/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2016 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include #include <3ds.h> #include "../font_driver.h" #include "../video_driver.h" #include "../common/ctr_common.h" #include "../drivers/ctr_gu.h" #include "../../ctr/gpu_old.h" #include "../../configuration.h" #include "../../verbosity.h" /* FIXME: this is just a workaround to avoid * using ctrGuCopyImage, since it seems to cause * a freeze/blackscreen when used here. */ //#define FONT_TEXTURE_IN_VRAM typedef struct { ctr_texture_t texture; ctr_scale_vector_t scale_vector; const font_renderer_driver_t* font_driver; void* font_data; } ctr_font_t; static void* ctr_font_init_font(void* data, const char* font_path, float font_size) { const struct font_atlas* atlas = NULL; ctr_font_t* font = (ctr_font_t*)calloc(1, sizeof(*font)); ctr_video_t* ctr = (ctr_video_t*)data; if (!font) return NULL; font_size = 10; if (!font_renderer_create_default((const void**)&font->font_driver, &font->font_data, font_path, font_size)) { RARCH_WARN("Couldn't initialize font renderer.\n"); free(font); return NULL; } atlas = font->font_driver->get_atlas(font->font_data); font->texture.width = next_pow2(atlas->width); font->texture.height = next_pow2(atlas->height); #if FONT_TEXTURE_IN_VRAM font->texture.data = vramAlloc(font->texture.width * font->texture.height); uint8_t* tmp = linearAlloc(font->texture.width * font->texture.height); #else font->texture.data = linearAlloc(font->texture.width * font->texture.height); uint8_t* tmp = font->texture.data; #endif int i, j; const uint8_t* src = atlas->buffer; for (j = 0; (j < atlas->height) && (j < font->texture.height); j++) for (i = 0; (i < atlas->width) && (i < font->texture.width); i++) tmp[ctrgu_swizzle_coords(i, j, font->texture.width)] = src[i + j * atlas->width]; GSPGPU_FlushDataCache(tmp, font->texture.width * font->texture.height); #if FONT_TEXTURE_IN_VRAM ctrGuCopyImage(true, tmp, font->texture.width >> 2, font->texture.height, CTRGU_RGBA8, true, font->texture.data, font->texture.width >> 2, CTRGU_RGBA8, true); linearFree(tmp); #endif ctr_set_scale_vector(&font->scale_vector, 400, 240, font->texture.width, font->texture.height); return font; } static void ctr_font_free_font(void* data) { ctr_font_t* font = (ctr_font_t*)data; if (!font) return; if (font->font_driver && font->font_data) font->font_driver->free(font->font_data); #ifdef FONT_TEXTURE_IN_VRAM vramFree(font->texture.data); #else linearFree(font->texture.data); #endif free(font); } static int ctr_font_get_message_width(void* data, const char* msg, unsigned msg_len, float scale) { ctr_font_t* font = (ctr_font_t*)data; unsigned i; int delta_x = 0; if (!font) return 0; for (i = 0; i < msg_len; i++) { const char* msg_tmp = &msg[i]; unsigned code = utf8_walk(&msg_tmp); unsigned skip = msg_tmp - &msg[i]; if (skip > 1) i += skip - 1; const struct font_glyph* glyph = font->font_driver->get_glyph(font->font_data, code); if (!glyph) /* Do something smarter here ... */ glyph = font->font_driver->get_glyph(font->font_data, '?'); if (!glyph) continue; delta_x += glyph->advance_x; } return delta_x * scale; } static void ctr_font_render_line( ctr_font_t* font, const char* msg, unsigned msg_len, float scale, const unsigned int color, float pos_x, float pos_y, unsigned text_align) { int x, y, delta_x, delta_y; unsigned width, height; unsigned i; ctr_video_t* ctr = (ctr_video_t*)video_driver_get_ptr(false); ctr_vertex_t* v; video_driver_get_size(&width, &height); x = roundf(pos_x * width); y = roundf((1.0f - pos_y) * height); delta_x = 0; delta_y = 0; switch (text_align) { case TEXT_ALIGN_RIGHT: x -= ctr_font_get_message_width(font, msg, msg_len, scale); break; case TEXT_ALIGN_CENTER: x -= ctr_font_get_message_width(font, msg, msg_len, scale) / 2; break; } if ((ctr->vertex_cache.size - (ctr->vertex_cache.current - ctr->vertex_cache.buffer)) < msg_len) ctr->vertex_cache.current = ctr->vertex_cache.buffer; v = ctr->vertex_cache.current; for (i = 0; i < msg_len; i++) { int off_x, off_y, tex_x, tex_y, width, height; const char* msg_tmp = &msg[i]; unsigned code = utf8_walk(&msg_tmp); unsigned skip = msg_tmp - &msg[i]; if (skip > 1) i += skip - 1; const struct font_glyph* glyph = font->font_driver->get_glyph(font->font_data, code); if (!glyph) /* Do something smarter here ... */ glyph = font->font_driver->get_glyph(font->font_data, '?'); if (!glyph) continue; off_x = glyph->draw_offset_x; off_y = glyph->draw_offset_y; tex_x = glyph->atlas_offset_x; tex_y = glyph->atlas_offset_y; width = glyph->width; height = glyph->height; v->x0 = x + off_x + delta_x * scale; v->y0 = y + off_y + delta_y * scale; v->u0 = tex_x; v->v0 = tex_y; v->x1 = v->x0 + width * scale; v->y1 = v->y0 + height * scale; v->u1 = v->u0 + width; v->v1 = v->v0 + height; v++; delta_x += glyph->advance_x; delta_y += glyph->advance_y; } if (v == ctr->vertex_cache.current) return; ctrGuSetVertexShaderFloatUniform(0, (float*)&font->scale_vector, 1); GSPGPU_FlushDataCache(ctr->vertex_cache.current, (v - ctr->vertex_cache.current) * sizeof(ctr_vertex_t)); ctrGuSetAttributeBuffers(2, VIRT_TO_PHYS(ctr->vertex_cache.current), CTRGU_ATTRIBFMT(GPU_SHORT, 4) << 0 | CTRGU_ATTRIBFMT(GPU_SHORT, 4) << 4, sizeof(ctr_vertex_t)); GPU_SetTexEnv(0, GPU_TEVSOURCES(GPU_TEXTURE0, GPU_CONSTANT, 0), GPU_TEVSOURCES(GPU_TEXTURE0, GPU_CONSTANT, 0), 0, GPU_TEVOPERANDS(GPU_TEVOP_RGB_SRC_R, GPU_TEVOP_RGB_SRC_ALPHA, 0), GPU_MODULATE, GPU_MODULATE, color); // printf("%s\n", msg); // DEBUG_VAR(color); // GPU_SetTexEnv(0, GPU_TEXTURE0, GPU_TEXTURE0, 0, GPU_TEVOPERANDS(GPU_TEVOP_RGB_SRC_R, 0, 0), GPU_REPLACE, GPU_REPLACE, 0); ctrGuSetTexture(GPU_TEXUNIT0, VIRT_TO_PHYS(font->texture.data), font->texture.width, font->texture.height, GPU_TEXTURE_MAG_FILTER(GPU_NEAREST) | GPU_TEXTURE_MIN_FILTER(GPU_NEAREST) | GPU_TEXTURE_WRAP_S(GPU_CLAMP_TO_EDGE) | GPU_TEXTURE_WRAP_T(GPU_CLAMP_TO_EDGE), GPU_L8); GPU_SetViewport(NULL, VIRT_TO_PHYS(ctr->drawbuffers.top.left), 0, 0, CTR_TOP_FRAMEBUFFER_HEIGHT, ctr->video_mode == CTR_VIDEO_MODE_800x240 ? CTR_TOP_FRAMEBUFFER_WIDTH * 2 : CTR_TOP_FRAMEBUFFER_WIDTH); GPU_DrawArray(GPU_GEOMETRY_PRIM, 0, v - ctr->vertex_cache.current); if (ctr->video_mode == CTR_VIDEO_MODE_3D) { GPU_SetViewport(NULL, VIRT_TO_PHYS(ctr->drawbuffers.top.right), 0, 0, CTR_TOP_FRAMEBUFFER_HEIGHT, CTR_TOP_FRAMEBUFFER_WIDTH); GPU_DrawArray(GPU_GEOMETRY_PRIM, 0, v - ctr->vertex_cache.current); } // v = font->vertices; // v->x0 = 0; // v->y0 = 0; // v->u0 = 0; // v->v0 = 0; // v->x1 = font->texture.width; // v->y1 = font->texture.height; // v->u1 = font->texture.width; // v->v1 = font->texture.height; // GPU_DrawArray(GPU_GEOMETRY_PRIM, 0, 1); GPU_SetTexEnv(0, GPU_TEXTURE0, GPU_TEXTURE0, 0, 0, GPU_REPLACE, GPU_REPLACE, 0); // DEBUG_VAR(v - font->vertices); // v = font->vertices; // printf("OSDMSG: %s\n", msg); // printf("vertex : (%i,%i,%i,%i) - (%i,%i,%i,%i)\n", // v->x0, v->y0, v->x1, v->y1, // v->u0, v->v0, v->u1, v->v1); // printf("%s\n", msg); ctr->vertex_cache.current = v; } static void ctr_font_render_message( ctr_font_t* font, const char* msg, float scale, const unsigned int color, float pos_x, float pos_y, unsigned text_align) { int lines = 0; float line_height; if (!msg || !*msg) return; /* If the font height is not supported just draw as usual */ if (!font->font_driver->get_line_height) { ctr_font_render_line(font, msg, strlen(msg), scale, color, pos_x, pos_y, text_align); return; } line_height = scale / font->font_driver->get_line_height(font->font_data); for (;;) { const char* delim = strchr(msg, '\n'); /* Draw the line */ if (delim) { unsigned msg_len = delim - msg; ctr_font_render_line(font, msg, msg_len, scale, color, pos_x, pos_y - (float)lines * line_height, text_align); msg += msg_len + 1; lines++; } else { unsigned msg_len = strlen(msg); ctr_font_render_line(font, msg, msg_len, scale, color, pos_x, pos_y - (float)lines * line_height, text_align); break; } } } static void ctr_font_render_msg(void* data, const char* msg, const void* userdata) { float x, y, scale, drop_mod, drop_alpha; unsigned color, color_dark, r, g, b, alpha, r_dark, g_dark, b_dark, alpha_dark; unsigned width, height; int drop_x, drop_y; unsigned max_glyphs; enum text_alignment text_align; settings_t* settings = config_get_ptr(); ctr_font_t* font = (ctr_font_t*)data; const struct font_params* params = (const struct font_params*)userdata; if (!font || !msg || !*msg) return; video_driver_get_size(&width, &height); if (params) { // printf("%s\n", msg); x = params->x; y = params->y; scale = params->scale; text_align = params->text_align; drop_x = params->drop_x; drop_y = params->drop_y; drop_mod = params->drop_mod; drop_alpha = params->drop_alpha; r = FONT_COLOR_GET_RED(params->color); g = FONT_COLOR_GET_GREEN(params->color); b = FONT_COLOR_GET_BLUE(params->color); alpha = FONT_COLOR_GET_ALPHA(params->color); color = params->color; // color = COLOR_ABGR(r, g, b, alpha); } else { x = settings->video.msg_pos_x; y = settings->video.msg_pos_y; scale = 1.0f; text_align = TEXT_ALIGN_LEFT; r = (settings->video.msg_color_r * 255); g = (settings->video.msg_color_g * 255); b = (settings->video.msg_color_b * 255); alpha = 255; color = COLOR_ABGR(r, g, b, alpha); drop_x = -2; drop_y = -2; drop_mod = 0.3f; drop_alpha = 1.0f; } max_glyphs = strlen(msg); if (drop_x || drop_y) max_glyphs *= 2; if (drop_x || drop_y) { r_dark = r * drop_mod; g_dark = g * drop_mod; b_dark = b * drop_mod; alpha_dark = alpha * drop_alpha; color_dark = COLOR_ABGR(r_dark, g_dark, b_dark, alpha_dark); ctr_font_render_message(font, msg, scale, color_dark, x + scale * drop_x / width, y + scale * drop_y / height, text_align); } ctr_font_render_message(font, msg, scale, color, x, y, text_align); } static const struct font_glyph* ctr_font_get_glyph( void* data, uint32_t code) { ctr_font_t* font = (ctr_font_t*)data; if (!font || !font->font_driver) return NULL; if (!font->font_driver->ident) return NULL; return font->font_driver->get_glyph((void*)font->font_driver, code); } static void ctr_font_flush_block(void* data) { (void)data; } static void ctr_font_bind_block(void* data, void* userdata) { (void)data; } font_renderer_t ctr_font = { ctr_font_init_font, ctr_font_free_font, ctr_font_render_msg, "ctrfont", ctr_font_get_glyph, ctr_font_bind_block, ctr_font_flush_block, ctr_font_get_message_width, };