/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2012 - Hans-Kristian Arntzen * Copyright (C) 2011-2012 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef _XDK360_INPUT_H #define _XDK360_INPUT_H #define XINPUT_GAMEPAD_LSTICK_LEFT_MASK (65536) #define XINPUT_GAMEPAD_LSTICK_RIGHT_MASK (131072) #define XINPUT_GAMEPAD_LSTICK_UP_MASK (262144) #define XINPUT_GAMEPAD_LSTICK_DOWN_MASK (524288) #define XINPUT_GAMEPAD_RSTICK_LEFT_MASK (1048576) #define XINPUT_GAMEPAD_RSTICK_RIGHT_MASK (2097152) #define XINPUT_GAMEPAD_RSTICK_UP_MASK (4194304) #define XINPUT_GAMEPAD_RSTICK_DOWN_MASK (8388608) #define XINPUT_GAMEPAD_LEFT_TRIGGER (16777216) #define XINPUT_GAMEPAD_RIGHT_TRIGGER (33554432) #define DEADZONE (16000) extern void xdk360_input_init(void); extern void xdk360_input_map_dpad_to_stick(uint32_t map_dpad_enum, uint32_t controller_id); extern void xdk360_input_loop(void); #endif