/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * Copyright (C) 2016-2017 - Brad Parker * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include "../common/gl_common.h" #include "../font_driver.h" #include "../video_driver.h" /* TODO: Move viewport side effects to the caller: it's a source of bugs. */ #define gl_raster_font_emit(c, vx, vy) do { \ font_vertex[ 2 * (6 * i + c) + 0] = (x + (delta_x + off_x + vx * width) * scale) * inv_win_width; \ font_vertex[ 2 * (6 * i + c) + 1] = (y + (delta_y - off_y - vy * height) * scale) * inv_win_height; \ font_tex_coords[ 2 * (6 * i + c) + 0] = (tex_x + vx * width) * inv_tex_size_x; \ font_tex_coords[ 2 * (6 * i + c) + 1] = (tex_y + vy * height) * inv_tex_size_y; \ font_color[ 4 * (6 * i + c) + 0] = color[0]; \ font_color[ 4 * (6 * i + c) + 1] = color[1]; \ font_color[ 4 * (6 * i + c) + 2] = color[2]; \ font_color[ 4 * (6 * i + c) + 3] = color[3]; \ font_lut_tex_coord[ 2 * (6 * i + c) + 0] = gl->coords.lut_tex_coord[0]; \ font_lut_tex_coord[ 2 * (6 * i + c) + 1] = gl->coords.lut_tex_coord[1]; \ } while(0) #define MAX_MSG_LEN_CHUNK 64 typedef struct { gl_t *gl; GLuint tex; unsigned tex_width, tex_height; const font_renderer_driver_t *font_driver; void *font_data; struct font_atlas *atlas; video_font_raster_block_t *block; } gl_raster_t; static void gl_raster_font_free_font(void *data, bool is_threaded) { gl_raster_t *font = (gl_raster_t*)data; if (!font) return; if (font->font_driver && font->font_data) font->font_driver->free(font->font_data); if (is_threaded) video_context_driver_make_current(true); glDeleteTextures(1, &font->tex); free(font); } #if 0 static bool gl_raster_font_upload_atlas_components_4(gl_raster_t *font) { unsigned i, j; GLint gl_internal = GL_RGBA; GLenum gl_format = GL_RGBA; size_t ncomponents = 4; uint8_t *tmp = NULL; tmp = (uint8_t*)calloc(font->tex_height, font->tex_width * ncomponents); for (i = 0; i < font->atlas->height; ++i) { const uint8_t *src = &font->atlas->buffer[i * font->atlas->width]; uint8_t *dst = &tmp[i * font->tex_width * ncomponents]; for (j = 0; j < font->atlas->width; ++j) { *dst++ = 0xff; *dst++ = 0xff; *dst++ = 0xff; *dst++ = *src++; } break; } glTexImage2D(GL_TEXTURE_2D, 0, gl_internal, font->tex_width, font->tex_height, 0, gl_format, GL_UNSIGNED_BYTE, tmp); free(tmp); return true; } #endif static bool gl_raster_font_upload_atlas(gl_raster_t *font) { unsigned i, j; GLint gl_internal = GL_LUMINANCE_ALPHA; GLenum gl_format = GL_LUMINANCE_ALPHA; size_t ncomponents = 2; uint8_t *tmp = NULL; #if defined(GL_VERSION_3_0) struct retro_hw_render_callback *hwr = video_driver_get_hw_context(); if (font->gl->core_context_in_use || (hwr->context_type == RETRO_HW_CONTEXT_OPENGL && hwr->version_major >= 3)) { GLint swizzle[] = { GL_ONE, GL_ONE, GL_ONE, GL_RED }; glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_RGBA, swizzle); gl_internal = GL_R8; gl_format = GL_RED; ncomponents = 1; } #endif tmp = (uint8_t*)calloc(font->tex_height, font->tex_width * ncomponents); switch (ncomponents) { case 1: for (i = 0; i < font->atlas->height; ++i) { const uint8_t *src = &font->atlas->buffer[i * font->atlas->width]; uint8_t *dst = &tmp[i * font->tex_width * ncomponents]; memcpy(dst, src, font->atlas->width); } break; case 2: for (i = 0; i < font->atlas->height; ++i) { const uint8_t *src = &font->atlas->buffer[i * font->atlas->width]; uint8_t *dst = &tmp[i * font->tex_width * ncomponents]; for (j = 0; j < font->atlas->width; ++j) { *dst++ = 0xff; *dst++ = *src++; } } break; } glTexImage2D(GL_TEXTURE_2D, 0, gl_internal, font->tex_width, font->tex_height, 0, gl_format, GL_UNSIGNED_BYTE, tmp); free(tmp); return true; } static void *gl_raster_font_init_font(void *data, const char *font_path, float font_size, bool is_threaded) { gl_raster_t *font = (gl_raster_t*)calloc(1, sizeof(*font)); if (!font) return NULL; font->gl = (gl_t*)data; if (!font_renderer_create_default((const void**)&font->font_driver, &font->font_data, font_path, font_size)) { RARCH_WARN("Couldn't initialize font renderer.\n"); free(font); return NULL; } if (is_threaded) video_context_driver_make_current(false); glGenTextures(1, &font->tex); gl_bind_texture(font->tex, GL_CLAMP_TO_EDGE, GL_LINEAR, GL_LINEAR); font->atlas = font->font_driver->get_atlas(font->font_data); font->tex_width = next_pow2(font->atlas->width); font->tex_height = next_pow2(font->atlas->height); if (!gl_raster_font_upload_atlas(font)) goto error; font->atlas->dirty = false; glBindTexture(GL_TEXTURE_2D, font->gl->texture[font->gl->tex_index]); return font; error: gl_raster_font_free_font(font, is_threaded); font = NULL; return NULL; } static int gl_get_message_width(void *data, const char *msg, unsigned msg_len, float scale) { gl_raster_t *font = (gl_raster_t*)data; const char* msg_end = msg + msg_len; int delta_x = 0; if ( !font || !font->font_driver || !font->font_driver->get_glyph || !font->font_data ) return 0; while (msg < msg_end) { unsigned code = utf8_walk(&msg); const struct font_glyph *glyph = font->font_driver->get_glyph( font->font_data, code); if (!glyph) /* Do something smarter here ... */ glyph = font->font_driver->get_glyph(font->font_data, '?'); if (!glyph) continue; delta_x += glyph->advance_x; } return delta_x * scale; } static void gl_raster_font_draw_vertices(gl_raster_t *font, const video_coords_t *coords, video_frame_info_t *video_info) { video_shader_ctx_coords_t coords_data; if (font->atlas->dirty) { gl_raster_font_upload_atlas(font); font->atlas->dirty = false; } coords_data.handle_data = NULL; coords_data.data = coords; video_driver_set_coords(&coords_data); video_info->cb_set_mvp(font->gl, video_info->shader_data, &font->gl->mvp_no_rot); glDrawArrays(GL_TRIANGLES, 0, coords->vertices); } static void gl_raster_font_render_line( gl_raster_t *font, const char *msg, unsigned msg_len, GLfloat scale, const GLfloat color[4], GLfloat pos_x, GLfloat pos_y, unsigned text_align, video_frame_info_t *video_info) { unsigned i; struct video_coords coords; GLfloat font_tex_coords[2 * 6 * MAX_MSG_LEN_CHUNK]; GLfloat font_vertex[2 * 6 * MAX_MSG_LEN_CHUNK]; GLfloat font_color[4 * 6 * MAX_MSG_LEN_CHUNK]; GLfloat font_lut_tex_coord[2 * 6 * MAX_MSG_LEN_CHUNK]; gl_t *gl = font->gl; const char* msg_end = msg + msg_len; int x = roundf(pos_x * gl->vp.width); int y = roundf(pos_y * gl->vp.height); int delta_x = 0; int delta_y = 0; float inv_tex_size_x = 1.0f / font->tex_width; float inv_tex_size_y = 1.0f / font->tex_height; float inv_win_width = 1.0f / font->gl->vp.width; float inv_win_height = 1.0f / font->gl->vp.height; switch (text_align) { case TEXT_ALIGN_RIGHT: x -= gl_get_message_width(font, msg, msg_len, scale); break; case TEXT_ALIGN_CENTER: x -= gl_get_message_width(font, msg, msg_len, scale) / 2.0; break; } while (msg < msg_end) { i = 0; while ((i < MAX_MSG_LEN_CHUNK) && (msg < msg_end)) { int off_x, off_y, tex_x, tex_y, width, height; unsigned code = utf8_walk(&msg); const struct font_glyph *glyph = font->font_driver->get_glyph( font->font_data, code); if (!glyph) /* Do something smarter here ... */ glyph = font->font_driver->get_glyph(font->font_data, '?'); if (!glyph) continue; off_x = glyph->draw_offset_x; off_y = glyph->draw_offset_y; tex_x = glyph->atlas_offset_x; tex_y = glyph->atlas_offset_y; width = glyph->width; height = glyph->height; gl_raster_font_emit(0, 0, 1); /* Bottom-left */ gl_raster_font_emit(1, 1, 1); /* Bottom-right */ gl_raster_font_emit(2, 0, 0); /* Top-left */ gl_raster_font_emit(3, 1, 0); /* Top-right */ gl_raster_font_emit(4, 0, 0); /* Top-left */ gl_raster_font_emit(5, 1, 1); /* Bottom-right */ i++; delta_x += glyph->advance_x; delta_y -= glyph->advance_y; } coords.tex_coord = font_tex_coords; coords.vertex = font_vertex; coords.color = font_color; coords.vertices = i * 6; coords.lut_tex_coord = font_lut_tex_coord; if (font->block) video_coord_array_append(&font->block->carr, &coords, coords.vertices); else gl_raster_font_draw_vertices(font, &coords, video_info); } } static void gl_raster_font_render_message( gl_raster_t *font, const char *msg, GLfloat scale, const GLfloat color[4], GLfloat pos_x, GLfloat pos_y, unsigned text_align, video_frame_info_t *video_info) { float line_height; int lines = 0; /* If the font height is not supported just draw as usual */ if (!font->font_driver->get_line_height) { gl_raster_font_render_line(font, msg, (unsigned)strlen(msg), scale, color, pos_x, pos_y, text_align, video_info); return; } line_height = (float) font->font_driver->get_line_height(font->font_data) * scale / font->gl->vp.height; for (;;) { const char *delim = strchr(msg, '\n'); unsigned msg_len = delim ? (unsigned)(delim - msg) : (unsigned)strlen(msg); /* Draw the line */ gl_raster_font_render_line(font, msg, msg_len, scale, color, pos_x, pos_y - (float)lines*line_height, text_align, video_info); if (!delim) break; msg += msg_len + 1; lines++; } } static void gl_raster_font_setup_viewport(unsigned width, unsigned height, gl_raster_t *font, bool full_screen) { video_shader_ctx_info_t shader_info; video_driver_set_viewport(width, height, full_screen, false); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glBlendEquation(GL_FUNC_ADD); glBindTexture(GL_TEXTURE_2D, font->tex); shader_info.data = NULL; shader_info.idx = VIDEO_SHADER_STOCK_BLEND; shader_info.set_active = true; video_shader_driver_use(&shader_info); } static void gl_raster_font_render_msg( video_frame_info_t *video_info, void *data, const char *msg, const struct font_params *params) { GLfloat color[4]; int drop_x, drop_y; GLfloat x, y, scale, drop_mod, drop_alpha; enum text_alignment text_align = TEXT_ALIGN_LEFT; bool full_screen = false ; gl_raster_t *font = (gl_raster_t*)data; unsigned width = video_info->width; unsigned height = video_info->height; if (!font || string_is_empty(msg)) return; if (params) { x = params->x; y = params->y; scale = params->scale; full_screen = params->full_screen; text_align = params->text_align; drop_x = params->drop_x; drop_y = params->drop_y; drop_mod = params->drop_mod; drop_alpha = params->drop_alpha; color[0] = FONT_COLOR_GET_RED(params->color) / 255.0f; color[1] = FONT_COLOR_GET_GREEN(params->color) / 255.0f; color[2] = FONT_COLOR_GET_BLUE(params->color) / 255.0f; color[3] = FONT_COLOR_GET_ALPHA(params->color) / 255.0f; /* If alpha is 0.0f, turn it into default 1.0f */ if (color[3] <= 0.0f) color[3] = 1.0f; } else { x = video_info->font_msg_pos_x; y = video_info->font_msg_pos_y; scale = 1.0f; full_screen = true; text_align = TEXT_ALIGN_LEFT; color[0] = video_info->font_msg_color_r; color[1] = video_info->font_msg_color_g; color[2] = video_info->font_msg_color_b; color[3] = 1.0f; drop_x = -2; drop_y = -2; drop_mod = 0.3f; drop_alpha = 1.0f; } if (font->block) font->block->fullscreen = full_screen; else gl_raster_font_setup_viewport(width, height, font, full_screen); if (!string_is_empty(msg) && font->gl && font->font_data && font->font_driver) { if (drop_x || drop_y) { GLfloat color_dark[4]; color_dark[0] = color[0] * drop_mod; color_dark[1] = color[1] * drop_mod; color_dark[2] = color[2] * drop_mod; color_dark[3] = color[3] * drop_alpha; if (font->gl) gl_raster_font_render_message(font, msg, scale, color_dark, x + scale * drop_x / font->gl->vp.width, y + scale * drop_y / font->gl->vp.height, text_align, video_info); } if (font->gl) gl_raster_font_render_message(font, msg, scale, color, x, y, text_align, video_info); } if (!font->block && font->gl) { /* restore viewport */ glBindTexture(GL_TEXTURE_2D, font->gl->texture[font->gl->tex_index]); glDisable(GL_BLEND); video_driver_set_viewport(width, height, false, true); } } static const struct font_glyph *gl_raster_font_get_glyph( void *data, uint32_t code) { gl_raster_t *font = (gl_raster_t*)data; if (!font || !font->font_driver) return NULL; if (!font->font_driver->ident) return NULL; return font->font_driver->get_glyph((void*)font->font_driver, code); } static void gl_raster_font_flush_block(unsigned width, unsigned height, void *data, video_frame_info_t *video_info) { gl_raster_t *font = (gl_raster_t*)data; video_font_raster_block_t *block = font ? font->block : NULL; if (!font || !block || !block->carr.coords.vertices) return; gl_raster_font_setup_viewport(width, height, font, block->fullscreen); gl_raster_font_draw_vertices(font, (video_coords_t*)&block->carr.coords, video_info); if (font->gl) { /* restore viewport */ glBindTexture(GL_TEXTURE_2D, font->gl->texture[font->gl->tex_index]); glDisable(GL_BLEND); video_driver_set_viewport(width, height, block->fullscreen, true); } } static void gl_raster_font_bind_block(void *data, void *userdata) { gl_raster_t *font = (gl_raster_t*)data; video_font_raster_block_t *block = (video_font_raster_block_t*)userdata; if (font) font->block = block; } font_renderer_t gl_raster_font = { gl_raster_font_init_font, gl_raster_font_free_font, gl_raster_font_render_msg, "GL raster", gl_raster_font_get_glyph, gl_raster_font_bind_block, gl_raster_font_flush_block, gl_get_message_width };