/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2014 - Daniel De Matteis * Copyright (C) 2014 - Aliaspider (To be replaced with real name) * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "../general.h" #include "../driver.h" #include #include #include //ToDO typedef struct psp1_audio { bool nonblocking; uint32_t* buffer; uint32_t* zeroBuffer; SceUID thread; int rate; volatile bool running; volatile uint16_t readPos; volatile uint16_t writePos; } psp1_audio_t; #define AUDIO_OUT_COUNT 512u #define AUDIO_BUFFER_SIZE (1u<<13u) #define AUDIO_BUFFER_SIZE_MASK (AUDIO_BUFFER_SIZE-1) static int audioMainLoop(SceSize args, void* argp) { psp1_audio_t* psp = *((psp1_audio_t**)argp); sceAudioSRCChReserve(AUDIO_OUT_COUNT, psp->rate, 2); while (psp->running) { uint16_t readPos = psp->readPos; // get a non volatile copy if (((uint16_t)(psp->writePos - readPos) & AUDIO_BUFFER_SIZE_MASK) < (AUDIO_OUT_COUNT * 2)) sceAudioSRCOutputBlocking(PSP_AUDIO_VOLUME_MAX, psp->zeroBuffer); else { sceAudioSRCOutputBlocking(PSP_AUDIO_VOLUME_MAX, psp->buffer + readPos); readPos += AUDIO_OUT_COUNT; readPos &= AUDIO_BUFFER_SIZE_MASK; psp->readPos = readPos; } } sceAudioSRCChRelease(); sceKernelExitThread(0); return 0; } static void *psp_audio_init(const char *device, unsigned rate, unsigned latency) { (void)device; (void)latency; psp1_audio_t* psp = (psp1_audio_t*)calloc(1, sizeof(psp1_audio_t)); if (!psp) return NULL; psp->buffer = (uint32_t*)memalign(64, AUDIO_BUFFER_SIZE * sizeof(uint32_t)); // cache aligned, not necessary but helpful memset(psp->buffer, 0, AUDIO_BUFFER_SIZE * sizeof(uint32_t)); psp->zeroBuffer = (uint32_t*)memalign(64, AUDIO_OUT_COUNT * sizeof(uint32_t)); memset(psp->zeroBuffer, 0, AUDIO_OUT_COUNT * sizeof(uint32_t)); psp->readPos = 0; psp->writePos = 0; psp->rate = rate; psp->thread = sceKernelCreateThread ("audioMainLoop", audioMainLoop, 0x08, 0x10000, 0, NULL); psp->nonblocking = false; psp->running = true; sceKernelStartThread(psp->thread, sizeof(psp1_audio_t*), &psp); return psp; } static void psp_audio_free(void *data) { psp1_audio_t* psp = (psp1_audio_t*)data; if(!psp) return; psp->running = false; SceUInt timeout = 100000; sceKernelWaitThreadEnd(psp->thread, &timeout); sceKernelDeleteThread(psp->thread); free(psp->buffer); free(psp->zeroBuffer); free(psp); } static ssize_t psp_audio_write(void *data, const void *buf, size_t size) { uint16_t sampleCount; psp1_audio_t* psp = (psp1_audio_t*)data; uint16_t writePos = psp->writePos; sampleCount= size / sizeof(uint32_t); // if (psp->nonblocking) // { // /* TODO */ // } if((writePos + sampleCount) > AUDIO_BUFFER_SIZE) { memcpy(psp->buffer + writePos, buf, (AUDIO_BUFFER_SIZE - writePos) * sizeof(uint32_t)); memcpy(psp->buffer, (uint32_t*) buf + (AUDIO_BUFFER_SIZE - writePos), (writePos + sampleCount - AUDIO_BUFFER_SIZE) * sizeof(uint32_t)); } else memcpy(psp->buffer + writePos, buf, size); writePos += sampleCount; writePos &= AUDIO_BUFFER_SIZE_MASK; psp->writePos = writePos; return sampleCount; } static bool psp_audio_stop(void *data) { SceKernelThreadRunStatus runStatus; psp1_audio_t* psp = (psp1_audio_t*)data; runStatus.size = sizeof(SceKernelThreadRunStatus); if (sceKernelReferThreadRunStatus(psp->thread, &runStatus) < 0) // error return false; if (runStatus.status == PSP_THREAD_STOPPED) return false; psp->running = false; SceUInt timeout = 100000; sceKernelWaitThreadEnd(psp->thread, &timeout); return true; } static bool psp_audio_start(void *data) { SceKernelThreadRunStatus runStatus; psp1_audio_t* psp = (psp1_audio_t*)data; runStatus.size = sizeof(SceKernelThreadRunStatus); if (sceKernelReferThreadRunStatus(psp->thread, &runStatus) < 0) // error return false; if (runStatus.status != PSP_THREAD_STOPPED) return false; psp->running = true; sceKernelStartThread(psp->thread, sizeof(psp1_audio_t*), &psp); return true; } static void psp_audio_set_nonblock_state(void *data, bool toggle) { psp1_audio_t* psp = (psp1_audio_t*)data; psp->nonblocking = toggle; } static bool psp_audio_use_float(void *data) { (void)data; return false; } static size_t psp_write_avail(void *data) { /* TODO */ psp1_audio_t* psp = (psp1_audio_t*)data; return AUDIO_BUFFER_SIZE - ((uint16_t)(psp->writePos - psp->readPos) & AUDIO_BUFFER_SIZE_MASK); } static size_t psp_buffer_size(void *data) { /* TODO */ return AUDIO_BUFFER_SIZE; } const audio_driver_t audio_psp1 = { psp_audio_init, psp_audio_write, psp_audio_stop, psp_audio_start, psp_audio_set_nonblock_state, psp_audio_free, psp_audio_use_float, "psp1", psp_write_avail, psp_buffer_size, };