/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2013 - Hans-Kristian Arntzen * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "thread_wrapper.h" #include "../thread.h" #include "../general.h" #include "../performance.h" #include "../fifo_buffer.h" #include #include typedef struct audio_thread { const audio_driver_t *driver; void *driver_data; sthread_t *thread; slock_t *lock; scond_t *cond; bool alive; bool stopped; } audio_thread_t; static void audio_thread_loop(void *data) { audio_thread_t *thr = (audio_thread_t*)data; for (;;) { slock_lock(thr->lock); if (!thr->alive) { scond_signal(thr->cond); slock_unlock(thr->lock); break; } if (thr->stopped) { thr->driver->stop(thr->driver_data); while (thr->stopped) scond_wait(thr->cond, thr->lock); thr->driver->start(thr->driver_data); } slock_unlock(thr->lock); g_extern.system.audio_callback.callback(); } } static void audio_thread_block(audio_thread_t *thr) { slock_lock(thr->lock); thr->stopped = true; scond_signal(thr->cond); slock_unlock(thr->lock); } static void audio_thread_unblock(audio_thread_t *thr) { slock_lock(thr->lock); thr->stopped = false; scond_signal(thr->cond); slock_unlock(thr->lock); } static void audio_thread_free(void *data) { audio_thread_t *thr = (audio_thread_t*)data; slock_lock(thr->lock); thr->stopped = false; thr->alive = false; scond_signal(thr->cond); slock_unlock(thr->lock); sthread_join(thr->thread); thr->driver->free(thr->driver_data); slock_free(thr->lock); scond_free(thr->cond); free(thr); } static bool audio_thread_stop(void *data) { audio_thread_t *thr = (audio_thread_t*)data; audio_thread_block(thr); g_extern.system.audio_callback.set_state(false); return true; } static bool audio_thread_start(void *data) { audio_thread_t *thr = (audio_thread_t*)data; g_extern.system.audio_callback.set_state(true); audio_thread_unblock(thr); return true; } static void audio_thread_set_nonblock_state(void *data, bool state) { (void)data; (void)state; } static bool audio_thread_use_float(void *data) { audio_thread_t *thr = (audio_thread_t*)data; return thr->driver->use_float && thr->driver->use_float(thr->driver_data); } static ssize_t audio_thread_write(void *data, const void *buf, size_t size) { audio_thread_t *thr = (audio_thread_t*)data; ssize_t ret = thr->driver->write(thr->driver_data, buf, size); if (ret < 0) { slock_lock(thr->lock); thr->alive = false; scond_signal(thr->cond); slock_unlock(thr->lock); return ret; } return ret; } static const audio_driver_t audio_thread = { NULL, audio_thread_write, audio_thread_stop, audio_thread_start, audio_thread_set_nonblock_state, audio_thread_free, audio_thread_use_float, "audio-thread", NULL, // No point in using rate control with threaded audio. NULL, }; bool rarch_threaded_audio_init(const audio_driver_t **out_driver, void **out_data, const char *device, unsigned out_rate, unsigned latency, const audio_driver_t *driver) { void *audio_handle = driver->init(device, out_rate, latency); if (!audio_handle) return false; audio_thread_t *thr = (audio_thread_t*)calloc(1, sizeof(*thr)); if (!thr) { driver->free(audio_handle); return false; } thr->driver = driver; thr->driver_data = audio_handle; thr->cond = scond_new(); thr->lock = slock_new(); thr->alive = true; thr->stopped = true; thr->thread = sthread_create(audio_thread_loop, thr); *out_driver = &audio_thread; *out_data = thr; return true; }