/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2012 - Hans-Kristian Arntzen * Copyright (C) 2011-2012 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include "../general.h" #include "rarch_console_settings.h" void rarch_settings_change(unsigned setting) { switch(setting) { case S_ASPECT_RATIO_DECREMENT: if(g_console.aspect_ratio_index > 0) g_console.aspect_ratio_index--; break; case S_ASPECT_RATIO_INCREMENT: if(g_console.aspect_ratio_index < LAST_ASPECT_RATIO) g_console.aspect_ratio_index++; break; case S_AUDIO_MUTE: g_extern.audio_data.mute = !g_extern.audio_data.mute; break; case S_AUDIO_CONTROL_RATE_DECREMENT: if (g_settings.audio.rate_control_delta > 0.0) g_settings.audio.rate_control_delta -= 0.001; if (g_settings.audio.rate_control_delta == 0.0) g_settings.audio.rate_control = false; else g_settings.audio.rate_control = true; break; case S_AUDIO_CONTROL_RATE_INCREMENT: if (g_settings.audio.rate_control_delta < 0.2) g_settings.audio.rate_control_delta += 0.001; g_settings.audio.rate_control = true; break; case S_FRAME_ADVANCE: g_console.frame_advance_enable = true; g_console.menu_enable = false; g_console.mode_switch = MODE_EMULATION; break; case S_HW_TEXTURE_FILTER: g_settings.video.smooth = !g_settings.video.smooth; break; case S_HW_TEXTURE_FILTER_2: g_settings.video.second_pass_smooth = !g_settings.video.second_pass_smooth; break; case S_OVERSCAN_DECREMENT: g_console.overscan_amount -= 0.01f; g_console.overscan_enable = true; if(g_console.overscan_amount == 0.0f) g_console.overscan_enable = false; break; case S_OVERSCAN_INCREMENT: g_console.overscan_amount += 0.01f; g_console.overscan_enable = true; if(g_console.overscan_amount == 0.0f) g_console.overscan_enable = 0; break; case S_RESOLUTION_PREVIOUS: if (g_console.current_resolution_index) { g_console.current_resolution_index--; g_console.current_resolution_id = g_console.supported_resolutions[g_console.current_resolution_index]; } break; case S_RESOLUTION_NEXT: if (g_console.current_resolution_index + 1 < g_console.supported_resolutions_count) { g_console.current_resolution_index++; g_console.current_resolution_id = g_console.supported_resolutions[g_console.current_resolution_index]; } break; case S_QUIT: g_console.menu_enable = false; g_console.ingame_menu_enable = false; g_console.mode_switch = MODE_EXIT; break; case S_RETURN_TO_DASHBOARD: g_console.menu_enable = false; g_console.initialize_rarch_enable = false; g_console.mode_switch = MODE_EXIT; break; case S_RETURN_TO_GAME: g_console.frame_advance_enable = false; //g_console.ingame_menu_item = 0; g_console.menu_enable = false; g_console.mode_switch = MODE_EMULATION; break; case S_RETURN_TO_LAUNCHER: g_console.return_to_launcher = true; g_console.menu_enable = false; g_console.mode_switch = MODE_EXIT; break; case S_RETURN_TO_MENU: g_console.menu_enable = false; g_console.ingame_menu_item = 0; g_console.mode_switch = MODE_MENU; break; case S_ROTATION_DECREMENT: if(g_console.screen_orientation > 0) g_console.screen_orientation--; break; case S_ROTATION_INCREMENT: if(g_console.screen_orientation < LAST_ORIENTATION) g_console.screen_orientation++; break; case S_START_RARCH: g_console.menu_enable = false; g_console.initialize_rarch_enable = 1; g_console.mode_switch = MODE_EMULATION; break; case S_REWIND: g_settings.rewind_enable = !g_settings.rewind_enable; break; case S_SAVESTATE_DECREMENT: if(g_extern.state_slot != 0) g_extern.state_slot--; break; case S_SAVESTATE_INCREMENT: g_extern.state_slot++; break; case S_SCALE_ENABLED: g_console.fbo_enabled = !g_console.fbo_enabled; break; case S_SCALE_FACTOR_DECREMENT: g_settings.video.fbo_scale_x -= 1.0f; g_settings.video.fbo_scale_y -= 1.0f; break; case S_SCALE_FACTOR_INCREMENT: g_settings.video.fbo_scale_x += 1.0f; g_settings.video.fbo_scale_y += 1.0f; break; case S_THROTTLE: g_console.throttle_enable = !g_console.throttle_enable; break; case S_TRIPLE_BUFFERING: g_console.triple_buffering_enable = !g_console.triple_buffering_enable; break; } } void rarch_settings_default(unsigned setting) { switch(setting) { case S_DEF_ASPECT_RATIO: g_console.aspect_ratio_index = ASPECT_RATIO_4_3; break; case S_DEF_AUDIO_MUTE: g_extern.audio_data.mute = false; break; case S_DEF_AUDIO_CONTROL_RATE: #ifdef GEKKO g_settings.audio.rate_control_delta = 0.006; g_settings.audio.rate_control = true; #else g_settings.audio.rate_control_delta = 0.0; g_settings.audio.rate_control = false; #endif break; case S_DEF_HW_TEXTURE_FILTER: g_settings.video.smooth = 1; break; case S_DEF_HW_TEXTURE_FILTER_2: g_settings.video.second_pass_smooth = 1; break; case S_DEF_OVERSCAN: g_console.overscan_amount = 0.0f; g_console.overscan_enable = false; break; case S_DEF_ROTATION: g_console.screen_orientation = ORIENTATION_NORMAL; break; case S_DEF_THROTTLE: g_console.throttle_enable = true; break; case S_DEF_TRIPLE_BUFFERING: g_console.triple_buffering_enable = true; break; case S_DEF_SAVE_STATE: g_extern.state_slot = 0; break; case S_DEF_SCALE_ENABLED: g_console.fbo_enabled = true; g_settings.video.fbo_scale_x = 2.0f; g_settings.video.fbo_scale_y = 2.0f; break; case S_DEF_SCALE_FACTOR: g_settings.video.fbo_scale_x = 2.0f; g_settings.video.fbo_scale_y = 2.0f; break; } } void rarch_settings_msg(unsigned setting, unsigned delay) { char str[PATH_MAX], tmp[PATH_MAX]; msg_queue_clear(g_extern.msg_queue); (void)tmp; switch(setting) { case S_MSG_CACHE_PARTITION: snprintf(str, sizeof(str), "INFO - All the contents of the ZIP files you have selected in the filebrowser\nare extracted to this partition."); break; case S_MSG_CHANGE_CONTROLS: snprintf(str, sizeof(str), "INFO - Press LEFT/RIGHT to change the controls, and press\n[RetroPad Start] to reset a button to default values."); break; case S_MSG_EXTRACTED_ZIPFILE: switch(g_console.zip_extract_mode) { case ZIP_EXTRACT_TO_CURRENT_DIR: snprintf(str, sizeof(str), "INFO - ZIP file successfully extracted to current directory."); break; case ZIP_EXTRACT_TO_CURRENT_DIR_AND_LOAD_FIRST_FILE: snprintf(str, sizeof(str), "INFO - ZIP file successfully extracted, now loading first file."); break; #ifdef HAVE_HDD_CACHE_PARTITION case ZIP_EXTRACT_TO_CACHE_DIR: snprintf(str, sizeof(str), "INFO - ZIP file successfully extracted to cache partition."); break; #endif } break; case S_MSG_LOADING_ROM: fill_pathname_base(tmp, g_console.rom_path, sizeof(tmp)); snprintf(str, sizeof(str), "INFO - Loading %s...", tmp); break; case S_MSG_DIR_LOADING_ERROR: snprintf(str, sizeof(str), "ERROR - Failed to open selected directory."); break; case S_MSG_ROM_LOADING_ERROR: snprintf(str, sizeof(str), "ERROR - An error occurred during ROM loading."); break; case S_MSG_NOT_IMPLEMENTED: snprintf(str, sizeof(str), "TODO - Not yet implemented."); break; case S_MSG_RESIZE_SCREEN: snprintf(str, sizeof(str), "INFO - Resize the screen by moving around the two analog sticks.\nPress [RetroPad X] to reset to default values, and [RetroPad A] to go back.\nTo select the resized screen mode, set Aspect Ratio to: 'Custom'."); break; case S_MSG_RESTART_RARCH: snprintf(str, sizeof(str), "INFO - You need to restart RetroArch."); break; case S_MSG_SELECT_LIBRETRO_CORE: snprintf(str, sizeof(str), "INFO - Select a Libretro core from the menu."); break; case S_MSG_SELECT_SHADER: snprintf(str, sizeof(str), "INFO - Select a shader from the menu."); break; case S_MSG_SHADER_LOADING_SUCCEEDED: snprintf(str, sizeof(str), "INFO - Shader successfully loaded."); break; } msg_queue_push(g_extern.msg_queue, str, 1, delay); } void rarch_settings_create_menu_item_label_w(wchar_t *strwbuf, unsigned setting, size_t size) { char str[PATH_MAX]; rarch_settings_create_menu_item_label(str, setting, sizeof(str)); convert_char_to_wchar(strwbuf, str, size); } void rarch_settings_create_menu_item_label(char * str, unsigned setting, size_t size) { switch (setting) { case S_LBL_ASPECT_RATIO: snprintf(str, size, "Aspect Ratio: %s", aspectratio_lut[g_console.aspect_ratio_index].name); break; case S_LBL_SHADER: snprintf(str, size, "Shader #1: %s", g_settings.video.cg_shader_path); break; case S_LBL_SHADER_2: snprintf(str, size, "Shader #2: %s", g_settings.video.second_pass_shader); break; case S_LBL_RARCH_VERSION: snprintf(str, size, "RetroArch %s", PACKAGE_VERSION); break; case S_LBL_SCALE_FACTOR: snprintf(str, size, "Scale Factor: %f (X) / %f (Y)", g_settings.video.fbo_scale_x, g_settings.video.fbo_scale_y); break; case S_LBL_ROTATION: snprintf(str, size, "Rotation: %s", rotation_lut[g_console.screen_orientation]); break; case S_LBL_LOAD_STATE_SLOT: snprintf(str, size, "Load State #%d", g_extern.state_slot); break; case S_LBL_SAVE_STATE_SLOT: snprintf(str, size, "Save State #%d", g_extern.state_slot); break; } } #if defined(_XBOX360) #define DEFAULT_GAMMA 1 #else #define DEFAULT_GAMMA 0 #endif void rarch_settings_set_default (const input_driver_t *input) { // g_settings g_settings.rewind_enable = false; #ifdef HAVE_XML strlcpy(g_settings.cheat_database, default_paths.port_dir, sizeof(g_settings.cheat_database)); #endif #if defined(HAVE_CG) || defined(HAVE_HLSL) || defined(HAVE_GLSL) strlcpy(g_settings.video.cg_shader_path, default_paths.shader_file, sizeof(g_settings.video.cg_shader_path)); strlcpy(g_settings.video.second_pass_shader, default_paths.shader_file, sizeof(g_settings.video.second_pass_shader)); g_settings.video.second_pass_smooth = true; #endif #ifdef HAVE_FBO g_settings.video.fbo_scale_x = 2.0f; g_settings.video.fbo_scale_y = 2.0f; #endif #ifdef GEKKO g_settings.audio.rate_control_delta = 0.006; g_settings.audio.rate_control = true; #endif g_settings.video.render_to_texture = true; g_settings.video.smooth = true; g_settings.video.vsync = true; g_settings.video.refresh_rate = 59.92; strlcpy(g_settings.system_directory, default_paths.system_dir, sizeof(g_settings.system_directory)); g_settings.video.msg_pos_x = 0.05f; g_settings.video.msg_pos_y = 0.90f; g_settings.video.aspect_ratio = -1.0f; rarch_input_set_controls_default(input); // g_console g_console.block_config_read = true; g_console.frame_advance_enable = false; g_console.emulator_initialized = 0; g_console.screenshots_enable = true; g_console.throttle_enable = true; g_console.initialize_rarch_enable = false; g_console.triple_buffering_enable = true; g_console.default_savestate_dir_enable = false; g_console.default_sram_dir_enable = false; #ifdef HAVE_FBO g_console.fbo_enabled = true; #else g_console.fbo_enabled = false; #endif g_console.mode_switch = MODE_MENU; g_console.screen_orientation = ORIENTATION_NORMAL; g_console.current_resolution_id = 0; strlcpy(g_console.default_rom_startup_dir, default_paths.filebrowser_startup_dir, sizeof(g_console.default_rom_startup_dir)); strlcpy(g_console.default_savestate_dir, default_paths.savestate_dir, sizeof(g_console.default_savestate_dir)); strlcpy(g_console.default_sram_dir, default_paths.sram_dir, sizeof(g_console.default_sram_dir)); g_console.aspect_ratio_index = 0; g_console.menu_font_size = 1.0f; g_console.overscan_enable = false; g_console.overscan_amount = 0.0f; g_console.sound_mode = SOUND_MODE_NORMAL; g_console.viewports.custom_vp.width = 0; g_console.viewports.custom_vp.height = 0; g_console.viewports.custom_vp.x = 0; g_console.viewports.custom_vp.y = 0; g_console.custom_bgm_enable = true; g_console.info_msg_enable = true; #ifdef _XBOX360 g_console.color_format = 0; #endif g_console.gamma_correction = DEFAULT_GAMMA; #ifdef _XBOX1 g_console.flicker_filter = 1; #endif g_console.soft_display_filter_enable = true; #ifdef HAVE_ZLIB g_console.zip_extract_mode = 0; #endif // g_extern g_extern.state_slot = 0; g_extern.audio_data.mute = 0; g_extern.verbose = true; }