/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2014 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifdef HAVE_CONFIG_H #include "../../config.h" #endif #include #include #include #include #include #include #include "menu_common.h" #include "../../input/keyboard_line.h" #include "menu_input_line_cb.h" #include "../../settings_data.h" /* forward decls */ void menu_common_setting_set_current_string(rarch_setting_t *setting, const char *str); void menu_common_set_current_string_based_on_label( const char *label, const char *str); void menu_key_start_line(void *data, const char *label, const char *label_setting, input_keyboard_line_complete_t cb) { menu_handle_t *menu = (menu_handle_t*)data; if (!menu) return; menu->keyboard.display = true; menu->keyboard.label = label; menu->keyboard.label_setting = label_setting; menu->keyboard.buffer = input_keyboard_start_line(menu, cb); } static void menu_key_end_line(void *data) { menu_handle_t *menu = (menu_handle_t*)data; if (!menu) return; menu->keyboard.display = false; menu->keyboard.label = NULL; menu->keyboard.label_setting = NULL; /* Avoid triggering states on pressing return. */ menu->old_input_state = -1ULL; } static void menu_search_callback(void *userdata, const char *str) { menu_handle_t *menu = (menu_handle_t*)userdata; if (str && *str) file_list_search(menu->selection_buf, str, &menu->selection_ptr); menu_key_end_line(menu); } void st_uint_callback(void *userdata, const char *str) { menu_handle_t *menu = (menu_handle_t*)userdata; rarch_setting_t *current_setting = NULL; rarch_setting_t *setting_data = (rarch_setting_t *)setting_data_get_list(); if (str && *str && setting_data) { if ((current_setting = (rarch_setting_t*) setting_data_find_setting( setting_data, menu->keyboard.label_setting))) *current_setting->value.unsigned_integer = strtoul(str, NULL, 0); } menu_key_end_line(menu); } void st_string_callback(void *userdata, const char *str) { menu_handle_t *menu = (menu_handle_t*)userdata; rarch_setting_t *current_setting = NULL; rarch_setting_t *setting_data = (rarch_setting_t *)setting_data_get_list(); if (str && *str && setting_data) { if ((current_setting = (rarch_setting_t*) setting_data_find_setting( setting_data, menu->keyboard.label_setting))) menu_common_setting_set_current_string(current_setting, str); else menu_common_set_current_string_based_on_label(menu->keyboard.label_setting, str); } menu_key_end_line(menu); } void menu_key_event(bool down, unsigned keycode, uint32_t character, uint16_t mod) { if (!driver.menu) { RARCH_ERR("Cannot invoke menu key event callback, menu handle is not initialized.\n"); return; } (void)down; (void)keycode; (void)mod; if (character == '/') { driver.menu->keyboard.display = true; driver.menu->keyboard.label = "Search: "; driver.menu->keyboard.buffer = input_keyboard_start_line(driver.menu, menu_search_callback); } } void menu_poll_bind_state(struct menu_bind_state *state) { unsigned i, b, a, h; const rarch_joypad_driver_t *joypad = NULL; if (!state) return; memset(state->state, 0, sizeof(state->state)); state->skip = driver.input->input_state(driver.input_data, NULL, 0, RETRO_DEVICE_KEYBOARD, 0, RETROK_RETURN); if (driver.input && driver.input_data && driver.input->get_joypad_driver) joypad = driver.input->get_joypad_driver(driver.input_data); if (!joypad) { RARCH_ERR("Cannot poll raw joypad state."); return; } if (joypad->poll) joypad->poll(); for (i = 0; i < MAX_PLAYERS; i++) { for (b = 0; b < MENU_MAX_BUTTONS; b++) state->state[i].buttons[b] = input_joypad_button_raw(joypad, i, b); for (a = 0; a < MENU_MAX_AXES; a++) state->state[i].axes[a] = input_joypad_axis_raw(joypad, i, a); for (h = 0; h < MENU_MAX_HATS; h++) { state->state[i].hats[h] |= input_joypad_hat_raw(joypad, i, HAT_UP_MASK, h) ? HAT_UP_MASK : 0; state->state[i].hats[h] |= input_joypad_hat_raw(joypad, i, HAT_DOWN_MASK, h) ? HAT_DOWN_MASK : 0; state->state[i].hats[h] |= input_joypad_hat_raw(joypad, i, HAT_LEFT_MASK, h) ? HAT_LEFT_MASK : 0; state->state[i].hats[h] |= input_joypad_hat_raw(joypad, i, HAT_RIGHT_MASK, h) ? HAT_RIGHT_MASK : 0; } } } void menu_poll_bind_get_rested_axes(struct menu_bind_state *state) { unsigned i, a; const rarch_joypad_driver_t *joypad = NULL; if (!state) return; if (driver.input && driver.input_data && driver.input->get_joypad_driver) joypad = driver.input->get_joypad_driver(driver.input_data); if (!joypad) { RARCH_ERR("Cannot poll raw joypad state."); return; } for (i = 0; i < MAX_PLAYERS; i++) for (a = 0; a < MENU_MAX_AXES; a++) state->axis_state[i].rested_axes[a] = input_joypad_axis_raw(joypad, i, a); } static bool menu_poll_find_trigger_pad(struct menu_bind_state *state, struct menu_bind_state *new_state, unsigned p) { unsigned a, b, h; const struct menu_bind_state_port *n = (const struct menu_bind_state_port*) &new_state->state[p]; const struct menu_bind_state_port *o = (const struct menu_bind_state_port*) &state->state[p]; for (b = 0; b < MENU_MAX_BUTTONS; b++) { if (n->buttons[b] && !o->buttons[b]) { state->target->joykey = b; state->target->joyaxis = AXIS_NONE; return true; } } /* Axes are a bit tricky ... */ for (a = 0; a < MENU_MAX_AXES; a++) { int locked_distance = abs(n->axes[a] - new_state->axis_state[p].locked_axes[a]); int rested_distance = abs(n->axes[a] - new_state->axis_state[p].rested_axes[a]); if (abs(n->axes[a]) >= 20000 && locked_distance >= 20000 && rested_distance >= 20000) { /* Take care of case where axis rests on +/- 0x7fff * (e.g. 360 controller on Linux) */ state->target->joyaxis = n->axes[a] > 0 ? AXIS_POS(a) : AXIS_NEG(a); state->target->joykey = NO_BTN; /* Lock the current axis */ new_state->axis_state[p].locked_axes[a] = n->axes[a] > 0 ? 0x7fff : -0x7fff; return true; } if (locked_distance >= 20000) /* Unlock the axis. */ new_state->axis_state[p].locked_axes[a] = 0; } for (h = 0; h < MENU_MAX_HATS; h++) { uint16_t trigged = n->hats[h] & (~o->hats[h]); uint16_t sane_trigger = 0; if (trigged & HAT_UP_MASK) sane_trigger = HAT_UP_MASK; else if (trigged & HAT_DOWN_MASK) sane_trigger = HAT_DOWN_MASK; else if (trigged & HAT_LEFT_MASK) sane_trigger = HAT_LEFT_MASK; else if (trigged & HAT_RIGHT_MASK) sane_trigger = HAT_RIGHT_MASK; if (sane_trigger) { state->target->joykey = HAT_MAP(h, sane_trigger); state->target->joyaxis = AXIS_NONE; return true; } } return false; } bool menu_poll_find_trigger(struct menu_bind_state *state, struct menu_bind_state *new_state) { unsigned i; if (!state || !new_state) return false; for (i = 0; i < MAX_PLAYERS; i++) { if (menu_poll_find_trigger_pad(state, new_state, i)) { /* Update the joypad mapping automatically. * More friendly that way. */ g_settings.input.joypad_map[state->player] = i; return true; } } return false; } bool menu_custom_bind_keyboard_cb(void *data, unsigned code) { menu_handle_t *menu = (menu_handle_t*)data; if (!menu) return false; menu->binds.target->key = (enum retro_key)code; menu->binds.begin++; menu->binds.target++; menu->binds.timeout_end = rarch_get_time_usec() + MENU_KEYBOARD_BIND_TIMEOUT_SECONDS * 1000000; return menu->binds.begin <= menu->binds.last; } uint64_t menu_input(void) { unsigned i; uint64_t input_state = 0; static const struct retro_keybind *binds[] = { g_settings.input.binds[0] }; if (!driver.menu) return 0; input_push_analog_dpad((struct retro_keybind*)binds[0], (g_settings.input.analog_dpad_mode[0] == ANALOG_DPAD_NONE) ? ANALOG_DPAD_LSTICK : g_settings.input.analog_dpad_mode[0]); for (i = 0; i < MAX_PLAYERS; i++) input_push_analog_dpad(g_settings.input.autoconf_binds[i], g_settings.input.analog_dpad_mode[i]); if (!driver.block_libretro_input) { for (i = 0; i < RETRO_DEVICE_ID_JOYPAD_R2; i++) { input_state |= driver.input->input_state(driver.input_data, binds, 0, RETRO_DEVICE_JOYPAD, 0, i) ? (1ULL << i) : 0; #ifdef HAVE_OVERLAY input_state |= (driver.overlay_state.buttons & (UINT64_C(1) << i)) ? (1ULL << i) : 0; #endif } } input_state |= input_key_pressed_func(RARCH_MENU_TOGGLE) ? (1ULL << RARCH_MENU_TOGGLE) : 0; input_pop_analog_dpad((struct retro_keybind*)binds[0]); for (i = 0; i < MAX_PLAYERS; i++) input_pop_analog_dpad(g_settings.input.autoconf_binds[i]); driver.menu->trigger_state = input_state & ~driver.menu->old_input_state; driver.menu->do_held = (input_state & ( (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) | (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) | (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) | (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) | (1ULL << RETRO_DEVICE_ID_JOYPAD_L) | (1ULL << RETRO_DEVICE_ID_JOYPAD_R) )) && !(input_state & (1ULL << RARCH_MENU_TOGGLE)); return input_state; }