/* RetroArch - A frontend for libretro. * Copyright (C) 2018 - Stuart Carnie * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #ifdef HAVE_CONFIG_H #include "../../config.h" #endif #include "../gfx_display.h" #include "../font_driver.h" #include "../../retroarch.h" #import "../common/metal_common.h" static const float *gfx_display_metal_get_default_vertices(void) { return [MenuDisplay defaultVertices]; } static const float *gfx_display_metal_get_default_tex_coords(void) { return [MenuDisplay defaultTexCoords]; } static void *gfx_display_metal_get_default_mvp(void *data) { MetalDriver *md = (__bridge MetalDriver *)data; if (!md) return NULL; return (void *)&md.viewportMVP->projectionMatrix; } static void gfx_display_metal_blend_begin(void *data) { MetalDriver *md = (__bridge MetalDriver *)data; if (!md) return; md.display.blend = YES; } static void gfx_display_metal_blend_end(void *data) { MetalDriver *md = (__bridge MetalDriver *)data; if (!md) return; md.display.blend = NO; } static void gfx_display_metal_draw(gfx_display_ctx_draw_t *draw, void *data, unsigned video_width, unsigned video_height) { MetalDriver *md = (__bridge MetalDriver *)data; if (!md || !draw) return; [md.display draw:draw]; } static void gfx_display_metal_draw_pipeline( gfx_display_ctx_draw_t *draw, void *data, unsigned video_width, unsigned video_height) { MetalDriver *md = (__bridge MetalDriver *)data; if (!md || !draw) return; [md.display drawPipeline:draw]; } static void gfx_display_metal_viewport(gfx_display_ctx_draw_t *draw, void *data) { } static void gfx_display_metal_scissor_begin( void *data, unsigned video_width, unsigned video_height, int x, int y, unsigned width, unsigned height) { MetalDriver *md = (__bridge MetalDriver *)data; if (!md) return; MTLScissorRect r = {.x = (NSUInteger)x, .y = (NSUInteger)y, .width = width, .height = height}; [md.display setScissorRect:r]; } static void gfx_display_metal_scissor_end(void *data, unsigned video_width, unsigned video_height) { MetalDriver *md = (__bridge MetalDriver *)data; if (!md) return; [md.display clearScissorRect]; } /* Nothing to do */ static void gfx_display_metal_restore_clear_color(void) { } static void gfx_display_metal_clear_color( gfx_display_ctx_clearcolor_t *clearcolor, void *data) { MetalDriver *md = (__bridge MetalDriver *)data; if (!md) return; md.display.clearColor = MTLClearColorMake(clearcolor->r, clearcolor->g, clearcolor->b, clearcolor->a); } static bool gfx_display_metal_font_init_first( void **font_handle, void *video_data, const char *font_path, float font_size, bool is_threaded) { font_data_t **handle = (font_data_t **)font_handle; *handle = font_driver_init_first(video_data, font_path, font_size, true, is_threaded, FONT_DRIVER_RENDER_METAL_API); if (*handle) return true; return false; } gfx_display_ctx_driver_t gfx_display_ctx_metal = { .draw = gfx_display_metal_draw, .draw_pipeline = gfx_display_metal_draw_pipeline, .viewport = gfx_display_metal_viewport, .blend_begin = gfx_display_metal_blend_begin, .blend_end = gfx_display_metal_blend_end, .restore_clear_color = gfx_display_metal_restore_clear_color, .clear_color = gfx_display_metal_clear_color, .get_default_mvp = gfx_display_metal_get_default_mvp, .get_default_vertices = gfx_display_metal_get_default_vertices, .get_default_tex_coords = gfx_display_metal_get_default_tex_coords, .font_init_first = gfx_display_metal_font_init_first, .type = GFX_VIDEO_DRIVER_METAL, .ident = "gfx_display_metal", .handles_transform = NO, .scissor_begin = gfx_display_metal_scissor_begin, .scissor_end = gfx_display_metal_scissor_end };