/** * RetroLaunch 2012 * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, Inc., * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. To contact the * authors: Surreal64 CE Team (http://www.emuxtras.net) */ #include "MenuManager.h" #include "MenuMain.h" #include "../../general.h" CMenuManager g_menuManager; CMenuManager::CMenuManager() { } CMenuManager::~CMenuManager() { } bool CMenuManager::Create() { //Create the MenuManager, set to Main Menu RARCH_LOG("Create MenuManager, set state to MENU_MAIN.\n"); SetMenuState(MENU_MAIN); return true; } bool CMenuManager::SetMenuState(int nMenuID) { m_pMenuID = nMenuID; switch (m_pMenuID) { case MENU_MAIN: //Create the Main Menu g_menuMain.Create(); break; } return true; } void CMenuManager::Update() { ProcessInput(); switch (m_pMenuID) { case MENU_MAIN: g_menuMain.ProcessInput(); g_menuMain.Render(); break; } } void CMenuManager::ProcessInput() { } int CMenuManager::GetMenuState() { return m_pMenuID; }