/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes. * Copyright (C) 2010-2012 - Hans-Kristian Arntzen * Copyright (C) 2011-2012 - Daniel De Matteis * * Some code herein may be based on code found in BSNES. * * SSNES is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with SSNES. * If not, see . */ #include #include #include #include #include #include #include #include #include #include #include "ps3_input.h" #include "ps3_video_psgl.h" #include "../console/main_wrap.h" #include "../conf/config_file.h" #include "../conf/config_file_macros.h" #include "../general.h" #include "../file.h" #include "shared.h" #include "menu.h" #define MAX_PATH_LENGTH 1024 #define EMULATOR_CONTENT_DIR "SSNE10000" char special_action_msg[256]; /* message which should be overlaid on top of the screen*/ char contentInfoPath[MAX_PATH_LENGTH]; char usrDirPath[MAX_PATH_LENGTH]; char DEFAULT_PRESET_FILE[MAX_PATH_LENGTH]; char DEFAULT_BORDER_FILE[MAX_PATH_LENGTH]; char DEFAULT_MENU_BORDER_FILE[MAX_PATH_LENGTH]; char GAME_AWARE_SHADER_DIR_PATH[MAX_PATH_LENGTH]; char PRESETS_DIR_PATH[MAX_PATH_LENGTH]; char INPUT_PRESETS_DIR_PATH[MAX_PATH_LENGTH]; char BORDERS_DIR_PATH[MAX_PATH_LENGTH]; char SHADERS_DIR_PATH[MAX_PATH_LENGTH]; char DEFAULT_SHADER_FILE[MAX_PATH_LENGTH]; char DEFAULT_MENU_SHADER_FILE[MAX_PATH_LENGTH]; char SYS_CONFIG_FILE[MAX_PATH_LENGTH]; char MULTIMAN_GAME_TO_BOOT[MAX_PATH_LENGTH]; int ssnes_main(int argc, char *argv[]); SYS_PROCESS_PARAM(1001, 0x100000) #undef main void set_text_message(const char * message, uint32_t speed) { snprintf(special_action_msg, sizeof(special_action_msg), message); SET_TIMER_EXPIRATION(speed); } static bool file_exists(const char * filename) { CellFsStat sb; if(cellFsStat(filename,&sb) == CELL_FS_SUCCEEDED) return true; else return false; } static void set_default_settings(void) { // g_settings strlcpy(g_settings.cheat_database, usrDirPath, sizeof(g_settings.cheat_database)); g_settings.rewind_enable = false; strlcpy(g_settings.video.cg_shader_path, DEFAULT_SHADER_FILE, sizeof(g_settings.video.cg_shader_path)); g_settings.video.fbo_scale_x = 2.0f; g_settings.video.fbo_scale_y = 2.0f; g_settings.video.render_to_texture = true; strlcpy(g_settings.video.second_pass_shader, DEFAULT_SHADER_FILE, sizeof(g_settings.video.second_pass_shader)); g_settings.video.second_pass_smooth = true; g_settings.video.smooth = true; g_settings.video.vsync = true; strlcpy(g_settings.cheat_database, usrDirPath, sizeof(g_settings.cheat_database)); g_settings.video.msg_pos_x = 0.05f; g_settings.video.msg_pos_y = 0.90f; g_settings.video.aspect_ratio = -1.0f; for(uint32_t x = 0; x < MAX_PLAYERS; x++) { g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_B].id = SNES_DEVICE_ID_JOYPAD_B; g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_B].joykey = CTRL_CROSS_MASK; g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_Y].id = SNES_DEVICE_ID_JOYPAD_Y; g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_Y].joykey = CTRL_SQUARE_MASK; g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_SELECT].id = SNES_DEVICE_ID_JOYPAD_SELECT; g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_SELECT].joykey = CTRL_SELECT_MASK; g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_START].id = SNES_DEVICE_ID_JOYPAD_START; g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_START].joykey = CTRL_START_MASK; g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_UP].id = SNES_DEVICE_ID_JOYPAD_UP; g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_UP].joykey = CTRL_UP_MASK; g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_UP].joyaxis = CTRL_LSTICK_UP_MASK; g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_DOWN].id = SNES_DEVICE_ID_JOYPAD_DOWN; g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_DOWN].joykey = CTRL_DOWN_MASK; g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_DOWN].joyaxis = CTRL_LSTICK_DOWN_MASK; g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_LEFT].id = SNES_DEVICE_ID_JOYPAD_LEFT; g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_LEFT].joykey = CTRL_LEFT_MASK; g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_LEFT].joyaxis = CTRL_LSTICK_LEFT_MASK; g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_RIGHT].id = SNES_DEVICE_ID_JOYPAD_RIGHT; g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_RIGHT].joykey = CTRL_RIGHT_MASK; g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_RIGHT].joyaxis = CTRL_LSTICK_RIGHT_MASK; g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_A].id = SNES_DEVICE_ID_JOYPAD_A; g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_A].joykey = CTRL_CIRCLE_MASK; g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_X].id = SNES_DEVICE_ID_JOYPAD_X; g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_X].joykey = CTRL_TRIANGLE_MASK; g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_L].id = SNES_DEVICE_ID_JOYPAD_L; g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_L].joykey = CTRL_L1_MASK; g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_R].id = SNES_DEVICE_ID_JOYPAD_R; g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_R].joykey = CTRL_R1_MASK; } // g_console g_console.block_config_read = true; g_console.frame_advance_enable = false; g_console.emulator_initialized = 0; g_console.screenshots_enable = false; g_console.throttle_enable = true; g_console.initialize_ssnes_enable = false; g_console.triple_buffering_enable = true; g_console.default_savestate_dir_enable = false; g_console.default_sram_dir_enable = false; g_console.mode_switch = MODE_MENU; g_console.screen_orientation = ORIENTATION_NORMAL; g_console.current_resolution_id = CELL_VIDEO_OUT_RESOLUTION_UNDEFINED; strlcpy(g_console.default_rom_startup_dir, "/", sizeof(g_console.default_rom_startup_dir)); strlcpy(g_console.default_savestate_dir, usrDirPath, sizeof(g_console.default_savestate_dir)); strlcpy(g_console.default_sram_dir, usrDirPath, sizeof(g_console.default_sram_dir)); g_console.aspect_ratio_index = 0; strlcpy(g_console.aspect_ratio_name, "4:3", sizeof(g_console.aspect_ratio_name)); g_console.menu_font_size = 1.0f; g_console.overscan_enable = false; g_console.overscan_amount = 0.0f; // g_extern g_extern.state_slot = 0; g_extern.audio_data.mute = 0; g_extern.verbose = true; } static void init_settings(void) { if(!file_exists(SYS_CONFIG_FILE)) { SSNES_ERR("Config file \"%s\" doesn't exist. Creating...\n", SYS_CONFIG_FILE); FILE * f; f = fopen(SYS_CONFIG_FILE, "w"); fclose(f); } config_file_t * conf = config_file_new(SYS_CONFIG_FILE); // g_settings CONFIG_GET_STRING(cheat_database, "cheat_database"); CONFIG_GET_BOOL(rewind_enable, "rewind_enable"); CONFIG_GET_STRING(video.cg_shader_path, "video_cg_shader"); CONFIG_GET_STRING(video.second_pass_shader, "video_second_pass_shader"); CONFIG_GET_FLOAT(video.fbo_scale_x, "video_fbo_scale_x"); CONFIG_GET_FLOAT(video.fbo_scale_y, "video_fbo_scale_y"); CONFIG_GET_BOOL(video.render_to_texture, "video_render_to_texture"); CONFIG_GET_BOOL(video.second_pass_smooth, "video_second_pass_smooth"); CONFIG_GET_BOOL(video.smooth, "video_smooth"); CONFIG_GET_BOOL(video.vsync, "video_vsync"); CONFIG_GET_FLOAT(video.aspect_ratio, "video_aspect_ratio"); // g_console CONFIG_GET_BOOL_CONSOLE(overscan_enable, "overscan_enable"); CONFIG_GET_BOOL_CONSOLE(screenshots_enable, "screenshots_enable"); CONFIG_GET_BOOL_CONSOLE(throttle_enable, "throttle_enable"); CONFIG_GET_BOOL_CONSOLE(triple_buffering_enable, "triple_buffering_enable"); CONFIG_GET_INT_CONSOLE(aspect_ratio_index, "aspect_ratio_index"); CONFIG_GET_INT_CONSOLE(current_resolution_id, "current_resolution_id"); CONFIG_GET_INT_CONSOLE(screen_orientation, "screen_orientation"); CONFIG_GET_STRING_CONSOLE(aspect_ratio_name, "aspect_ratio_name"); CONFIG_GET_STRING_CONSOLE(default_rom_startup_dir, "default_rom_startup_dir"); CONFIG_GET_FLOAT_CONSOLE(menu_font_size, "menu_font_size"); CONFIG_GET_FLOAT_CONSOLE(overscan_amount, "overscan_amount"); // g_extern CONFIG_GET_INT_EXTERN(state_slot, "state_slot"); CONFIG_GET_INT_EXTERN(audio_data.mute, "audio_mute"); } static void save_settings(void) { if(!file_exists(SYS_CONFIG_FILE)) { FILE * f; f = fopen(SYS_CONFIG_FILE, "w"); fclose(f); } config_file_t * conf = config_file_new(SYS_CONFIG_FILE); if(conf == NULL) conf = config_file_new(NULL); // g_settings config_set_string(conf, "cheat_database_path", g_settings.cheat_database); config_set_bool(conf, "rewind_enable", g_settings.rewind_enable); config_set_string(conf, "video_cg_shader", g_settings.video.cg_shader_path); config_set_string(conf, "video_second_pass_shader", g_settings.video.second_pass_shader); config_set_float(conf, "video_aspect_ratio", g_settings.video.aspect_ratio); config_set_float(conf, "video_fbo_scale_x", g_settings.video.fbo_scale_x); config_set_float(conf, "video_fbo_scale_y", g_settings.video.fbo_scale_y); config_set_bool(conf, "video_render_to_texture", g_settings.video.render_to_texture); config_set_bool(conf, "video_second_pass_smooth", g_settings.video.second_pass_smooth); config_set_bool(conf, "video_smooth", g_settings.video.smooth); config_set_bool(conf, "video_vsync", g_settings.video.vsync); // g_console config_set_bool(conf, "overscan_enable", g_console.overscan_enable); config_set_bool(conf, "screenshots_enable", g_console.screenshots_enable); config_set_bool(conf, "throttle_enable", g_console.throttle_enable); config_set_bool(conf, "triple_buffering_enable", g_console.triple_buffering_enable); config_set_int(conf, "aspect_ratio_index", g_console.aspect_ratio_index); config_set_int(conf, "current_resolution_id", g_console.current_resolution_id); config_set_int(conf, "screen_orientation", g_console.screen_orientation); config_set_string(conf, "aspect_ratio_name", g_console.aspect_ratio_name); config_set_string(conf, "default_rom_startup_dir", g_console.default_rom_startup_dir); config_set_float(conf, "menu_font_size", g_console.menu_font_size); config_set_float(conf, "overscan_amount", g_console.overscan_amount); // g_extern config_set_int(conf, "state_slot", g_extern.state_slot); config_set_int(conf, "audio_mute", g_extern.audio_data.mute); if (!config_file_write(conf, SYS_CONFIG_FILE)) SSNES_ERR("Failed to write config file to \"%s\". Check permissions.\n", SYS_CONFIG_FILE); free(conf); } static void callback_sysutil_exit(uint64_t status, uint64_t param, void *userdata) { (void) param; (void) userdata; switch (status) { case CELL_SYSUTIL_REQUEST_EXITGAME: g_console.menu_enable = false; g_quitting = true; g_console.ingame_menu_enable = false; g_console.mode_switch = MODE_EXIT; if(g_console.emulator_initialized) ssnes_main_deinit(); break; } } static void get_environment_settings(void) { unsigned int get_type; unsigned int get_attributes; CellGameContentSize size; char dirName[CELL_GAME_DIRNAME_SIZE]; SSNES_LOG("Registering Callback\n"); cellSysutilRegisterCallback(0, callback_sysutil_exit, NULL); #ifdef MULTIMAN_SUPPORT g_console.return_to_multiman_enable = true; if(argc > 1) { strncpy(MULTIMAN_GAME_TO_BOOT, argv[1], sizeof(MULTIMAN_GAME_TO_BOOT)); } #else g_console.return_to_multiman_enable = false; #endif memset(&size, 0x00, sizeof(CellGameContentSize)); int ret = cellGameBootCheck(&get_type, &get_attributes, &size, dirName); if(ret < 0) { SSNES_ERR("cellGameBootCheck() Error: 0x%x\n", ret); } else { SSNES_LOG("cellGameBootCheck() OK\n"); SSNES_LOG(" get_type = [%d] get_attributes = [0x%08x] dirName = [%s]\n", get_type, get_attributes, dirName); SSNES_LOG(" hddFreeSizeKB = [%d] sizeKB = [%d] sysSizeKB = [%d]\n", size.hddFreeSizeKB, size.sizeKB, size.sysSizeKB); ret = cellGameContentPermit(contentInfoPath, usrDirPath); if(g_console.return_to_multiman_enable) { snprintf(contentInfoPath, sizeof(contentInfoPath), "/dev_hdd0/game/%s", EMULATOR_CONTENT_DIR); snprintf(usrDirPath, sizeof(usrDirPath), "/dev_hdd0/game/%s/USRDIR", EMULATOR_CONTENT_DIR); } if(ret < 0) { SSNES_ERR("cellGameContentPermit() Error: 0x%x\n", ret); } else { SSNES_LOG("cellGameContentPermit() OK\n"); SSNES_LOG("contentInfoPath:[%s]\n", contentInfoPath); SSNES_LOG("usrDirPath:[%s]\n", usrDirPath); } /* now we fill in all the variables */ snprintf(DEFAULT_PRESET_FILE, sizeof(DEFAULT_PRESET_FILE), "%s/presets/stock.conf", usrDirPath); snprintf(DEFAULT_BORDER_FILE, sizeof(DEFAULT_BORDER_FILE), "%s/borders/Centered-1080p/mega-man-2.png", usrDirPath); snprintf(DEFAULT_MENU_BORDER_FILE, sizeof(DEFAULT_MENU_BORDER_FILE), "%s/borders/Menu/main-menu.png", usrDirPath); snprintf(GAME_AWARE_SHADER_DIR_PATH, sizeof(GAME_AWARE_SHADER_DIR_PATH), "%s/gameaware", usrDirPath); snprintf(PRESETS_DIR_PATH, sizeof(PRESETS_DIR_PATH), "%s/presets", usrDirPath); snprintf(INPUT_PRESETS_DIR_PATH, sizeof(INPUT_PRESETS_DIR_PATH), "%s/input-presets", usrDirPath); snprintf(BORDERS_DIR_PATH, sizeof(BORDERS_DIR_PATH), "%s/borders", usrDirPath); snprintf(SHADERS_DIR_PATH, sizeof(SHADERS_DIR_PATH), "%s/shaders", usrDirPath); snprintf(DEFAULT_SHADER_FILE, sizeof(DEFAULT_SHADER_FILE), "%s/shaders/stock.cg", usrDirPath); snprintf(DEFAULT_MENU_SHADER_FILE, sizeof(DEFAULT_MENU_SHADER_FILE), "%s/shaders/Borders/Menu/border-only-ssnes.cg", usrDirPath); snprintf(SYS_CONFIG_FILE, sizeof(SYS_CONFIG_FILE), "%s/ssnes.cfg", usrDirPath); } } int main(int argc, char *argv[]) { // Initialize 6 SPUs but reserve 1 SPU as a raw SPU for PSGL sys_spu_initialize(6, 1); cellSysmoduleLoadModule(CELL_SYSMODULE_IO); cellSysmoduleLoadModule(CELL_SYSMODULE_FS); cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_GAME); cellSysmoduleLoadModule(CELL_SYSMODULE_AVCONF_EXT); cellSysmoduleLoadModule(CELL_SYSMODULE_PNGDEC); cellSysmoduleLoadModule(CELL_SYSMODULE_JPGDEC); get_environment_settings(); ssnes_main_clear_state(); config_set_defaults(); set_default_settings(); init_settings(); #if(CELL_SDK_VERSION > 0x340000) if (g_console.screenshots_enable) { cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT); CellScreenShotSetParam screenshot_param = {0, 0, 0, 0}; screenshot_param.photo_title = "SSNES PS3"; screenshot_param.game_title = "SSNES PS3"; cellScreenShotSetParameter (&screenshot_param); cellScreenShotEnable(); } #endif ps3graphics_video_init(true); ps3_input_init(); menu_init(); g_console.mode_switch = MODE_MENU; begin_loop: if(g_console.mode_switch == MODE_EMULATION) { bool repeat = false; input_ps3.poll(NULL); do{ repeat = ssnes_main_iterate(); }while(repeat && !g_console.frame_advance_enable); } else if(g_console.mode_switch == MODE_MENU) { menu_loop(); if(g_console.initialize_ssnes_enable) { if(g_console.emulator_initialized) ssnes_main_deinit(); struct ssnes_main_wrap args = { .verbose = g_extern.verbose, .config_path = SYS_CONFIG_FILE, .sram_path = g_console.default_sram_dir_enable ? g_console.default_sram_dir : NULL, .state_path = g_console.default_savestate_dir_enable ? g_console.default_savestate_dir : NULL, .rom_path = g_console.rom_path }; int init_ret = ssnes_main_init_wrap(&args); g_console.emulator_initialized = 1; g_console.initialize_ssnes_enable = 0; } } #ifdef MULTIMAN_SUPPORT else if(g_console.mode_switch == MODE_MULTIMAN_STARTUP) { } #endif else goto begin_shutdown; goto begin_loop; begin_shutdown: if(file_exists(SYS_CONFIG_FILE)) save_settings(); ps3_input_deinit(); ps3_video_deinit(); sys_process_exit(0); }