firmware: 3.60 modules: libScePiglet: nid: 0x17402275 libraries: libScePiglet: nid: 0xB4FE1ABB kernel: false functions: eglBindAPI: 0x37C31BA8 eglBindTexImage: 0xA9E4D04C eglChooseConfig: 0xC99B47E7 eglCopyBuffers: 0x6F33D405 eglCreateContext: 0xA1037C4E eglCreatePbufferFromClientBuffer: 0x6637B29B eglCreatePbufferSurface: 0x24806915 eglCreatePixmapSurface: 0x37DB8FB3 eglCreateWindowSurface: 0x4B86317A eglDestroyContext: 0x48327C18 eglDestroySurface: 0xBF950D4F eglGetConfigAttrib: 0x33A55EAB eglGetConfigs: 0x376A1FAC eglGetCurrentContext: 0xC0B5E867 eglGetCurrentDisplay: 0xD37F0094 eglGetCurrentSurface: 0xC0846221 eglGetDisplay: 0x1AC9217F eglGetError: 0x05B99654 eglGetProcAddress: 0x249A431A eglInitialize: 0xFA375DB4 eglMakeCurrent: 0xDE064245 eglQueryAPI: 0x5EF4C0F1 eglQueryContext: 0x08DA40FE eglQueryString: 0x3A566D7A eglQuerySurface: 0xE996DE60 eglReleaseTexImage: 0xA15242AE eglReleaseThread: 0xF0594F9E eglSurfaceAttrib: 0x668A8D7A eglSwapBuffers: 0x02AB000E eglSwapInterval: 0x2A1D182B eglTerminate: 0xEB997F00 eglWaitClient: 0xB7659551 eglWaitGL: 0x6B8A24F6 eglWaitNative: 0x75A03EDD glActiveTexture: 0x25EE05B6 glAttachShader: 0x73443D1C glBindAttribLocation: 0xC705E418 glBindBuffer: 0x92326F33 glBindFramebuffer: 0xEB77AF9F glBindRenderbuffer: 0xCCE43CA8 glBindTexture: 0xCB5B4998 glBlendColor: 0x666D119A glBlendEquation: 0xABBDA7B3 glBlendEquationSeparate: 0xF0EDDF80 glBlendFunc: 0x9C60A0B7 glBlendFuncSeparate: 0xB7B96102 glBufferData: 0x45B69004 glBufferSubData: 0x7C4399A4 glCheckFramebufferStatus: 0x1E60E2AC glClear: 0xFD616E54 glClearColor: 0xE158C2DF glClearDepthf: 0xDE3A6A0B glClearStencil: 0x625CAA3E glColorMask: 0x612AE292 glCompileShader: 0xC6D87A4A glCompressedTexImage2D: 0xEA17995E glCompressedTexSubImage2D: 0xA87590BC glCopyTexImage2D: 0xC7E233A0 glCopyTexSubImage2D: 0x8453ECE1 glCreateProgram: 0xE44D423F glCreateShader: 0xD871D1CA glCullFace: 0x2EE31A8F glDeleteBuffers: 0xC49399D4 glDeleteFramebuffers: 0x4D459180 glDeleteProgram: 0x9307F3B6 glDeleteRenderbuffers: 0xF40183F5 glDeleteShader: 0x8C508262 glDeleteTextures: 0x2D3B8D28 glDepthFunc: 0xD4026C17 glDepthMask: 0xDB12CAB1 glDepthRangef: 0xE0F36296 glDetachShader: 0xE12CB853 glDisable: 0x062DC4A1 glDisableVertexAttribArray: 0x04A45F42 glDrawArrays: 0xCCDE88D5 glDrawArraysInstancedEXT: 0x37503E5A glDrawElements: 0xDEB4664C glDrawElementsInstancedEXT: 0x3A9EB810 glEnable: 0xE49E018E glEnableVertexAttribArray: 0xBE2D4A9A glFinish: 0x77190A10 glFlush: 0x1F6B9106 glFramebufferRenderbuffer: 0x13F7D86B glFramebufferTexture2D: 0x8C9865DF glFrontFace: 0x896B5409 glGenBuffers: 0x411E5F05 glGenFramebuffers: 0x99E98BA1 glGenRenderbuffers: 0x2B371E22 glGenTextures: 0xF904C8A9 glGenerateMipmap: 0x09711861 glGetActiveAttrib: 0xA6CB93AF glGetActiveUniform: 0x50D3D6A9 glGetAttachedShaders: 0x9C4EC92F glGetAttribLocation: 0x2303225D glGetBooleanv: 0x919FBCB7 glGetBufferParameteriv: 0x9556172D glGetError: 0xC8C03673 glGetFloatv: 0xDA2636B7 glGetFramebufferAttachmentParameteriv: 0x3016648A glGetIntegerv: 0xD9448BAD glGetProgramInfoLog: 0x8045DA32 glGetProgramiv: 0xCA4AC77B glGetRenderbufferParameteriv: 0x5FC9CFAB glGetShaderInfoLog: 0xD3457554 glGetShaderPrecisionFormat: 0x6C12FE09 glGetShaderSource: 0xF14E9C03 glGetShaderiv: 0xC5FB8D46 glGetString: 0xF214B167 glGetTexParameterfv: 0x6671C2A4 glGetTexParameteriv: 0x4B6BB901 glGetUniformLocation: 0xF2D62010 glGetUniformfv: 0x3E157E66 glGetUniformiv: 0x5E3C0B3E glGetVertexAttribPointerv: 0xF12B5FB0 glGetVertexAttribfv: 0x9F73C97F glGetVertexAttribiv: 0xCFE1A3B4 glHint: 0x6648D437 glIsBuffer: 0x8167B523 glIsEnabled: 0xD8725045 glIsFramebuffer: 0xFF9CDAAD glIsProgram: 0x729620C0 glIsRenderbuffer: 0x1DCFE0A8 glIsShader: 0xB8BB6E18 glIsTexture: 0xB19483E6 glLineWidth: 0x7D9E059E glLinkProgram: 0xA1BB2C9D glPigletGetShaderBinarySCE: 0x53DC54D7 glPixelStorei: 0x5F83AB8A glPolygonOffset: 0x8EC1C847 glReadPixels: 0x7210A817 glReleaseShaderCompiler: 0xECAC91AF glRenderbufferStorage: 0x768C7D2C glSampleCoverage: 0x25147503 glScissor: 0xA7ED2287 glShaderBinary: 0xAF66D3C3 glShaderSource: 0x4DB51DE5 glStencilFunc: 0x4EC05FD3 glStencilFuncSeparate: 0x2D105CEA glStencilMask: 0xE15DF15D glStencilMaskSeparate: 0x688F68A6 glStencilOp: 0x7C28FCC4 glStencilOpSeparate: 0x874968BE glTexImage2D: 0xED60A540 glTexParameterf: 0x0AE8AE0F glTexParameterfv: 0x177054F1 glTexParameteri: 0x9D3BCD17 glTexParameteriv: 0xCF7F0CE8 glTexStorage2DEXT: 0xBE3170D8 glTexSubImage2D: 0x05438A86 glTextureStorage2DEXT: 0x1C0D7734 glUniform1f: 0xB3E0C8EC glUniform1fv: 0x48C40A03 glUniform1i: 0x2D5C8DF7 glUniform1iv: 0x0ADACCF2 glUniform2f: 0x5A1F9B7C glUniform2fv: 0xFFBEB046 glUniform2i: 0xF91D7F2B glUniform2iv: 0x2BD6D869 glUniform3f: 0xCEAD46EA glUniform3fv: 0x77A7BD2A glUniform3i: 0xCFEB618A glUniform3iv: 0x64209852 glUniform4f: 0x6BA3AC9A glUniform4fv: 0x303F92BD glUniform4i: 0x78795659 glUniform4iv: 0xD8BA0FC7 glUniformMatrix2fv: 0x882A4817 glUniformMatrix3fv: 0x24FFEEB3 glUniformMatrix4fv: 0x29D3F355 glUseProgram: 0xD972A7BC glValidateProgram: 0x71DB1798 glVertexAttrib1f: 0xC3A7D41D glVertexAttrib1fv: 0xB13B9680 glVertexAttrib2f: 0x8661303D glVertexAttrib2fv: 0xF6D05E3B glVertexAttrib3f: 0xF314F7E0 glVertexAttrib3fv: 0xAE3D9DB8 glVertexAttrib4f: 0x39177628 glVertexAttrib4fv: 0xFEC966A7 glVertexAttribDivisorEXT: 0x38EE2459 glVertexAttribPointer: 0x6D4FAFD2 glViewport: 0x5D13E22B