#include "../../gfx/fonts/bitmap.h" #define TERM_START_X 15 #define TERM_START_Y 27 #define TERM_WIDTH (((RGUI_WIDTH - TERM_START_X - 15) / (FONT_WIDTH_STRIDE))) #define TERM_HEIGHT (((RGUI_HEIGHT - TERM_START_Y - 15) / (FONT_HEIGHT_STRIDE)) - 1) static void rgui_copy_glyph(uint8_t *glyph, const uint8_t *buf) { for (int y = 0; y < FONT_HEIGHT; y++) { for (int x = 0; x < FONT_WIDTH; x++) { uint32_t col = ((uint32_t)buf[3 * (-y * 256 + x) + 0] << 0) | ((uint32_t)buf[3 * (-y * 256 + x) + 1] << 8) | ((uint32_t)buf[3 * (-y * 256 + x) + 2] << 16); uint8_t rem = 1 << ((x + y * FONT_WIDTH) & 7); unsigned offset = (x + y * FONT_WIDTH) >> 3; if (col != 0xff) glyph[offset] |= rem; } } } static uint16_t gray_filler(unsigned x, unsigned y) { x >>= 1; y >>= 1; unsigned col = ((x + y) & 1) + 1; #ifdef GEKKO return (6 << 12) | (col << 8) | (col << 4) | (col << 0); #else return (col << 13) | (col << 9) | (col << 5) | (12 << 0); #endif } static uint16_t green_filler(unsigned x, unsigned y) { x >>= 1; y >>= 1; unsigned col = ((x + y) & 1) + 1; #ifdef GEKKO return (6 << 12) | (col << 8) | (col << 5) | (col << 0); #else return (col << 13) | (col << 10) | (col << 5) | (12 << 0); #endif } static void fill_rect(uint16_t *buf, unsigned pitch, unsigned x, unsigned y, unsigned width, unsigned height, uint16_t (*col)(unsigned x, unsigned y)) { for (unsigned j = y; j < y + height; j++) for (unsigned i = x; i < x + width; i++) buf[j * (pitch >> 1) + i] = col(i, j); } static void blit_line(rgui_handle_t *rgui, int x, int y, const char *message, bool green) { while (*message) { for (int j = 0; j < FONT_HEIGHT; j++) { for (int i = 0; i < FONT_WIDTH; i++) { uint8_t rem = 1 << ((i + j * FONT_WIDTH) & 7); int offset = (i + j * FONT_WIDTH) >> 3; bool col = (rgui->font[FONT_OFFSET((unsigned char)*message) + offset] & rem); if (col) { rgui->frame_buf[(y + j) * (rgui->frame_buf_pitch >> 1) + (x + i)] = green ? #ifdef GEKKO (3 << 0) | (10 << 4) | (3 << 8) | (7 << 12) : 0x7FFF; #else (15 << 0) | (7 << 4) | (15 << 8) | (7 << 12) : 0xFFFF; #endif } } } x += FONT_WIDTH_STRIDE; message++; } } static void init_font(rgui_handle_t *rgui, const uint8_t *font_bmp_buf) { uint8_t *font = (uint8_t *) calloc(1, FONT_OFFSET(256)); rgui->alloc_font = true; for (unsigned i = 0; i < 256; i++) { unsigned y = i / 16; unsigned x = i % 16; rgui_copy_glyph(&font[FONT_OFFSET(i)], font_bmp_buf + 54 + 3 * (256 * (255 - 16 * y) + 16 * x)); } rgui->font = font; } static bool rguidisp_init_font(void *data) { rgui_handle_t *rgui = (rgui_handle_t*)data; const uint8_t *font_bmp_buf = NULL; const uint8_t *font_bin_buf = bitmap_bin; bool ret = true; if (font_bmp_buf) init_font(rgui, font_bmp_buf); else if (font_bin_buf) rgui->font = font_bin_buf; else ret = false; return ret; } static void render_background(rgui_handle_t *rgui) { fill_rect(rgui->frame_buf, rgui->frame_buf_pitch, 0, 0, RGUI_WIDTH, RGUI_HEIGHT, gray_filler); fill_rect(rgui->frame_buf, rgui->frame_buf_pitch, 5, 5, RGUI_WIDTH - 10, 5, green_filler); fill_rect(rgui->frame_buf, rgui->frame_buf_pitch, 5, RGUI_HEIGHT - 10, RGUI_WIDTH - 10, 5, green_filler); fill_rect(rgui->frame_buf, rgui->frame_buf_pitch, 5, 5, 5, RGUI_HEIGHT - 10, green_filler); fill_rect(rgui->frame_buf, rgui->frame_buf_pitch, RGUI_WIDTH - 10, 5, 5, RGUI_HEIGHT - 10, green_filler); } static void render_messagebox(rgui_handle_t *rgui, const char *message) { if (!message || !*message) return; struct string_list *list = string_split(message, "\n"); if (!list) return; if (list->elems == 0) { string_list_free(list); return; } unsigned width = 0; unsigned glyphs_width = 0; for (size_t i = 0; i < list->size; i++) { char *msg = list->elems[i].data; unsigned msglen = strlen(msg); if (msglen > TERM_WIDTH) { msg[TERM_WIDTH - 2] = '.'; msg[TERM_WIDTH - 1] = '.'; msg[TERM_WIDTH - 0] = '.'; msg[TERM_WIDTH + 1] = '\0'; msglen = TERM_WIDTH; } unsigned line_width = msglen * FONT_WIDTH_STRIDE - 1 + 6 + 10; width = max(width, line_width); glyphs_width = max(glyphs_width, msglen); } unsigned height = FONT_HEIGHT_STRIDE * list->size + 6 + 10; int x = (RGUI_WIDTH - width) / 2; int y = (RGUI_HEIGHT - height) / 2; fill_rect(rgui->frame_buf, rgui->frame_buf_pitch, x + 5, y + 5, width - 10, height - 10, gray_filler); fill_rect(rgui->frame_buf, rgui->frame_buf_pitch, x, y, width - 5, 5, green_filler); fill_rect(rgui->frame_buf, rgui->frame_buf_pitch, x + width - 5, y, 5, height - 5, green_filler); fill_rect(rgui->frame_buf, rgui->frame_buf_pitch, x + 5, y + height - 5, width - 5, 5, green_filler); fill_rect(rgui->frame_buf, rgui->frame_buf_pitch, x, y + 5, 5, height - 5, green_filler); for (size_t i = 0; i < list->size; i++) { const char *msg = list->elems[i].data; int offset_x = FONT_WIDTH_STRIDE * (glyphs_width - strlen(msg)) / 2; int offset_y = FONT_HEIGHT_STRIDE * i; blit_line(rgui, x + 8 + offset_x, y + 8 + offset_y, msg, false); } string_list_free(list); } static void render_text(rgui_handle_t *rgui) { if (rgui->need_refresh && (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU)) && !rgui->msg_force) return; size_t begin = rgui->selection_ptr >= TERM_HEIGHT / 2 ? rgui->selection_ptr - TERM_HEIGHT / 2 : 0; size_t end = rgui->selection_ptr + TERM_HEIGHT <= rgui->selection_buf->size ? rgui->selection_ptr + TERM_HEIGHT : rgui->selection_buf->size; // Do not scroll if all items are visible. if (rgui->selection_buf->size <= TERM_HEIGHT) begin = 0; if (end - begin > TERM_HEIGHT) end = begin + TERM_HEIGHT; render_background(rgui); char title[256]; const char *dir = NULL; unsigned menu_type = 0; rgui_list_get_last(rgui->menu_stack, &dir, &menu_type); if (menu_type == RGUI_SETTINGS_CORE) snprintf(title, sizeof(title), "CORE SELECTION %s", dir); else if (menu_type == RGUI_SETTINGS_DEFERRED_CORE) snprintf(title, sizeof(title), "DETECTED CORES %s", dir); else if (menu_type == RGUI_SETTINGS_CONFIG) snprintf(title, sizeof(title), "CONFIG %s", dir); else if (menu_type == RGUI_SETTINGS_DISK_APPEND) snprintf(title, sizeof(title), "DISK APPEND %s", dir); else if (menu_type == RGUI_SETTINGS_VIDEO_OPTIONS) strlcpy(title, "VIDEO OPTIONS", sizeof(title)); #ifdef HAVE_SHADER_MANAGER else if (menu_type == RGUI_SETTINGS_SHADER_OPTIONS) strlcpy(title, "SHADER OPTIONS", sizeof(title)); #endif else if (menu_type == RGUI_SETTINGS_AUDIO_OPTIONS) strlcpy(title, "AUDIO OPTIONS", sizeof(title)); else if (menu_type == RGUI_SETTINGS_DISK_OPTIONS) strlcpy(title, "DISK OPTIONS", sizeof(title)); else if (menu_type == RGUI_SETTINGS_CORE_OPTIONS) strlcpy(title, "CORE OPTIONS", sizeof(title)); #ifdef HAVE_SHADER_MANAGER else if (menu_type_is_shader_browser(menu_type)) snprintf(title, sizeof(title), "SHADER %s", dir); #endif else if ((menu_type == RGUI_SETTINGS_INPUT_OPTIONS) || (menu_type == RGUI_SETTINGS_PATH_OPTIONS) || (menu_type == RGUI_SETTINGS_OPTIONS) || (menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT || menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT_2) || menu_type == RGUI_SETTINGS_CUSTOM_BIND || menu_type == RGUI_START_SCREEN || menu_type == RGUI_SETTINGS) snprintf(title, sizeof(title), "MENU %s", dir); else if (menu_type == RGUI_SETTINGS_OPEN_HISTORY) strlcpy(title, "LOAD HISTORY", sizeof(title)); #ifdef HAVE_OVERLAY else if (menu_type == RGUI_SETTINGS_OVERLAY_PRESET) snprintf(title, sizeof(title), "OVERLAY %s", dir); #endif else if (menu_type == RGUI_BROWSER_DIR_PATH) snprintf(title, sizeof(title), "BROWSER DIR %s", dir); #ifdef HAVE_SCREENSHOTS else if (menu_type == RGUI_SCREENSHOT_DIR_PATH) snprintf(title, sizeof(title), "SCREENSHOT DIR %s", dir); #endif else if (menu_type == RGUI_SHADER_DIR_PATH) snprintf(title, sizeof(title), "SHADER DIR %s", dir); else if (menu_type == RGUI_SAVESTATE_DIR_PATH) snprintf(title, sizeof(title), "SAVESTATE DIR %s", dir); #ifdef HAVE_DYNAMIC else if (menu_type == RGUI_LIBRETRO_DIR_PATH) snprintf(title, sizeof(title), "LIBRETRO DIR %s", dir); #endif else if (menu_type == RGUI_CONFIG_DIR_PATH) snprintf(title, sizeof(title), "CONFIG DIR %s", dir); else if (menu_type == RGUI_SAVEFILE_DIR_PATH) snprintf(title, sizeof(title), "SAVEFILE DIR %s", dir); #ifdef HAVE_OVERLAY else if (menu_type == RGUI_OVERLAY_DIR_PATH) snprintf(title, sizeof(title), "OVERLAY DIR %s", dir); #endif else if (menu_type == RGUI_SYSTEM_DIR_PATH) snprintf(title, sizeof(title), "SYSTEM DIR %s", dir); else { if (rgui->defer_core) snprintf(title, sizeof(title), "GAME %s", dir); else { const char *core_name = rgui->info.library_name; if (!core_name) core_name = g_extern.system.info.library_name; if (!core_name) core_name = "No Core"; snprintf(title, sizeof(title), "GAME (%s) %s", core_name, dir); } } char title_buf[256]; menu_ticker_line(title_buf, TERM_WIDTH - 3, g_extern.frame_count / 15, title, true); blit_line(rgui, TERM_START_X + 15, 15, title_buf, true); char title_msg[64]; const char *core_name = rgui->info.library_name; if (!core_name) core_name = g_extern.system.info.library_name; if (!core_name) core_name = "No Core"; const char *core_version = rgui->info.library_version; if (!core_version) core_version = g_extern.system.info.library_version; if (!core_version) core_version = ""; snprintf(title_msg, sizeof(title_msg), "%s - %s %s", PACKAGE_VERSION, core_name, core_version); blit_line(rgui, TERM_START_X + 15, (TERM_HEIGHT * FONT_HEIGHT_STRIDE) + TERM_START_Y + 2, title_msg, true); unsigned x = TERM_START_X; unsigned y = TERM_START_Y; for (size_t i = begin; i < end; i++, y += FONT_HEIGHT_STRIDE) { const char *path = 0; unsigned type = 0; rgui_list_get_at_offset(rgui->selection_buf, i, &path, &type); char message[256]; char type_str[256]; unsigned w = 19; if (menu_type == RGUI_SETTINGS_INPUT_OPTIONS || menu_type == RGUI_SETTINGS_CUSTOM_BIND) w = 21; else if (menu_type == RGUI_SETTINGS_PATH_OPTIONS) w = 24; unsigned port = rgui->current_pad; #ifdef HAVE_SHADER_MANAGER if (type >= RGUI_SETTINGS_SHADER_FILTER && type <= RGUI_SETTINGS_SHADER_LAST) { // HACK. Work around that we're using the menu_type as dir type to propagate state correctly. if (menu_type_is_shader_browser(menu_type) && menu_type_is_shader_browser(type)) { type = RGUI_FILE_DIRECTORY; strlcpy(type_str, "(DIR)", sizeof(type_str)); w = 5; } else if (type == RGUI_SETTINGS_SHADER_OPTIONS || type == RGUI_SETTINGS_SHADER_PRESET) strlcpy(type_str, "...", sizeof(type_str)); else if (type == RGUI_SETTINGS_SHADER_FILTER) snprintf(type_str, sizeof(type_str), "%s", g_settings.video.smooth ? "Linear" : "Nearest"); else shader_manager_get_str(&rgui->shader, type_str, sizeof(type_str), type); } else #endif // Pretty-print libretro cores from menu. if (menu_type == RGUI_SETTINGS_CORE || menu_type == RGUI_SETTINGS_DEFERRED_CORE) { if (type == RGUI_FILE_PLAIN) { strlcpy(type_str, "(CORE)", sizeof(type_str)); rgui_list_get_alt_at_offset(rgui->selection_buf, i, &path); w = 6; } else { strlcpy(type_str, "(DIR)", sizeof(type_str)); type = RGUI_FILE_DIRECTORY; w = 5; } } else if (menu_type == RGUI_SETTINGS_CONFIG || #ifdef HAVE_OVERLAY menu_type == RGUI_SETTINGS_OVERLAY_PRESET || #endif menu_type == RGUI_SETTINGS_DISK_APPEND || menu_type_is_directory_browser(menu_type)) { if (type == RGUI_FILE_PLAIN) { strlcpy(type_str, "(FILE)", sizeof(type_str)); w = 6; } else if (type == RGUI_FILE_USE_DIRECTORY) { *type_str = '\0'; w = 0; } else { strlcpy(type_str, "(DIR)", sizeof(type_str)); type = RGUI_FILE_DIRECTORY; w = 5; } } else if (menu_type == RGUI_SETTINGS_OPEN_HISTORY) { *type_str = '\0'; w = 0; } else if (type >= RGUI_SETTINGS_CORE_OPTION_START) strlcpy(type_str, core_option_get_val(g_extern.system.core_options, type - RGUI_SETTINGS_CORE_OPTION_START), sizeof(type_str)); else menu_set_settings_label(type_str, sizeof(type_str), &w, type); char entry_title_buf[256]; char type_str_buf[64]; bool selected = i == rgui->selection_ptr; strlcpy(entry_title_buf, path, sizeof(entry_title_buf)); strlcpy(type_str_buf, type_str, sizeof(type_str_buf)); if ((type == RGUI_FILE_PLAIN || type == RGUI_FILE_DIRECTORY)) menu_ticker_line(entry_title_buf, TERM_WIDTH - (w + 1 + 2), g_extern.frame_count / 15, path, selected); else menu_ticker_line(type_str_buf, w, g_extern.frame_count / 15, type_str, selected); snprintf(message, sizeof(message), "%c %-*.*s %-*s", selected ? '>' : ' ', TERM_WIDTH - (w + 1 + 2), TERM_WIDTH - (w + 1 + 2), entry_title_buf, w, type_str_buf); blit_line(rgui, x, y, message, selected); } #ifdef GEKKO const char *message_queue; if (rgui->msg_force) { message_queue = msg_queue_pull(g_extern.msg_queue); rgui->msg_force = false; } else message_queue = driver.current_msg; render_messagebox(rgui, message_queue); #endif }