/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2012 - Hans-Kristian Arntzen * Copyright (C) 2011-2012 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include #include #include "android_general.h" #include "../../../general.h" #include "../../../performance.h" static inline void android_app_write_cmd(struct android_app* android_app, int8_t cmd) { write(android_app->msgwrite, &cmd, sizeof(cmd)) != sizeof(cmd); } JNIEXPORT jint JNICALL JNI_OnLoad( JavaVM *vm, void *pvt) { return JNI_VERSION_1_2; } JNIEXPORT void JNICALL JNI_OnUnLoad( JavaVM *vm, void *pvt) { } static void print_cur_config(struct android_app* android_app) { char lang[2], country[2]; AConfiguration_getLanguage(android_app->config, lang); AConfiguration_getCountry(android_app->config, country); /* LOGV("Config: mcc=%d mnc=%d lang=%c%c cnt=%c%c orien=%d touch=%d dens=%d " "keys=%d nav=%d keysHid=%d navHid=%d sdk=%d size=%d long=%d " "modetype=%d modenight=%d", AConfiguration_getMcc(android_app->config), AConfiguration_getMnc(android_app->config), lang[0], lang[1], country[0], country[1], AConfiguration_getOrientation(android_app->config), AConfiguration_getTouchscreen(android_app->config), AConfiguration_getDensity(android_app->config), AConfiguration_getKeyboard(android_app->config), AConfiguration_getNavigation(android_app->config), AConfiguration_getKeysHidden(android_app->config), AConfiguration_getNavHidden(android_app->config), AConfiguration_getSdkVersion(android_app->config), AConfiguration_getScreenSize(android_app->config), AConfiguration_getScreenLong(android_app->config), AConfiguration_getUiModeType(android_app->config), AConfiguration_getUiModeNight(android_app->config)); */ } /** * Process the next main command. */ void engine_handle_cmd(struct android_app* android_app, int32_t cmd) { switch (cmd) { case APP_CMD_INPUT_CHANGED: RARCH_LOG("engine_handle_cmd: APP_CMD_INPUT_CHANGED.\n"); pthread_mutex_lock(&android_app->mutex); if (android_app->inputQueue != NULL) AInputQueue_detachLooper(android_app->inputQueue); android_app->inputQueue = android_app->pendingInputQueue; if (android_app->inputQueue != NULL) AInputQueue_attachLooper(android_app->inputQueue, android_app->looper, LOOPER_ID_INPUT, NULL, &android_app->inputPollSource); pthread_cond_broadcast(&android_app->cond); pthread_mutex_unlock(&android_app->mutex); break; case APP_CMD_SAVE_STATE: RARCH_LOG("engine_handle_cmd: APP_CMD_SAVE_STATE.\n"); // The system has asked us to save our current state. Do so. break; case APP_CMD_INIT_WINDOW: RARCH_LOG("engine_handle_cmd: APP_CMD_INIT_WINDOW.\n"); // The window is being shown, get it ready. pthread_mutex_lock(&android_app->mutex); android_app->window = android_app->pendingWindow; pthread_cond_broadcast(&android_app->cond); pthread_mutex_unlock(&android_app->mutex); if (android_app->window != NULL) g_android.window_inited = true; break; case APP_CMD_START: RARCH_LOG("engine_handle_cmd: APP_CMD_START.\n"); pthread_mutex_lock(&android_app->mutex); android_app->activityState = cmd; pthread_cond_broadcast(&android_app->cond); pthread_mutex_unlock(&android_app->mutex); break; case APP_CMD_RESUME: RARCH_LOG("engine_handle_cmd: APP_CMD_RESUME.\n"); pthread_mutex_lock(&android_app->mutex); android_app->activityState = cmd; pthread_cond_broadcast(&android_app->cond); pthread_mutex_unlock(&android_app->mutex); break; case APP_CMD_STOP: RARCH_LOG("engine_handle_cmd: APP_CMD_STOP.\n"); pthread_mutex_lock(&android_app->mutex); android_app->activityState = cmd; pthread_cond_broadcast(&android_app->cond); pthread_mutex_unlock(&android_app->mutex); break; case APP_CMD_PAUSE: RARCH_LOG("engine_handle_cmd: APP_CMD_PAUSE.\n"); pthread_mutex_lock(&android_app->mutex); android_app->activityState = cmd; pthread_cond_broadcast(&android_app->cond); pthread_mutex_unlock(&android_app->mutex); g_android.init_quit = true; break; case APP_CMD_TERM_WINDOW: RARCH_LOG("engine_handle_cmd: APP_CMD_TERM_WINDOW.\n"); // The window is being hidden or closed, clean it up. pthread_cond_broadcast(&android_app->cond); pthread_mutex_lock(&android_app->mutex); android_app->window = NULL; pthread_cond_broadcast(&android_app->cond); pthread_mutex_unlock(&android_app->mutex); break; case APP_CMD_GAINED_FOCUS: RARCH_LOG("engine_handle_cmd: APP_CMD_GAINED_FOCUS.\n"); // When our app gains focus, we start monitoring the accelerometer. break; case APP_CMD_LOST_FOCUS: RARCH_LOG("engine_handle_cmd: APP_CMD_LOST_FOCUS.\n"); /* if (!g_android.window_inited) { } */ break; case APP_CMD_CONFIG_CHANGED: RARCH_LOG("engine_handle_cmd: APP_CMD_CONFIG_CHANGED.\n"); AConfiguration_fromAssetManager(android_app->config, android_app->activity->assetManager); print_cur_config(android_app); break; case APP_CMD_DESTROY: RARCH_LOG("engine_handle_cmd: APP_CMD_DESTROY.\n"); android_app->destroyRequested = 1; break; } } static void android_get_char_argv(char *argv, size_t sizeof_argv, const char *arg_name) { JNIEnv *env; JavaVM *rarch_vm = g_android.app->activity->vm; (*rarch_vm)->AttachCurrentThread(rarch_vm, &env, 0); jobject me = g_android.app->activity->clazz; jclass acl = (*env)->GetObjectClass(env, me); //class pointer of NativeActivity jmethodID giid = (*env)->GetMethodID(env, acl, "getIntent", "()Landroid/content/Intent;"); jobject intent = (*env)->CallObjectMethod(env, me, giid); //Got our intent jclass icl = (*env)->GetObjectClass(env, intent); //class pointer of Intent jmethodID gseid = (*env)->GetMethodID(env, icl, "getStringExtra", "(Ljava/lang/String;)Ljava/lang/String;"); jstring jsParam1 = (*env)->CallObjectMethod(env, intent, gseid, (*env)->NewStringUTF(env, arg_name)); const char *test_argv = (*env)->GetStringUTFChars(env, jsParam1, 0); strncpy(argv, test_argv, sizeof_argv); (*env)->ReleaseStringUTFChars(env, jsParam1, test_argv); (*rarch_vm)->DetachCurrentThread(rarch_vm); } #define MAX_ARGS 32 /** * This is the main entry point of a native application that is using * android_native_app_glue. It runs in its own thread, with its own * event loop for receiving input events and doing other things. */ void android_main(struct android_app* state) { // Make sure glue isn't stripped. app_dummy(); rarch_main_clear_state(); RARCH_LOG("Native Activity started.\n"); g_android.app = state; struct android_app* android_app = g_android.app; char rom_path[512]; char libretro_path[512]; // Get arguments */ android_get_char_argv(rom_path, sizeof(rom_path), "ROM"); android_get_char_argv(libretro_path, sizeof(libretro_path), "LIBRETRO"); RARCH_LOG("Checking arguments passed...\n"); RARCH_LOG("ROM Filename: [%s].\n", rom_path); RARCH_LOG("Libretro path: [%s].\n", libretro_path); /* ugly hack for now - hardcode libretro path to 'allowed' dir */ snprintf(libretro_path, sizeof(libretro_path), "/data/data/com.retroarch/lib/libretro.so"); int argc = 0; char *argv[MAX_ARGS] = {NULL}; argv[argc++] = strdup("retroarch"); argv[argc++] = strdup(rom_path); argv[argc++] = strdup("-L"); argv[argc++] = strdup(libretro_path); argv[argc++] = strdup("-v"); g_extern.verbose = true; while(!g_android.window_inited) { // Read all pending events. int id; // Block forever waiting for events. while ((id = ALooper_pollOnce(0, NULL, 0, NULL)) >= 0) { // Process this event. if (id) { int8_t cmd; if (!read(android_app->msgread, &cmd, sizeof(cmd)) == sizeof(cmd)) cmd = -1; engine_handle_cmd(android_app, cmd); } // Check if we are exiting. if (android_app->destroyRequested != 0) return; } } RARCH_LOG("Starting RetroArch...\n"); rarch_main(argc, argv); } void app_dummy() { } static void* android_app_entry(void* param) { struct android_app* android_app = (struct android_app*)param; /* Init */ android_app->config = AConfiguration_new(); AConfiguration_fromAssetManager(android_app->config, android_app->activity->assetManager); print_cur_config(android_app); android_app->cmdPollSource = LOOPER_ID_MAIN; android_app->inputPollSource = LOOPER_ID_INPUT; ALooper* looper = ALooper_prepare(ALOOPER_PREPARE_ALLOW_NON_CALLBACKS); ALooper_addFd(looper, android_app->msgread, LOOPER_ID_MAIN, ALOOPER_EVENT_INPUT, NULL, &android_app->cmdPollSource); android_app->looper = looper; pthread_mutex_lock(&android_app->mutex); android_app->running = 1; pthread_cond_broadcast(&android_app->cond); pthread_mutex_unlock(&android_app->mutex); /* Main function */ android_main(android_app); /* Destroy */ pthread_mutex_lock(&android_app->mutex); if (android_app->inputQueue != NULL) AInputQueue_detachLooper(android_app->inputQueue); AConfiguration_delete(android_app->config); android_app->destroyed = 1; pthread_cond_broadcast(&android_app->cond); pthread_mutex_unlock(&android_app->mutex); // Can't touch android_app object after this. return NULL; } // -------------------------------------------------------------------- // Native activity interaction (called from main thread) // -------------------------------------------------------------------- static struct android_app* android_app_create(ANativeActivity* activity, void* savedState, size_t savedStateSize) { struct android_app* android_app = (struct android_app*)malloc(sizeof(struct android_app)); memset(android_app, 0, sizeof(struct android_app)); android_app->activity = activity; pthread_mutex_init(&android_app->mutex, NULL); pthread_cond_init(&android_app->cond, NULL); int msgpipe[2]; if (pipe(msgpipe)) return NULL; android_app->msgread = msgpipe[0]; android_app->msgwrite = msgpipe[1]; pthread_attr_t attr; pthread_attr_init(&attr); pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED); pthread_create(&android_app->thread, &attr, android_app_entry, android_app); // Wait for thread to start. pthread_mutex_lock(&android_app->mutex); while (!android_app->running) pthread_cond_wait(&android_app->cond, &android_app->mutex); pthread_mutex_unlock(&android_app->mutex); return android_app; } static void android_app_set_input(struct android_app* android_app, AInputQueue* inputQueue) { pthread_mutex_lock(&android_app->mutex); android_app->pendingInputQueue = inputQueue; android_app_write_cmd(android_app, APP_CMD_INPUT_CHANGED); while (android_app->inputQueue != android_app->pendingInputQueue) pthread_cond_wait(&android_app->cond, &android_app->mutex); pthread_mutex_unlock(&android_app->mutex); } static void android_app_set_window(struct android_app* android_app, ANativeWindow* window) { pthread_mutex_lock(&android_app->mutex); if (android_app->pendingWindow != NULL) android_app_write_cmd(android_app, APP_CMD_TERM_WINDOW); android_app->pendingWindow = window; if (window != NULL) android_app_write_cmd(android_app, APP_CMD_INIT_WINDOW); while (android_app->window != android_app->pendingWindow) pthread_cond_wait(&android_app->cond, &android_app->mutex); pthread_mutex_unlock(&android_app->mutex); } static void android_app_set_activity_state(struct android_app* android_app, int8_t cmd) { pthread_mutex_lock(&android_app->mutex); android_app_write_cmd(android_app, cmd); while (android_app->activityState != cmd) pthread_cond_wait(&android_app->cond, &android_app->mutex); pthread_mutex_unlock(&android_app->mutex); } static void android_app_free(struct android_app* android_app) { pthread_mutex_lock(&android_app->mutex); android_app_write_cmd(android_app, APP_CMD_DESTROY); while (!android_app->destroyed) pthread_cond_wait(&android_app->cond, &android_app->mutex); pthread_mutex_unlock(&android_app->mutex); close(android_app->msgread); close(android_app->msgwrite); pthread_cond_destroy(&android_app->cond); pthread_mutex_destroy(&android_app->mutex); free(android_app); } static void onDestroy(ANativeActivity* activity) { android_app_free((struct android_app*)activity->instance); } static void onStart(ANativeActivity* activity) { android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_START); } static void onResume(ANativeActivity* activity) { android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_RESUME); } static void* onSaveInstanceState(ANativeActivity* activity, size_t* outLen) { return NULL; } static void onPause(ANativeActivity* activity) { android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_PAUSE); } static void onStop(ANativeActivity* activity) { android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_STOP); } static void onConfigurationChanged(ANativeActivity* activity) { struct android_app* android_app = (struct android_app*)activity->instance; android_app_write_cmd(android_app, APP_CMD_CONFIG_CHANGED); } static void onLowMemory(ANativeActivity* activity) { struct android_app* android_app = (struct android_app*)activity->instance; android_app_write_cmd(android_app, APP_CMD_LOW_MEMORY); } static void onWindowFocusChanged(ANativeActivity* activity, int focused) { android_app_write_cmd((struct android_app*)activity->instance, focused ? APP_CMD_GAINED_FOCUS : APP_CMD_LOST_FOCUS); } static void onNativeWindowCreated(ANativeActivity* activity, ANativeWindow* window) { android_app_set_window((struct android_app*)activity->instance, window); } static void onNativeWindowDestroyed(ANativeActivity* activity, ANativeWindow* window) { android_app_set_window((struct android_app*)activity->instance, NULL); } static void onInputQueueCreated(ANativeActivity* activity, AInputQueue* queue) { android_app_set_input((struct android_app*)activity->instance, queue); } static void onInputQueueDestroyed(ANativeActivity* activity, AInputQueue* queue) { android_app_set_input((struct android_app*)activity->instance, NULL); } void ANativeActivity_onCreate(ANativeActivity* activity, void* savedState, size_t savedStateSize) { activity->callbacks->onDestroy = onDestroy; activity->callbacks->onStart = onStart; activity->callbacks->onResume = onResume; activity->callbacks->onPause = onPause; activity->callbacks->onStop = onStop; activity->callbacks->onConfigurationChanged = onConfigurationChanged; activity->callbacks->onLowMemory = onLowMemory; activity->callbacks->onWindowFocusChanged = onWindowFocusChanged; activity->callbacks->onNativeWindowCreated = onNativeWindowCreated; activity->callbacks->onNativeWindowDestroyed = onNativeWindowDestroyed; activity->callbacks->onInputQueueCreated = onInputQueueCreated; activity->callbacks->onInputQueueDestroyed = onInputQueueDestroyed; activity->instance = android_app_create(activity, savedState, savedStateSize); }