#pragma once #include #include #include #ifdef __cplusplus extern "C" { #endif #define SOL_SOCKET -1 #define INADDR_ANY 0 #define PF_UNSPEC 0 #define PF_INET 2 #define AF_UNSPEC 0 #define AF_INET 2 #define SOCK_STREAM 1 #define SOCK_DGRAM 2 #define MSG_DONTWAIT 0x0020 /* #define MSG_DONTWAIT 0x0004 */ #define SHUT_RD 0 #define SHUT_WR 1 #define SHUT_RDWR 2 #define SO_REUSEADDR 0x0004 #define SO_KEEPALIVE 0x0008 #define SO_BROADCAST 0x0020 #define SO_TCPSACK 0x0200 #define SO_WINSCALE 0x0400 #define SO_SNDBUF 0x1001 #define SO_RCVBUF 0x1002 #define SO_NBIO 0x1014 #define SO_BIO 0x1015 #define SO_NONBLOCK 0x1016 #define SO_RUSRBUF 0x10000 #define SO_SUCCESS 0 #define SO_ENOBUFS 1 #define SO_ETIMEDOUT 2 #define SO_EISCONN 3 #define SO_EOPNOTSUPP 4 #define SO_ECONNABORTED 5 #define SO_EWOULDBLOCK 6 #define SO_ECONNREFUSED 7 #define SO_ECONNRESET 8 #define SO_ENOTCONN 9 #define SO_EALREADY 10 #define SO_EINVAL 11 #define SO_EMSGSIZE 12 #define SO_EPIPE 13 #define SO_EDESTADDRREQ 14 #define SO_ESHUTDOWN 15 #define SO_ENOPROTOOPT 16 #define SO_EHAVEOOB 17 #define SO_ENOMEM 18 #define SO_EADDRNOTAVAIL 19 #define SO_EADDRINUSE 20 #define SO_EAFNOSUPPORT 21 #define SO_EINPROGRESS 22 #define SO_ELOWER 23 #define SO_ENOTSOCK 24 #define SO_EIEIO 27 #define SO_ETOOMANYREFS 28 #define SO_EFAULT 29 #define SO_ENETUNREACH 30 #define SO_EPROTONOSUPPORT 31 #define SO_EPROTOTYPE 32 #define SO_ERROR 41 #define SO_ENOLIBRM 42 #define SO_ELIBNOTREADY 43 #define SO_EBUSY 44 #define SO_EUNKNOWN 45 #define SO_EAPIERROR 46 #define SO_ERANGEINVALID 47 #define SO_ENORESOURCES 48 #define SO_EBADFD 49 #define SO_EABORTED 50 #define SO_EMFILE 51 #ifdef EWOULDBLOCK #undef EWOULDBLOCK #endif #ifdef EAGAIN #undef EAGAIN #endif #ifdef EINPROGRESS #undef EINPROGRESS #endif #define EWOULDBLOCK SO_EWOULDBLOCK #define EAGAIN SO_EWOULDBLOCK #define EINPROGRESS SO_EINPROGRESS typedef uint32_t socklen_t; typedef uint16_t sa_family_t; struct sockaddr { sa_family_t sa_family; char sa_data[]; }; /* Wii U only supports IPv4 so we make sockaddr_storage be sockaddr_in for compatibility. */ #define sockaddr_storage sockaddr_in struct linger { int l_onoff; int l_linger; }; void socket_lib_init(); int accept(int sockfd, struct sockaddr *addr, socklen_t *addrlen); int bind(int sockfd, const struct sockaddr *addr, socklen_t addrlen); int socketclose(int sockfd); int connect(int sockfd, const struct sockaddr *addr, socklen_t addrlen); int getpeername(int sockfd, struct sockaddr *addr, socklen_t *addrlen); int getsockname(int sockfd, struct sockaddr *addr, socklen_t *addrlen); int getsockopt(int sockfd, int level, int optname, void *optval, socklen_t *optlen); int listen(int sockfd, int backlog); ssize_t recv(int sockfd, void *buf, size_t len, int flags); ssize_t recvfrom(int sockfd, void *buf, size_t len, int flags, struct sockaddr *src_addr, socklen_t *addrlen); ssize_t send(int sockfd, const void *buf, size_t len, int flags); ssize_t sendto(int sockfd, const void *buf, size_t len, int flags, const struct sockaddr *dest_addr, socklen_t addrlen); int setsockopt(int sockfd, int level, int optname, const void *optval, socklen_t optlen); int shutdown(int sockfd, int how); int socket(int domain, int type, int protocol); int select(int nfds, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct timeval *timeout); int somemopt (int req_type, char* mem, unsigned int memlen, int flags); int socketlasterr(void); #ifdef __cplusplus } #endif