#include #include #include #include #include #include #include #include #include #ifdef HAVE_CONFIG_H #include "../../config.h" #endif #ifdef HAVE_MENU #include "../../menu/menu_driver.h" #endif #include "../font_driver.h" #include "../../configuration.h" #include "../../command.h" #include "../../driver.h" #include "../../retroarch.h" #include "../../verbosity.h" #ifndef HAVE_THREADS #include "../../tasks/tasks_internal.h" #endif typedef struct { bool vsync; bool rgb32; unsigned width, height; unsigned rotation; struct video_viewport vp; struct { bool enable; bool fullscreen; uint32_t *pixels; unsigned width; unsigned height; struct scaler_ctx scaler; } menu_texture; } switch_video_t; static uint32_t image[1280*720]; static bool has_initialized = false; static surface_t surface; static revent_h vsync_h; static void *switch_init(const video_info_t *video, const input_driver_t **input, void **input_data) { unsigned x, y; switch_video_t *sw = (switch_video_t*)calloc(1, sizeof(*sw)); if (!sw) return NULL; RARCH_LOG("loading switch gfx driver, width: %d, height: %d\n", video->width, video->height); if (has_initialized) RARCH_LOG("global graphics were already initialized; skipping...\n"); else { result_t r = display_init(); if (r != RESULT_OK) { free(sw); return NULL; } r = display_open_layer(&surface); if (r != RESULT_OK) { display_finalize(); free(sw); return NULL; } r = display_get_vsync_event(&vsync_h); if (r != RESULT_OK) { display_finalize(); free(sw); return NULL; } atexit(display_finalize); has_initialized = true; } sw->vp.x = 0; sw->vp.y = 0; sw->vp.width = 1280; sw->vp.height = 720; sw->vp.full_width = 1280; sw->vp.full_height = 720; video_driver_set_size(&sw->vp.width, &sw->vp.height); sw->vsync = video->vsync; sw->rgb32 = video->rgb32; *input = NULL; *input_data = NULL; for(x = 0; x < 1280; x++) { for(y = 0; y < 720; y++) image[(y*1280)+x] = 0xFF000000; } return sw; } static void switch_wait_vsync(switch_video_t *sw) { uint32_t handle_idx; svcWaitSynchronization(&handle_idx, &vsync_h, 1, 33333333); svcResetSignal(vsync_h); } static bool switch_frame(void *data, const void *frame, unsigned width, unsigned height, uint64_t frame_count, unsigned pitch, const char *msg, video_frame_info_t *video_info) { static uint64_t last_frame = 0; unsigned x, y; result_t r; uint64_t begin, done_copying, post_vsync, pre_swizzle, post_swizzle, copy_ms, swizzle_ms, vsync_ms; int tgtw, tgth, centerx, centery; uint32_t *out_buffer = NULL; switch_video_t *sw = data; int xsf = 1280 / width; int ysf = 720 / height; int sf = xsf; if (ysf < sf) sf = ysf; tgtw = width * sf; tgth = height * sf; centerx = (1280-tgtw)/2; centery = (720-tgth)/2; begin = svcGetSystemTick(); for(x = 0; x < width; x++) { for(y = 0; y < height; y++) { unsigned subx, suby; uint32_t pixel = 0; if (sw->rgb32) { const uint32_t *frame_pixels = frame; pixel = frame_pixels[(y*pitch/sizeof(uint32_t)) + x]; } else { const uint16_t *frame_pixels = frame; uint32_t spixel = frame_pixels[(y*pitch/sizeof(uint16_t)) + x]; uint8_t r = (spixel >> 11) & 31; uint8_t g = (spixel >> 5) & 63; uint8_t b = (spixel >> 0) & 31; r = (r * 256) / 32; g = (g * 256) / 64; b = (b * 256) / 32; pixel = (r << 0) | (g << 8) | (b << 16) | (0xFF << 24); } for (subx = 0; subx < xsf; subx++) for (suby = 0; suby < ysf; suby++) image[(((y*sf)+suby+centery)*1280) + ((x*sf)+subx+centerx)] = pixel; } } #if defined(HAVE_MENU) if (sw->menu_texture.enable) { menu_driver_frame(video_info); if (sw->menu_texture.pixels) { #if 0 if (sw->menu_texture.fullscreen) { #endif scaler_ctx_scale(&sw->menu_texture.scaler, image, sw->menu_texture.pixels); #if 0 } else { } #endif } } #endif done_copying = svcGetSystemTick(); #if 0 if (frame_count > 6000) { display_finalize(); exit(0); } #endif if (msg && strlen(msg) > 0) RARCH_LOG("message: %s\n", msg); do { if (sw->vsync) /* vsync seems to sometimes return before the buffer has actually been dequeued? */ switch_wait_vsync(sw); post_vsync = svcGetSystemTick(); r = surface_dequeue_buffer(&surface, &out_buffer); } while(r != RESULT_OK); pre_swizzle = svcGetSystemTick(); gfx_slow_swizzling_blit(out_buffer, image, 1280, 720, 0, 0); post_swizzle = svcGetSystemTick(); r = surface_queue_buffer(&surface); if (r != RESULT_OK) return false; copy_ms = (done_copying - begin) / 19200; swizzle_ms = (post_swizzle - pre_swizzle) / 19200; vsync_ms = (post_vsync - done_copying) / 19200; RARCH_LOG("frame %d benchmark: copy %ld ms, swizzle %ld ms, vsync %ld ms\n", frame_count, copy_ms, swizzle_ms, vsync_ms); last_frame = svcGetSystemTick(); return true; } static void switch_set_nonblock_state(void *data, bool toggle) { switch_video_t *sw = data; sw->vsync = !toggle; } static bool switch_alive(void *data) { (void) data; return true; } static bool switch_focus(void *data) { (void) data; return true; } static bool switch_suppress_screensaver(void *data, bool enable) { (void) data; (void) enable; return false; } static bool switch_has_windowed(void *data) { (void) data; return false; } static void switch_free(void *data) { switch_video_t *sw = data; free(sw); } static bool switch_set_shader(void *data, enum rarch_shader_type type, const char *path) { (void) data; (void) type; (void) path; return false; } static void switch_set_rotation(void *data, unsigned rotation) { switch_video_t *sw = data; if (!sw) return; sw->rotation = rotation; } static void switch_viewport_info(void *data, struct video_viewport *vp) { switch_video_t *sw = data; *vp = sw->vp; } static bool switch_read_viewport(void *data, uint8_t *buffer, bool is_idle) { (void) data; (void) buffer; return true; } static void switch_set_texture_frame( void *data, const void *frame, bool rgb32, unsigned width, unsigned height, float alpha) { switch_video_t *sw = data; if ( !sw->menu_texture.pixels || sw->menu_texture.width != width || sw->menu_texture.height != height) { if (sw->menu_texture.pixels) free(sw->menu_texture.pixels); sw->menu_texture.pixels = malloc(width * height * 4); if (!sw->menu_texture.pixels) { RARCH_ERR("failed to allocate buffer for menu texture\n"); return; } sw->menu_texture.width = width; sw->menu_texture.height = height; struct scaler_ctx *sctx = &sw->menu_texture.scaler; scaler_ctx_gen_reset(sctx); sctx->in_width = width; sctx->in_height = height; sctx->in_stride = width * 4; sctx->in_fmt = SCALER_FMT_ARGB8888; sctx->out_width = 1280; sctx->out_height = 720; sctx->out_stride = 1280 * 4; sctx->out_fmt = SCALER_FMT_ARGB8888; sctx->scaler_type = SCALER_TYPE_POINT; if (!scaler_ctx_gen_filter(sctx)) { RARCH_ERR("failed to generate scaler for menu texture\n"); return; } } if (rgb32) memcpy(sw->menu_texture.pixels, frame, width * height * 4); else conv_rgb565_argb8888(sw->menu_texture.pixels, frame, width, height, width * sizeof(uint32_t), width * sizeof(uint16_t)); } static void switch_set_texture_enable(void *data, bool enable, bool full_screen) { switch_video_t *sw = data; sw->menu_texture.enable = enable; sw->menu_texture.fullscreen = full_screen; } static const video_poke_interface_t switch_poke_interface = { NULL, /* set_coords */ NULL, /* set_mvp */ NULL, /* load_texture */ NULL, /* unload_texture */ NULL, /* set_video_mode */ NULL, /* set_filtering */ NULL, /* get_video_output_size */ NULL, /* get_video_output_prev */ NULL, /* get_video_output_next */ NULL, /* get_current_framebuffer */ NULL, /* get_proc_address */ NULL, /* set_aspect_ratio */ NULL, /* apply_state_changes */ switch_set_texture_frame, switch_set_texture_enable, NULL, /* set_osd_msg */ NULL, /* show_mouse */ NULL, /* grab_mouse_toggle */ NULL, /* get_current_shader */ NULL, /* get_current_software_framebuffer */ NULL, /* get_hw_render_interface */ }; static void switch_get_poke_interface(void *data, const video_poke_interface_t **iface) { (void) data; *iface = &switch_poke_interface; } video_driver_t video_switch = { switch_init, switch_frame, switch_set_nonblock_state, switch_alive, switch_focus, switch_suppress_screensaver, switch_has_windowed, switch_set_shader, switch_free, "switch", NULL, /* set_viewport */ switch_set_rotation, switch_viewport_info, switch_read_viewport, NULL, /* read_frame_raw */ #ifdef HAVE_OVERLAY NULL, /* overlay_interface */ #endif switch_get_poke_interface, };