/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include "../common/vita2d_common.h" #include "../font_driver.h" #include "../../verbosity.h" typedef struct { vita_video_t *vita; vita2d_texture *texture; const font_renderer_driver_t *font_driver; void *font_data; struct font_atlas *atlas; } vita_font_t; static void *vita2d_font_init_font(void *data, const char *font_path, float font_size, bool is_threaded) { unsigned int stride, pitch, j, k; const uint8_t *frame32 = NULL; uint8_t *tex32 = NULL; const struct font_atlas *atlas = NULL; vita_font_t *font = (vita_font_t*)calloc(1, sizeof(*font)); if (!font) return NULL; font->vita = (vita_video_t*)data; if (!font_renderer_create_default((const void**)&font->font_driver, &font->font_data, font_path, font_size)) goto error; font->atlas = font->font_driver->get_atlas(font->font_data); atlas = font->atlas; if (!atlas) goto error; font->texture = vita2d_create_empty_texture_format( atlas->width, atlas->height, SCE_GXM_TEXTURE_FORMAT_U8_R111); if (!font->texture) goto error; vita2d_texture_set_filters(font->texture, SCE_GXM_TEXTURE_FILTER_POINT, SCE_GXM_TEXTURE_FILTER_LINEAR); stride = vita2d_texture_get_stride(font->texture); tex32 = vita2d_texture_get_datap(font->texture); frame32 = atlas->buffer; pitch = atlas->width; for (j = 0; j < atlas->height; j++) for (k = 0; k < atlas->width; k++) tex32[k + j*stride] = frame32[k + j*pitch]; font->atlas->dirty = false; return font; error: RARCH_WARN("Couldn't initialize font renderer.\n"); free(font); return NULL; } static void vita2d_font_free_font(void *data, bool is_threaded) { vita_font_t *font = (vita_font_t*)data; if (!font) return; if (font->font_driver && font->font_data) font->font_driver->free(font->font_data); #if 0 vita2d_wait_rendering_done(); #endif vita2d_free_texture(font->texture); free(font); } static int vita2d_font_get_message_width(void *data, const char *msg, unsigned msg_len, float scale) { unsigned i; int delta_x = 0; vita_font_t *font = (vita_font_t*)data; if (!font) return 0; for (i = 0; i < msg_len; i++) { const struct font_glyph *glyph = NULL; const char *msg_tmp = &msg[i]; unsigned code = utf8_walk(&msg_tmp); unsigned skip = msg_tmp - &msg[i]; if (skip > 1) i += skip - 1; glyph = font->font_driver->get_glyph(font->font_data, code); if (!glyph) /* Do something smarter here ... */ glyph = font->font_driver->get_glyph(font->font_data, '?'); if (!glyph) continue; delta_x += glyph->advance_x; } return delta_x * scale; } static void vita2d_font_render_line( video_frame_info_t *video_info, vita_font_t *font, const char *msg, unsigned msg_len, float scale, const unsigned int color, float pos_x, float pos_y, unsigned text_align) { unsigned i; unsigned width = video_info->width; unsigned height = video_info->height; int x = roundf(pos_x * width); int y = roundf((1.0f - pos_y) * height); int delta_x = 0; int delta_y = 0; switch (text_align) { case TEXT_ALIGN_RIGHT: x -= vita2d_font_get_message_width(font, msg, msg_len, scale); break; case TEXT_ALIGN_CENTER: x -= vita2d_font_get_message_width(font, msg, msg_len, scale) / 2; break; } for (i = 0; i < msg_len; i++) { int off_x, off_y, tex_x, tex_y, width, height; unsigned int stride, pitch, j, k; const struct font_glyph *glyph = NULL; const uint8_t *frame32 = NULL; uint8_t *tex32 = NULL; const char *msg_tmp = &msg[i]; unsigned code = utf8_walk(&msg_tmp); unsigned skip = msg_tmp - &msg[i]; if (skip > 1) i += skip - 1; glyph = font->font_driver->get_glyph(font->font_data, code); if (!glyph) /* Do something smarter here ... */ glyph = font->font_driver->get_glyph(font->font_data, '?'); if (!glyph) continue; off_x = glyph->draw_offset_x; off_y = glyph->draw_offset_y; tex_x = glyph->atlas_offset_x; tex_y = glyph->atlas_offset_y; width = glyph->width; height = glyph->height; if (font->atlas->dirty) { stride = vita2d_texture_get_stride(font->texture); tex32 = vita2d_texture_get_datap(font->texture); frame32 = font->atlas->buffer; pitch = font->atlas->width; for (j = 0; j < font->atlas->height; j++) for (k = 0; k < font->atlas->width; k++) tex32[k + j*stride] = frame32[k + j*pitch]; font->atlas->dirty = false; } vita2d_draw_texture_tint_part_scale(font->texture, x + off_x + delta_x * scale, y + off_y + delta_y * scale, tex_x, tex_y, width, height, scale, scale, color); delta_x += glyph->advance_x; delta_y += glyph->advance_y; } } static void vita2d_font_render_message( video_frame_info_t *video_info, vita_font_t *font, const char *msg, float scale, const unsigned int color, float pos_x, float pos_y, unsigned text_align) { float line_height; int lines = 0; if (!msg || !*msg) return; /* If the font height is not supported just draw as usual */ if (!font->font_driver->get_line_height) { vita2d_font_render_line(video_info, font, msg, strlen(msg), scale, color, pos_x, pos_y, text_align); return; } line_height = font->font_driver->get_line_height(font->font_data) * scale / font->vita->vp.height; for (;;) { const char *delim = strchr(msg, '\n'); unsigned msg_len = (delim) ? (delim - msg) : strlen(msg); vita2d_font_render_line(video_info, font, msg, msg_len, scale, color, pos_x, pos_y - (float)lines * line_height, text_align); /* Draw the line */ if (!delim) break; msg += msg_len + 1; lines++; } } static void vita2d_font_render_msg( video_frame_info_t *video_info, void *data, const char *msg, const struct font_params *params) { float x, y, scale, drop_mod, drop_alpha; int drop_x, drop_y; unsigned max_glyphs; enum text_alignment text_align; unsigned color, color_dark, r, g, b, alpha, r_dark, g_dark, b_dark, alpha_dark; vita_font_t *font = (vita_font_t *)data; unsigned width = video_info->width; unsigned height = video_info->height; if (!font || !msg || !*msg) return; if (params) { x = params->x; y = params->y; scale = params->scale; text_align = params->text_align; drop_x = params->drop_x; drop_y = params->drop_y; drop_mod = params->drop_mod; drop_alpha = params->drop_alpha; r = FONT_COLOR_GET_RED(params->color); g = FONT_COLOR_GET_GREEN(params->color); b = FONT_COLOR_GET_BLUE(params->color); alpha = FONT_COLOR_GET_ALPHA(params->color); color = RGBA8(r,g,b,alpha); } else { x = video_info->font_msg_pos_x; y = video_info->font_msg_pos_y; scale = 1.0f; text_align = TEXT_ALIGN_LEFT; r = (video_info->font_msg_color_r * 255); g = (video_info->font_msg_color_g * 255); b = (video_info->font_msg_color_b * 255); alpha = 255; color = RGBA8(r,g,b,alpha); drop_x = -2; drop_y = -2; drop_mod = 0.3f; drop_alpha = 1.0f; } max_glyphs = strlen(msg); if (drop_x || drop_y) max_glyphs *= 2; if (drop_x || drop_y) { r_dark = r * drop_mod; g_dark = g * drop_mod; b_dark = b * drop_mod; alpha_dark = alpha * drop_alpha; color_dark = RGBA8(r_dark,g_dark,b_dark,alpha_dark); vita2d_font_render_message(video_info, font, msg, scale, color_dark, x + scale * drop_x / width, y + scale * drop_y / height, text_align); } vita2d_font_render_message(video_info, font, msg, scale, color, x, y, text_align); } static const struct font_glyph *vita2d_font_get_glyph( void *data, uint32_t code) { vita_font_t *font = (vita_font_t*)data; if (!font || !font->font_driver || !font->font_driver->ident) return NULL; return font->font_driver->get_glyph((void*)font->font_driver, code); } static void vita2d_font_bind_block(void *data, void *userdata) { (void)data; } font_renderer_t vita2d_vita_font = { vita2d_font_init_font, vita2d_font_free_font, vita2d_font_render_msg, "vita2dfont", vita2d_font_get_glyph, vita2d_font_bind_block, NULL, /* flush */ vita2d_font_get_message_width, };