/* Copyright (C) 2010-2017 The RetroArch team * * --------------------------------------------------------------------------------------- * The following license statement only applies to this file (retro_timers.h). * --------------------------------------------------------------------------------------- * * Permission is hereby granted, free of charge, * to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef __LIBRETRO_COMMON_TIMERS_H #define __LIBRETRO_COMMON_TIMERS_H #include <stdint.h> #if defined(__CELLOS_LV2__) && !defined(__PSL1GHT__) #include <sys/timer.h> #elif defined(XENON) #include <time/time.h> #elif defined(GEKKO) || defined(__PSL1GHT__) || defined(__QNX__) #include <unistd.h> #elif defined(WIIU) #include <wiiu/os/thread.h> #elif defined(PSP) #include <pspthreadman.h> #elif defined(VITA) #include <psp2/kernel/threadmgr.h> #elif defined(_3DS) #include <3ds.h> #else #include <time.h> #endif #if defined(_WIN32) && !defined(_XBOX) #define WIN32_LEAN_AND_MEAN #include <windows.h> #elif defined(_WIN32) && defined(_XBOX) #include <Xtl.h> #endif #include <limits.h> #ifdef _MSC_VER #include <compat/msvc.h> #endif #include <retro_inline.h> #ifdef DJGPP #define timespec timeval #define tv_nsec tv_usec #include <unistd.h> extern int nanosleep(const struct timespec *rqtp, struct timespec *rmtp); static int nanosleepDOS(const struct timespec *rqtp, struct timespec *rmtp) { usleep(1000000 * rqtp->tv_sec + rqtp->tv_nsec / 1000); if (rmtp) rmtp->tv_sec = rmtp->tv_nsec=0; return 0; } #define nanosleep nanosleepDOS #endif /** * retro_sleep: * @msec : amount in milliseconds to sleep * * Sleeps for a specified amount of milliseconds (@msec). **/ static INLINE void retro_sleep(unsigned msec) { #if defined(__CELLOS_LV2__) && !defined(__PSL1GHT__) sys_timer_usleep(1000 * msec); #elif defined(PSP) || defined(VITA) sceKernelDelayThread(1000 * msec); #elif defined(_3DS) svcSleepThread(1000000 * (s64)msec); #elif defined(_WIN32) Sleep(msec); #elif defined(XENON) udelay(1000 * msec); #elif defined(GEKKO) || defined(__PSL1GHT__) || defined(__QNX__) usleep(1000 * msec); #elif defined(WIIU) OSSleepTicks(ms_to_ticks(msec)); #else struct timespec tv = {0}; tv.tv_sec = msec / 1000; tv.tv_nsec = (msec % 1000) * 1000000; nanosleep(&tv, NULL); #endif } #endif