuffer(&mcman_irx, size_mcman_irx, 0, NULL, NULL); SifExecModuleBuffer(&mcserv_irx, size_mcserv_irx, 0, NULL, NULL); /* USB */ SifExecModuleBuffer(&usbd_irx, size_usbd_irx, 0, NULL, NULL); SifExecModuleBuffer(&usbhdfsd_irx, size_usbhdfsd_irx, 0, NULL, NULL); /* CDFS */ SifExecModuleBuffer(&cdfs_irx, size_cdfs_irx, 0, NULL, NULL); #ifndef IS_SALAMANDER /* Controllers */ SifExecModuleBuffer(&freemtap_irx, size_freemtap_irx, 0, NULL, NULL); SifExecModuleBuffer(&freepad_irx, size_freepad_irx, 0, NULL, NULL); /* Audio */ SifExecModuleBuffer(&freesd_irx, size_freesd_irx, 0, NULL, NULL); SifExecModuleBuffer(&audsrv_irx, size_audsrv_irx, 0, NULL, NULL); /* Initializes audsrv library */ if (audsrv_init()) { RARCH_ERR("audsrv library not initalizated\n"); } /* Initializes pad libraries Must be init with 0 as parameter*/ if (mtapInit() != 1) { RARCH_ERR("mtapInit library not initalizated\n"); } if (padInit(0) != 1) { RARCH_ERR("padInit library not initalizated\n"); } if (mtapPortOpen(0) != 1) { RARCH_ERR("mtapPortOpen library not initalizated\n"); } #endif #if defined(BUILD_FOR_PCSX2) bootDeviceID = BOOT_DEVICE_MC0; strlcpy(cwd, rootDevicePath(bootDeviceID), sizeof(rootDevicePath(bootDeviceID))); #else getcwd(cwd, sizeof(cwd)); bootDeviceID = getBootDeviceID(cwd); #if !defined(IS_SALAMANDER) && !defined(DEBUG) // If it is not salamander we need to go one level up for set the CWD. path_parent_dir(cwd); #endif #endif #if defined(HAVE_FILE_LOGGER) char fileLog[FILENAME_MAX]; strlcpy(fileLog, rootDevicePath(bootDeviceID), sizeof(fileLog)); strcat(fileLog, "retroarch.log"); retro_main_log_file_init(fileLog, false); verbosity_enable(); #endif waitUntilDeviceIsReady(bootDeviceID); } static void frontend_ps2_deinit(void *data) { #if defined(HAVE_FILE_LOGGER) verbosity_disable(); retro_main_log_file_deinit(); #endif } static void frontend_ps2_exec(const char *path, bool should_load_game) { int args = 0; static char *argv[1]; RARCH_LOG("Attempt to load executable: [%s].\n", path); #ifndef IS_SALAMANDER if (should_load_game && !path_is_empty(RARCH_PATH_CONTENT)) { args++; argv[0] = path_get(RARCH_PATH_CONTENT); } #endif LoadELFFromFile(path, args, argv); } #ifndef IS_SALAMANDER static bool frontend_ps2_set_fork(enum frontend_fork fork_mode) { switch (fork_mode) { case FRONTEND_FORK_CORE: RARCH_LOG("FRONTEND_FORK_CORE\n"); ps2_fork_mode = fork_mode; break; case FRONTEND_FORK_CORE_WITH_ARGS: RARCH_LOG("FRONTEND_FORK_CORE_WITH_ARGS\n"); ps2_fork_mode = fork_mode; break; case FRONTEND_FORK_RESTART: RARCH_LOG("FRONTEND_FORK_RESTART\n"); /* NOTE: We don't implement Salamander, so just turn * this into FRONTEND_FORK_CORE. */ ps2_fork_mode = FRONTEND_FORK_CORE; break; case FRONTEND_FORK_NONE: default: return false; } return true; } #endif static void frontend_ps2_exitspawn(char *s, size_t len, char *args) { bool should_load_content = false; #ifndef IS_SALAMANDER if (ps2_fork_mode == FRONTEND_FORK_NONE) return; switch (ps2_fork_mode) { case FRONTEND_FORK_CORE_WITH_ARGS: should_load_content = true; break; case FRONTEND_FORK_NONE: default: break; } #endif frontend_ps2_exec(s, should_load_content); } static void frontend_ps2_shutdown(bool unused) { poweroffInit(); /* Set callback function */ poweroffSetCallback(&poweroffCallback, NULL); } static int frontend_ps2_get_rating(void) { return 10; } enum frontend_architecture frontend_ps2_get_architecture(void) { return FRONTEND_ARCH_MIPS; } static int frontend_ps2_parse_drive_list(void *data, bool load_content) { #ifndef IS_SALAMANDER file_list_t *list = (file_list_t*)data; enum msg_hash_enums enum_idx = load_content ? MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR : MENU_ENUM_LABEL_FILE_BROWSER_DIRECTORY; menu_entries_append_enum(list, rootDevicePath(BOOT_DEVICE_MC0), msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR), enum_idx, FILE_TYPE_DIRECTORY, 0, 0); menu_entries_append_enum(list, rootDevicePath(BOOT_DEVICE_MC1), msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR), enum_idx, FILE_TYPE_DIRECTORY, 0, 0); menu_entries_append_enum(list, rootDevicePath(BOOT_DEVICE_CDFS), msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR), enum_idx, FILE_TYPE_DIRECTORY, 0, 0); menu_entries_append_enum(list, rootDevicePath(BOOT_DEVICE_MASS), msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR), enum_idx, FILE_TYPE_DIRECTORY, 0, 0); menu_entries_append_enum(list, rootDevicePath(BOOT_DEVICE_HOST), msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR), enum_idx, FILE_TYPE_DIRECTORY, 0, 0); #if defined(DEBUG) && !defined(BUILD_FOR_PCSX2) menu_entries_append_enum(list, "host:", msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR), enum_idx, FILE_TYPE_DIRECTORY, 0, 0); #endif #endif return 0; } frontend_ctx_driver_t frontend_ctx_ps2 = { frontend_ps2_get_environment_settings, /* environment_get */ frontend_ps2_init, /* init */ frontend_ps2_deinit, /* deinit */ frontend_ps2_exitspawn, /* exitspawn */ NULL, /* process_args */ frontend_ps2_exec, /* exec */ #ifdef IS_SALAMANDER NULL, /* set_fork */ #else frontend_ps2_set_fork, /* set_fork */ #endif frontend_ps2_shutdown, /* shutdown */ NULL, /* get_name */ NULL, /* get_os */ frontend_ps2_get_rating, /* get_rating */ NULL, /* load_content */ frontend_ps2_get_architecture, /* get_architecture */ NULL, /* get_powerstate */ frontend_ps2_parse_drive_list, /* parse_drive_list */ NULL, /* get_mem_total */ NULL, /* get_mem_free */ NULL, /* install_signal_handler */ NULL, /* get_sighandler_state */ NULL, /* set_sighandler_state */ NULL, /* destroy_sighandler_state */ NULL, /* attach_console */ NULL, /* detach_console */ #ifdef HAVE_LAKKA NULL, /* get_lakka_version */ #endif NULL, /* watch_path_for_changes */ NULL, /* check_for_path_changes */ NULL, /* set_sustained_performance_mode */ NULL, /* get_cpu_model_name */ NULL, /* get_user_language */ NULL, /* is_narrator_running */ NULL, /* accessibility_speak */ "null", };