/* RetroArch - A frontend for libretro. * Copyright (C) 2011-2014 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "shader_context.h" #include "../../retroarch_logger.h" #include #ifdef HAVE_CONFIG_H #include "../../config.h" #endif static const shader_backend_t *shader_ctx_drivers[] = { #ifdef HAVE_CG &gl_cg_backend, #endif #ifdef HAVE_GLSL &gl_glsl_backend, #endif #ifdef HAVE_HLSL &hlsl_backend, #endif &shader_null_backend, NULL }; const shader_backend_t *shader_ctx_find_driver(const char *ident) { unsigned i; for (i = 0; shader_ctx_drivers[i]; i++) { if (strcmp(shader_ctx_drivers[i]->ident, ident) == 0) return shader_ctx_drivers[i]; } return NULL; } const shader_backend_t *shader_ctx_init_first(void) { unsigned i; for (i = 0; shader_ctx_drivers[i]; i++) return shader_ctx_drivers[i]; return NULL; }