/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include "../../config.def.h" #include "../input_driver.h" #include "../../tasks/tasks_internal.h" typedef struct { HANDLE id; XINPUT_STATE xstate; bool connected; } xinput_joypad_state; /* TODO/FIXME - static globals */ static xinput_joypad_state g_xinput_states[DEFAULT_MAX_PADS]; static const char *xdk_joypad_name(unsigned pad) { static const char* const XBOX_CONTROLLER_NAMES[4] = { "XInput Controller (User 1)", "XInput Controller (User 2)", "XInput Controller (User 3)", "XInput Controller (User 4)" }; return XBOX_CONTROLLER_NAMES[pad]; } static void xdk_joypad_autodetect_add(unsigned autoconf_pad) { input_autoconfigure_connect( xdk_joypad_name(autoconf_pad), NULL, xdk_joypad.ident, autoconf_pad, 0, 0); } static void *xdk_joypad_init(void *data) { XInitDevices(0, NULL); return (void*)-1; } static int32_t xdk_joypad_button_state( XINPUT_GAMEPAD *pad, uint16_t btn_word, unsigned port, uint16_t joykey) { unsigned hat_dir = GET_HAT_DIR(joykey); if (hat_dir) { switch (hat_dir) { case HAT_UP_MASK: return (btn_word & XINPUT_GAMEPAD_DPAD_UP); case HAT_DOWN_MASK: return (btn_word & XINPUT_GAMEPAD_DPAD_DOWN); case HAT_LEFT_MASK: return (btn_word & XINPUT_GAMEPAD_DPAD_LEFT); case HAT_RIGHT_MASK: return (btn_word & XINPUT_GAMEPAD_DPAD_RIGHT); default: break; } /* hat requested and no hat button down */ } else { switch (joykey) { case RETRO_DEVICE_ID_JOYPAD_A: return (pad->bAnalogButtons[XINPUT_GAMEPAD_B] > XINPUT_GAMEPAD_MAX_CROSSTALK); case RETRO_DEVICE_ID_JOYPAD_B: return (pad->bAnalogButtons[XINPUT_GAMEPAD_A] > XINPUT_GAMEPAD_MAX_CROSSTALK); case RETRO_DEVICE_ID_JOYPAD_Y: return (pad->bAnalogButtons[XINPUT_GAMEPAD_X] > XINPUT_GAMEPAD_MAX_CROSSTALK); case RETRO_DEVICE_ID_JOYPAD_X: return (pad->bAnalogButtons[XINPUT_GAMEPAD_Y] > XINPUT_GAMEPAD_MAX_CROSSTALK) case RETRO_DEVICE_ID_JOYPAD_START: return (pad->wButtons & XINPUT_GAMEPAD_START); case RETRO_DEVICE_ID_JOYPAD_SELECT: return (pad->wButtons & XINPUT_GAMEPAD_BACK); case RETRO_DEVICE_ID_JOYPAD_L3: return (pad->wButtons & XINPUT_GAMEPAD_LEFT_THUMB); case RETRO_DEVICE_ID_JOYPAD_R3: return (pad->wButtons & XINPUT_GAMEPAD_RIGHT_THUMB); case RETRO_DEVICE_ID_JOYPAD_L2: return (pad->bAnalogButtons[XINPUT_GAMEPAD_WHITE] > XINPUT_GAMEPAD_MAX_CROSSTALK); case RETRO_DEVICE_ID_JOYPAD_R2: return (pad->bAnalogButtons[XINPUT_GAMEPAD_BLACK] > XINPUT_GAMEPAD_MAX_CROSSTALK); case RETRO_DEVICE_ID_JOYPAD_L: return (pad->bAnalogButtons[XINPUT_GAMEPAD_LEFT_TRIGGER] > XINPUT_GAMEPAD_MAX_CROSSTALK); case RETRO_DEVICE_ID_JOYPAD_R: return (pad->bAnalogButtons[XINPUT_GAMEPAD_RIGHT_TRIGGER] > XINPUT_GAMEPAD_MAX_CROSSTALK); default: break; } } return 0; } static int32_t xdk_joypad_button(unsigned port, uint16_t joykey) { uint16_t btn_word = 0; XINPUT_GAMEPAD *pad = NULL; if (port >= DEFAULT_MAX_PADS) return 0; pad = &(g_xinput_states[port].xstate.Gamepad); btn_word = pad->wButtons; return xdk_joypad_button_state(pad, btn_word, port, joykey); } static int16_t xdk_joypad_axis_state(XINPUT_GAMEPAD *pad, unsigned port, uint32_t joyaxis) { int val = 0; int axis = -1; bool is_neg = false; bool is_pos = false; if (AXIS_NEG_GET(joyaxis) <= 3) { axis = AXIS_NEG_GET(joyaxis); is_neg = true; } else if (AXIS_POS_GET(joyaxis) <= 5) { axis = AXIS_POS_GET(joyaxis); is_pos = true; } else return 0; switch (axis) { case 0: val = pad->sThumbLX; break; case 1: val = pad->sThumbLY; break; case 2: val = pad->sThumbRX; break; case 3: val = pad->sThumbRY; break; } if (is_neg && val > 0) return 0; else if (is_pos && val < 0) return 0; /* Clamp to avoid warnings */ else if (val == -32768) return -32767; return val; } static int16_t xdk_joypad_axis(unsigned port, uint32_t joyaxis) { XINPUT_GAMEPAD *pad = &(g_xinput_states[port].xstate.Gamepad); if (port >= DEFAULT_MAX_PADS) return 0; return xdk_joypad_axis_state(pad, port, joyaxis); } static int16_t xdk_joypad_state( rarch_joypad_info_t *joypad_info, const struct retro_keybind *binds, unsigned port) { unsigned i; int16_t ret = 0; XINPUT_GAMEPAD *pad = NULL; uint16_t btn_word = 0; uint16_t port_idx = joypad_info->joy_idx; if (port_idx >= DEFAULT_MAX_PADS) return 0; pad = &(g_xinput_states[port_idx].xstate.Gamepad); btn_word = pad->wButtons; for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++) { /* Auto-binds are per joypad, not per user. */ const uint64_t joykey = (binds[i].joykey != NO_BTN) ? binds[i].joykey : joypad_info->auto_binds[i].joykey; const uint32_t joyaxis = (binds[i].joyaxis != AXIS_NONE) ? binds[i].joyaxis : joypad_info->auto_binds[i].joyaxis; if ( (uint16_t)joykey != NO_BTN && xdk_joypad_button_state( pad, btn_word, port_idx, (uint16_t)joykey)) ret |= ( 1 << i); else if (joyaxis != AXIS_NONE && ((float)abs(xdk_joypad_axis_state(pad, port_idx, joyaxis)) / 0x8000) > joypad_info->axis_threshold) ret |= (1 << i); } return ret; } static void xdk_joypad_poll(void) { unsigned port; DWORD dwInsertions, dwRemovals; #ifdef __cplusplus XGetDeviceChanges(XDEVICE_TYPE_GAMEPAD, reinterpret_cast(&dwInsertions), reinterpret_cast(&dwRemovals)); #else XGetDeviceChanges(XDEVICE_TYPE_GAMEPAD, (PDWORD)&dwInsertions, (PDWORD)&dwRemovals); #endif for (port = 0; port < DEFAULT_MAX_PADS; port++) { bool device_removed = false; bool device_inserted = false; /* handle inserted devices. */ /* handle removed devices. */ if (dwRemovals & (1 << port)) device_removed = true; if (dwInsertions & (1 << port)) device_inserted = true; if (device_removed) { /* if the controller was removed after * XGetDeviceChanges but before * XInputOpen, the device handle will be NULL. */ if (g_xinput_states[port].id) XInputClose(g_xinput_states[port].id); g_xinput_states[port].id = 0; input_autoconfigure_disconnect(port, xdk_joypad.ident); } if (device_inserted) { XINPUT_POLLING_PARAMETERS m_pollingParameters; m_pollingParameters.fAutoPoll = FALSE; m_pollingParameters.fInterruptOut = TRUE; m_pollingParameters.bInputInterval = 8; m_pollingParameters.bOutputInterval = 8; g_xinput_states[port].id = XInputOpen( XDEVICE_TYPE_GAMEPAD, port, XDEVICE_NO_SLOT, &m_pollingParameters); xdk_joypad_autodetect_add(port); } if (!g_xinput_states[port].id) continue; /* if the controller is removed after * XGetDeviceChanges but before XInputOpen, * the device handle will be NULL. */ if (XInputPoll(g_xinput_states[port].id) != ERROR_SUCCESS) continue; memset(&g_xinput_states[port], 0, sizeof(xinput_joypad_state)); g_xinput_states[port].connected = ! (XInputGetState( g_xinput_states[port].id , &g_xinput_states[port].xstate) == ERROR_DEVICE_NOT_CONNECTED); } } static bool xdk_joypad_query_pad(unsigned pad) { return pad < MAX_USERS && g_xinput_states[pad].connected; } static void xdk_joypad_destroy(void) { unsigned i; for (i = 0; i < DEFAULT_MAX_PADS; i++) { memset(&g_xinput_states[i], 0, sizeof(xinput_joypad_state)); if (g_xinput_states[i].id) XInputClose(g_xinput_states[i].id); g_xinput_states[i].id = 0; } } input_device_driver_t xdk_joypad = { xdk_joypad_init, xdk_joypad_query_pad, xdk_joypad_destroy, xdk_joypad_button, xdk_joypad_state, NULL, xdk_joypad_axis, xdk_joypad_poll, NULL, NULL, xdk_joypad_name, "xdk", };