/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "../include/gamepad.h" enum gamepad_pad_axes { AXIS_LEFT_ANALOG_X = 0, AXIS_LEFT_ANALOG_Y, AXIS_RIGHT_ANALOG_X, AXIS_RIGHT_ANALOG_Y, AXIS_TOUCH_X, AXIS_TOUCH_Y, AXIS_INVALID }; void gamepad_read_axis_data(uint32_t axis, axis_data *data) { if (!data) return; data->axis = AXIS_POS_GET(axis); data->is_negative = false; if (data->axis >= AXIS_INVALID) { data->axis = AXIS_NEG_GET(axis); data->is_negative = true; } } int16_t gamepad_get_axis_value(int16_t state[3][2], axis_data *data) { return gamepad_get_axis_value_raw(state, data, true); } int16_t gamepad_get_axis_value_raw(int16_t state[3][2], axis_data *data, bool do_clamp) { int16_t value = 0; if (!data) return 0; switch (data->axis) { case AXIS_LEFT_ANALOG_X: value = state[RETRO_DEVICE_INDEX_ANALOG_LEFT][1]; break; case AXIS_LEFT_ANALOG_Y: value = state[RETRO_DEVICE_INDEX_ANALOG_LEFT][0]; break; case AXIS_RIGHT_ANALOG_X: value = state[RETRO_DEVICE_INDEX_ANALOG_RIGHT][1]; break; case AXIS_RIGHT_ANALOG_Y: value = state[RETRO_DEVICE_INDEX_ANALOG_RIGHT][0]; break; } if(do_clamp) { if (data->is_negative && value > 0) return 0; if (!data->is_negative && value < 0) return 0; } return value; }