/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2012 - Hans-Kristian Arntzen * Copyright (C) 2011-2012 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #if defined(_XBOX360) #include #include "../../360/frontend-xdk/menu.h" #include "../../xdk/menu_shared.h" #elif defined(_XBOX1) #include "../../xbox1/frontend/RetroLaunch/IoSupport.h" #include "../../console/rmenu/rmenu.h" #endif #include #ifdef _XBOX #if defined(_XBOX1) #include "../../xbox1/xdk_d3d8.h" #elif defined(_XBOX360) #include "../../360/xdk_d3d9.h" #endif #endif #include "../../console/rarch_console.h" #include "../../console/rarch_console_exec.h" #include "../../console/rarch_console_libretro_mgmt.h" #include "../../console/rarch_console_config.h" #include "../../console/rarch_console_main_wrap.h" #include "../../conf/config_file.h" #include "../../conf/config_file_macros.h" #include "../../file.h" #include "../../general.h" int rarch_main(int argc, char *argv[]); #undef main static void get_environment_settings (void) { HRESULT ret; (void)ret; #ifdef HAVE_HDD_CACHE_PARTITION ret = XSetFileCacheSize(0x100000); if(ret != TRUE) { RARCH_ERR("Couldn't change number of bytes reserved for file system cache.\n"); } ret = XFileCacheInit(XFILECACHE_CLEAR_ALL, 0x100000, XFILECACHE_DEFAULT_THREAD, 0, 1); if(ret != ERROR_SUCCESS) { RARCH_ERR("File cache could not be initialized.\n"); } XFlushUtilityDrive(); #endif #ifdef _XBOX360 // detect install environment unsigned long license_mask; if (XContentGetLicenseMask(&license_mask, NULL) != ERROR_SUCCESS) { RARCH_LOG("RetroArch was launched as a standalone DVD, or using DVD emulation, or from the development area of the HDD.\n"); } else { XContentQueryVolumeDeviceType("GAME",&g_console.volume_device_type, NULL); switch(g_console.volume_device_type) { case XCONTENTDEVICETYPE_HDD: RARCH_LOG("RetroArch was launched from a content package on HDD.\n"); break; case XCONTENTDEVICETYPE_MU: RARCH_LOG("RetroArch was launched from a content package on USB or Memory Unit.\n"); break; case XCONTENTDEVICETYPE_ODD: RARCH_LOG("RetroArch was launched from a content package on Optical Disc Drive.\n"); break; default: RARCH_LOG("RetroArch was launched from a content package on an unknown device type.\n"); break; } } #endif #if defined(_XBOX1) strlcpy(default_paths.core_dir, "D:", sizeof(default_paths.core_dir)); strlcpy(default_paths.config_file, "D:\\retroarch.cfg", sizeof(default_paths.config_file)); strlcpy(default_paths.system_dir, "D:\\system", sizeof(default_paths.system_dir)); strlcpy(default_paths.filesystem_root_dir, "D:", sizeof(default_paths.filesystem_root_dir)); strlcpy(default_paths.executable_extension, ".xbe", sizeof(default_paths.executable_extension)); strlcpy(default_paths.filebrowser_startup_dir, "D:", sizeof(default_paths.filebrowser_startup_dir)); #elif defined(_XBOX360) #ifdef HAVE_HDD_CACHE_PARTITION strlcpy(default_paths.cache_dir, "cache:\\", sizeof(default_paths.cache_dir)); #endif strlcpy(default_paths.filesystem_root_dir, "game:\\", sizeof(default_paths.filesystem_root_dir)); strlcpy(default_paths.shader_file, "game:\\media\\shaders\\stock.cg", sizeof(default_paths.shader_file)); strlcpy(default_paths.config_file, "game:\\retroarch.cfg", sizeof(default_paths.config_file)); strlcpy(default_paths.system_dir, "game:\\system\\", sizeof(default_paths.system_dir)); strlcpy(default_paths.executable_extension, ".xex", sizeof(default_paths.executable_extension)); strlcpy(default_paths.filebrowser_startup_dir, "game:", sizeof(default_paths.filebrowser_startup_dir)); #endif } static void system_init(void) { #ifdef _XBOX1 // Set file cache size XSetFileCacheSize(8 * 1024 * 1024); // Mount drives xbox_io_mount("A:", "cdrom0"); xbox_io_mount("E:", "Harddisk0\\Partition1"); xbox_io_mount("Z:", "Harddisk0\\Partition2"); xbox_io_mount("F:", "Harddisk0\\Partition6"); xbox_io_mount("G:", "Harddisk0\\Partition7"); #endif } int main(int argc, char *argv[]) { rarch_main_clear_state(); get_environment_settings(); config_set_defaults(); input_xinput.init(); #ifdef _XBOX1 char path_prefix[256]; snprintf(path_prefix, sizeof(path_prefix), "D:\\"); #else const char *path_prefix = default_paths.filesystem_root_dir; #endif const char *extension = default_paths.executable_extension; const input_driver_t *input = &input_xinput; char full_path[1024]; snprintf(full_path, sizeof(full_path), "%sCORE%s", path_prefix, extension); bool find_libretro_file = rarch_configure_libretro_core(full_path, path_prefix, path_prefix, default_paths.config_file, extension); rarch_settings_set_default(input); rarch_config_load(default_paths.config_file, path_prefix, extension, find_libretro_file); init_libretro_sym(); input_xinput.post_init(); #if defined(HAVE_D3D8) || defined(HAVE_D3D9) video_xdk_d3d.start(); #else video_null.start(); #endif system_init(); menu_init(); begin_loop: if(g_console.mode_switch == MODE_EMULATION) { bool repeat = false; input_xinput.poll(NULL); rarch_set_auto_viewport(g_extern.frame_cache.width, g_extern.frame_cache.height); do{ repeat = rarch_main_iterate(); }while(repeat && !g_console.frame_advance_enable); } else if(g_console.mode_switch == MODE_MENU) { menu_loop(); if (g_console.mode_switch != MODE_EXIT) rarch_startup(default_paths.config_file); } else goto begin_shutdown; goto begin_loop; begin_shutdown: if(path_file_exists(default_paths.config_file)) rarch_config_save(default_paths.config_file); menu_free(); #if defined(HAVE_D3D8) || defined(HAVE_D3D9) video_xdk_d3d.stop(); #else video_null.stop(); #endif input_xinput.free(NULL); if(g_console.return_to_launcher) rarch_console_exec(g_console.launch_app_on_exit); return 0; }