/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2013 - Hans-Kristian Arntzen * Copyright (C) 2011-2013 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include "android_general.h" #include "input_autodetect.h" #include "../../../input/input_common.h" #include "../../../performance.h" #include "../../../general.h" #include "../../../driver.h" #define MAX_TOUCH 8 #define PRESSED_UP(x, y) ((-0.80f > y) && (x >= -1.00f)) #define PRESSED_DOWN(x, y) ((0.80f < y) && (y <= 1.00f)) #define PRESSED_LEFT(x, y) ((-0.80f > x) && (x >= -1.00f)) #define PRESSED_RIGHT(x, y) ((0.80f < x) && (x <= 1.00f)) #define MAX_DEVICE_IDS 50 static unsigned pads_connected; static int state_device_ids[MAX_DEVICE_IDS]; static uint64_t state[MAX_PADS]; struct input_pointer { int16_t x, y; }; static struct input_pointer pointer[MAX_TOUCH]; static unsigned pointer_count; static void *android_input_init(void) { pads_connected = 0; for(unsigned player = 0; player < 4; player++) for(unsigned i = 0; i < RARCH_FIRST_META_KEY; i++) { g_settings.input.binds[player][i].id = i; g_settings.input.binds[player][i].joykey = 0; } for(int player = 0; player < 4; player++) { g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_B].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_B); g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_Y].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_Y); g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_SELECT].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT); g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_START].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_START); g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_UP].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_UP); g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN); g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT); g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT); g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_A].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_A); g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_X].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_X); g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_L].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_L); g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_R].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_R); g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_L2].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_L2); g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_R2].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_R2); g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_L3].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_L3); g_settings.input.binds[player][RETRO_DEVICE_ID_JOYPAD_R3].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_R3); } input_autodetect_init(); return (void*)-1; } static void android_input_poll(void *data) { (void)data; RARCH_PERFORMANCE_INIT(input_poll); RARCH_PERFORMANCE_START(input_poll); struct android_app* android_app = g_android.app; g_extern.lifecycle_state &= ~((1ULL << RARCH_RESET) | (1ULL << RARCH_REWIND) | (1ULL << RARCH_FAST_FORWARD_KEY) | (1ULL << RARCH_FAST_FORWARD_HOLD_KEY) | (1ULL << RARCH_MUTE) | (1ULL << RARCH_SAVE_STATE_KEY) | (1ULL << RARCH_LOAD_STATE_KEY) | (1ULL << RARCH_STATE_SLOT_PLUS) | (1ULL << RARCH_STATE_SLOT_MINUS)); // Read all pending events. while (AInputQueue_hasEvents(android_app->inputQueue) > 0) { AInputEvent* event = NULL; if (AInputQueue_getEvent(android_app->inputQueue, &event) < 0) break; int32_t handled = 1; int source = AInputEvent_getSource(event); int id = AInputEvent_getDeviceId(event); int type_event = AInputEvent_getType(event); int state_id = -1; for (unsigned i = 0; i < pads_connected; i++) if (state_device_ids[i] == id) state_id = i; if (state_id < 0) { state_id = pads_connected; state_device_ids[pads_connected++] = id; input_autodetect_setup(state_id, id, source); } int action = 0; #ifdef RARCH_INPUT_DEBUG char msg[128]; #endif if(type_event == AINPUT_EVENT_TYPE_MOTION && (g_settings.input.dpad_emulation[state_id] != DPAD_EMULATION_NONE)) { float x = 0.0f; float y = 0.0f; action = AMotionEvent_getAction(event); size_t motion_pointer = action >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; action &= AMOTION_EVENT_ACTION_MASK; if(source & ~(AINPUT_SOURCE_TOUCHSCREEN | AINPUT_SOURCE_MOUSE)) { x = AMotionEvent_getX(event, motion_pointer); y = AMotionEvent_getY(event, motion_pointer); state[state_id] &= ~((1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) | (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) | (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) | (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN)); state[state_id] |= PRESSED_LEFT(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0; state[state_id] |= PRESSED_RIGHT(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0; state[state_id] |= PRESSED_UP(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0; state[state_id] |= PRESSED_DOWN(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0; } else { bool keyup = (action == AMOTION_EVENT_ACTION_UP || action == AMOTION_EVENT_ACTION_CANCEL || action == AMOTION_EVENT_ACTION_POINTER_UP) || (source == AINPUT_SOURCE_MOUSE && action != AMOTION_EVENT_ACTION_DOWN); if (!keyup) { x = AMotionEvent_getX(event, motion_pointer); y = AMotionEvent_getY(event, motion_pointer); input_translate_coord_viewport(x, y, &pointer[motion_pointer].x, &pointer[motion_pointer].y); pointer_count = max(pointer_count, motion_pointer + 1); } else { memmove(pointer + motion_pointer, pointer + motion_pointer + 1, (MAX_TOUCH - motion_pointer - 1) * sizeof(struct input_pointer)); pointer_count--; } } #ifdef RARCH_INPUT_DEBUG snprintf(msg, sizeof(msg), "Pad %d : x = %.2f, y = %.2f, src %d.\n", state_id, x, y, source); #endif } else if (type_event == AINPUT_EVENT_TYPE_KEY) { int keycode = AKeyEvent_getKeyCode(event); #ifdef RARCH_INPUT_DEBUG snprintf(msg, sizeof(msg), "Pad %d : %d, ac = %d, src = %d.\n", state_id, keycode, action, source); #endif /* Hack - we have to decrease the unpacked value by 1 * because we 'added' 1 to each entry in the LUT - * RETRO_DEVICE_ID_JOYPAD_B is 0 */ uint8_t unpacked = (keycode_lut[keycode] >> ((state_id+1) << 3)) - 1; uint64_t input_state = (1ULL << unpacked); int action = AKeyEvent_getAction(event); uint64_t *key = NULL; if(input_state < (1ULL << RARCH_FIRST_META_KEY)) key = &state[state_id]; else if(input_state) key = &g_extern.lifecycle_state; if(key != NULL) { if (action == AKEY_EVENT_ACTION_UP) *key &= ~(input_state); else if (action == AKEY_EVENT_ACTION_DOWN) *key |= input_state; } if(volume_enable && (keycode == AKEYCODE_VOLUME_UP || keycode == AKEYCODE_VOLUME_DOWN)) handled = 0; } #ifdef RARCH_INPUT_DEBUG msg_queue_push(g_extern.msg_queue, msg, 0, 30); #endif AInputQueue_finishEvent(android_app->inputQueue, event, handled); } #if 0 { char msg[64]; snprintf(msg, sizeof(msg), "Pointers: %u", pointer_count); msg_queue_clear(g_extern.msg_queue); msg_queue_push(g_extern.msg_queue, msg, 0, 30); } #endif RARCH_PERFORMANCE_STOP(input_poll); } static int16_t android_input_state(void *data, const struct retro_keybind **binds, unsigned port, unsigned device, unsigned index, unsigned id) { switch (device) { case RETRO_DEVICE_JOYPAD: return ((state[port] & binds[port][id].joykey) && (port < pads_connected)); case RETRO_DEVICE_POINTER: switch(id) { case RETRO_DEVICE_ID_POINTER_X: return pointer[index].x; case RETRO_DEVICE_ID_POINTER_Y: return pointer[index].y; case RETRO_DEVICE_ID_POINTER_PRESSED: return index < pointer_count; default: return 0; } default: return 0; } } static bool android_input_key_pressed(void *data, int key) { return ((g_extern.lifecycle_state | driver.overlay_state) & (1ULL << key)); } static void android_input_free_input(void *data) { (void)data; } const input_driver_t input_android = { android_input_init, android_input_poll, android_input_state, android_input_key_pressed, android_input_free_input, "android_input", };