# Makefile for SSNES PS3. Somewhat generic and avoids using the odd SDK examples. DEBUG = 0 CELL_BUILD_TOOLS = GCC DOWNLOAD_SHADERS = 1 STRIPPING_ENABLE = 0 ## Platform detection from nall/Makefile. Only two applicable hosts for PS3 SDK. ifeq ($(platform),) uname := $(shell uname -a) endif ifeq ($(uname),) platform := win else platform := linux endif ifeq ($(platform),win) HOST_DIR := host-win32 CELL_SDK := /c/usr/local/cell/ else HOST_DIR := host-linux CELL_SDK := /usr/local/cell endif ifeq ($(CELL_BUILD_TOOLS),SNC) CC = $(CELL_SDK)/$(HOST_DIR)/sn/bin/ps3ppusnc CXX = $(CC) LD = $(CELL_SDK)/$(HOST_DIR)/sn/bin/ps3ppuld else CC = $(CELL_SDK)/$(HOST_DIR)/ppu/bin/ppu-lv2-gcc CXX = $(CELL_SDK)/$(HOST_DIR)/ppu/bin/ppu-lv2-g++ LD = $(CELL_SDK)/$(HOST_DIR)/ppu/bin/ppu-lv2-g++ endif STRIP = $(CELL_SDK)/$(HOST_DIR)/ppu/bin/ppu-lv2-strip PPU_TARGET := ssnes.elf LDDIRS = -L. -L$(CELL_SDK)/target/ppu/lib/PSGL/RSX/ultra-opt INCDIRS = -I. -Icommon MAKE_FSELF_NPDRM = $(CELL_SDK)/$(HOST_DIR)/bin/make_fself_npdrm MAKE_PACKAGE_NPDRM = $(CELL_SDK)/$(HOST_DIR)/bin/make_package_npdrm OBJ = fifo_buffer.o ps3/cellframework2/fileio/file_browser.o ps3/ps3_audio.o ps3/menu.o console/main_wrap.o console/rom_ext.o ps3/ps3_input.o ps3/cellframework2/input/pad_input.o getopt.o ssnes.o driver.o file.o settings.o message.o rewind.o movie.o netplay.o netplay_compat.o gfx/gfx_common.o ps3/ps3_video_psgl.o gfx/shader_cg.o gfx/snes_state.o ups.o bps.o strl.o audio/hermite.o dynamic.o ps3/main.o audio/utils.o conf/config_file.o ps3/image.o LIBS = -ldbgfont -lPSGL -lPSGLcgc -lcgc -lgcm_cmd -lgcm_sys_stub -lsnes -lresc_stub -lm -lio_stub -lfs_stub -lsysutil_stub -lsysutil_game_stub -lsysutil_screenshot_stub -lpngdec_stub -ljpgdec_stub -lsysmodule_stub -laudio_stub -lnet_stub -lpthread DEFINES = -DSSNES_CONSOLE -DHAVE_OPENGL=1 -DHAVE_CG=1 -DHAVE_FBO=1 -D__CELLOS_LV2__ -DHAVE_CONFIGFILE=1 -DHAVE_NETPLAY=1 -DHAVE_SOCKET_LEGACY=1 -DPACKAGE_VERSION=\"0.9.4.1\" -DHAVE_SCREENSHOTS_BUILTIN=1 -Dmain=ssnes_main ifeq ($(DEBUG), 1) PPU_OPTIMIZE_LV := -O0 -g else PPU_OPTIMIZE_LV := -O3 -g endif ## Use this for new SDK! CFLAGS = $(PPU_OPTIMIZE_LV) $(DEFINES) CXXFLAGS = $(PPU_OPTIMIZE_LV) $(DEFINES) all: pkg $(PPU_TARGET): $(OBJ) $(LD) -o $@ $(OBJ) $(LDFLAGS) $(LDDIRS) $(LIBS) ifeq ($(STRIPPING_ENABLE),1) $(STRIP) $(PPU_TARGET) endif %.o: %.c config.h $(CC) $(INCDIRS) $(CFLAGS) -c -o $@ $< %.o: %.cpp config.h $(CXX) $(INCDIRS) $(CXXFLAGS) -c -o $@ $< pkg: $(PPU_TARGET) ifeq ($(DOWNLOAD_SHADERS),1) rm -rf ps3/pkg/USRDIR/shaders git clone git://github.com/twinaphex/common-shaders.git ps3/pkg/USRDIR/shaders endif $(MAKE_FSELF_NPDRM) $(PPU_TARGET) ps3/pkg/USRDIR/EBOOT.BIN $(MAKE_PACKAGE_NPDRM) ps3/pkg/package.conf ps3/pkg clean: rm -f $(PPU_TARGET) rm -f $(OBJ) rm -f *.pkg .PHONY: all clean pkg