/* RetroArch - A frontend for libretro. * Copyright (C) 2011-2018 - Francisco Javier Trujillo Mata - fjtrujy * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include "../input_driver.h" #include "libpad.h" #define PS2_MAX_PADS 2 #define PS2_PAD_SLOT 0 /* Always zero if not using multitap */ #define PS2_ANALOG_STICKS 2 #define PS2_ANALOG_AXIS 2 static unsigned char padBuf[2][256] ALIGNED(64); static uint64_t pad_state[PS2_MAX_PADS]; static int16_t analog_state[PS2_MAX_PADS][PS2_ANALOG_STICKS][PS2_ANALOG_AXIS]; extern uint64_t lifecycle_state; static INLINE int16_t convert_u8_to_s16(uint8_t val) { if (val == 0) return -0x7fff; return val * 0x0101 - 0x8000; } static bool is_analog_enabled(struct padButtonStatus buttons) { bool enabled = false; if (buttons.ljoy_h || buttons.ljoy_v || buttons.rjoy_h || buttons.rjoy_v) { enabled = true; } return enabled; } static const char *ps2_joypad_name(unsigned pad) { return "PS2 Controller"; } static bool ps2_joypad_init(void *data) { unsigned ret = 0; unsigned port = 0; bool init = true; printf("PortMax: %d\n", padGetPortMax()); printf("SlotMax: %d\n", padGetSlotMax(port)); for (port = 0; port < PS2_MAX_PADS; port++) { bool auto_configure = input_autoconfigure_connect( ps2_joypad_name(port), NULL, ps2_joypad.ident, port, 0, 0); if (!auto_configure) { input_config_set_device_name(port, ps2_joypad_name(port)); } /* Port 0 -> Connector 1, Port 1 -> Connector 2 */ if((ret = padPortOpen(port, PS2_PAD_SLOT, padBuf[port])) == 0) { printf("padOpenPort failed: %d\n", ret); init = false; break; } } return init; } static bool ps2_joypad_button(unsigned port_num, uint16_t joykey) { if (port_num >= PS2_MAX_PADS) return false; return (pad_state[port_num] & (UINT64_C(1) << joykey)); } static void ps2_joypad_get_buttons(unsigned port_num, input_bits_t *state) { BIT256_CLEAR_ALL_PTR(state); } static int16_t ps2_joypad_axis(unsigned port_num, uint32_t joyaxis) { int val = 0; int axis = -1; bool is_neg = false; bool is_pos = false; if (joyaxis == AXIS_NONE || port_num >= PS2_MAX_PADS) return 0; if (AXIS_NEG_GET(joyaxis) < 4) { axis = AXIS_NEG_GET(joyaxis); is_neg = true; } else if (AXIS_POS_GET(joyaxis) < 4) { axis = AXIS_POS_GET(joyaxis); is_pos = true; } switch (axis) { case 0: val = analog_state[port_num][0][0]; break; case 1: val = analog_state[port_num][0][1]; break; case 2: val = analog_state[port_num][1][0]; break; case 3: val = analog_state[port_num][1][1]; break; } if (is_neg && val > 0) val = 0; else if (is_pos && val < 0) val = 0; return val; } static void ps2_joypad_poll(void) { unsigned player; struct padButtonStatus buttons; for (player = 0; player < PS2_MAX_PADS; player++) { int state = padGetState(player, PS2_PAD_SLOT); if (state == PAD_STATE_STABLE) { int ret = padRead(player, PS2_PAD_SLOT, &buttons); /* port, slot, buttons */ if (ret != 0) { int32_t state_tmp = 0xffff ^ buttons.btns; pad_state[player] = 0; pad_state[player] |= (state_tmp & PAD_LEFT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0; pad_state[player] |= (state_tmp & PAD_DOWN) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0; pad_state[player] |= (state_tmp & PAD_RIGHT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0; pad_state[player] |= (state_tmp & PAD_UP) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_UP) : 0; pad_state[player] |= (state_tmp & PAD_START) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_START) : 0; pad_state[player] |= (state_tmp & PAD_SELECT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0; pad_state[player] |= (state_tmp & PAD_TRIANGLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_X) : 0; pad_state[player] |= (state_tmp & PAD_SQUARE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_Y) : 0; pad_state[player] |= (state_tmp & PAD_CROSS) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_B) : 0; pad_state[player] |= (state_tmp & PAD_CIRCLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_A) : 0; pad_state[player] |= (state_tmp & PAD_R1) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R) : 0; pad_state[player] |= (state_tmp & PAD_L1) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L) : 0; pad_state[player] |= (state_tmp & PAD_R2) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R2) : 0; pad_state[player] |= (state_tmp & PAD_L2) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L2) : 0; pad_state[player] |= (state_tmp & PAD_R3) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R3) : 0; pad_state[player] |= (state_tmp & PAD_L3) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L3) : 0; /* Analog */ if (is_analog_enabled(buttons)) { analog_state[player][RETRO_DEVICE_INDEX_ANALOG_LEFT] [RETRO_DEVICE_ID_ANALOG_X] = convert_u8_to_s16(buttons.ljoy_h); analog_state[player][RETRO_DEVICE_INDEX_ANALOG_LEFT] [RETRO_DEVICE_ID_ANALOG_Y] = convert_u8_to_s16(buttons.ljoy_v);; analog_state[player][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = convert_u8_to_s16(buttons.rjoy_h);; analog_state[player][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = convert_u8_to_s16(buttons.rjoy_v);; } } } } } static bool ps2_joypad_query_pad(unsigned pad) { return pad < PS2_MAX_PADS && pad_state[pad]; } static bool ps2_joypad_rumble(unsigned pad, enum retro_rumble_effect effect, uint16_t strength) { return false; } static void ps2_joypad_destroy(void) { unsigned port; for (port = 0; port < PS2_MAX_PADS; port++) { padPortClose(port, PS2_PAD_SLOT); } } input_device_driver_t ps2_joypad = { ps2_joypad_init, ps2_joypad_query_pad, ps2_joypad_destroy, ps2_joypad_button, ps2_joypad_get_buttons, ps2_joypad_axis, ps2_joypad_poll, ps2_joypad_rumble, ps2_joypad_name, "ps2", };