/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
* Copyright (C) 2011-2013 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see .
*/
#include
#include
#include "xaudio-xdk360.h"
#include "xaudio-c.h"
#define MAX_BUFFERS 16
#define MAX_BUFFERS_MASK 15
struct xaudio2 : public IXAudio2VoiceCallback
{
xaudio2() :
buf(0), pXAudio2(0), pMasteringVoice(0),
pSourceVoice(0), nonblock(false), bufsize(0),
bufptr(0), write_buffer(0), buffers(0), hEvent(0)
{}
~xaudio2()
{
if (pSourceVoice)
{
pSourceVoice->Stop(0, XAUDIO2_COMMIT_NOW);
pSourceVoice->DestroyVoice();
}
if (pMasteringVoice)
pMasteringVoice->DestroyVoice();
if (pXAudio2)
pXAudio2->Release();
if (hEvent)
CloseHandle(hEvent);
free(buf);
}
STDMETHOD_(void, OnBufferStart) (void *) {}
STDMETHOD_(void, OnBufferEnd) (void *)
{
InterlockedDecrement(&buffers);
SetEvent(hEvent);
}
STDMETHOD_(void, OnLoopEnd) (void *) {}
STDMETHOD_(void, OnStreamEnd) () {}
STDMETHOD_(void, OnVoiceError) (void *, HRESULT) {}
STDMETHOD_(void, OnVoiceProcessingPassEnd) () {}
STDMETHOD_(void, OnVoiceProcessingPassStart) (UINT32) {}
uint8_t *buf;
IXAudio2 *pXAudio2;
IXAudio2MasteringVoice *pMasteringVoice;
IXAudio2SourceVoice *pSourceVoice;
bool nonblock;
unsigned bufsize;
unsigned bufptr;
unsigned write_buffer;
volatile long buffers;
HANDLE hEvent;
};
void xaudio2_enumerate_devices(xaudio2_t *xa)
{
(void)xa;
}
xaudio2_t *xaudio2_new(unsigned samplerate, unsigned channels,
size_t size, unsigned device)
{
(void)device;
WAVEFORMATEX wfx = {0};
xaudio2 *handle = new xaudio2;
if (!handle)
return NULL;
if (FAILED(XAudio2Create(&handle->pXAudio2, 0, XAUDIO2_DEFAULT_PROCESSOR)))
goto error;
if (FAILED(handle->pXAudio2->CreateMasteringVoice(&handle->pMasteringVoice, channels,
samplerate, 0, 0, NULL)))
goto error;
wfx.wFormatTag = WAVE_FORMAT_PCM;
wfx.nChannels = channels;
wfx.nSamplesPerSec = samplerate;
wfx.nBlockAlign = channels * sizeof(int16_t);
wfx.wBitsPerSample = sizeof(int16_t) * 8;
wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign;
wfx.cbSize = 0;
if (FAILED(handle->pXAudio2->CreateSourceVoice(&handle->pSourceVoice, &wfx,
XAUDIO2_VOICE_NOSRC, XAUDIO2_DEFAULT_FREQ_RATIO, handle, 0, 0)))
goto error;
handle->hEvent = CreateEvent(0, FALSE, FALSE, 0);
handle->bufsize = size / MAX_BUFFERS;
handle->buf = (uint8_t*)calloc(1, handle->bufsize * MAX_BUFFERS);
memset(handle->buf, 0, handle->bufsize * MAX_BUFFERS);
if (FAILED(handle->pSourceVoice->Start(0, XAUDIO2_COMMIT_NOW)))
goto error;
return handle;
error:
RARCH_ERR("Failed to init XAudio2 (for Xbox 360).\n");
delete handle;
return NULL;
}
size_t xaudio2_write_avail(xaudio2_t *handle)
{
return handle->bufsize * (MAX_BUFFERS - handle->buffers - 1);
}
// It's really 16-bit, but we have to byteswap.
size_t xaudio2_write(xaudio2_t *handle, const void *buf, size_t bytes_)
{
unsigned bytes = bytes_;
const uint8_t *buffer = (const uint8_t*)buf;
while (bytes)
{
unsigned need = min(bytes, handle->bufsize - handle->bufptr);
memcpy(handle->buf + handle->write_buffer * handle->bufsize + handle->bufptr,
buffer, need);
handle->bufptr += need;
buffer += need;
bytes -= need;
if (handle->bufptr == handle->bufsize)
{
while (handle->buffers == MAX_BUFFERS - 1)
WaitForSingleObject(handle->hEvent, INFINITE);
XAUDIO2_BUFFER xa2buffer = {0};
xa2buffer.AudioBytes = handle->bufsize;
xa2buffer.pAudioData = handle->buf + handle->write_buffer * handle->bufsize;
if (FAILED(handle->pSourceVoice->SubmitSourceBuffer(&xa2buffer, NULL)))
return 0;
InterlockedIncrement(&handle->buffers);
handle->bufptr = 0;
handle->write_buffer = (handle->write_buffer + 1) & MAX_BUFFERS_MASK;
}
}
return bytes_;
}
void xaudio2_free(xaudio2_t *handle)
{
xaudio2 *xa = (xaudio2*)handle;
if (xa)
delete xa;
}