#include "parser.h" #include #include #include #include #include #include #include #include #include "log.h" #include "../../file.h" #include "../../compat/strl.h" #define MAGIC_LEN 16 struct MagicEntry { const char* system_name; const char* magic; }; static struct MagicEntry MAGIC_NUMBERS[] = { {"ps1", "\x00\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\x00\x00\x02\x00\x02\x00"}, {"pcecd", "\x82\xb1\x82\xcc\x83\x76\x83\x8d\x83\x4f\x83\x89\x83\x80\x82\xcc\x92"}, {"scd", "\x00\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\x00\x00\x02\x00\x01\x53"}, {NULL, NULL} }; static int find_first_data_track(const char* cue_path, int32_t* offset, char* track_path, size_t max_len) { int rv; int fd = -1; char tmp_token[MAX_TOKEN_LEN]; int m, s, f; char cue_dir[PATH_MAX]; strlcpy(cue_dir, cue_path, PATH_MAX); path_basedir(cue_dir); fd = open(cue_path, O_RDONLY); if (fd < 0) { LOG_WARN("Could not open CUE file '%s': %s", cue_path, strerror(errno)); return -errno; } LOG_DEBUG("Parsing CUE file '%s'...", cue_path); while (get_token(fd, tmp_token, MAX_TOKEN_LEN) > 0) { if (strcmp(tmp_token, "FILE") == 0) { get_token(fd, tmp_token, MAX_TOKEN_LEN); fill_pathname_join(track_path, cue_dir, tmp_token, max_len); } else if (strcasecmp(tmp_token, "TRACK") == 0) { get_token(fd, tmp_token, MAX_TOKEN_LEN); get_token(fd, tmp_token, MAX_TOKEN_LEN); if (strcasecmp(tmp_token, "AUDIO") == 0) continue; find_token(fd, "INDEX"); get_token(fd, tmp_token, MAX_TOKEN_LEN); get_token(fd, tmp_token, MAX_TOKEN_LEN); if (sscanf(tmp_token, "%02d:%02d:%02d", &m, &s, &f) < 3) { LOG_WARN("Error parsing time stamp '%s'", tmp_token); return -errno; } *offset = ((m * 60) * (s * 75) * f) * 25; LOG_DEBUG("Found 1st data track on file '%s+%d'", track_path, *offset); rv = 0; goto clean; } } rv = -EINVAL; clean: close(fd); return rv; } static int find_ps1_canonical_name(const char* game_id, char* game_name, size_t max_len) { char tmp_token[MAX_TOKEN_LEN]; int rv = 0; int fd = open("cddb/ps1.idlst", O_RDONLY); if (fd < 0) { LOG_WARN("Could not open id list: %s", strerror(errno)); return -errno; } while (get_token(fd, tmp_token, MAX_TOKEN_LEN) > 0) { if(strcasecmp(tmp_token, game_id) != 0) { get_token(fd, tmp_token, max_len); continue; } if ((rv = get_token(fd, game_name, max_len)) < 0) goto clean; rv = 0; goto clean; } rv = -ENOENT; clean: close(fd); return rv; } static int detect_ps1_game(const char* track_path, int32_t offset, char* game_name, size_t max_len) { int rv; char buff[4096]; const char* pattern = "cdrom:"; const char* pat_c; char* c; char* id_start; int i; int fd = open(track_path, O_RDONLY); if (fd < 0) { LOG_DEBUG("Could not open data track: %s", strerror(errno)); return -errno; } lseek(fd, 0x9340, SEEK_SET); if (read(fd, buff, 10) > 0) { buff[10] = '\0'; buff[4] = '-'; LOG_DEBUG("Found disk label '%s'", buff); rv = find_ps1_canonical_name(buff, game_name, max_len); if (rv == 0) goto clean; } memset(buff, 0, sizeof(buff)); pat_c = pattern; while (1) { rv = read(fd, buff, 4096); if (rv < 0) { rv = -errno; goto clean; } for (i = 0; i < rv; i++) { if (*pat_c == buff[i]) pat_c++; else { pat_c = pattern; continue; } if (*pat_c == '\0') { id_start = &buff[i] + 1; c = strchr(id_start, ';'); if (!c) { LOG_DEBUG("Invalid pattern in buffer."); rv = -EINVAL; goto clean; } *c = '\0'; c = strrchr(id_start, '\\'); if (c != NULL) id_start = c + 1; id_start[4] = '-'; id_start[8] = id_start[9]; id_start[9] = id_start[10]; id_start[10] = '\0'; LOG_DEBUG("Found ps1 id %s", id_start); rv = find_ps1_canonical_name(id_start, game_name, max_len); goto clean; } } } rv = -EINVAL; clean: close(fd); return rv; } static int detect_system(const char* track_path, int32_t offset, const char** system_name) { int rv; char magic[MAGIC_LEN]; int fd; //struct MagicEntry entry; int i; fd = open(track_path, O_RDONLY); if (fd < 0) { LOG_WARN("Could not open data track of file '%s': %s", track_path, strerror(errno)); rv = -errno; goto clean; } lseek(fd, offset, SEEK_SET); if (read(fd, magic, MAGIC_LEN) < MAGIC_LEN) { LOG_WARN("Could not read data from file '%s' at offset %d: %s", track_path, offset, strerror(errno)); rv = -errno; goto clean; } LOG_DEBUG("Comparing with known magic numbers..."); for (i = 0; MAGIC_NUMBERS[i].system_name != NULL; i++) { if (memcmp(MAGIC_NUMBERS[i].magic, magic, MAGIC_LEN) == 0) { *system_name = MAGIC_NUMBERS[i].system_name; rv = 0; goto clean; } } LOG_WARN("Could not find compatible system"); rv = -EINVAL; clean: close(fd); return rv; } int find_first_cue(const char* m3u_path, char* cue_path, size_t max_len) { char c; int skip = 0; int midstream = 0; int fd = open(m3u_path, O_RDONLY); if (fd < 0) { LOG_WARN("Could not open m3u '%s': %s", m3u_path, strerror(errno)); return -errno; } strncpy(cue_path, m3u_path, PATH_MAX); path_basedir(cue_path); cue_path += strlen(cue_path); cue_path[0] = '/'; cue_path++; while ((read(fd, &c, 1) > 0)) { switch (c) { case '#': if (!midstream) skip = 1; break; case '\n': if (skip) skip = 0; else if(midstream) { cue_path[0] = '\0'; close(fd); return 0; } break; case ' ': if (!midstream) break; default: if (!skip) { midstream = 1; cue_path[0] = c; cue_path++; } } } close(fd); return -EINVAL; } int detect_cd_game(const char* target_path, char* game_name, size_t max_len) { char cue_path[PATH_MAX]; char track_path[PATH_MAX]; int32_t offset = 0; const char* system_name = NULL; int rv; if (strcasecmp(target_path + strlen(target_path) - 4, ".m3u") == 0) { rv = find_first_cue(target_path, cue_path, PATH_MAX); if (rv < 0) { LOG_WARN("Could not parse m3u: %s", strerror(-rv)); return rv; } } else strncpy(cue_path, target_path, max_len); rv = find_first_data_track(cue_path, &offset, track_path, PATH_MAX); if (rv < 0) { LOG_WARN("Could not find valid data track: %s", strerror(-rv)); return rv; } LOG_DEBUG("Reading 1st data track..."); if ((rv = detect_system(track_path, offset, &system_name)) < 0) return rv; LOG_DEBUG("Detected %s media", system_name); snprintf(game_name, max_len, "%s.", system_name); game_name += strlen(system_name) + 1; max_len -= strlen(system_name) + 1; if (strcmp(system_name, "ps1") == 0) { if (detect_ps1_game(track_path, offset, game_name, max_len) == 0) return 0; } snprintf(game_name, max_len, ""); return 0; }