/* RetroArch - A frontend for libretro. * Copyright (C) 2013-2014 - Jason Fetters * Copyright (C) 2011-2017 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include "joypad_connection.h" #include "../input_defines.h" struct hidpad_psxadapter_data { struct pad_connection* connection; uint32_t slot; uint32_t buttons; uint8_t data[64]; }; static void* hidpad_psxadapter_init(void *data, uint32_t slot, hid_driver_t *driver) { struct pad_connection* connection = (struct pad_connection*)data; struct hidpad_psxadapter_data* device = (struct hidpad_psxadapter_data*) calloc(1, sizeof(struct hidpad_psxadapter_data)); if (!device) return NULL; if (!connection) { free(device); return NULL; } device->connection = connection; device->slot = slot; return device; } static void hidpad_psxadapter_deinit(void *data) { struct hidpad_psxadapter_data *device = (struct hidpad_psxadapter_data*)data; if (device) free(device); } static void hidpad_psxadapter_get_buttons(void *data, input_bits_t *state) { struct hidpad_psxadapter_data *device = (struct hidpad_psxadapter_data*)data; if (device) { BITS_COPY16_PTR(state, device->buttons); } else BIT256_CLEAR_ALL_PTR(state); } static int16_t hidpad_psxadapter_get_axis(void *data, unsigned axis) { int val = 0; struct hidpad_psxadapter_data *device = (struct hidpad_psxadapter_data*)data; if ( !device || axis >= 4 || (device->data[2]==0x7F) ) /* digital mode detection */ return 0; switch (axis) { case 0: val = device->data[4]; break; case 1: val = device->data[5]; break; case 2: val = device->data[3]; break; case 3: val = device->data[2]; break; } val = (val << 8) - 0x8000; /* hard coded deadzone */ if (abs(val) > 0x1000) return val; return 0; } #define PSX_H_GET(a) (a & 0x0F) /*HAT MASK = 0x0F */ #define PSX_H_LEFT(a) (a == 0x05) || (a == 0x06) || (a == 0x07) #define PSX_H_RIGHT(a) (a == 0x01) || (a == 0x02) || (a == 0x03) #define PSX_H_UP(a) (a == 0x07) || (a == 0x00) || (a == 0x01) #define PSX_H_DOWN(a) (a == 0x03) || (a == 0x04) || (a == 0x05) static void hidpad_psxadapter_packet_handler(void *data, uint8_t *packet, uint16_t size) { uint32_t i, pressed_keys; int16_t hat_value; static const uint32_t button_mapping[16] = { RETRO_DEVICE_ID_JOYPAD_L2, RETRO_DEVICE_ID_JOYPAD_R2, RETRO_DEVICE_ID_JOYPAD_L, RETRO_DEVICE_ID_JOYPAD_R, RETRO_DEVICE_ID_JOYPAD_SELECT, RETRO_DEVICE_ID_JOYPAD_START, RETRO_DEVICE_ID_JOYPAD_L3, RETRO_DEVICE_ID_JOYPAD_R3, NO_BTN, NO_BTN, NO_BTN, NO_BTN, RETRO_DEVICE_ID_JOYPAD_X, RETRO_DEVICE_ID_JOYPAD_A, RETRO_DEVICE_ID_JOYPAD_B, RETRO_DEVICE_ID_JOYPAD_Y, }; struct hidpad_psxadapter_data *device = (struct hidpad_psxadapter_data*)data; if (!device) return; memcpy(device->data, packet, size); device->buttons = 0; pressed_keys = device->data[6] | (device->data[5] << 8); for (i = 0; i < 16; i ++) if (button_mapping[i] != NO_BTN) device->buttons |= (pressed_keys & (1 << i)) ? (1 << button_mapping[i]) : 0; if (device->data[2]==0x7F) /* digital mode detection */ { /* We're in digital mode, process the dpad values */ device->buttons |= (device->data[3]==0x00) ? (1 << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0; device->buttons |= (device->data[3]==0xFF) ? (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0; device->buttons |= (device->data[4]==0x00) ? (1 << RETRO_DEVICE_ID_JOYPAD_UP) : 0; device->buttons |= (device->data[4]==0xFF) ? (1 << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0; } else { /* We're in analog mode, process the hat values as if they were pad buttons */ hat_value = PSX_H_GET(device->data[5]); device->buttons |= PSX_H_LEFT(hat_value) ? (1 << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0; device->buttons |= PSX_H_RIGHT(hat_value) ? (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0; device->buttons |= PSX_H_UP(hat_value) ? (1 << RETRO_DEVICE_ID_JOYPAD_UP) : 0; device->buttons |= PSX_H_DOWN(hat_value) ? (1 << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0; } } static void hidpad_psxadapter_set_rumble(void *data, enum retro_rumble_effect effect, uint16_t strength) { } /* For now we return a single static name */ const char * hidpad_psxadapter_get_name(void *data) { return "PSX to PS3 Controller Adapter"; } static int32_t hidpad_psxadapter_button(void *data, uint16_t joykey) { struct hidpad_psxadapter_data *pad = (struct hidpad_psxadapter_data*)data; if (!pad || joykey > 31) return 0; return pad->buttons & (1 << joykey); } pad_connection_interface_t pad_connection_psxadapter = { hidpad_psxadapter_init, hidpad_psxadapter_deinit, hidpad_psxadapter_packet_handler, hidpad_psxadapter_set_rumble, hidpad_psxadapter_get_buttons, hidpad_psxadapter_get_axis, hidpad_psxadapter_get_name, hidpad_psxadapter_button, false };