/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2016 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "../input_autodetect.h" #if defined(SN_TARGET_PSP2) || defined(VITA) #define PSP_MAX_PADS 2 #else #define PSP_MAX_PADS 1 #endif static uint64_t pad_state[PSP_MAX_PADS]; static int16_t analog_state[PSP_MAX_PADS][2][2]; extern uint64_t lifecycle_state; static const char *psp_joypad_name(unsigned pad) { #ifdef VITA return "Vita Controller"; #else return "PSP Controller"; #endif } static void psp_joypad_autodetect_add(unsigned autoconf_pad) { settings_t *settings = config_get_ptr(); autoconfig_params_t params = {{0}}; strlcpy(settings->input.device_names[autoconf_pad], psp_joypad_name(autoconf_pad), sizeof(settings->input.device_names[autoconf_pad])); /* TODO - implement VID/PID? */ params.idx = autoconf_pad; strlcpy(params.name, psp_joypad_name(autoconf_pad), sizeof(params.name)); strlcpy(params.driver, psp_joypad.ident, sizeof(params.driver)); input_config_autoconfigure_joypad(¶ms); } static bool psp_joypad_init(void *data) { unsigned i; unsigned players_count = PSP_MAX_PADS; (void)data; for (i = 0; i < players_count; i++) psp_joypad_autodetect_add(i); return true; } static bool psp_joypad_button(unsigned port_num, uint16_t key) { if (port_num >= PSP_MAX_PADS) return false; return (pad_state[port_num] & (UINT64_C(1) << key)); } static uint64_t psp_joypad_get_buttons(unsigned port_num) { return pad_state[port_num]; } static int16_t psp_joypad_axis(unsigned port_num, uint32_t joyaxis) { int val = 0; int axis = -1; bool is_neg = false; bool is_pos = false; if (joyaxis == AXIS_NONE || port_num >= PSP_MAX_PADS) return 0; if (AXIS_NEG_GET(joyaxis) < 4) { axis = AXIS_NEG_GET(joyaxis); is_neg = true; } else if (AXIS_POS_GET(joyaxis) < 4) { axis = AXIS_POS_GET(joyaxis); is_pos = true; } switch (axis) { case 0: val = analog_state[port_num][0][0]; break; case 1: val = analog_state[port_num][0][1]; break; case 2: val = analog_state[port_num][1][0]; break; case 3: val = analog_state[port_num][1][1]; break; } if (is_neg && val > 0) val = 0; else if (is_pos && val < 0) val = 0; return val; } static void psp_joypad_poll(void) { unsigned player; unsigned players_count = PSP_MAX_PADS; #ifdef PSP sceCtrlSetSamplingCycle(0); #endif sceCtrlSetSamplingMode(DEFAULT_SAMPLING_MODE); BIT64_CLEAR(lifecycle_state, RARCH_MENU_TOGGLE); for (player = 0; player < players_count; player++) { unsigned j, k; SceCtrlData state_tmp; unsigned i = player; /* Dumb hack, but here's the explanation - * sceCtrlPeekBufferPositive's port parameter * can be 0 or 1 to read the first controller on * a PSTV, but HAS to be 0 for a real VITA and 2 * for the 2nd controller on a PSTV */ unsigned p = (player == 1) ? 2 : player; int32_t ret = CtrlPeekBufferPositive(p, &state_tmp, 1); pad_state[i] = 0; analog_state[i][0][0] = analog_state[i][0][1] = analog_state[i][1][0] = analog_state[i][1][1] = 0; #if defined(SN_TARGET_PSP2) || defined(VITA) if(ret < 0) continue; #endif #ifdef HAVE_KERNEL_PRX state_tmp.Buttons = (state_tmp.Buttons & 0x0000FFFF) | (read_system_buttons() & 0xFFFF0000); #endif pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_LEFT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_DOWN) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_RIGHT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_UP) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_UP) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_START) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_START) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_SELECT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_TRIANGLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_X) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_SQUARE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_Y) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_CROSS) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_B) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_CIRCLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_A) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_R) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_L) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L) : 0; analog_state[i][RETRO_DEVICE_INDEX_ANALOG_LEFT] [RETRO_DEVICE_ID_ANALOG_X] = (int16_t)(STATE_ANALOGLX(state_tmp)-128) * 256; analog_state[i][RETRO_DEVICE_INDEX_ANALOG_LEFT] [RETRO_DEVICE_ID_ANALOG_Y] = (int16_t)(STATE_ANALOGLY(state_tmp)-128) * 256; #if defined(SN_TARGET_PSP2) || defined(VITA) analog_state[i][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = (int16_t)(STATE_ANALOGRX(state_tmp)-128) * 256; analog_state[i][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = (int16_t)(STATE_ANALOGRY(state_tmp)-128) * 256; #endif #ifdef HAVE_KERNEL_PRX if (STATE_BUTTON(state_tmp) & PSP_CTRL_NOTE) BIT64_SET(lifecycle_state, RARCH_MENU_TOGGLE); #endif for (j = 0; j < 2; j++) for (k = 0; k < 2; k++) if (analog_state[i][j][k] == -0x8000) analog_state[i][j][k] = -0x7fff; } } static bool psp_joypad_query_pad(unsigned pad) { return pad < PSP_MAX_PADS && pad_state[pad]; } static bool psp_joypad_rumble(unsigned pad, enum retro_rumble_effect effect, uint16_t strength) { #ifdef VITA struct SceCtrlActuator params = { 0, 0 }; switch (effect) { case RETRO_RUMBLE_WEAK: if (strength > 1) strength = 1; params.unk = strength; break; case RETRO_RUMBLE_STRONG: if (strength > 255) strength = 255; params.enable = strength; break; case RETRO_RUMBLE_DUMMY: default: break; } unsigned p = (pad == 1) ? 2 : pad; sceCtrlSetActuator(p, ¶ms); return true; #else return false; #endif } static void psp_joypad_destroy(void) { } input_device_driver_t psp_joypad = { psp_joypad_init, psp_joypad_query_pad, psp_joypad_destroy, psp_joypad_button, psp_joypad_get_buttons, psp_joypad_axis, psp_joypad_poll, psp_joypad_rumble, psp_joypad_name, #ifdef VITA "vita", #else "psp", #endif };