/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef __INPUT_DRIVER__H #define __INPUT_DRIVER__H #include #include #include #include #include #include #include #include #include #ifdef HAVE_CONFIG_H #include "../config.h" #endif /* HAVE_CONFIG_H */ #include "input_defines.h" #include "input_types.h" #ifdef HAVE_OVERLAY #include "input_overlay.h" #endif #include "input_osk.h" #include "../msg_hash.h" #include "include/hid_types.h" #include "include/hid_driver.h" #include "include/gamepad.h" #include "../configuration.h" #include "../performance_counters.h" #ifdef HAVE_COMMAND #include "../command.h" #endif #if defined(ANDROID) #define DEFAULT_MAX_PADS 8 #define ANDROID_KEYBOARD_PORT DEFAULT_MAX_PADS #elif defined(_3DS) #define DEFAULT_MAX_PADS 1 #elif defined(SWITCH) || defined(HAVE_LIBNX) #define DEFAULT_MAX_PADS 8 #elif defined(WIIU) #ifdef WIIU_HID #define DEFAULT_MAX_PADS 16 #else #define DEFAULT_MAX_PADS 5 #endif /* WIIU_HID */ #elif defined(DJGPP) #define DEFAULT_MAX_PADS 1 #define DOS_KEYBOARD_PORT DEFAULT_MAX_PADS #elif defined(XENON) #define DEFAULT_MAX_PADS 4 #elif defined(VITA) || defined(SN_TARGET_PSP2) || defined(ORBIS) #define DEFAULT_MAX_PADS 4 #elif defined(PSP) #define DEFAULT_MAX_PADS 1 #elif defined(PS2) #define DEFAULT_MAX_PADS 8 #elif defined(GEKKO) || defined(HW_RVL) #define DEFAULT_MAX_PADS 4 #elif defined(HAVE_ODROIDGO2) #define DEFAULT_MAX_PADS 1 #elif defined(__linux__) || (defined(BSD) && !defined(__MACH__)) #define DEFAULT_MAX_PADS 8 #elif defined(__QNX__) #define DEFAULT_MAX_PADS 8 #elif defined(__PS3__) #define DEFAULT_MAX_PADS 7 #elif defined(_XBOX) #define DEFAULT_MAX_PADS 4 #elif defined(HAVE_XINPUT) && !defined(HAVE_DINPUT) #define DEFAULT_MAX_PADS 4 #elif defined(DINGUX) #define DEFAULT_MAX_PADS 2 #else #define DEFAULT_MAX_PADS 16 #endif /* defined(ANDROID) */ #define MAPPER_GET_KEY(state, key) (((state)->keys[(key) / 32] >> ((key) % 32)) & 1) #define MAPPER_SET_KEY(state, key) (state)->keys[(key) / 32] |= 1 << ((key) % 32) #define MAPPER_UNSET_KEY(state, key) (state)->keys[(key) / 32] &= ~(1 << ((key) % 32)) #define INHERIT_JOYAXIS(binds) (((binds)[x_plus].joyaxis == (binds)[x_minus].joyaxis) || ( (binds)[y_plus].joyaxis == (binds)[y_minus].joyaxis)) RETRO_BEGIN_DECLS enum rarch_movie_type { RARCH_MOVIE_PLAYBACK = 0, RARCH_MOVIE_RECORD }; /** * line_complete callback (when carriage return is pressed) * * @param userdata User data which will be passed to subsequent callbacks. * @param line the line of input, which can be NULL. **/ typedef void (*input_keyboard_line_complete_t)(void *userdata, const char *line); struct input_keyboard_line { char *buffer; void *userdata; /** Line complete callback. * Calls back after return is * pressed with the completed line. * Line can be NULL. **/ input_keyboard_line_complete_t cb; size_t ptr; size_t size; bool enabled; }; extern retro_keybind_set input_config_binds[MAX_USERS]; extern retro_keybind_set input_autoconf_binds[MAX_USERS]; struct rarch_joypad_info { const struct retro_keybind *auto_binds; float axis_threshold; uint16_t joy_idx; }; typedef struct { unsigned name_index; uint16_t vid; uint16_t pid; char joypad_driver[32]; char name[256]; char display_name[256]; char config_path[PATH_MAX_LENGTH]; /* Path to the RetroArch config file */ char config_name[PATH_MAX_LENGTH]; /* Base name of the RetroArch config file */ bool autoconfigured; } input_device_info_t; struct remote_message { int port; int device; int index; int id; uint16_t state; }; struct input_remote { #if defined(HAVE_NETWORKING) && defined(HAVE_NETWORKGAMEPAD) int net_fd[MAX_USERS]; #endif bool state[RARCH_BIND_LIST_END]; }; typedef struct { char display_name[256]; } input_mouse_info_t; typedef struct input_remote input_remote_t; typedef struct input_remote_state { /* This is a bitmask of (1 << key_bind_id). */ uint64_t buttons[MAX_USERS]; /* Left X, Left Y, Right X, Right Y */ int16_t analog[4][MAX_USERS]; } input_remote_state_t; typedef struct input_list_element_t { int16_t *state; unsigned port; unsigned device; unsigned index; unsigned int state_size; } input_list_element; /** * Organizes the functions and data structures of each driver that are accessed * by other parts of the input code. The input_driver structs are the "interface" * between RetroArch and the input driver. * * Every driver must establish an input_driver struct with pointers to its own * implementations of these functions, and each of those input_driver structs is * declared below. */ struct input_driver { /** * Initializes input driver. * * @param joypad_driver Name of the joypad driver associated with the * input driver */ void *(*init)(const char *joypad_driver); /** * Called once every frame to poll input. This function pointer can be set * to NULL if not supported by the input driver, for example if a joypad * driver is responsible for polling on a particular driver/platform. * * @param data the input state struct */ void (*poll)(void *data); /** * Queries state for a specified control on a specified input port. This * function pointer can be set to NULL if not supported by the input driver, * for example if a joypad driver is responsible for quering state for a * particular driver/platform. * * @param joypad_data Input state struct, defined by the input driver * @param sec_joypad_data Input state struct for secondary input devices (eg * MFi controllers), defined by a secondary driver. * Queried state to be returned is the logical OR of * joypad_data and sec_joypad_data. May be NULL. * @param joypad_info Info struct for the controller to be queried, * with hardware device ID and autoconfig mapping. * @param retro_keybinds Structure for control mappings for all libretro * input device abstractions * @param keyboard_mapping_blocked * If true, disregard custom keyboard mapping * @param port Which RetroArch port is being polled * @param device Which libretro abstraction is being polled * (RETRO_DEVICE_ID_RETROPAD, RETRO_DEVICE_ID_MOUSE) * @param index For controls with more than one axis or multiple * simultaneous inputs, such as an analog joystick * or touchpad. * @param id Which control is being polled * (eg RETRO_DEVICE_ID_JOYPAD_START) * * @return 1 for pressed digital control, 0 for non-pressed digital control. * Values in the range of a signed 16-bit integer,[-0x8000, 0x7fff] */ int16_t (*input_state)(void *data, const input_device_driver_t *joypad_data, const input_device_driver_t *sec_joypad_data, rarch_joypad_info_t *joypad_info, const retro_keybind_set *retro_keybinds, bool keyboard_mapping_blocked, unsigned port, unsigned device, unsigned index, unsigned id); /** * Frees the input struct. * * @param data The input state struct. */ void (*free)(void *data); /** * Sets the state related for sensors, such as polling rate or to deactivate * the sensor entirely, etc. This function pointer may be set to NULL if * setting sensor values is not supported. * * @param data The input state struct * @param port * @param effect Sensor action * @param rate Sensor rate update * * @return true if the operation is successful. **/ bool (*set_sensor_state)(void *data, unsigned port, enum retro_sensor_action action, unsigned rate); /** * Retrieves the sensor state associated with the provided port and ID. This * function pointer may be set to NULL if retreiving sensor state is not * supported. * * @param data The input state struct * @param port * @param id Sensor ID * * @return The current state associated with the port and ID as a float **/ float (*get_sensor_input)(void *data, unsigned port, unsigned id); /** * The means for an input driver to indicate to RetroArch which libretro * input abstractions the driver supports. * * @param data The input state struct. * * @return A unit64_t composed via bitwise operators. */ uint64_t (*get_capabilities)(void *data); /** * The human-readable name of the input driver. */ const char *ident; /** * Grab or ungrab the mouse according to the value of `state`. This function * pointer can be set to NULL if the driver does not support grabbing the * mouse. * * @param data The input state struct * @param state True to grab the mouse, false to ungrab */ void (*grab_mouse)(void *data, bool state); /** * Check to see if the input driver has claimed stdin, and therefore it is * not available for other input. This function pointercan be set to NULL if * the driver does not support claiming stdin. * * @param data The input state struct * * @return True if the input driver has claimed stdin. */ bool (*grab_stdin)(void *data); }; struct rarch_joypad_driver { void *(*init)(void *data); bool (*query_pad)(unsigned); void (*destroy)(void); int32_t (*button)(unsigned, uint16_t); int16_t (*state)(rarch_joypad_info_t *joypad_info, const struct retro_keybind *binds, unsigned port); void (*get_buttons)(unsigned, input_bits_t *); int16_t (*axis)(unsigned, uint32_t); void (*poll)(void); bool (*set_rumble)(unsigned, enum retro_rumble_effect, uint16_t); bool (*set_rumble_gain)(unsigned, unsigned); const char *(*name)(unsigned); const char *ident; }; /** * Callback for keypress events * * @param userdata The user data that was passed through from the keyboard press callback. * @param code keycode **/ typedef bool (*input_keyboard_press_t)(void *userdata, unsigned code); struct input_keyboard_ctx_wait { void *userdata; input_keyboard_press_t cb; }; typedef struct { /** * Array of timers, one for each entry in enum input_combo_type. */ rarch_timer_t combo_timers[INPUT_COMBO_LAST]; #if defined(HAVE_NETWORKING) && defined(HAVE_NETWORKGAMEPAD) input_remote_state_t remote_st_ptr; /* uint64_t alignment */ #endif /* pointers */ #ifdef HAVE_HID const void *hid_data; #endif void *keyboard_press_data; input_keyboard_line_t keyboard_line; /* ptr alignment */ input_keyboard_press_t keyboard_press_cb; /* ptr alignment */ input_driver_t *current_driver; void *current_data; const input_device_driver_t *primary_joypad; /* ptr alignment */ const input_device_driver_t *secondary_joypad; /* ptr alignment */ const retro_keybind_set *libretro_input_binds[MAX_USERS]; #ifdef HAVE_COMMAND command_t *command[MAX_CMD_DRIVERS]; #endif #ifdef HAVE_BSV_MOVIE bsv_movie_t *bsv_movie_state_handle; /* ptr alignment */ #endif #ifdef HAVE_OVERLAY input_overlay_t *overlay_ptr; enum overlay_visibility *overlay_visibility; #endif #ifdef HAVE_NETWORKGAMEPAD input_remote_t *remote; #endif char *osk_grid[45]; /* ptr alignment */ #if defined(HAVE_TRANSLATE) #if defined(HAVE_ACCESSIBILITY) int ai_gamepad_state[MAX_USERS]; #endif #endif int osk_ptr; turbo_buttons_t turbo_btns; /* int32_t alignment */ input_mapper_t mapper; /* uint32_t alignment */ input_device_info_t input_device_info[MAX_INPUT_DEVICES]; /* unsigned alignment */ input_mouse_info_t input_mouse_info[MAX_INPUT_DEVICES]; unsigned old_analog_dpad_mode[MAX_USERS]; unsigned old_libretro_device[MAX_USERS]; unsigned osk_last_codepoint; unsigned osk_last_codepoint_len; unsigned input_hotkey_block_counter; #ifdef HAVE_ACCESSIBILITY unsigned gamepad_input_override; #endif enum osk_type osk_idx; #ifdef HAVE_BSV_MOVIE struct bsv_state bsv_movie_state; /* char alignment */ #endif /* primitives */ bool nonblocking_flag; bool keyboard_linefeed_enable; bool block_hotkey; bool block_libretro_input; bool grab_mouse_state; bool analog_requested[MAX_USERS]; bool keyboard_mapping_blocked; bool old_analog_dpad_mode_set; bool old_libretro_device_set; bool remapping_cache_active; retro_bits_512_t keyboard_mapping_bits; /* bool alignment */ input_game_focus_state_t game_focus_state; /* bool alignment */ } input_driver_state_t; void input_driver_init_joypads(void); /** * Get an enumerated list of all input driver names * * @return string listing of all input driver names, separated by '|'. **/ const char* config_get_input_driver_options(void); /** * Sets the rumble state. * * @param driver_state * @param port User number. * @param joy_idx * @param effect Rumble effect. * @param strength Strength of rumble effect. * * @return true if the rumble state has been successfully set **/ bool input_driver_set_rumble( unsigned port, unsigned joy_idx, enum retro_rumble_effect effect, uint16_t strength); /** * Sets the rumble gain. * * @param gain Rumble gain, 0-100 [%] * @param input_max_users * * @return true if the rumble gain has been successfully set **/ bool input_driver_set_rumble_gain( unsigned gain, unsigned input_max_users); /** * Sets the sensor state. * * @param port * @param sensors_enable * @param effect Sensor action * @param rate Sensor rate update * * @return true if the sensor state has been successfully set **/ bool input_driver_set_sensor( unsigned port, bool sensors_enable, enum retro_sensor_action action, unsigned rate); /** * Retrieves the sensor state associated with the provided port and ID. * * @param port * @param sensors_enable * @param id Sensor ID * * @return The current state associated with the port and ID as a float **/ float input_driver_get_sensor( unsigned port, bool sensors_enable, unsigned id); uint64_t input_driver_get_capabilities(void); bool video_driver_init_input( input_driver_t *tmp, settings_t *settings, bool verbosity_enabled); bool input_driver_grab_mouse(void); bool input_driver_ungrab_mouse(void); /** * Get an enumerated list of all joypad driver names * * @return String listing of all joypad driver names, separated by '|'. **/ const char* config_get_joypad_driver_options(void); /** * Initialize a joypad driver of name ident. If ident points to NULL or a * zero-length string, equivalent to calling input_joypad_init_first(). * * @param ident identifier of driver to initialize. * @param data joypad state data pointer, which can be NULL and will be * initialized by the new joypad driver, if one is found. * * @return The joypad driver if found, otherwise NULL. **/ const input_device_driver_t *input_joypad_init_driver( const char *ident, void *data); /** * Takes as input analog key identifiers and converts them to corresponding * bind IDs ident_minus and ident_plus. * * @param idx Analog key index (eg RETRO_DEVICE_INDEX_ANALOG_LEFT) * @param ident Analog key identifier (eg RETRO_DEVICE_ID_ANALOG_X) * @param ident_minus Bind ID minus, will be set by function. * @param ident_plus Bind ID plus, will be set by function. */ #define input_conv_analog_id_to_bind_id(idx, ident, ident_minus, ident_plus) \ switch ((idx << 1) | ident) \ { \ case (RETRO_DEVICE_INDEX_ANALOG_LEFT << 1) | RETRO_DEVICE_ID_ANALOG_X: \ ident_minus = RARCH_ANALOG_LEFT_X_MINUS; \ ident_plus = RARCH_ANALOG_LEFT_X_PLUS; \ break; \ case (RETRO_DEVICE_INDEX_ANALOG_LEFT << 1) | RETRO_DEVICE_ID_ANALOG_Y: \ ident_minus = RARCH_ANALOG_LEFT_Y_MINUS; \ ident_plus = RARCH_ANALOG_LEFT_Y_PLUS; \ break; \ case (RETRO_DEVICE_INDEX_ANALOG_RIGHT << 1) | RETRO_DEVICE_ID_ANALOG_X: \ ident_minus = RARCH_ANALOG_RIGHT_X_MINUS; \ ident_plus = RARCH_ANALOG_RIGHT_X_PLUS; \ break; \ case (RETRO_DEVICE_INDEX_ANALOG_RIGHT << 1) | RETRO_DEVICE_ID_ANALOG_Y: \ ident_minus = RARCH_ANALOG_RIGHT_Y_MINUS; \ ident_plus = RARCH_ANALOG_RIGHT_Y_PLUS; \ break; \ } /** * Registers a newly connected pad with RetroArch. * * @param port Joystick number * @param driver Handle for joypad driver handling joystick's input **/ void input_pad_connect(unsigned port, input_device_driver_t *driver); /** * Called by drivers when keyboard events are fired. Interfaces with the global * driver struct and libretro callbacks. * * @param down Was Keycode pressed down? * @param code Keycode. * @param character Character inputted. * @param mod TODO/FIXME/??? **/ void input_keyboard_event(bool down, unsigned code, uint32_t character, uint16_t mod, unsigned device); input_driver_state_t *input_state_get_ptr(void); /*************************************/ #ifdef HAVE_HID #include "include/hid_driver.h" /** * Get an enumerated list of all HID driver names * * @return String listing of all HID driver names, separated by '|'. **/ const char* config_get_hid_driver_options(void); /** * Finds first suitable HID driver and initializes. * * @return HID driver if found, otherwise NULL. **/ const hid_driver_t *input_hid_init_first(void); /** * Get a pointer to the HID driver data structure * * @return Pointer to hid_data struct **/ void *hid_driver_get_data(void); /** * This should be called after we've invoked free() on the HID driver; the * memory will have already been freed so we need to reset the pointer. */ void hid_driver_reset_data(void); #endif /* HAVE_HID */ /*************************************/ /** * Set the name of the device in the specified port * * @param port */ void input_config_set_device_name(unsigned port, const char *name); /** * Set the formatted "display name" of the device in the specified port * * @param port */ void input_config_set_device_display_name(unsigned port, const char *name); void input_config_set_mouse_display_name(unsigned port, const char *name); /** * Set the configuration path for the device in the specified port * * @param port * @param path The path of the device config. */ void input_config_set_device_config_path(unsigned port, const char *path); /** * Set the configuration name for the device in the specified port * * @param port * @param name The name of the config to set. */ void input_config_set_device_config_name(unsigned port, const char *name); /** * Set the joypad driver for the device in the specified port * * @param port * @param driver The driver to set the given port to. */ void input_config_set_device_joypad_driver(unsigned port, const char *driver); /** * Set the vendor ID (vid) for the device in the specified port * * @param port * @param vid The VID to set the given device port to. */ void input_config_set_device_vid(unsigned port, uint16_t vid); /** * Set the pad ID (pid) for the device in the specified port * * @param port * @param pid The PID to set the given device port to. */ void input_config_set_device_pid(unsigned port, uint16_t pid); /** * Sets the autoconfigured flag for the device in the specified port * * @param port * @param autoconfigured Whether or nor the device is configured automatically. */ void input_config_set_device_autoconfigured(unsigned port, bool autoconfigured); /** * Sets the name index number for the device in the specified port * * @param port * @param name_index The name index to set the device to use. */ void input_config_set_device_name_index(unsigned port, unsigned name_index); /** * Sets the device type of the specified port * * @param port * @param id The device type (RETRO_DEVICE_JOYPAD, RETRO_DEVICE_MOUSE, etc) */ void input_config_set_device(unsigned port, unsigned id); /* Clear input_device_info */ void input_config_clear_device_name(unsigned port); void input_config_clear_device_display_name(unsigned port); void input_config_clear_device_config_path(unsigned port); void input_config_clear_device_config_name(unsigned port); void input_config_clear_device_joypad_driver(unsigned port); unsigned input_config_get_device_count(void); unsigned *input_config_get_device_ptr(unsigned port); unsigned input_config_get_device(unsigned port); /* Get input_device_info */ const char *input_config_get_device_name(unsigned port); const char *input_config_get_device_display_name(unsigned port); const char *input_config_get_mouse_display_name(unsigned port); const char *input_config_get_device_config_path(unsigned port); const char *input_config_get_device_config_name(unsigned port); const char *input_config_get_device_joypad_driver(unsigned port); /** * Retrieves the vendor id (vid) of a connected controller * * @param port * * @return the vendor id VID of the device */ uint16_t input_config_get_device_vid(unsigned port); /** * Retrieves the pad id (pad) of a connected controller * * @param port * * @return the port id PID of the device */ uint16_t input_config_get_device_pid(unsigned port); /** * Returns the value of the autoconfigured flag for the specified device * * @param port * * @return the autoconfigured flag */ bool input_config_get_device_autoconfigured(unsigned port); /** * Get the name index number for the device in this port * * @param port * * @return the name index for this device */ unsigned input_config_get_device_name_index(unsigned port); /*****************************************************************************/ /** * Retrieve the device name char pointer. * * @deprecated input_config_get_device_name_ptr is required by linuxraw_joypad * and parport_joypad. These drivers should be refactored such that this * low-level access is not required. * * @param port * * @return a pointer to the device name on the specified port */ char *input_config_get_device_name_ptr(unsigned port); /** * Get the size of the device name. * * @deprecated input_config_get_device_name_size is required by linuxraw_joypad * and parport_joypad. These drivers should be refactored such that this * low-level access is not required. * * @param port * * @return the size of the device name on the specified port */ size_t input_config_get_device_name_size(unsigned port); bool input_driver_button_combo( unsigned mode, retro_time_t current_time, input_bits_t* p_input); bool input_driver_find_driver( settings_t *settings, const char *prefix, bool verbosity_enabled); int16_t input_state_wrap( input_driver_t *current_input, void *data, const input_device_driver_t *joypad, const input_device_driver_t *sec_joypad, rarch_joypad_info_t *joypad_info, const retro_keybind_set *binds, bool keyboard_mapping_blocked, unsigned _port, unsigned device, unsigned idx, unsigned id); int16_t input_joypad_axis( float input_analog_deadzone, float input_analog_sensitivity, const input_device_driver_t *drv, unsigned port, uint32_t joyaxis, float normal_mag); /** * input_joypad_analog: * @drv : Input device driver handle. * @port : User number. * @idx : Analog key index. * E.g.: * - RETRO_DEVICE_INDEX_ANALOG_LEFT * - RETRO_DEVICE_INDEX_ANALOG_RIGHT * @ident : Analog key identifier. * E.g.: * - RETRO_DEVICE_ID_ANALOG_X * - RETRO_DEVICE_ID_ANALOG_Y * @binds : Binds of user. * * Gets analog value of analog key identifiers @idx and @ident * from user with number @port with provided keybinds (@binds). * * Returns: analog value on success, otherwise 0. **/ int16_t input_joypad_analog_button( float input_analog_deadzone, float input_analog_sensitivity, const input_device_driver_t *drv, rarch_joypad_info_t *joypad_info, unsigned ident, const struct retro_keybind *bind); int16_t input_joypad_analog_axis( unsigned input_analog_dpad_mode, float input_analog_deadzone, float input_analog_sensitivity, const input_device_driver_t *drv, rarch_joypad_info_t *joypad_info, unsigned idx, unsigned ident, const struct retro_keybind *binds); bool input_keyboard_line_append( struct input_keyboard_line *keyboard_line, const char *word); /** * input_keyboard_start_line: * @userdata : Userdata. * @cb : Line complete callback function. * * Sets function pointer for keyboard line handle. * * The underlying buffer can be reallocated at any time * (or be NULL), but the pointer to it remains constant * throughout the objects lifetime. * * Returns: underlying buffer of the keyboard line. **/ const char **input_keyboard_start_line( void *userdata, struct input_keyboard_line *keyboard_line, input_keyboard_line_complete_t cb); #if defined(HAVE_NETWORKING) && defined(HAVE_NETWORKGAMEPAD) void input_remote_parse_packet( input_remote_state_t *input_state, struct remote_message *msg, unsigned user); input_remote_t *input_driver_init_remote( settings_t *settings, unsigned num_active_users); void input_remote_free(input_remote_t *handle, unsigned max_users); #endif void input_game_focus_free(void); void input_config_get_bind_string_joyaxis( bool input_descriptor_label_show, char *buf, const char *prefix, const struct retro_keybind *bind, size_t size); void input_config_get_bind_string_joykey( bool input_descriptor_label_show, char *buf, const char *prefix, const struct retro_keybind *bind, size_t size); int16_t input_state_internal(unsigned port, unsigned device, unsigned idx, unsigned id); bool input_key_pressed(int key, bool keyboard_pressed); bool input_set_rumble_state(unsigned port, enum retro_rumble_effect effect, uint16_t strength); /** * input_keyboard_line_event: * @state : Input keyboard line handle. * @character : Inputted character. * * Called on every keyboard character event. * * Returns: true (1) on success, otherwise false (0). **/ bool input_keyboard_line_event( input_driver_state_t *input_st, input_keyboard_line_t *state, uint32_t character); bool input_set_rumble_gain(unsigned gain); float input_get_sensor_state(unsigned port, unsigned id); bool input_set_sensor_state(unsigned port, enum retro_sensor_action action, unsigned rate); void *input_driver_init_wrap(input_driver_t *input, const char *name); const struct retro_keybind *input_config_get_bind_auto(unsigned port, unsigned id); void input_config_reset_autoconfig_binds(unsigned port); void input_config_reset(void); const char *joypad_driver_name(unsigned i); void joypad_driver_reinit(void *data, const char *joypad_driver_name); #ifdef HAVE_COMMAND void input_driver_init_command( input_driver_state_t *input_st, settings_t *settings); void input_driver_deinit_command(input_driver_state_t *input_st); #endif #ifdef HAVE_OVERLAY /* * input_poll_overlay: * * Poll pressed buttons/keys on currently active overlay. **/ void input_poll_overlay( bool keyboard_mapping_blocked, settings_t *settings, void *ol_data, enum overlay_visibility *overlay_visibility, float opacity, unsigned analog_dpad_mode, float axis_threshold); void input_overlay_deinit(void); void input_overlay_set_visibility(int overlay_idx, enum overlay_visibility vis); void input_overlay_init(void); #endif bool input_keys_pressed_other_sources( input_driver_state_t *input_st, unsigned i, input_bits_t* p_new_state); int16_t input_state_device( input_driver_state_t *input_st, settings_t *settings, input_mapper_t *handle, unsigned input_analog_dpad_mode, int16_t ret, unsigned port, unsigned device, unsigned idx, unsigned id, bool button_mask); #ifdef HAVE_BSV_MOVIE void bsv_movie_frame_rewind(void); bool bsv_movie_init(input_driver_state_t *input_st); void bsv_movie_deinit(input_driver_state_t *input_st); bool bsv_movie_check(input_driver_state_t *input_st, settings_t *settings); #endif /** * input_poll: * * Input polling callback function. **/ void input_driver_poll(void); /** * input_state_wrapper: * @port : user number. * @device : device identifier of user. * @idx : index value of user. * @id : identifier of key pressed by user. * * Input state callback function. * * Returns: Non-zero if the given key (identified by @id) * was pressed by the user (assigned to @port). **/ int16_t input_driver_state_wrapper(unsigned port, unsigned device, unsigned idx, unsigned id); /** * input_keys_pressed: * * Grab an input sample for this frame. * * Returns: Input sample containing a mask of all pressed keys. */ void input_keys_pressed( unsigned port, bool is_menu, int input_hotkey_block_delay, input_bits_t *p_new_state, const retro_keybind_set *binds, const struct retro_keybind *binds_norm, const struct retro_keybind *binds_auto, const input_device_driver_t *joypad, const input_device_driver_t *sec_joypad, rarch_joypad_info_t *joypad_info); void input_driver_collect_system_input(input_driver_state_t *input_st, settings_t *settings, input_bits_t *current_bits); /** * input_keyboard_event: * @down : Keycode was pressed down? * @code : Keycode. * @character : Character inputted. * @mod : TODO/FIXME: ??? * * Keyboard event utils. Called by drivers when keyboard events * are fired. * This interfaces with the global system driver struct * and libretro callbacks. **/ void input_keyboard_event(bool down, unsigned code, uint32_t character, uint16_t mod, unsigned device); extern input_device_driver_t *joypad_drivers[]; extern input_driver_t *input_drivers[]; #ifdef HAVE_HID extern hid_driver_t *hid_drivers[]; #endif extern input_driver_t input_android; extern input_driver_t input_sdl; extern input_driver_t input_sdl_dingux; extern input_driver_t input_dinput; extern input_driver_t input_x; extern input_driver_t input_ps4; extern input_driver_t input_ps3; extern input_driver_t input_psp; extern input_driver_t input_ps2; extern input_driver_t input_ctr; extern input_driver_t input_switch; extern input_driver_t input_xenon360; extern input_driver_t input_gx; extern input_driver_t input_wiiu; extern input_driver_t input_xinput; extern input_driver_t input_uwp; extern input_driver_t input_linuxraw; extern input_driver_t input_udev; extern input_driver_t input_cocoa; extern input_driver_t input_qnx; extern input_driver_t input_rwebinput; extern input_driver_t input_dos; extern input_driver_t input_winraw; extern input_driver_t input_wayland; extern input_device_driver_t dinput_joypad; extern input_device_driver_t linuxraw_joypad; extern input_device_driver_t parport_joypad; extern input_device_driver_t udev_joypad; extern input_device_driver_t xinput_joypad; extern input_device_driver_t sdl_joypad; extern input_device_driver_t sdl_dingux_joypad; extern input_device_driver_t ps4_joypad; extern input_device_driver_t ps3_joypad; extern input_device_driver_t psp_joypad; extern input_device_driver_t ps2_joypad; extern input_device_driver_t ctr_joypad; extern input_device_driver_t switch_joypad; extern input_device_driver_t xdk_joypad; extern input_device_driver_t gx_joypad; extern input_device_driver_t wiiu_joypad; extern input_device_driver_t hid_joypad; extern input_device_driver_t android_joypad; extern input_device_driver_t qnx_joypad; extern input_device_driver_t mfi_joypad; extern input_device_driver_t dos_joypad; extern input_device_driver_t rwebpad_joypad; #ifdef HAVE_HID extern hid_driver_t iohidmanager_hid; extern hid_driver_t btstack_hid; extern hid_driver_t libusb_hid; extern hid_driver_t wiiusb_hid; extern hid_driver_t wiiu_hid; #endif /* HAVE_HID */ RETRO_END_DECLS #endif /* __INPUT_DRIVER__H */