/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #if !defined(__PSL1GHT__) #include #endif #if defined (IS_SALAMANDER) && !defined(__PSL1GHT__) #include #include #include #include #endif #include #include #ifdef HAVE_CONFIG_H #include "../../config.h" #endif #include #include #include #include #ifndef IS_SALAMANDER #include #endif #include "../frontend_driver.h" #include "../../file_path_special.h" #include "../../defines/ps3_defines.h" #include "../../defaults.h" #include "../../verbosity.h" #ifdef __PSL1GHT__ #define EMULATOR_CONTENT_DIR "SSNE10001" #else #define EMULATOR_CONTENT_DIR "SSNE10000" #endif #ifndef __PSL1GHT__ #define NP_POOL_SIZE (128*1024) static uint8_t np_pool[NP_POOL_SIZE]; #endif #ifdef IS_SALAMANDER SYS_PROCESS_PARAM(1001, 0x100000) #else SYS_PROCESS_PARAM(1001, 0x200000) #endif #ifdef HAVE_MULTIMAN #define MULTIMAN_SELF_FILE "/dev_hdd0/game/BLES80608/USRDIR/RELOAD.SELF" static bool multiman_detected = false; #endif #ifndef IS_SALAMANDER static enum frontend_fork ps3_fork_mode = FRONTEND_FORK_NONE; static void frontend_ps3_shutdown(bool unused) { sys_process_exit(0); } #endif #ifdef HAVE_SYSUTILS static void callback_sysutil_exit(uint64_t status, uint64_t param, void *userdata) { (void)param; (void)userdata; (void)status; #ifndef IS_SALAMANDER switch (status) { case CELL_SYSUTIL_REQUEST_EXITGAME: { frontend_ctx_driver_t *frontend = frontend_get_ptr(); if (frontend) frontend->shutdown = frontend_ps3_shutdown; rarch_ctl(RARCH_CTL_SET_SHUTDOWN, NULL); } break; } #endif } #endif static void fill_derived_paths(void) { strlcpy(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY], g_defaults.dirs[DEFAULT_DIR_PORT], sizeof(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE], g_defaults.dirs[DEFAULT_DIR_PORT], "cores", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_INFO], g_defaults.dirs[DEFAULT_DIR_CORE], "info", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_INFO])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SAVESTATE], g_defaults.dirs[DEFAULT_DIR_CORE], "savestates", sizeof(g_defaults.dirs[DEFAULT_DIR_SAVESTATE])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SRAM], g_defaults.dirs[DEFAULT_DIR_CORE], "savefiles", sizeof(g_defaults.dirs[DEFAULT_DIR_SRAM])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SYSTEM], g_defaults.dirs[DEFAULT_DIR_CORE], "system", sizeof(g_defaults.dirs[DEFAULT_DIR_SYSTEM])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SHADER], g_defaults.dirs[DEFAULT_DIR_CORE], "shaders_cg", sizeof(g_defaults.dirs[DEFAULT_DIR_SHADER])); fill_pathname_join(g_defaults.path.config, g_defaults.dirs[DEFAULT_DIR_PORT], file_path_str(FILE_PATH_MAIN_CONFIG), sizeof(g_defaults.path.config)); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_OVERLAY], g_defaults.dirs[DEFAULT_DIR_CORE], "overlays", sizeof(g_defaults.dirs[DEFAULT_DIR_OVERLAY])); #ifdef HAVE_VIDEO_LAYOUT fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_VIDEO_LAYOUT], g_defaults.dirs[DEFAULT_DIR_CORE], "layouts", sizeof(g_defaults.dirs[DEFAULT_DIR_VIDEO_LAYOUT])); #endif fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_ASSETS], g_defaults.dirs[DEFAULT_DIR_CORE], "assets", sizeof(g_defaults.dirs[DEFAULT_DIR_ASSETS])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CURSOR], g_defaults.dirs[DEFAULT_DIR_CORE], "database/cursors", sizeof(g_defaults.dirs[DEFAULT_DIR_CURSOR])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_DATABASE], g_defaults.dirs[DEFAULT_DIR_CORE], "database/rdb", sizeof(g_defaults.dirs[DEFAULT_DIR_DATABASE])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_PLAYLIST], g_defaults.dirs[DEFAULT_DIR_CORE], "playlists", sizeof(g_defaults.dirs[DEFAULT_DIR_PLAYLIST])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS], g_defaults.dirs[DEFAULT_DIR_CORE], "downloads", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CHEATS], g_defaults.dirs[DEFAULT_DIR_CORE], "cheats", sizeof(g_defaults.dirs[DEFAULT_DIR_CHEATS])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG], g_defaults.dirs[DEFAULT_DIR_CORE], "autoconfig", sizeof(g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_LOGS], g_defaults.dirs[DEFAULT_DIR_CORE], "logs", sizeof(g_defaults.dirs[DEFAULT_DIR_LOGS])); } static void use_app_path(char *content_info_path) { fill_pathname_join(content_info_path, "/dev_hdd0/game/", EMULATOR_CONTENT_DIR, PATH_MAX_LENGTH); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_PORT], content_info_path, "USRDIR", sizeof(g_defaults.dirs[DEFAULT_DIR_PORT])); } #ifdef __PSL1GHT__ static void frontend_ps3_get_environment_settings(int *argc, char *argv[], void *args, void *params_data) { #ifndef IS_SALAMANDER bool original_verbose = verbosity_is_enabled(); verbosity_enable(); #endif (void)args; #if defined(HAVE_LOGGER) && !defined(IS_SALAMANDER) logger_init(); #elif defined(HAVE_FILE_LOGGER) #ifndef IS_SALAMANDER retro_main_log_file_init("/dev_hdd0/game/" EMULATOR_CONTENT_DIR "/USRDIR/retroarch-log.txt", false); #else retro_main_log_file_init("/dev_hdd0/game/" EMULATOR_CONTENT_DIR "/USRDIR/retroarch-log-salamander.txt", false); #endif #endif char content_info_path[PATH_MAX_LENGTH] = {0}; use_app_path(content_info_path); fill_derived_paths(); #ifndef IS_SALAMANDER if (original_verbose) verbosity_enable(); else verbosity_disable(); #endif } #else static void frontend_ps3_get_environment_settings(int *argc, char *argv[], void *args, void *params_data) { #ifndef IS_SALAMANDER bool original_verbose = verbosity_is_enabled(); verbosity_enable(); #endif (void)args; #ifndef IS_SALAMANDER #if defined(HAVE_LOGGER) logger_init(); #elif defined(HAVE_FILE_LOGGER) retro_main_log_file_init("/dev_hdd0/retroarch-log.txt", false); #endif #endif int ret; unsigned int get_type; unsigned int get_attributes; CellGameContentSize size; char dirName[CELL_GAME_DIRNAME_SIZE] = {0}; #ifdef HAVE_MULTIMAN /* not launched from external launcher, set default path */ // second param is multiMAN SELF file if ( path_is_valid(argv[2]) && *argc > 1 && (string_is_equal(argv[2], EMULATOR_CONTENT_DIR))) { multiman_detected = true; RARCH_LOG("Started from multiMAN, auto-game start enabled.\n"); } else #endif #ifndef IS_SALAMANDER if (*argc > 1 && !string_is_empty(argv[1])) { static char path[PATH_MAX_LENGTH] = {0}; struct rarch_main_wrap *args = (struct rarch_main_wrap*)params_data; if (args) { strlcpy(path, argv[1], sizeof(path)); args->touched = true; args->no_content = false; args->verbose = false; args->config_path = NULL; args->sram_path = NULL; args->state_path = NULL; args->content_path = path; args->libretro_path = NULL; RARCH_LOG("argv[0]: %s\n", argv[0]); RARCH_LOG("argv[1]: %s\n", argv[1]); RARCH_LOG("argv[2]: %s\n", argv[2]); RARCH_LOG("Auto-start game %s.\n", argv[1]); } } else RARCH_WARN("Started from Salamander, auto-game start disabled.\n"); #endif memset(&size, 0x00, sizeof(CellGameContentSize)); ret = cellGameBootCheck(&get_type, &get_attributes, &size, dirName); if (ret < 0) { RARCH_ERR("cellGameBootCheck() Error: 0x%x.\n", ret); } else { char content_info_path[PATH_MAX_LENGTH] = {0}; RARCH_LOG("cellGameBootCheck() OK.\n"); RARCH_LOG("Directory name: [%s].\n", dirName); RARCH_LOG(" HDD Free Size (in KB) = [%d] Size (in KB) = [%d] System Size (in KB) = [%d].\n", size.hddFreeSizeKB, size.sizeKB, size.sysSizeKB); switch(get_type) { case CELL_GAME_GAMETYPE_DISC: RARCH_LOG("RetroArch was launched on Optical Disc Drive.\n"); break; case CELL_GAME_GAMETYPE_HDD: RARCH_LOG("RetroArch was launched on HDD.\n"); break; } if ((get_attributes & CELL_GAME_ATTRIBUTE_APP_HOME) == CELL_GAME_ATTRIBUTE_APP_HOME) RARCH_LOG("RetroArch was launched from host machine (APP_HOME).\n"); ret = cellGameContentPermit(content_info_path, g_defaults.dirs[DEFAULT_DIR_PORT]); #ifdef HAVE_MULTIMAN if (multiman_detected) use_app_path(content_info_path); #endif if (ret < 0) RARCH_ERR("cellGameContentPermit() Error: 0x%x\n", ret); else { RARCH_LOG("cellGameContentPermit() OK.\n"); RARCH_LOG("content_info_path : [%s].\n", content_info_path); RARCH_LOG("usrDirPath : [%s].\n", g_defaults.dirs[DEFAULT_DIR_PORT]); } fill_derived_paths(); } #ifndef IS_SALAMANDER if (original_verbose) verbosity_enable(); else verbosity_disable(); #endif } #endif static void frontend_ps3_init(void *data) { (void)data; #ifdef HAVE_SYSUTILS RARCH_LOG("Registering system utility callback...\n"); cellSysutilRegisterCallback(0, callback_sysutil_exit, NULL); #endif #ifdef HAVE_SYSMODULES #ifdef HAVE_FREETYPE cellSysmoduleLoadModule(CELL_SYSMODULE_FONT); cellSysmoduleLoadModule(CELL_SYSMODULE_FREETYPE); cellSysmoduleLoadModule(CELL_SYSMODULE_FONTFT); #endif cellSysmoduleLoadModule(CELL_SYSMODULE_IO); cellSysmoduleLoadModule(CELL_SYSMODULE_FS); #ifndef __PSL1GHT__ cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_GAME); #endif #ifndef IS_SALAMANDER #ifndef __PSL1GHT__ cellSysmoduleLoadModule(CELL_SYSMODULE_AVCONF_EXT); #endif cellSysmoduleLoadModule(CELL_SYSMODULE_PNGDEC); cellSysmoduleLoadModule(CELL_SYSMODULE_JPGDEC); #endif cellSysmoduleLoadModule(CELL_SYSMODULE_NET); cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_NP); #endif #ifndef __PSL1GHT__ sys_net_initialize_network(); sceNpInit(NP_POOL_SIZE, np_pool); #endif #ifndef IS_SALAMANDER #if (CELL_SDK_VERSION > 0x340000) && !defined(__PSL1GHT__) #ifdef HAVE_SYSMODULES cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT); #endif #ifdef HAVE_SYSUTILS CellScreenShotSetParam screenshot_param = {0, 0, 0, 0}; screenshot_param.photo_title = "RetroArch PS3"; screenshot_param.game_title = "RetroArch PS3"; cellScreenShotSetParameter (&screenshot_param); cellScreenShotEnable(); #endif #endif #endif } static void frontend_ps3_deinit(void *data) { (void)data; #ifndef IS_SALAMANDER #if defined(HAVE_SYSMODULES) #ifdef HAVE_FREETYPE /* Freetype font PRX */ cellSysmoduleLoadModule(CELL_SYSMODULE_FONTFT); cellSysmoduleUnloadModule(CELL_SYSMODULE_FREETYPE); cellSysmoduleUnloadModule(CELL_SYSMODULE_FONT); #endif #ifndef __PSL1GHT__ /* screenshot PRX */ cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT); #endif cellSysmoduleUnloadModule(CELL_SYSMODULE_JPGDEC); cellSysmoduleUnloadModule(CELL_SYSMODULE_PNGDEC); #ifndef __PSL1GHT__ /* system game utility PRX */ cellSysmoduleUnloadModule(CELL_SYSMODULE_AVCONF_EXT); cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_GAME); #endif #endif #endif } #ifndef IS_SALAMANDER static bool frontend_ps3_set_fork(enum frontend_fork fork_mode) { switch (fork_mode) { case FRONTEND_FORK_CORE: RARCH_LOG("FRONTEND_FORK_CORE\n"); ps3_fork_mode = fork_mode; break; case FRONTEND_FORK_CORE_WITH_ARGS: RARCH_LOG("FRONTEND_FORK_CORE_WITH_ARGS\n"); ps3_fork_mode = fork_mode; break; case FRONTEND_FORK_RESTART: RARCH_LOG("FRONTEND_FORK_RESTART\n"); /* NOTE: We don't implement Salamander, so just turn * this into FRONTEND_FORK_CORE. */ ps3_fork_mode = FRONTEND_FORK_CORE; break; case FRONTEND_FORK_NONE: default: return false; } return true; } #endif static int frontend_ps3_exec_exitspawn(const char *path, char const *argv[], char const *envp[]) { int ret; unsigned i; char spawn_data[256]; #ifndef __PSL1GHT__ SceNpDrmKey *license_data = NULL; #endif for(i = 0; i < sizeof(spawn_data); ++i) spawn_data[i] = i & 0xff; #ifndef __PSL1GHT__ ret = sceNpDrmProcessExitSpawn(license_data, path, (const char** const)argv, envp, (sys_addr_t)spawn_data, 256, 1000, SYS_PROCESS_PRIMARY_STACK_SIZE_1M); #else ret = -1; #endif if (ret < 0) { RARCH_WARN("SELF file is not of NPDRM type, trying another approach to boot it...\n"); sys_game_process_exitspawn(path, (const char** const)argv, envp, NULL, 0, 1000, SYS_PROCESS_PRIMARY_STACK_SIZE_1M); } return ret; } static void frontend_ps3_exec(const char *path, bool should_load_game) { #ifndef IS_SALAMANDER bool original_verbose = verbosity_is_enabled(); verbosity_enable(); #endif (void)should_load_game; RARCH_LOG("Attempt to load executable: [%s].\n", path); #ifndef IS_SALAMANDER if (should_load_game && !path_is_empty(RARCH_PATH_CONTENT)) { char game_path[256]; strlcpy(game_path, path_get(RARCH_PATH_CONTENT), sizeof(game_path)); const char * const spawn_argv[] = { game_path, NULL }; frontend_ps3_exec_exitspawn(path, (const char** const)spawn_argv, NULL); } else #endif { frontend_ps3_exec_exitspawn(path, NULL, NULL); } #ifndef __PSL1GHT__ sceNpTerm(); #endif sys_net_finalize_network(); cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_NP); cellSysmoduleUnloadModule(CELL_SYSMODULE_NET); #ifndef IS_SALAMANDER if (original_verbose) verbosity_enable(); else verbosity_disable(); #endif } static void frontend_ps3_exitspawn(char *s, size_t len, char *args) { #ifdef HAVE_RARCH_EXEC bool should_load_game = false; #ifndef IS_SALAMANDER bool original_verbose = verbosity_is_enabled(); verbosity_enable(); if (ps3_fork_mode == FRONTEND_FORK_NONE) { frontend_ctx_driver_t *frontend = frontend_get_ptr(); if (frontend) frontend->shutdown = frontend_ps3_shutdown; return; } switch (ps3_fork_mode) { case FRONTEND_FORK_CORE_WITH_ARGS: should_load_game = true; break; case FRONTEND_FORK_NONE: default: break; } #endif frontend_ps3_exec(s, should_load_game); #ifdef IS_SALAMANDER #ifndef __PSL1GHT__ cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_GAME); #endif cellSysmoduleLoadModule(CELL_SYSMODULE_FS); cellSysmoduleLoadModule(CELL_SYSMODULE_IO); #endif #ifndef IS_SALAMANDER if (original_verbose) verbosity_enable(); else verbosity_disable(); #endif #endif } static int frontend_ps3_get_rating(void) { return 10; } enum frontend_architecture frontend_ps3_get_architecture(void) { return FRONTEND_ARCH_PPC; } static int frontend_ps3_parse_drive_list(void *data, bool load_content) { #ifndef IS_SALAMANDER file_list_t *list = (file_list_t*)data; enum msg_hash_enums enum_idx = load_content ? MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR : MENU_ENUM_LABEL_FILE_BROWSER_DIRECTORY; menu_entries_append_enum(list, "/app_home/", msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR), enum_idx, FILE_TYPE_DIRECTORY, 0, 0); menu_entries_append_enum(list, "/dev_hdd0/", msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR), enum_idx, FILE_TYPE_DIRECTORY, 0, 0); menu_entries_append_enum(list, "/dev_hdd1/", msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR), enum_idx, FILE_TYPE_DIRECTORY, 0, 0); menu_entries_append_enum(list, "/dev_bdvd/", msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR), enum_idx, FILE_TYPE_DIRECTORY, 0, 0); menu_entries_append_enum(list, "/host_root/", msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR), enum_idx, FILE_TYPE_DIRECTORY, 0, 0); menu_entries_append_enum(list, "/dev_usb000/", msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR), enum_idx, FILE_TYPE_DIRECTORY, 0, 0); menu_entries_append_enum(list, "/dev_usb001/", msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR), enum_idx, FILE_TYPE_DIRECTORY, 0, 0); menu_entries_append_enum(list, "/dev_usb002/", msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR), enum_idx, FILE_TYPE_DIRECTORY, 0, 0); menu_entries_append_enum(list, "/dev_usb003/", msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR), enum_idx, FILE_TYPE_DIRECTORY, 0, 0); menu_entries_append_enum(list, "/dev_usb004/", msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR), enum_idx, FILE_TYPE_DIRECTORY, 0, 0); menu_entries_append_enum(list, "/dev_usb005/", msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR), enum_idx, FILE_TYPE_DIRECTORY, 0, 0); menu_entries_append_enum(list, "/dev_usb006/", msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR), enum_idx, FILE_TYPE_DIRECTORY, 0, 0); #endif return 0; } static void frontend_ps3_process_args(int *argc, char *argv[]) { #ifndef IS_SALAMANDER /* A big hack: sometimes Salamander doesn't save the new core * it loads on first boot, so we make sure * active core path is set here. */ if (*argc >= 1) { char path[PATH_MAX_LENGTH] = {0}; strlcpy(path, argv[0], sizeof(path)); if (path_is_valid(path)) path_set(RARCH_PATH_CORE, path); } #endif } frontend_ctx_driver_t frontend_ctx_ps3 = { frontend_ps3_get_environment_settings, frontend_ps3_init, frontend_ps3_deinit, frontend_ps3_exitspawn, frontend_ps3_process_args, frontend_ps3_exec, #ifdef IS_SALAMANDER NULL, #else frontend_ps3_set_fork, #endif NULL, /* shutdown */ NULL, /* get_name */ NULL, /* get_os */ frontend_ps3_get_rating, NULL, /* load_content */ frontend_ps3_get_architecture, NULL, /* get_powerstate */ frontend_ps3_parse_drive_list, NULL, /* get_mem_total */ NULL, /* get_mem_free */ NULL, /* install_signal_handler */ NULL, /* get_sighandler_state */ NULL, /* set_sighandler_state */ NULL, /* destroy_sighandler_state */ NULL, /* attach_console */ NULL, /* detach_console */ NULL, /* watch_path_for_changes */ NULL, /* check_for_path_changes */ NULL, /* set_sustained_performance_mode */ NULL, /* get_cpu_model_name */ NULL, /* get_user_language */ NULL, /* is_narrator_running */ NULL, /* accessibility_speak */ "ps3", };