/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2013 - Hans-Kristian Arntzen * Copyright (C) 2011-2013 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include "../../retroarch_logger.h" static void rarch_console_exec(const char *path, bool should_load_game) { (void)should_load_game; RARCH_LOG("Attempt to load executable: [%s].\n", path); #ifdef IS_SALAMANDER XLaunchNewImage(path, NULL); #else #if defined(_XBOX1) LAUNCH_DATA ptr; memset(&ptr, 0, sizeof(ptr)); if (should_load_game) { snprintf((char*)ptr.Data, sizeof(ptr.Data), "%s", g_extern.fullpath); XLaunchNewImage(path, &ptr); } else XLaunchNewImage(path, NULL); #elif defined(_XBOX360) char game_path[1024]; if (should_load_game) { strlcpy(game_path, g_extern.fullpath, sizeof(game_path)); XSetLaunchData(game_path, MAX_LAUNCH_DATA_SIZE); } XLaunchNewImage(path, NULL); #endif #endif }