/* RetroArch - A frontend for libretro. * Copyright (C) 2011-2014 - Daniel De Matteis * Copyright (C) 2014 - Jean-AndrĂ© Santoni * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include #include "../menu_common.h" #include "../menu_driver.h" #include "menu_display.h" #include "../../../general.h" #include "../../../gfx/gfx_common.h" #include "../../../gfx/gl_common.h" #include "../../../gfx/video_thread_wrapper.h" #include "../../../config.def.h" #include "../../../dynamic.h" #include "../../../compat/posix_string.h" #include "shared.h" #include "../menu_animation.h" #ifndef XMB_THEME #define XMB_THEME "monochrome" #endif #ifndef XMB_DELAY #define XMB_DELAY 0.02 #endif typedef struct { float alpha; float zoom; float y; } xmb_node_t; enum { XMB_TEXTURE_BG = 0, XMB_TEXTURE_SETTINGS, XMB_TEXTURE_SETTING, XMB_TEXTURE_SUBSETTING, XMB_TEXTURE_ARROW, XMB_TEXTURE_RUN, XMB_TEXTURE_RESUME, XMB_TEXTURE_SAVESTATE, XMB_TEXTURE_LOADSTATE, XMB_TEXTURE_SCREENSHOT, XMB_TEXTURE_RELOAD, XMB_TEXTURE_LAST }; struct xmb_texture_item { GLuint id; char path[PATH_MAX]; }; typedef struct xmb_handle { int depth; GLuint bg; char icon_dir[4]; char box_message[PATH_MAX]; char title[PATH_MAX]; struct xmb_texture_item textures[XMB_TEXTURE_LAST]; int icon_size; float alpha; float hspacing; float vspacing; float font_size; float margin_left; float margin_top; float title_margin_left; float title_margin_top; float label_margin_left; float label_margin_top; float setting_margin_left; float above_item_offset; float active_item_factor; float under_item_offset; } xmb_handle_t; static const GLfloat rmb_vertex[] = { 0, 0, 1, 0, 0, 1, 1, 1, }; static const GLfloat rmb_tex_coord[] = { 0, 1, 1, 1, 0, 0, 1, 0, }; static void xmb_draw_icon(GLuint texture, float x, float y, float alpha, float rotation, float scale) { struct gl_coords coords; xmb_handle_t *xmb = (xmb_handle_t*)driver.menu->userdata; if (!xmb) return; if (alpha > xmb->alpha) alpha = xmb->alpha; if (alpha == 0) return; gl_t *gl = (gl_t*)driver_video_resolve(NULL); if (!gl) return; if (x < -xmb->icon_size || x > gl->win_width + xmb->icon_size || y < -xmb->icon_size || y > gl->win_height + xmb->icon_size) return; GLfloat color[] = { 1.0f, 1.0f, 1.0f, alpha, 1.0f, 1.0f, 1.0f, alpha, 1.0f, 1.0f, 1.0f, alpha, 1.0f, 1.0f, 1.0f, alpha, }; if (gl->shader && gl->shader->use) gl->shader->use(gl, GL_SHADER_STOCK_BLEND); glViewport(x, gl->win_height - y, xmb->icon_size, xmb->icon_size); coords.vertices = 4; coords.vertex = rmb_vertex; coords.tex_coord = rmb_tex_coord; coords.lut_tex_coord = rmb_tex_coord; coords.color = color; glBindTexture(GL_TEXTURE_2D, texture); math_matrix mymat; math_matrix mrot; matrix_rotate_z(&mrot, rotation); matrix_multiply(&mymat, &mrot, &gl->mvp_no_rot); math_matrix mscal; matrix_scale(&mscal, scale, scale, 1); matrix_multiply(&mymat, &mscal, &mymat); gl->shader->set_coords(&coords); gl->shader->set_mvp(gl, &mymat); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glDisable(GL_BLEND); } static void xmb_draw_text(const char *str, float x, float y, float scale, float alpha) { uint8_t a8 = 0; struct font_params params = {0}; xmb_handle_t *xmb = (xmb_handle_t*)driver.menu->userdata; if (!xmb) return; if (alpha > xmb->alpha) alpha = xmb->alpha; a8 = 255 * alpha; if (a8 == 0) return; gl_t *gl = (gl_t*)driver_video_resolve(NULL); if (!gl) return; if (x < -xmb->icon_size || x > gl->win_width + xmb->icon_size || y < -xmb->icon_size || y > gl->win_height + xmb->icon_size) return; gl_set_viewport(gl, gl->win_width, gl->win_height, false, false); params.x = x / gl->win_width; params.y = 1.0f - y / gl->win_height; params.scale = scale; params.color = FONT_COLOR_RGBA(255, 255, 255, a8); params.full_screen = true; if (driver.video_data && driver.video_poke && driver.video_poke->set_osd_msg) driver.video_poke->set_osd_msg(driver.video_data, str, ¶ms); } static void xmb_render_background(void) { xmb_handle_t *xmb = (xmb_handle_t*)driver.menu->userdata; if (!xmb) return; GLfloat black_color[] = { 0.0f, 0.0f, 0.0f, 0.8f, 0.0f, 0.0f, 0.0f, 0.8f, 0.0f, 0.0f, 0.0f, 0.8f, 0.0f, 0.0f, 0.0f, 0.8f, }; static const GLfloat vertex[] = { 0, 0, 1, 0, 0, 1, 1, 1, }; static const GLfloat tex_coord[] = { 0, 1, 1, 1, 0, 0, 1, 0, }; gl_t *gl = (gl_t*)driver_video_resolve(NULL); if (!gl) return; glViewport(0, 0, gl->win_width, gl->win_height); glEnable(GL_BLEND); gl->coords.vertex = vertex; gl->coords.tex_coord = tex_coord; gl->coords.color = xmb->bg ? gl->white_color_ptr : black_color; glBindTexture(GL_TEXTURE_2D, xmb->bg); if (gl->shader && gl->shader->use) gl->shader->use(gl, GL_SHADER_STOCK_BLEND); gl->coords.vertices = 4; gl->shader->set_coords(&gl->coords); gl->shader->set_mvp(gl, &gl->mvp_no_rot); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glDisable(GL_BLEND); gl->coords.color = gl->white_color_ptr; } static void xmb_get_message(const char *message) { size_t i; (void)i; xmb_handle_t *xmb = (xmb_handle_t*)driver.menu->userdata; if (!xmb || !message || !*message) return; strlcpy(xmb->box_message, message, sizeof(xmb->box_message)); } static void xmb_render_messagebox(const char *message) { unsigned i; gl_t *gl = (gl_t*)driver_video_resolve(NULL); xmb_handle_t *xmb = (xmb_handle_t*)driver.menu->userdata; if (!gl || !xmb) return; struct string_list *list = string_split(message, "\n"); if (!list) return; if (list->elems == 0) { string_list_free(list); return; } int x = gl->win_width / 2 - strlen(list->elems[0].data) * g_settings.video.font_size / 4; int y = gl->win_height / 2 - list->size * g_settings.video.font_size / 2; for (i = 0; i < list->size; i++) { const char *msg = list->elems[i].data; if (msg) xmb_draw_text(msg, x, y + i * g_settings.video.font_size, 1, 1); } string_list_free(list); } static void xmb_selection_pointer_changed(void) { int i, current, end; xmb_handle_t *xmb = (xmb_handle_t*)driver.menu->userdata; if (!xmb) return; current = driver.menu->selection_ptr; end = file_list_get_size(driver.menu->selection_buf); for (i = 0; i < end; i++) { float iy; float ia = 0.5; float iz = 0.5; xmb_node_t *node = (xmb_node_t*)file_list_get_userdata_at_offset( driver.menu->selection_buf, i); if (!node) continue; iy = (i < current) ? xmb->vspacing * (i - current + xmb->above_item_offset) : xmb->vspacing * (i - current + xmb->under_item_offset); if (i == current) { ia = 1.0; iz = 1.0; iy = xmb->vspacing * xmb->active_item_factor; } add_tween(XMB_DELAY, ia, &node->alpha, &inOutQuad, NULL); add_tween(XMB_DELAY, iz, &node->zoom, &inOutQuad, NULL); add_tween(XMB_DELAY, iy, &node->y, &inOutQuad, NULL); } } static void xmb_populate_entries(void *data, const char *path, const char *labell, unsigned ii) { } static void xmb_frame(void) { int i; char title_msg[64]; size_t end; const char *dir = NULL; const char *label = NULL; unsigned menu_type = 0; xmb_handle_t *xmb = (xmb_handle_t*)driver.menu->userdata; gl_t *gl = (gl_t*)driver_video_resolve(NULL); if (!xmb || !gl) return; update_tweens(0.002); glViewport(0, 0, gl->win_width, gl->win_height); xmb_render_background(); file_list_get_last(driver.menu->menu_stack, &dir, &label, &menu_type); get_title(label, dir, menu_type, xmb->title, sizeof(xmb->title)); xmb_draw_text(xmb->title, 30, 40, 1, 1); const char *core_name = g_extern.menu.info.library_name; if (!core_name) core_name = g_extern.system.info.library_name; if (!core_name) core_name = "No Core"; const char *core_version = g_extern.menu.info.library_version; if (!core_version) core_version = g_extern.system.info.library_version; if (!core_version) core_version = ""; snprintf(title_msg, sizeof(title_msg), "%s - %s %s", PACKAGE_VERSION, core_name, core_version); xmb_draw_text(title_msg, 30, gl->win_height - 30, 1, 1); end = file_list_get_size(driver.menu->selection_buf); for (i = 0; i < end; i++) { char value[PATH_MAX], path_buf[PATH_MAX]; const char *path = NULL, *entry_label = NULL; unsigned type = 0, w = 0; xmb_node_t *node = NULL; file_list_get_at_offset(driver.menu->selection_buf, i, &path, &entry_label, &type); node = (xmb_node_t*)file_list_get_userdata_at_offset( driver.menu->selection_buf, i); disp_set_label(&w, type, i, label, value, sizeof(value), entry_label, path, path_buf, sizeof(path_buf)); xmb_draw_icon(xmb->textures[XMB_TEXTURE_SETTING].id, xmb->margin_left + xmb->hspacing - xmb->icon_size/2.0, xmb->margin_top + node->y + xmb->icon_size/2.0, node->alpha, 0, node->zoom); xmb_draw_text(path_buf, xmb->margin_left + xmb->hspacing + xmb->label_margin_left, xmb->margin_top + node->y + xmb->label_margin_top, 1, node->alpha); xmb_draw_text(value, xmb->margin_left + xmb->hspacing + xmb->label_margin_left + xmb->setting_margin_left, xmb->margin_top + node->y + xmb->label_margin_top, 1, node->alpha); } xmb_draw_icon(xmb->textures[XMB_TEXTURE_SETTINGS].id, xmb->margin_left + xmb->hspacing - xmb->icon_size / 2.0, xmb->margin_top + xmb->icon_size / 2.0, 1.0, 0, 1.0); #ifdef GEKKO const char *message_queue; if (driver.menu->msg_force) { message_queue = msg_queue_pull(g_extern.msg_queue); driver.menu->msg_force = false; } else message_queue = driver.current_msg; xmb_render_messagebox(message_queue); #endif if (driver.menu->keyboard.display) { char msg[PATH_MAX]; const char *str = *driver.menu->keyboard.buffer; if (!str) str = ""; snprintf(msg, sizeof(msg), "%s\n%s", driver.menu->keyboard.label, str); xmb_render_messagebox(msg); } if (xmb->box_message[0] != '\0') { xmb_render_background(); xmb_render_messagebox(xmb->box_message); xmb->box_message[0] = '\0'; } gl_set_viewport(gl, gl->win_width, gl->win_height, false, false); } static void xmb_init_core_info(void *data) { (void)data; core_info_list_free(g_extern.core_info); g_extern.core_info = NULL; if (*g_settings.libretro_directory) { g_extern.core_info = core_info_list_new(g_settings.libretro_directory); } } static void *xmb_init(void) { menu_handle_t *menu = NULL; xmb_handle_t *xmb = NULL; const video_driver_t *video_driver = NULL; gl_t *gl = (gl_t*)driver_video_resolve(&video_driver); if (video_driver != &video_gl || !gl) { RARCH_ERR("Cannot initialize GLUI menu driver: gl video driver is not active.\n"); return NULL; } menu = (menu_handle_t*)calloc(1, sizeof(*menu)); if (!menu) return NULL; menu->userdata = (xmb_handle_t*)calloc(1, sizeof(xmb_handle_t)); if (!menu->userdata) return NULL; xmb = (xmb_handle_t*)menu->userdata; if (!xmb) return NULL; xmb->icon_size = 96; xmb->hspacing = 150.0; xmb->vspacing = 48.0; xmb->margin_left = 224; xmb->margin_top = 192; xmb->title_margin_left = 15.0; xmb->title_margin_top = 30.0; xmb->label_margin_left = 64; xmb->label_margin_top = 6.0; xmb->setting_margin_left = 400; xmb->above_item_offset = -1.0; xmb->active_item_factor = 2.75; xmb->under_item_offset = 4.0; xmb->alpha = 1.0f; xmb->depth = 0; xmb->bg = 0; strlcpy(xmb->icon_dir, "96", sizeof(xmb->icon_dir)); xmb_init_core_info(menu); return menu; } static void xmb_free(void *data) { menu_handle_t *menu = (menu_handle_t*)data; if (g_extern.core_info) core_info_list_free(g_extern.core_info); if (menu->userdata) free(menu->userdata); g_extern.core_info = NULL; } static GLuint xmb_png_texture_load_(const char * file_name) { struct texture_image ti = {0}; GLuint texture = 0; if (! path_file_exists(file_name)) return 0; texture_image_load(&ti, file_name); /* Generate the OpenGL texture object */ glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, ti.width, ti.height, 0, GL_RGBA, GL_UNSIGNED_BYTE, ti.pixels); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); free(ti.pixels); return texture; } static int xmb_png_texture_load_wrap(void * file_name) { return xmb_png_texture_load_(file_name); } static GLuint xmb_png_texture_load(const char* file_name) { if (g_settings.video.threaded && !g_extern.system.hw_render_callback.context_type) { thread_video_t *thr = (thread_video_t*)driver.video_data; thr->cmd_data.custom_command.method = xmb_png_texture_load_wrap; thr->cmd_data.custom_command.data = (void*)file_name; thr->send_cmd_func(thr, CMD_CUSTOM_COMMAND); thr->wait_reply_func(thr, CMD_CUSTOM_COMMAND); return thr->cmd_data.custom_command.return_value; } return xmb_png_texture_load_(file_name); } static void xmb_context_reset(void *data) { int k; char bgpath[PATH_MAX]; char mediapath[PATH_MAX], themepath[PATH_MAX], iconpath[PATH_MAX]; gl_t *gl = NULL; xmb_handle_t *xmb = NULL; menu_handle_t *menu = (menu_handle_t*)data; if (!menu) return; gl = (gl_t*)driver_video_resolve(NULL); if (!gl) return; xmb = (xmb_handle_t*)menu->userdata; if (!xmb) return; (void)gl; driver.gfx_use_rgba = true; if (!menu || !xmb) return; fill_pathname_join(bgpath, g_settings.assets_directory, "xmb", sizeof(bgpath)); fill_pathname_join(bgpath, bgpath, "bg.png", sizeof(bgpath)); if (path_file_exists(bgpath)) xmb->bg = xmb_png_texture_load(bgpath); fill_pathname_join(mediapath, g_settings.assets_directory, "lakka", sizeof(mediapath)); fill_pathname_join(themepath, mediapath, XMB_THEME, sizeof(themepath)); fill_pathname_join(iconpath, themepath, xmb->icon_dir, sizeof(iconpath)); fill_pathname_slash(iconpath, sizeof(iconpath)); fill_pathname_join(xmb->textures[XMB_TEXTURE_BG].path, iconpath, "bg.png", sizeof(xmb->textures[XMB_TEXTURE_BG].path)); fill_pathname_join(xmb->textures[XMB_TEXTURE_SETTINGS].path, iconpath, "settings.png", sizeof(xmb->textures[XMB_TEXTURE_SETTINGS].path)); fill_pathname_join(xmb->textures[XMB_TEXTURE_SETTING].path, iconpath, "setting.png", sizeof(xmb->textures[XMB_TEXTURE_SETTING].path)); fill_pathname_join(xmb->textures[XMB_TEXTURE_SUBSETTING].path, iconpath, "subsetting.png", sizeof(xmb->textures[XMB_TEXTURE_SUBSETTING].path)); fill_pathname_join(xmb->textures[XMB_TEXTURE_ARROW].path, iconpath, "arrow.png", sizeof(xmb->textures[XMB_TEXTURE_ARROW].path)); fill_pathname_join(xmb->textures[XMB_TEXTURE_RUN].path, iconpath, "run.png", sizeof(xmb->textures[XMB_TEXTURE_RUN].path)); fill_pathname_join(xmb->textures[XMB_TEXTURE_RESUME].path, iconpath, "resume.png", sizeof(xmb->textures[XMB_TEXTURE_RESUME].path)); fill_pathname_join(xmb->textures[XMB_TEXTURE_SAVESTATE].path, iconpath, "savestate.png", sizeof(xmb->textures[XMB_TEXTURE_SAVESTATE].path)); fill_pathname_join(xmb->textures[XMB_TEXTURE_LOADSTATE].path, iconpath, "loadstate.png", sizeof(xmb->textures[XMB_TEXTURE_LOADSTATE].path)); fill_pathname_join(xmb->textures[XMB_TEXTURE_SCREENSHOT].path, iconpath, "screenshot.png", sizeof(xmb->textures[XMB_TEXTURE_SCREENSHOT].path)); fill_pathname_join(xmb->textures[XMB_TEXTURE_RELOAD].path, iconpath, "reload.png", sizeof(xmb->textures[XMB_TEXTURE_RELOAD].path)); for (k = 0; k < XMB_TEXTURE_LAST; k++) xmb->textures[k].id = xmb_png_texture_load(xmb->textures[k].path); } static void xmb_navigation_clear(void *data) { (void)data; xmb_selection_pointer_changed(); } static void xmb_navigation_decrement(void *data) { (void)data; xmb_selection_pointer_changed(); } static void xmb_navigation_increment(void *data) { (void)data; xmb_selection_pointer_changed(); } static void xmb_navigation_set(void *data) { (void)data; xmb_selection_pointer_changed(); } static void xmb_navigation_set_last(void *data) { (void)data; xmb_selection_pointer_changed(); } static void xmb_navigation_descend_alphabet(void *data, size_t *unused) { (void)data; (void)unused; xmb_selection_pointer_changed(); } static void xmb_navigation_ascend_alphabet(void *data, size_t *unused) { (void)data; (void)unused; xmb_selection_pointer_changed(); } static void xmb_list_insert(void *data, const char *path, const char *unused, size_t list_size) { int current = 0, i = list_size; xmb_handle_t *xmb = (xmb_handle_t*)driver.menu->userdata; file_list_t *list = (file_list_t*)data; if (!list || !xmb) return; list->list[i].userdata = (xmb_node_t*)calloc(1, sizeof(xmb_node_t)); if (!list->list[i].userdata) RARCH_ERR("XMB node could not be allocated.\n"); xmb_node_t *node = (xmb_node_t*)list->list[i].userdata; if (!node) return; current = driver.menu->selection_ptr; float iy = (i < current) ? xmb->vspacing * (i - current + xmb->above_item_offset) : xmb->vspacing * (i - current + xmb->under_item_offset); if (i == current) iy = xmb->vspacing * xmb->active_item_factor; node->alpha = (i == driver.menu->selection_ptr) ? 1.0 : 0.5; node->zoom = (i == driver.menu->selection_ptr) ? 1.0 : 0.5; node->y = iy; } static void xmb_list_delete(void *data, size_t index, size_t list_size) { file_list_t *list = (file_list_t*)data; if (!list) return; if (list->list[index].userdata) free(list->list[index].userdata); list->list[index].userdata = NULL; } static void xmb_list_clear(void *data) { (void)data; } static void xmb_list_set_selection(void *data) { (void)data; } static void xmb_context_destroy(void *data) { int i; xmb_handle_t *xmb = NULL; menu_handle_t *menu = (menu_handle_t*)driver.menu; if (!menu) return; xmb = (xmb_handle_t*)menu->userdata; if (!xmb) return; for (i = 0; i < XMB_TEXTURE_LAST; i++) glDeleteTextures(1, &xmb->textures[i].id); } menu_ctx_driver_t menu_ctx_xmb = { NULL, xmb_get_message, NULL, xmb_frame, xmb_init, NULL, xmb_free, xmb_context_reset, xmb_context_destroy, xmb_populate_entries, NULL, NULL, xmb_navigation_clear, xmb_navigation_decrement, xmb_navigation_increment, xmb_navigation_set, xmb_navigation_set_last, xmb_navigation_descend_alphabet, xmb_navigation_ascend_alphabet, xmb_list_insert, xmb_list_delete, xmb_list_clear, xmb_list_set_selection, xmb_init_core_info, &menu_ctx_backend_common, "xmb", };