/* Copyright (C) 2010-2022 The RetroArch team * * --------------------------------------------------------------------------------------- * The following license statement only applies to this file (net_socket.c). * --------------------------------------------------------------------------------------- * * Permission is hereby granted, free of charge, * to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include #include #include #ifdef _MSC_VER #include #endif #include #include int socket_init(void **address, uint16_t port, const char *server, enum socket_type type, int family) { char port_buf[6]; struct addrinfo hints = {0}; struct addrinfo **addrinfo = (struct addrinfo**)address; struct addrinfo *addr = NULL; if (!family) #if defined(HAVE_SOCKET_LEGACY) || defined(WIIU) family = AF_INET; #else family = AF_UNSPEC; #endif hints.ai_family = family; switch (type) { case SOCKET_TYPE_DATAGRAM: hints.ai_socktype = SOCK_DGRAM; break; case SOCKET_TYPE_STREAM: hints.ai_socktype = SOCK_STREAM; break; default: return -1; } if (!server) hints.ai_flags = AI_PASSIVE; if (!network_init()) return -1; snprintf(port_buf, sizeof(port_buf), "%hu", (unsigned short)port); hints.ai_flags |= AI_NUMERICSERV; if (getaddrinfo_retro(server, port_buf, &hints, addrinfo)) return -1; addr = *addrinfo; if (!addr) return -1; return socket(addr->ai_family, addr->ai_socktype, addr->ai_protocol); } int socket_next(void **address) { struct addrinfo **addrinfo = (struct addrinfo**)address; struct addrinfo *addr = *addrinfo; if ((*addrinfo = addr = addr->ai_next)) return socket(addr->ai_family, addr->ai_socktype, addr->ai_protocol); return -1; } ssize_t socket_receive_all_nonblocking(int fd, bool *error, void *data_, size_t size) { ssize_t ret = recv(fd, (char*)data_, size, 0); if (ret > 0) return ret; if (ret < 0 && isagain((int)ret)) return 0; *error = true; return -1; } bool socket_receive_all_blocking(int fd, void *data_, size_t size) { const uint8_t *data = (const uint8_t*)data_; while (size) { ssize_t ret = recv(fd, (char*)data, size, 0); if (!ret) return false; if (ret < 0) { if (!isagain((int)ret)) return false; } else { data += ret; size -= ret; } } return true; } bool socket_receive_all_blocking_with_timeout(int fd, void *data_, size_t size, int timeout) { const uint8_t *data = (const uint8_t*)data_; retro_time_t deadline = cpu_features_get_time_usec(); if (timeout > 0) deadline += (retro_time_t)timeout * 1000; else deadline += 5000000; while (size) { ssize_t ret = recv(fd, (char*)data, size, 0); if (!ret) return false; if (ret < 0) { int _timeout; bool ready = true; if (!isagain((int)ret)) return false; _timeout = (int)((deadline - cpu_features_get_time_usec()) / 1000); if (_timeout <= 0) return false; if (!socket_wait(fd, &ready, NULL, _timeout) || !ready) return false; } else { data += ret; size -= ret; } } return true; } bool socket_set_block(int fd, bool block) { #if defined(_WIN32) u_long i = !block; return !ioctlsocket(fd, FIONBIO, &i); #elif defined(__PS3__) || defined(VITA) || defined(WIIU) int i = !block; return !setsockopt(fd, SOL_SOCKET, SO_NBIO, &i, sizeof(i)); #elif defined(GEKKO) u32 i = !block; return !net_ioctl(fd, FIONBIO, &i); #else int flags = fcntl(fd, F_GETFL); if (block) flags &= ~O_NONBLOCK; else flags |= O_NONBLOCK; return !fcntl(fd, F_SETFL, flags); #endif } bool socket_nonblock(int fd) { return socket_set_block(fd, false); } int socket_close(int fd) { #if defined(_WIN32) && !defined(_XBOX360) /* WinSock has headers from the stone age. */ return closesocket(fd); #elif defined(__PS3__) || defined(WIIU) return socketclose(fd); #elif defined(VITA) return sceNetSocketClose(fd); #else return close(fd); #endif } int socket_select(int nfds, fd_set *readfds, fd_set *writefds, fd_set *errorfds, struct timeval *timeout) { #if defined(__PS3__) return socketselect(nfds, readfds, writefds, errorfds, timeout); #elif defined(VITA) int i, j; fd_set rfds, wfds, efds; int epoll_fd; SceNetEpollEvent *events = NULL; int event_count = 0; int timeout_us = -1; int ret = -1; if (nfds < 0 || nfds > 1024) return SCE_NET_ERROR_EINVAL; if (timeout && (timeout->tv_sec < 0 || timeout->tv_usec < 0)) return SCE_NET_ERROR_EINVAL; epoll_fd = sceNetEpollCreate("socket_select", 0); if (epoll_fd < 0) return SCE_NET_ERROR_ENOMEM; FD_ZERO(&rfds); FD_ZERO(&wfds); FD_ZERO(&efds); for (i = 0; i < nfds; i++) { if (readfds && FD_ISSET(i, readfds)) event_count++; else if (writefds && FD_ISSET(i, writefds)) event_count++; else if (errorfds && FD_ISSET(i, errorfds)) event_count++; } #define ALLOC_EVENTS(count) \ events = (SceNetEpollEvent*)calloc((count), sizeof(*events)); \ if (!events) \ { \ ret = SCE_NET_ERROR_ENOMEM; \ goto done; \ } if (event_count) { ALLOC_EVENTS(event_count) for (i = 0, j = 0; i < nfds && j < event_count; i++) { SceNetEpollEvent *event = &events[j]; if (readfds && FD_ISSET(i, readfds)) event->events |= SCE_NET_EPOLLIN; if (writefds && FD_ISSET(i, writefds)) event->events |= SCE_NET_EPOLLOUT; if (event->events || (errorfds && FD_ISSET(i, errorfds))) { event->data.fd = i; ret = sceNetEpollControl(epoll_fd, SCE_NET_EPOLL_CTL_ADD, i, event); if (ret < 0) { switch (ret) { case SCE_NET_ERROR_EBADF: case SCE_NET_ERROR_ENOMEM: break; default: ret = SCE_NET_ERROR_EBADF; break; } goto done; } j++; } } memset(events, 0, event_count * sizeof(*events)); /* Keep a copy of the original sets for lookup later. */ if (readfds) memcpy(&rfds, readfds, sizeof(rfds)); if (writefds) memcpy(&wfds, writefds, sizeof(wfds)); if (errorfds) memcpy(&efds, errorfds, sizeof(efds)); } else { /* Necessary to work with epoll wait. */ event_count = 1; ALLOC_EVENTS(1) } #undef ALLOC_EVENTS if (readfds) FD_ZERO(readfds); if (writefds) FD_ZERO(writefds); if (errorfds) FD_ZERO(errorfds); /* Vita's epoll takes a microsecond timeout parameter. */ if (timeout) timeout_us = (int)(timeout->tv_usec + (timeout->tv_sec * 1000000)); ret = sceNetEpollWait(epoll_fd, events, event_count, timeout_us); if (ret <= 0) goto done; #define EPOLL_FD_SET(op, in_set, out_set) \ if ((event->events & (op)) && FD_ISSET(event->data.fd, (in_set))) \ { \ FD_SET(event->data.fd, (out_set)); \ j++; \ } for (i = 0, j = 0; i < ret; i++) { SceNetEpollEvent *event = &events[i]; /* Sanity check */ if (event->data.fd < 0 || event->data.fd >= nfds) continue; EPOLL_FD_SET(SCE_NET_EPOLLIN, &rfds, readfds) EPOLL_FD_SET(SCE_NET_EPOLLOUT, &wfds, writefds) EPOLL_FD_SET(SCE_NET_EPOLLERR, &efds, errorfds) } ret = j; #undef EPOLL_FD_SET done: free(events); sceNetEpollDestroy(epoll_fd); return ret; #else return select(nfds, readfds, writefds, errorfds, timeout); #endif } #ifdef NETWORK_HAVE_POLL int socket_poll(struct pollfd *fds, unsigned nfds, int timeout) { #if defined(_WIN32) return WSAPoll(fds, nfds, timeout); #elif defined(VITA) int i, j; int epoll_fd; SceNetEpollEvent *events = NULL; int event_count = (int)nfds; int ret = -1; if (event_count < 0) return SCE_NET_ERROR_EINVAL; epoll_fd = sceNetEpollCreate("socket_poll", 0); if (epoll_fd < 0) return SCE_NET_ERROR_ENOMEM; #define ALLOC_EVENTS(count) \ events = (SceNetEpollEvent*)calloc((count), sizeof(*events)); \ if (!events) \ { \ ret = SCE_NET_ERROR_ENOMEM; \ goto done; \ } if (event_count) { ALLOC_EVENTS(event_count) for (i = 0; i < event_count; i++) { struct pollfd *fd = &fds[i]; SceNetEpollEvent *event = &events[i]; fd->revents = 0; if (fd->fd < 0) continue; event->events = fd->events; event->data.fd = fd->fd; ret = sceNetEpollControl(epoll_fd, SCE_NET_EPOLL_CTL_ADD, fd->fd, event); if (ret < 0) goto done; } memset(events, 0, event_count * sizeof(*events)); } else { /* Necessary to work with epoll wait. */ event_count = 1; ALLOC_EVENTS(1) } #undef ALLOC_EVENTS /* Vita's epoll takes a microsecond timeout parameter. */ if (timeout > 0) timeout *= 1000; ret = sceNetEpollWait(epoll_fd, events, event_count, timeout); if (ret <= 0) goto done; for (i = 0, j = 0; i < ret; i++) { unsigned k; SceNetEpollEvent *event = &events[i]; /* Sanity check */ if (event->data.fd < 0) continue; for (k = 0; k < nfds; k++) { struct pollfd *fd = &fds[k]; if (fd->fd == event->data.fd) { fd->revents = event->events; j++; break; } } } ret = j; done: free(events); sceNetEpollDestroy(epoll_fd); return ret; #elif defined(_3DS) int i; int timeout_quotient; int timeout_remainder; int ret = -1; #define TIMEOUT_DIVISOR 100 if (timeout <= TIMEOUT_DIVISOR) return poll(fds, nfds, timeout); timeout_quotient = timeout / TIMEOUT_DIVISOR; for (i = 0; i < timeout_quotient; i++) { ret = poll(fds, nfds, TIMEOUT_DIVISOR); /* Success or error. */ if (ret) return ret; } timeout_remainder = timeout % TIMEOUT_DIVISOR; if (timeout_remainder) ret = poll(fds, nfds, timeout_remainder); return ret; #undef TIMEOUT_DIVISOR #elif defined(GEKKO) return net_poll(fds, nfds, timeout); #else return poll(fds, nfds, timeout); #endif } #endif bool socket_wait(int fd, bool *rd, bool *wr, int timeout) { #ifdef NETWORK_HAVE_POLL struct pollfd fds = {0}; NET_POLL_FD(fd, &fds); if (rd && *rd) { NET_POLL_EVENT(POLLIN, &fds); *rd = false; } if (wr && *wr) { NET_POLL_EVENT(POLLOUT, &fds); *wr = false; } if (socket_poll(&fds, 1, timeout) < 0) return false; if (rd && NET_POLL_HAS_EVENT(POLLIN, &fds)) *rd = true; if (wr && NET_POLL_HAS_EVENT(POLLOUT, &fds)) *wr = true; return !NET_POLL_HAS_EVENT((POLLERR | POLLNVAL), &fds); #else fd_set rfd, wfd, efd; struct timeval tv, *ptv = NULL; FD_ZERO(&rfd); FD_ZERO(&wfd); FD_ZERO(&efd); if (rd && *rd) { FD_SET(fd, &rfd); *rd = false; } if (wr && *wr) { FD_SET(fd, &wfd); *wr = false; } FD_SET(fd, &efd); if (timeout >= 0) { tv.tv_sec = (unsigned)timeout / 1000; tv.tv_usec = ((unsigned)timeout % 1000) * 1000; ptv = &tv; } if (socket_select(fd + 1, &rfd, &wfd, &efd, ptv) < 0) return false; if (rd && FD_ISSET(fd, &rfd)) *rd = true; if (wr && FD_ISSET(fd, &wfd)) *wr = true; return !FD_ISSET(fd, &efd); #endif } bool socket_send_all_blocking(int fd, const void *data_, size_t size, bool no_signal) { const uint8_t *data = (const uint8_t*)data_; int flags = no_signal ? MSG_NOSIGNAL : 0; while (size) { ssize_t ret = send(fd, (const char*)data, size, flags); if (!ret) continue; if (ret < 0) { if (!isagain((int)ret)) return false; } else { data += ret; size -= ret; } } return true; } bool socket_send_all_blocking_with_timeout(int fd, const void *data_, size_t size, int timeout, bool no_signal) { const uint8_t *data = (const uint8_t*)data_; int flags = no_signal ? MSG_NOSIGNAL : 0; retro_time_t deadline = cpu_features_get_time_usec(); if (timeout > 0) deadline += (retro_time_t)timeout * 1000; else deadline += 5000000; while (size) { ssize_t ret = send(fd, (const char*)data, size, flags); if (!ret) continue; if (ret < 0) { int _timeout; bool ready = true; if (!isagain((int)ret)) return false; _timeout = (int)((deadline - cpu_features_get_time_usec()) / 1000); if (_timeout <= 0) return false; if (!socket_wait(fd, NULL, &ready, _timeout) || !ready) return false; } else { data += ret; size -= ret; } } return true; } ssize_t socket_send_all_nonblocking(int fd, const void *data_, size_t size, bool no_signal) { const uint8_t *data = (const uint8_t*)data_; int flags = no_signal ? MSG_NOSIGNAL : 0; while (size) { ssize_t ret = send(fd, (const char*)data, size, flags); if (!ret) break; if (ret < 0) { if (isagain((int)ret)) break; return -1; } else { data += ret; size -= ret; } } return (ssize_t)((size_t)data - (size_t)data_); } bool socket_bind(int fd, void *data) { struct addrinfo *addr = (struct addrinfo*)data; { int on = 1; setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, (char*)&on, sizeof(on)); } return !bind(fd, addr->ai_addr, addr->ai_addrlen); } int socket_connect(int fd, void *data) { struct addrinfo *addr = (struct addrinfo*)data; #ifdef WIIU { int op = 1; setsockopt(fd, SOL_SOCKET, SO_WINSCALE, &op, sizeof(op)); if (addr->ai_socktype == SOCK_STREAM) { int recvsz = WIIU_RCVBUF; int sendsz = WIIU_SNDBUF; setsockopt(fd, SOL_SOCKET, SO_TCPSACK, &op, sizeof(op)); setsockopt(fd, SOL_SOCKET, SO_RUSRBUF, &op, sizeof(op)); setsockopt(fd, SOL_SOCKET, SO_RCVBUF, &recvsz, sizeof(recvsz)); setsockopt(fd, SOL_SOCKET, SO_SNDBUF, &sendsz, sizeof(sendsz)); } } #endif return connect(fd, addr->ai_addr, addr->ai_addrlen); } bool socket_connect_with_timeout(int fd, void *data, int timeout) { int res; struct addrinfo *addr = (struct addrinfo*)data; if (!socket_nonblock(fd)) return false; #ifdef WIIU { int op = 1; setsockopt(fd, SOL_SOCKET, SO_WINSCALE, &op, sizeof(op)); if (addr->ai_socktype == SOCK_STREAM) { int recvsz = WIIU_RCVBUF; int sendsz = WIIU_SNDBUF; setsockopt(fd, SOL_SOCKET, SO_TCPSACK, &op, sizeof(op)); setsockopt(fd, SOL_SOCKET, SO_RUSRBUF, &op, sizeof(op)); setsockopt(fd, SOL_SOCKET, SO_RCVBUF, &recvsz, sizeof(recvsz)); setsockopt(fd, SOL_SOCKET, SO_SNDBUF, &sendsz, sizeof(sendsz)); } } #endif res = connect(fd, addr->ai_addr, addr->ai_addrlen); if (res) { bool ready = true; if (!isinprogress(res) && !isagain(res)) return false; if (timeout <= 0) timeout = 5000; if (!socket_wait(fd, NULL, &ready, timeout) || !ready) return false; } #if defined(GEKKO) /* libogc does not have getsockopt implemented */ res = connect(fd, addr->ai_addr, addr->ai_addrlen); if (res < 0 && -res != EISCONN) return false; #elif defined(_3DS) /* libctru getsockopt does not return expected value */ if ((connect(fd, addr->ai_addr, addr->ai_addrlen) < 0) && errno != EISCONN) return false; #elif defined(WIIU) /* On WiiU, getsockopt() returns -1 and sets lastsocketerr() (Wii's * equivalent to errno) to 16. */ if ((connect(fd, addr->ai_addr, addr->ai_addrlen) == -1) && socketlasterr() != SO_EISCONN) return false; #else { int error = -1; socklen_t errsz = sizeof(error); getsockopt(fd, SOL_SOCKET, SO_ERROR, (char*)&error, &errsz); if (error) return false; } #endif return true; } int socket_create( const char *name, enum socket_domain domain_type, enum socket_type socket_type, enum socket_protocol protocol_type) { int domain = 0; int type = 0; int protocol = 0; switch (domain_type) { case SOCKET_DOMAIN_INET: domain = AF_INET; break; default: break; } switch (socket_type) { case SOCKET_TYPE_DATAGRAM: type = SOCK_DGRAM; break; case SOCKET_TYPE_STREAM: type = SOCK_STREAM; break; case SOCKET_TYPE_SEQPACKET: default: /* TODO/FIXME - implement */ break; } switch (protocol_type) { case SOCKET_PROTOCOL_TCP: protocol = IPPROTO_TCP; break; case SOCKET_PROTOCOL_UDP: protocol = IPPROTO_UDP; break; case SOCKET_PROTOCOL_NONE: default: break; } #ifdef VITA return sceNetSocket(name, domain, type, protocol); #else return socket(domain, type, protocol); #endif } void socket_set_target(void *data, socket_target_t *in_addr) { struct sockaddr_in *out_target = (struct sockaddr_in*)data; #ifdef GEKKO out_target->sin_len = 8; #endif switch (in_addr->domain) { case SOCKET_DOMAIN_INET: out_target->sin_family = AF_INET; break; default: out_target->sin_family = 0; break; } out_target->sin_port = htons(in_addr->port); inet_pton(AF_INET, in_addr->server, &out_target->sin_addr); }